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  1. 26
      src/engine/Enum.java
  2. 7
      src/engine/InterestManagement/InterestManager.java
  3. 14
      src/engine/db/handlers/dbCityHandler.java
  4. 10
      src/engine/db/handlers/dbHandlerBase.java
  5. 14
      src/engine/db/handlers/dbItemHandler.java
  6. 47
      src/engine/devcmd/cmds/AddNPCCmd.java
  7. 63
      src/engine/devcmd/cmds/GimmeCmd.java
  8. 77
      src/engine/devcmd/cmds/HotzoneCmd.java
  9. 3
      src/engine/devcmd/cmds/InfoCmd.java
  10. 5
      src/engine/devcmd/cmds/MineActiveCmd.java
  11. 5
      src/engine/devcmd/cmds/PrintStatsCmd.java
  12. 4
      src/engine/devcmd/cmds/SetLevelCmd.java
  13. 14
      src/engine/devcmd/cmds/SimulateBootyCmd.java
  14. 25
      src/engine/gameManager/BuildingManager.java
  15. 38
      src/engine/gameManager/CombatManager.java
  16. 17
      src/engine/gameManager/DevCmdManager.java
  17. 623
      src/engine/gameManager/LootManager.java
  18. 117
      src/engine/gameManager/MaintenanceManager.java
  19. 4
      src/engine/gameManager/NPCManager.java
  20. 203
      src/engine/gameManager/PowersManager.java
  21. 17
      src/engine/gameManager/SimulationManager.java
  22. 347
      src/engine/gameManager/StrongholdManager.java
  23. 92
      src/engine/gameManager/ZergManager.java
  24. 73
      src/engine/gameManager/ZoneManager.java
  25. 10
      src/engine/jobs/FinishSummonsJob.java
  26. 22
      src/engine/loot/ItemTableEntry.java
  27. 10
      src/engine/loot/ModTableEntry.java
  28. 94
      src/engine/mobileAI/MobAI.java
  29. 25
      src/engine/mobileAI/utilities/CombatUtilities.java
  30. 8
      src/engine/net/NetMsgFactory.java
  31. 213
      src/engine/net/client/ClientMessagePump.java
  32. 15
      src/engine/net/client/handlers/ArcMineChangeProductionMsgHandler.java
  33. 2
      src/engine/net/client/handlers/CityDataHandler.java
  34. 2
      src/engine/net/client/handlers/DestroyBuildingHandler.java
  35. 2
      src/engine/net/client/handlers/GroupInviteResponseHandler.java
  36. 5
      src/engine/net/client/handlers/ItemProductionMsgHandler.java
  37. 13
      src/engine/net/client/handlers/MOTDEditHandler.java
  38. 157
      src/engine/net/client/handlers/MerchantMsgHandler.java
  39. 31
      src/engine/net/client/handlers/ObjectActionMsgHandler.java
  40. 3
      src/engine/net/client/handlers/TaxCityMsgHandler.java
  41. 228
      src/engine/net/client/msg/ApplyRuneMsg.java
  42. 6
      src/engine/net/client/msg/BuyFromNPCWindowMsg.java
  43. 12
      src/engine/net/client/msg/CityDataMsg.java
  44. 25
      src/engine/net/client/msg/ManageCityAssetsMsg.java
  45. 52
      src/engine/net/client/msg/ServerInfoMsg.java
  46. 22
      src/engine/net/client/msg/TeleportRepledgeListMsg.java
  47. 59
      src/engine/net/client/msg/VendorDialogMsg.java
  48. 49
      src/engine/objects/AbstractCharacter.java
  49. 94
      src/engine/objects/Blueprint.java
  50. 41
      src/engine/objects/Building.java
  51. 5
      src/engine/objects/CharacterItemManager.java
  52. 13
      src/engine/objects/CharacterSkill.java
  53. 7
      src/engine/objects/City.java
  54. 95
      src/engine/objects/Contract.java
  55. 39
      src/engine/objects/Experience.java
  56. 10
      src/engine/objects/Guild.java
  57. 47
      src/engine/objects/Item.java
  58. 149
      src/engine/objects/ItemBase.java
  59. 53
      src/engine/objects/ItemFactory.java
  60. 441
      src/engine/objects/Mine.java
  61. 45
      src/engine/objects/MineProduction.java
  62. 201
      src/engine/objects/Mob.java
  63. 4
      src/engine/objects/MobEquipment.java
  64. 2
      src/engine/objects/MobLoot.java
  65. 118
      src/engine/objects/NPC.java
  66. 178
      src/engine/objects/PlayerCharacter.java
  67. 1
      src/engine/objects/PromotionClass.java
  68. 108
      src/engine/objects/Resists.java
  69. 27
      src/engine/objects/Shrine.java
  70. 78
      src/engine/objects/Warehouse.java
  71. 5
      src/engine/objects/Zone.java
  72. 9
      src/engine/powers/poweractions/RunegateTeleportPowerAction.java
  73. 19
      src/engine/powers/poweractions/StealPowerAction.java
  74. 2
      src/engine/server/MBServerStatics.java
  75. 4
      src/engine/server/login/LoginServer.java
  76. 46
      src/engine/server/world/WorldServer.java
  77. 174
      src/engine/workthreads/HalfHourlyJobThread.java
  78. 257
      src/engine/workthreads/HourlyJobThread.java

26
src/engine/Enum.java

@ -139,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f), HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1), HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f), IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f), IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1), SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f), MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@ -172,8 +172,6 @@ public class Enum {
} }
public static RaceType getRaceTypebyRuneID(int runeID) { public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID); return _raceTypeByID.get(runeID);
} }
@ -210,8 +208,7 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0), SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f), STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f), CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f), MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard; private float walkStandard;
private float walkCombat; private float walkCombat;
@ -960,17 +957,6 @@ public class Enum {
Wizardry; Wizardry;
public static SourceType GetSourceType(String modName) { public static SourceType GetSourceType(String modName) {
switch(modName){
case "Slashing":
modName = "Slash";
break;
case "Crushing":
modName = "Crush";
break;
case "Piercing":
modName = "Pierce";
break;
}
SourceType returnMod; SourceType returnMod;
if (modName.isEmpty()) if (modName.isEmpty())
return SourceType.None; return SourceType.None;
@ -2320,9 +2306,9 @@ public class Enum {
public enum CityBoundsType { public enum CityBoundsType {
GRID(544), GRID(640),
ZONE(672), ZONE(875),
PLACEMENT(673); PLACEMENT(876);
public final float extents; public final float extents;

7
src/engine/InterestManagement/InterestManager.java

@ -521,15 +521,10 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists // Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true); player.setDirtyLoad(true);
updateStaticList(player, origin); updateStaticList(player, origin);
updateMobileList(player, origin); updateMobileList(player, origin);
if(player.level < 10) {
player.setLevel((short) 10);
player.getCharItemManager().addGoldToInventory(1000,false);
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
}
} }
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {

14
src/engine/db/handlers/dbCityHandler.java

@ -11,7 +11,10 @@ package engine.db.handlers;
import engine.Enum; import engine.Enum;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.*;
@ -92,16 +95,7 @@ public class dbCityHandler extends dbHandlerBase {
return objectList; return objectList;
} }
public Integer GET_CAPITAL_CITY_COUNT() {
int cityCount = 0;
for(Realm realm : Realm._realms.values()){
if(realm.isRuled())
cityCount ++;
}
return cityCount;
}
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) { public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>(); ArrayList<City> cityList = new ArrayList<>();

10
src/engine/db/handlers/dbHandlerBase.java

@ -32,6 +32,7 @@ public abstract class dbHandlerBase {
try { try {
if (rs.next()) { if (rs.next()) {
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs); abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(abstractGameObject); DbManager.addToCache(abstractGameObject);
} }
} catch (Exception e) { } catch (Exception e) {
@ -60,17 +61,8 @@ public abstract class dbHandlerBase {
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
try{
if(rs.getInt("mineLiveHour") == 1)
continue;
}catch(Exception e){
//not a mine
}
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs); AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd); DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd); objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject) if (toAdd != null && toAdd instanceof AbstractWorldObject)

14
src/engine/db/handlers/dbItemHandler.java

@ -496,18 +496,4 @@ public class dbItemHandler extends dbHandlerBase {
return false; return false;
} }
} }
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
} }

47
src/engine/devcmd/cmds/AddNPCCmd.java

@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -32,6 +31,7 @@ public class AddNPCCmd extends AbstractDevCmd {
int contractID; int contractID;
String name = ""; String name = "";
int level = 0; int level = 0;
if (words.length < 2) { if (words.length < 2) {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
@ -39,54 +39,59 @@ public class AddNPCCmd extends AbstractDevCmd {
try { try {
contractID = Integer.parseInt(words[0]); contractID = Integer.parseInt(words[0]);
level = Integer.parseInt(words[1]); level = Integer.parseInt(words[1]);
for (int i = 2; i < words.length; i++) { for (int i = 2; i < words.length; i++) {
name += words[i]; name += words[i];
if (i + 1 < words.length) if (i + 1 < words.length)
name += ""; name += "";
} }
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
throwbackError(pc, throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer."); "Failed to parse supplied contractID or level to an Integer.");
return; // NaN return; // NaN
} }
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID); Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
if (contract == null || level < 1 || level > 75) { if (contract == null || level < 1 || level > 75) {
throwbackError(pc, throwbackError(pc,
"Invalid addNPC Command. Need contract ID, and level"); "Invalid addNPC Command. Need contract ID, and level");
return; // NaN return; // NaN
} }
// Pick a random name // Pick a random name
if (name.isEmpty()) if (name.isEmpty())
name = NPCManager.getPirateName(contract.getMobbaseID()); name = NPCManager.getPirateName(contract.getMobbaseID());
Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
if (zone == null) { if (zone == null) {
throwbackError(pc, "Failed to find zone to place npc in."); throwbackError(pc, "Failed to find zone to place npc in.");
return; return;
} }
Building building = null;
if (target != null) if (target != null)
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
building = (Building)target; Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
} }
NPC created;
Guild guild = null; NPC npc = NPC.createNPC(name, contractID,
Vector3fImmutable loc; pc.getLoc(), null, zone, (short) level, null);
if(building != null){
guild = building.getGuild(); if (npc != null) {
loc = building.loc; WorldGrid.addObject(npc, pc);
} else{ ChatManager.chatSayInfo(pc,
loc = pc.loc; "NPC with ID " + npc.getDBID() + " added");
} this.setResult(String.valueOf(npc.getDBID()));
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building); } else {
created.bindLoc = loc; throwbackError(pc, "Failed to create npc of contract type "
if(building != null) { + contractID);
created.buildingUUID = building.getObjectUUID(); Logger.error(
created.building = building; "Failed to create npc of contract type " + contractID);
NPCManager.slotCharacterInBuilding(created);
} }
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
} }
@Override @Override

63
src/engine/devcmd/cmds/GimmeCmd.java

@ -1,63 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import java.util.ArrayList;
/**
* @author Eighty
*/
public class GimmeCmd extends AbstractDevCmd {
public GimmeCmd() {
super("gimme");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
}
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
if(pc.level < 75) {
pc.setLevel((short) 75);
ChatManager.chatSayInfo(pc, "Level set to 75");
}
pc.getCharItemManager().updateInventory();
}
@Override
protected String _getHelpString() {
return "Round up current gold in inventory to 10,000,000";
}
@Override
protected String _getUsageString() {
return "'./gimme";
}
}

77
src/engine/devcmd/cmds/HotzoneCmd.java

@ -0,0 +1,77 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
* ./hotzone <- display the current hotzone & time remaining
* ./hotzone random <- change hotzone to random new zone
*/
public class HotzoneCmd extends AbstractDevCmd {
public HotzoneCmd() {
super("hotzone");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
StringBuilder data = new StringBuilder();
String outString;
for (String s : words) {
data.append(s);
data.append(' ');
}
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("reset")) {
ZoneManager.resetHotZones();
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
return;
}
return;
}
@Override
protected String _getHelpString() {
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
}
@Override
protected String _getUsageString() {
return "'./hotzone [random]";
}
}

3
src/engine/devcmd/cmds/InfoCmd.java

@ -337,8 +337,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Swimming : " + targetPC.isSwimming(); output += "Swimming : " + targetPC.isSwimming();
output += newline; output += newline;
output += "isMoving : " + targetPC.isMoving(); output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
break; break;
case NPC: case NPC:

5
src/engine/devcmd/cmds/MineActiveCmd.java

@ -16,7 +16,6 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.workthreads.HalfHourlyJobThread;
import engine.workthreads.HourlyJobThread; import engine.workthreads.HourlyJobThread;
/** /**
@ -42,10 +41,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0]; String trigger = args[0];
switch (trigger) { switch (trigger) {
case "true": case "true":
HalfHourlyJobThread.mineWindowOpen(mine); HourlyJobThread.mineWindowOpen(mine);
break; break;
case "false": case "false":
HalfHourlyJobThread.mineWindowClose(mine); HourlyJobThread.mineWindowClose(mine);
break; break;
default: default:
this.sendUsage(pcSender); this.sendUsage(pcSender);

5
src/engine/devcmd/cmds/PrintStatsCmd.java

@ -9,7 +9,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.objects.*; import engine.objects.*;
@ -73,10 +72,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline; out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline; out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out); throwbackInfo(pc, out);
} }

4
src/engine/devcmd/cmds/SetLevelCmd.java

@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
} }
if (level < 1 || level > 80) { if (level < 1 || level > 75) {
this.sendHelp(pc); this.sendHelp(pc);
return; return;
} }
@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-80"; return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
} }
@Override @Override

14
src/engine/devcmd/cmds/SimulateBootyCmd.java

@ -10,8 +10,6 @@ import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd { public class SimulateBootyCmd extends AbstractDevCmd {
public int simCount = 250;
public SimulateBootyCmd() { public SimulateBootyCmd() {
super("bootysim"); super("bootysim");
} }
@ -27,15 +25,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String output; String output;
try output = "Booty Simulation:" + newline;
{
simCount = Integer.parseInt(words[0]);
}catch(Exception e)
{
}
output = "Booty Simulation: Rolls:" + simCount + newline;
Mob mob = (Mob) target; Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline; output += "Name: " + mob.getName() + newline;
@ -61,7 +51,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0; int failures = 0;
int goldAmount = 0; int goldAmount = 0;
for (int i = 0; i < simCount; ++i) { for (int i = 0; i < 100; ++i) {
try { try {
mob.loadInventory(); mob.loadInventory();

25
src/engine/gameManager/BuildingManager.java

@ -520,30 +520,7 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0) if (building.getBlueprintUUID() == 0)
return false; return false;
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){ if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if(contract.getContractID() == 850) {
boolean hasRunemaster = false;
for (AbstractCharacter npc : building.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
if(npc.contractUUID == 850)
hasRunemaster = true;
}
if(hasRunemaster)
return false;
}
}
int maxSlots = building.getBlueprint().getMaxSlots();
if(building.getBlueprint().getBuildingGroup() != null) {
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
}
if (maxSlots == building.getHirelings().size())
return false; return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID()); String pirateName = NPCManager.getPirateName(contract.getMobbaseID());

38
src/engine/gameManager/CombatManager.java

@ -646,25 +646,24 @@ public enum CombatManager {
//Get hit chance //Get hit chance
//int chance; int chance;
float dif = atr - defense; float dif = atr - defense;
//if (dif > 100) if (dif > 100)
// chance = 94; chance = 94;
//else if (dif < -100) else if (dif < -100)
// chance = 4; chance = 4;
//else else
// chance = (int) ((0.45 * dif) + 49); chance = (int) ((0.45 * dif) + 49);
errorTrack = 5; errorTrack = 5;
//calculate hit/miss //calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
DeferredPowerJob dpj = null; DeferredPowerJob dpj = null;
if (roll < chance) {
if (LandHit((int)atr,(int)defense)) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
@ -1055,10 +1054,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295)) if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0; swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation); TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm); DispatchMessage.sendToAllInRange(target, cmm);
} }
@ -1443,19 +1438,4 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1); ((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
} }
public static boolean LandHit(int atr, int defense){
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
if(connvertedChance < 5)
connvertedChance = 5;
if(connvertedChance > 95)
connvertedChance = 95;
return connvertedChance > roll;
}
} }

17
src/engine/gameManager/DevCmdManager.java

@ -79,6 +79,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddGoldCmd()); DevCmdManager.registerDevCmd(new AddGoldCmd());
DevCmdManager.registerDevCmd(new ZoneInfoCmd()); DevCmdManager.registerDevCmd(new ZoneInfoCmd());
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd()); DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
DevCmdManager.registerDevCmd(new HotzoneCmd());
DevCmdManager.registerDevCmd(new MineActiveCmd()); DevCmdManager.registerDevCmd(new MineActiveCmd());
// Dev // Dev
DevCmdManager.registerDevCmd(new ApplyStatModCmd()); DevCmdManager.registerDevCmd(new ApplyStatModCmd());
@ -102,7 +103,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetAdminRuneCmd()); DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
DevCmdManager.registerDevCmd(new SetInvulCmd()); DevCmdManager.registerDevCmd(new SetInvulCmd());
DevCmdManager.registerDevCmd(new MakeItemCmd()); DevCmdManager.registerDevCmd(new MakeItemCmd());
DevCmdManager.registerDevCmd(new GimmeCmd());
DevCmdManager.registerDevCmd(new EnchantCmd()); DevCmdManager.registerDevCmd(new EnchantCmd());
DevCmdManager.registerDevCmd(new SetSubRaceCmd()); DevCmdManager.registerDevCmd(new SetSubRaceCmd());
// Admin // Admin
@ -179,19 +179,8 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server //kill any commands not available to everyone on production server
//only admin level can run dev commands on production //only admin level can run dev commands on production
boolean playerAllowed = false;
switch(adc.getMainCmdString()){ if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
playerAllowed = true;
if(!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd); Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false; return false;
} }

623
src/engine/gameManager/LootManager.java

@ -17,9 +17,7 @@ import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
/** /**
@ -36,11 +34,6 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
// Drop Rates // Drop Rates
public static float NORMAL_DROP_RATE; public static float NORMAL_DROP_RATE;
@ -74,79 +67,41 @@ public enum LootManager {
} }
public static void GenerateMobLoot(Mob mob) { public static void GenerateMobLoot(Mob mob) {
//determine if mob is in hotzone //determine if mob is in hotzone
boolean inHotzone = false; boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets //iterate the booty sets
if(mob.mobBase == null || mob.getMobBaseID() == 253003){ if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) { if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement //lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) { for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase(); ItemBase ib = it.getItemBase();
if (ib == null) if(ib == null)
break; break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?"); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10); chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg); DispatchMessage.dispatchMsgToAll(chatMsg);
}
} }
}
} }
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false; boolean hotzoneWasRan = false;
float dropRate; float dropRate = 1.0f;
if(!mob.getSafeZone()) {
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
//Special Case Contract Drop
if(specialCaseRoll < 100){
SpecialCaseResourceDrop(mob,entries);
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
SpecialCaseContractDrop(mob,entries);
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
SpecialCaseRuneDrop(mob,entries);
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
if (toAddGlass != null)
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
}
}
// Iterate all entries in this bootySet and process accordingly // Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) { for (BootySetEntry bse : entries) {
switch (bse.bootyType) { switch (bse.bootyType) {
case "GOLD": case "GOLD":
@ -154,10 +109,8 @@ public enum LootManager {
break; break;
case "LOOT": case "LOOT":
if (mob.getSafeZone()) if (mob.getSafeZone() == false)
return; // no loot to drop in safezones dropRate = LootManager.NORMAL_DROP_RATE;
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true) if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE; dropRate = LootManager.HOTZONE_DROP_RATE;
@ -182,109 +135,6 @@ public enum LootManager {
} }
} }
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false) if (mob == null || _genTables.containsKey(genTableID) == false)
@ -306,10 +156,11 @@ public enum LootManager {
//gets the 1-320 roll for this mob //gets the 1-320 roll for this mob
int itemTableRoll = 0; int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
itemTableRoll = TableRoll(mob.level); itemTableRoll = TableRoll(mob.level, inHotzone);
} }
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null) if (tableRow == null)
@ -321,23 +172,13 @@ public enum LootManager {
return null; return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
} }
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if(selectedRow.pModTable != 0){ if(selectedRow.pModTable != 0){
try { try {
@ -355,12 +196,6 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
} }
} }
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
return null; // cut down world drops rates of resources by 65%
}
return outItem; return outItem;
} }
@ -381,7 +216,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
prefixTableRoll = TableRoll(mob.level); prefixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@ -413,7 +248,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
suffixTableRoll = TableRoll(mob.level); suffixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
@ -428,36 +263,23 @@ public enum LootManager {
return inItem; return inItem;
} }
public static int TableRoll(int mobLevel) { public static int TableRoll(int mobLevel, Boolean inHotzone) {
int rank = (int)(mobLevel * 0.1f); if (mobLevel > 65)
int min = 50; mobLevel = 65;
int max = 100;
switch(rank){ int max = (int) (4.882 * mobLevel + 127.0);
case 1:
min = 200; if (max > 319)
max = 250; max = 319;
break;
case 2: int min = (int) (4.469 * mobLevel - 3.469);
min = 210;
max = 275; if (min < 70)
break; min = 70;
case 3:
min = 220; if (inHotzone)
max = 300; min += mobLevel;
break;
case 4:
min = 230;
max = 320;
break;
case 5:
case 6:
case 7:
case 8:
min = 240;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1); int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
@ -477,7 +299,12 @@ public enum LootManager {
int high = bse.highGold; int high = bse.highGold;
int low = bse.lowGold; int low = bse.lowGold;
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE); int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
if (gold > 0) { if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold); MobLoot goldAmount = new MobLoot(mob, gold);
@ -488,63 +315,45 @@ public enum LootManager {
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); try {
if(toAdd != null){
ItemBase ib = toAdd.getItemBase();
switch(ib.getType()){
case CONTRACT:
case RUNE:
case RESOURCE:
return;
}
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
public static void GenerateEquipmentDrop(Mob mob) { if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
if (mob == null || mob.getSafeZone()) } catch (Exception e) {
return; // no equipment to drop in safezones //TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic) public static void GenerateEquipmentDrop(Mob mob) {
return; // stronghold mobs don't drop equipment
//do equipment here //do equipment here
if (mob.getEquip() != null) { int dropCount = 0;
boolean isVorg = false; if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) { for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0) if (me.getDropChance() == 0)
continue; continue;
String name = me.getItemBase().getName().toLowerCase();
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
isVorg = true;
if(isVorg && !mob.isDropper){
continue;
}
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100; float dropChance = me.getDropChance() * 100;
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance) if (equipmentRoll > dropChance)
continue; continue;
MobLoot ml = new MobLoot(mob, itemBase, false); MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
ml.setIsID(true); if (ml != null && dropCount < 1) {
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); ml.setIsID(true);
mob.getCharItemManager().addItemToInventory(ml); ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
} }
}
} }
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) { public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
@ -558,11 +367,8 @@ public enum LootManager {
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) { if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem); mob.getCharItemManager().addItemToInventory(lootItem);
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
} }
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
@ -586,12 +392,12 @@ public enum LootManager {
//check if player owns the gift he is trying to open //check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID())) if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
return; return;
//roll 1-100 for the gen table selection //roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1; int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE); GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
if(selectedRow == null) if(selectedRow == null)
@ -607,276 +413,45 @@ public enum LootManager {
//create the item from the table, quantity is always 1 //create the item from the table, quantity is always 1
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID); MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
itemMan.addGoldToInventory(250000,false);
itemMan.updateInventory();
}else {
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
if (winnings == null)
return;
//early exit if the inventory of the player will not hold the item
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
//determine if the winning item needs a prefix
if (selectedRow.pModTable != 0) {
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if (prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
}
//determine if the winning item needs a suffix
if (selectedRow.sModTable != 0) {
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
}
public static int rollRandomItem(int itemTable){
int returnedID = ItemTableEntry.getRandomItem(itemTable);
return returnedID;
}
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
case 8:
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
default:
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
}
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
}
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_la_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_la_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_la_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_la_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_la_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_la_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_la_uuids.get(7));
}
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
default:
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
}
}
return null;
}
public static void DropPresent(Mob mob){
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
if (random > 971071)
random = 971071;
ItemBase present = ItemBase.getItemBase(random);
if (present != null) {
MobLoot toAdd = new MobLoot(mob, present, true);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
mob.getCharItemManager().clearInventory();
int multiplier = 1;
if (commander)
multiplier = 2;
if(epic)
multiplier = 10;
int high = 125000;
int low = 50000;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
if (gold > 0) { if (winnings == null)
MobLoot goldAmount = new MobLoot(mob, gold); return;
mob.getCharItemManager().addItemToInventory(goldAmount);
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID); //early exit if the inventory of the player will not old the item
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null) if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
mob.getCharItemManager().addItemToInventory(contract); ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
} return;
} }
//special commander drop chances //determine if the winning item needs a prefix
if (commander)
GenerateCommanderLoot(mob,false);
//special epic drop chances if(selectedRow.pModTable != 0){
if (epic) { int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
GenerateCommanderLoot(mob, true); ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
GenerateCommanderLoot(mob,false); if(prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
} }
}
public static void GenerateCommanderLoot(Mob mob, boolean epic){ //determine if the winning item needs a suffix
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//present chance if(selectedRow.sModTable != 0){
if (ThreadLocalRandom.current().nextInt(100) < 25) int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
DropPresent(mob); ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
//chance for glass winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
if (toAdd2 != null)
mob.getCharItemManager().addItemToInventory(toAdd2);
}
} }
winnings.setIsID(true);
//chance for disc //remove gift from inventory
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int discID = rollRandomItem(3202);
ItemBase discItem = ItemBase.getItemBase(discID);
if (discItem != null) {
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
if (toAdd3 != null) itemMan.consume(gift);
mob.getCharItemManager().addItemToInventory(toAdd3);
}
}
//chance for stat rune //add winnings to player inventory
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int runeID = rollRandomItem(3201);
ItemBase runeItem = ItemBase.getItemBase(runeID);
if (runeItem != null) {
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
if (toAdd4 != null) Item playerWinnings = winnings.promoteToItem(playerCharacter);
mob.getCharItemManager().addItemToInventory(toAdd4); itemMan.addItemToInventory(playerWinnings);
} itemMan.updateInventory();
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
} }
} }

117
src/engine/gameManager/MaintenanceManager.java

@ -24,7 +24,7 @@ public enum MaintenanceManager {
public static void setMaintDateTime(Building building, LocalDateTime maintDate) { public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0); building.maintDateTime = maintDate;
DbManager.BuildingQueries.updateMaintDate(building); DbManager.BuildingQueries.updateMaintDate(building);
} }
@ -49,15 +49,19 @@ public enum MaintenanceManager {
if (chargeUpkeep(building) == false) if (chargeUpkeep(building) == false)
derankList.add(building); derankList.add(building);
else
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
} }
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
for (Building building : derankList) {
building.destroyOrDerank(null);
if(building.getRank() > 0)
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
} }
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size()); Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
} }
@ -94,10 +98,6 @@ public enum MaintenanceManager {
continue; continue;
} }
//only ToL pays maintenance
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
continue;
// No maintenance on banestones omfg // No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE)) if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
@ -186,8 +186,49 @@ public enum MaintenanceManager {
// If this is an R8 tree, validate that we can // If this is an R8 tree, validate that we can
// cover the resources required // cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
if (hasFunds == false) {
return false; // Early exit for having failed to meet maintenance return false; // Early exit for having failed to meet maintenance
} }
@ -212,6 +253,58 @@ public enum MaintenanceManager {
} }
} }
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true; return true;
} }

4
src/engine/gameManager/NPCManager.java

@ -340,8 +340,8 @@ public enum NPCManager {
else else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building); buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
//if (buildingSlot == -1) if (buildingSlot == -1)
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID()); Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);

203
src/engine/gameManager/PowersManager.java

@ -8,7 +8,6 @@
package engine.gameManager; package engine.gameManager;
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
@ -28,7 +27,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*; import engine.net.client.msg.*;
import engine.objects.*; import engine.objects.*;
import engine.powers.*; import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction; import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction; import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
@ -207,41 +205,6 @@ public enum PowersManager {
boolean CSRCast = false; boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
boolean failed = false;// group teleport
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(zone != null){
Mine mine = null;
for(Building building : zone.zoneBuildingSet){
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
mine = Mine.getMineFromTower(building.getObjectUUID());
}
}
if(mine != null){
failed = !mine.isActive;
}
}
}
if(failed)
return false;
}
if (MBServerStatics.POWERS_DEBUG) { if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo( ChatManager.chatSayInfo(
@ -278,7 +241,6 @@ public enum PowersManager {
// get power // get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID()); PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) { if (pb == null) {
ChatManager.chatSayInfo(playerCharacter, ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet."); "This power is not implemented yet.");
@ -290,35 +252,6 @@ public enum PowersManager {
// return false; // return false;
} }
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
case 431054700:
case 428005600:
case 431610080:
case 427935608:
case 427857146:
case 427988218:
case 431854842:
case 421074170:
case 429611355:
case 428955899:
case 1794395699:
case 429428796:
case 1514898036:
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
//resync stamina
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}
if (playerCharacter.getLastPower() != null) if (playerCharacter.getLastPower() != null)
return true; return true;
@ -346,12 +279,6 @@ public enum PowersManager {
msg.setNumTrains(trains); msg.setNumTrains(trains);
} }
switch(pb.token){
case 429420458: // BH eyes
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
// can't go over total trains by player // can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) { if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID()); CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
@ -443,20 +370,15 @@ public enum PowersManager {
float range = pb.getRange(); float range = pb.getRange();
// verify target is in range // verify target is in range
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
}else{
pb.isSpell = false;
}
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
@ -565,6 +487,7 @@ public enum PowersManager {
// Validity checks passed, move on to casting spell // Validity checks passed, move on to casting spell
//get caster's live counter //get caster's live counter
int casterLiveCounter = playerCharacter.getLiveCounter(); int casterLiveCounter = playerCharacter.getLiveCounter();
// run recycle job for when cast is available again, don't bother adding the timer for CSRs // run recycle job for when cast is available again, don't bother adding the timer for CSRs
if (time > 0) { if (time > 0) {
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg); FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
@ -599,9 +522,7 @@ public enum PowersManager {
} }
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.token != 429396028) { playerCharacter.cancelOnCast();
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell()) if (pb.isSpell())
@ -620,6 +541,7 @@ public enum PowersManager {
playerCharacter.setLastMovementState(playerCharacter.getMovementState()); playerCharacter.setLastMovementState(playerCharacter.getMovementState());
// run timer job to end cast // run timer job to end cast
if (time < 1) // run immediately if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter); finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@ -784,13 +706,6 @@ public enum PowersManager {
if (playerCharacter == null || msg == null) if (playerCharacter == null || msg == null)
return; return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
}
if (playerCharacter.isCasting()) { if (playerCharacter.isCasting()) {
playerCharacter.update(); playerCharacter.update();
playerCharacter.updateStamRegen(-100); playerCharacter.updateStamRegen(-100);
@ -894,16 +809,15 @@ public enum PowersManager {
} }
float range = pb.getRange() + speedRange; float range = pb.getRange() + speedRange;
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) { if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
sendPowerMsg(playerCharacter, 8, msg); sendPowerMsg(playerCharacter, 8, msg);
return; return;
}
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
@ -1319,7 +1233,7 @@ public enum PowersManager {
PlayerCharacter target = SessionManager PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName()); .getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc)) { if (target == null || target.equals(pc) || target.isCombat()) {
if (target == null) // Player not found. Send not found message if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc, ChatManager.chatInfoError(pc,
@ -1423,16 +1337,6 @@ public enum PowersManager {
else else
duration = 45000; // Belgosh Summons, 45 seconds duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location // Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc); FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@ -1558,17 +1462,8 @@ public enum PowersManager {
} }
// create list of characters // create list of characters
HashSet<AbstractCharacter> trackChars; HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
switch(msg.getPowerToken()){ allTargets, playerCharacter, maxTargets);
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
@ -1581,30 +1476,6 @@ public enum PowersManager {
} }
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
ArrayList<Guild> guildsPresent = new ArrayList<>();
for(AbstractWorldObject awo : shortList){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!guildsPresent.contains(pc.guild.getNation())){
guildsPresent.add(pc.guild.getNation());
}
}
for(AbstractWorldObject awo : fullList){
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
}
return list;
}
private static void sendRecyclePower(int token, ClientConnection origin) { private static void sendRecyclePower(int token, ClientConnection origin) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token); RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
@ -2370,26 +2241,28 @@ public enum PowersManager {
defense = 0f; defense = 0f;
// Get hit chance // Get hit chance
//if (pc.getDebug(16)) { if (pc.getDebug(16)) {
// String smsg = "ATR: " + atr + ", Defense: " + defense; String smsg = "ATR: " + atr + ", Defense: " + defense;
// ChatManager.chatSystemInfo(pc, smsg); ChatManager.chatSystemInfo(pc, smsg);
//} }
//int chance; int chance;
//if (atr > defense || defense == 0) if (atr > defense || defense == 0)
// chance = 94; chance = 94;
//else { else {
// float dif = atr / defense; float dif = atr / defense;
// if (dif <= 0.8f) if (dif <= 0.8f)
// chance = 4; chance = 4;
// else else
// chance = ((int) (450 * (dif - 0.8f)) + 4); chance = ((int) (450 * (dif - 0.8f)) + 4);
//} }
// calculate hit/miss // calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
if (CombatManager.LandHit((int)atr,(int)defense)) { boolean disable = true;
if (roll < chance) {
// Hit, check if dodge kicked in // Hit, check if dodge kicked in
if (awo instanceof AbstractCharacter) { if (awo instanceof AbstractCharacter) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
@ -2689,9 +2562,7 @@ public enum PowersManager {
} }
public static void cancelOnStun(AbstractCharacter ac) { public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
} }
private static PowersBase getLastPower(AbstractCharacter ac) { private static PowersBase getLastPower(AbstractCharacter ac) {

17
src/engine/gameManager/SimulationManager.java

@ -10,7 +10,10 @@ package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@ -30,7 +33,7 @@ public enum SimulationManager {
SERVERHEARTBEAT; SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000; private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 1000; private static final long RUNEGATE_PULSE = 3000;
private static final long UPDATE_PULSE = 1000; private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100; private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1); public static Duration executionTime = Duration.ofNanos(1);
@ -200,12 +203,8 @@ public enum SimulationManager {
city = (City) cityObject; city = (City) cityObject;
city.onEnter(); city.onEnter();
} }
for(Mine mine : Mine.getMines()){
if(mine != null && mine.isActive)
mine.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
} }
/* /*
@ -215,10 +214,6 @@ public enum SimulationManager {
private void pulseRunegates() { private void pulseRunegates() {
for (Runegate runegate : Runegate._runegates.values()) { for (Runegate runegate : Runegate._runegates.values()) {
for(Portal portal : runegate._portals)
if(!portal.isActive())
portal.activate(false);
runegate.collidePortals(); runegate.collidePortals();
} }

347
src/engine/gameManager/StrongholdManager.java

@ -1,347 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
public class StrongholdManager {
public static void processStrongholds() {
ArrayList<Mine> mines = Mine.getMines();
//process strongholds selecting 3 randomly to become active
int count = 0;
while (count < 3) {
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
Mine mine = mines.get(random);
if (mine != null) {
if (!mine.isActive && !mine.isStronghold) {
StartStronghold(mine);
count++;
}
}
}
}
public static void StartStronghold(Mine mine){
//remove buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = true;
mine.strongholdMobs = new ArrayList<>();
mine.oldBuildings = new HashMap<>();
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
building.setMeshUUID(407650);
building.setMeshScale(new Vector3f(0,0,0));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
//update tower to become stronghold mesh
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
tower.setMeshScale(new Vector3f(1,1,1));
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
//create elite mobs
for(int i = 0; i < mine.capSize * 2; i++){
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
if(guard != null){
guard.parentZone = mine.getParentZone();
guard.bindLoc = loc;
guard.setLoc(loc);
guard.StrongholdGuardian = true;
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
guard.runAfterLoad();
guard.setLevel((short)65);
guard.setResists(new Resists("Elite"));
guard.spawnTime = 1000000000;
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
mine.strongholdMobs.add(guard);
LootManager.GenerateStrongholdLoot(guard,false,false);
guard.healthMax = 12500;
guard.setHealth(guard.healthMax);
guard.maxDamageHandOne = 1550;
guard.minDamageHandOne = 750;
guard.atrHandOne = 1800;
guard.defenseRating = 2200;
guard.setFirstName("Elite Guardian");
InterestManager.setObjectDirty(guard);
WorldGrid.addObject(guard,loc.x,loc.z);
WorldGrid.updateObject(guard);
guard.stronghold = mine;
guard.mobPowers.clear();
guard.mobPowers.put(429399948,20); // find weakness
}
}
//create stronghold commander
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
if(commander != null){
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdCommander = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short)75);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,20); // magebolt
commander.mobPowers.put(429121388,20); // blight
commander.mobPowers.put(431566891,20); // lightning bolt
commander.mobPowers.put(428716075,20); // fire bolt
commander.mobPowers.put(429010987,20); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander,true, false);
commander.healthMax = 50000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 3500;
commander.minDamageHandOne = 1500;
commander.atrHandOne = 3500;
commander.defenseRating = 3500;
commander.setFirstName("Guardian Commander");
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
mine.isActive = true;
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
}
public static void EndStronghold(Mine mine){
//restore the buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = false;
//get rid of the mobs
for(Mob mob : mine.strongholdMobs) {
mob.despawn();
mob.removeFromCache();
DbManager.MobQueries.DELETE_MOB(mob);
}
//restore the buildings
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
building.setMeshScale(new Vector3f(1, 1, 1));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
}
//update tower to become Mine Tower again
tower.setMeshUUID(1500100);
mine.isActive = false;
tower.setProtectionState(Enum.ProtectionState.NPC);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
}
public static int getStrongholdMeshID(Zone parent){
while(!parent.isMacroZone()){
parent = parent.getParent();
if(parent.getName().equalsIgnoreCase("seafloor")){
return 0;
}
}
switch(parent.getObjectUUID()){
case 197:
case 234:
case 178:
case 122:
return 814000; //Frost Giant Hall (ICE)
case 968:
case 951:
case 313:
case 331:
return 5001500; // Lich Queens Keep (UNDEAD)
case 785:
case 761:
case 717:
case 737:
return 1306600; // Temple of the Dragon (DESERT)
case 353:
case 371:
case 388:
case 532:
return 564600; // Undead Lord's Keep (SWAMP)
case 550:
case 508:
case 475:
case 418:
return 1326600; // elven hall
case 437:
case 491:
case 590:
case 569:
return 602400;
case 824:
case 842:
case 632:
return 1600000; // chaos temple
}
return 456100; // small stockade
}
public static int getStrongholdGuardianID(int ID){
switch(ID){
case 814000:
return 253004; // Mountain Giant Raider Axe
case 5001500:
return 253008; // Vampire Spear Warrior
case 1306600:
return 253007; // Desert Orc Warrior
case 564600:
return 253010; // Kolthoss Warrior
case 1326600:
return 253005; //elven warrior
case 602400:
return 253009; // templar missionary
case 1600000:
return 253006; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdEpicID(int ID){
switch(ID){
case 814000:
return 253023; // Mountain Giant Raider Axe
case 5001500:
return 253022; // Vampire Spear Warrior
case 1306600:
return 253021; // Desert Orc Warrior
case 564600:
return 253018; // Kolthoss Warrior
case 1326600:
return 253019; //elven warrior
case 602400:
return 253024; // templar missionary
case 1600000:
return 253020; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdCommanderID(int ID){
switch(ID){
case 814000:
return 253017;
case 5001500:
return 253012;
case 1306600:
return 253016; // Desert Orc Xbow
case 564600:
return 253011; // xbow kolthoss
case 1326600:
return 253013; //elven bow warrior
case 602400:
return 253015; // dune giant with xbow
case 1600000:
return 253014; // barbator
}
return 13433;
}
public static int getStrongholdMobEquipSetID(Mob mob) {
if(mob.StrongholdGuardian){
return 6327;
}else{
return 10790;
}
}
public static void CheckToEndStronghold(Mine mine) {
boolean stillAlive = false;
for (Mob mob : mine.strongholdMobs)
if (mob.isAlive())
stillAlive = true;
if (!stillAlive) {
// Epic encounter
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if (tower == null)
return;
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
if (commander != null) {
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdEpic = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short) 85);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,40); // magebolt
commander.mobPowers.put(429121388,40); // blight
commander.mobPowers.put(431566891,40); // lightning bolt
commander.mobPowers.put(428716075,40); // fire bolt
commander.mobPowers.put(429010987,40); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander, true, true);
commander.healthMax = 250000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 5000;
commander.minDamageHandOne = 2500;
commander.atrHandOne = 5000;
commander.defenseRating = 3500;
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
}
}
}

92
src/engine/gameManager/ZergManager.java

@ -1,92 +0,0 @@
package engine.gameManager;
import engine.objects.Guild;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3:
return getMultiplier3Man(count);
case 5:
return getMultiplier5Man(count);
case 10:
return getMultiplier10Man(count);
default:
return getMultiplier20Man(count);
}
}
public static float getMultiplier3Man(int count) {
if(count < 4)
return 1.0f;
if(count > 6)
return 0.0f;
switch(count){
case 4:
return 0.75f;
case 5:
return 0.60f;
case 6:
return 0.37f;
}
return 1.0f;
}
public static float getMultiplier5Man(int count) {
if(count < 6)
return 1.0f;
if(count > 10)
return 0.0f;
switch(count){
case 6:
return 0.75f;
case 7:
return 0.67f;
case 8:
return 0.56f;
case 9:
return 0.43f;
case 10:
return 0.25f;
}
return 1.0f;
}
public static float getMultiplier10Man(int count) {
if(count < 11)
return 1.0f;
if(count > 20)
return 0.0f;
switch(count){
case 11:
return 0.75f;
case 12:
return 0.71f;
case 13:
return 0.67f;
case 14:
return 0.62f;
case 15:
return 0.56f;
case 16:
return 0.50f;
case 17:
return 0.43f;
case 18:
return 0.35f;
case 19:
return 0.25f;
case 20:
return 0.14f;
}
return 1.0f;
}
public static float getMultiplier20Man(int count) {
return getMultiplier10Man(count * 2);
}
}

73
src/engine/gameManager/ZoneManager.java

@ -19,12 +19,14 @@ import engine.objects.Building;
import engine.objects.City; import engine.objects.City;
import engine.objects.Zone; import engine.objects.Zone;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.Instant; import java.time.Instant;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
/* /*
* Class contains methods and structures which * Class contains methods and structures which
@ -107,6 +109,20 @@ public enum ZoneManager {
} }
// Returns the number of available hotZones
// remaining in this cycle (1am)
public static int availableHotZones() {
int count = 0;
for (Zone zone : ZoneManager.macroZones)
if (ZoneManager.validHotZone(zone))
count = count + 1;
return count;
}
// Resets the availability of hotZones // Resets the availability of hotZones
// for this cycle // for this cycle
@ -201,6 +217,63 @@ public enum ZoneManager {
ZoneManager.playerCityZones.add(zone); ZoneManager.playerCityZones.add(zone);
} }
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
ArrayList<Integer> zoneArray = new ArrayList<>();
if (ZoneManager.macroZones.isEmpty())
return;
// Reset hotZone availability if none are left.
if (ZoneManager.availableHotZones() == 0)
ZoneManager.resetHotZones();
for (Zone zone : ZoneManager.macroZones)
if (validHotZone(zone))
zoneArray.add(zone.getObjectUUID());
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
if (hotZone == null) {
Logger.error("Hotzone is null");
return;
}
ZoneManager.setHotZone(hotZone);
}
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
//no duplicate hotZones
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
return true;
}
// Converts world coordinates to coordinates local to a given zone. // Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,

10
src/engine/jobs/FinishSummonsJob.java

@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return; return;
// cannot summon a player in combat // cannot summon a player in combat
//if (this.target.isCombat()) { if (this.target.isCombat()) {
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat."); ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
// PowersManager.finishRecycleTime(428523680, this.source, false); PowersManager.finishRecycleTime(428523680, this.source, false);
// return; return;
//} }
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) { if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!"); ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");

22
src/engine/loot/ItemTableEntry.java

@ -9,12 +9,10 @@
package engine.loot; package engine.loot;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.List; import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
public class ItemTableEntry { public class ItemTableEntry {
public int minRoll; public int minRoll;
@ -37,23 +35,11 @@ public class ItemTableEntry {
List<ItemTableEntry> itemTableEntryList; List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null) {
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
}
return itemTableEntry;
}
public static Integer getRandomItem(int itemTable) {
int id = 0;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
if(itemTableEntryList != null && itemTableEntryList.size() > 1){ return itemTableEntry;
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
}
return id;
} }
} }

10
src/engine/loot/ModTableEntry.java

@ -33,11 +33,11 @@ public class ModTableEntry {
List<ModTableEntry> itemTableEntryList; List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe); itemTableEntryList = LootManager._modTables.get(modTablwe);
if(itemTableEntryList != null) {
for (ModTableEntry iteration : itemTableEntryList) for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration; modTableEntry = iteration;
}
return modTableEntry; return modTableEntry;
} }
} }

94
src/engine/mobileAI/MobAI.java

@ -82,16 +82,6 @@ public class MobAI {
mob.updateLocation(); mob.updateLocation();
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
@ -205,11 +195,11 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay); mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} }
//if (mob.isSiege()) { if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target); PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50); ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
@ -410,7 +400,7 @@ public class MobAI {
PerformActionMsg msg; PerformActionMsg msg;
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) { if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank); PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else { } else {
@ -635,6 +625,9 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob);
return; return;
} }
@ -653,7 +646,7 @@ public class MobAI {
return; return;
} }
if(mob.isPet() == false && mob.isPlayerGuard == false) if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@ -864,14 +857,16 @@ public class MobAI {
return; return;
} }
//No items in inventory. //No items in inventory.
} else if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else { } else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
@ -879,15 +874,9 @@ public class MobAI {
} }
} }
} }
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
if(Mob.discDroppers.contains(aiAgent)) if (Zone.respawnQue.contains(aiAgent) == false) {
return;
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent); Zone.respawnQue.add(aiAgent);
} }
} }
@ -923,12 +912,6 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) { private static void CheckToSendMobHome(Mob mob) {
try { try {
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
return;
}
if (mob.BehaviourType.isAgressive) { if (mob.BehaviourType.isAgressive) {
if (mob.isPlayerGuard()) { if (mob.isPlayerGuard()) {
@ -939,6 +922,9 @@ public class MobAI {
} }
} }
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
if (mob.isPlayerGuard() && !mob.despawned) { if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc()); City current = ZoneManager.getCityAtLocation(mob.getLoc());
@ -959,7 +945,7 @@ public class MobAI {
} }
} }
} }
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) { } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
@ -967,7 +953,6 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0); PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@ -1021,7 +1006,7 @@ public class MobAI {
//dont scan self. //dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET))) if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
continue; continue;
Mob aggroMob = (Mob) awoMob; Mob aggroMob = (Mob) awoMob;
@ -1366,24 +1351,21 @@ public class MobAI {
return null; return null;
} }
public static void RecoverHealth(Mob mob) { public static void RecoverHealth(Mob mob){
//recover health //recover health
try {
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
if (mob.getHealth() < mob.getHealthMax()) { mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f); if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
mob.setHealth(mob.getHealth() + recoveredHealth); if (mob.getHealth() < mob.getHealthMax()) {
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax()) float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealthMax()); mob.setHealth(mob.getHealth() + recoveredHealth);
} mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage()); if (mob.getHealth() > mob.getHealthMax())
} mob.setHealth(mob.getHealthMax());
}
} }
} }

25
src/engine/mobileAI/utilities/CombatUtilities.java

@ -139,22 +139,37 @@ public class CombatUtilities {
} }
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0; int defenseScore = 0;
int atr = agent.getAtrHandOne(); int attackScore = agent.getAtrHandOne();
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
defense = ((AbstractCharacter) target).getDefenseRating(); defenseScore = ((AbstractCharacter) target).getDefenseRating();
break; break;
case Mob: case Mob:
Mob mob = (Mob) target; Mob mob = (Mob) target;
if (mob.isSiege()) if (mob.isSiege())
defense = atr; defenseScore = attackScore;
break; break;
case Building: case Building:
return false; return false;
} }
return CombatManager.LandHit(atr,defense);
int hitChance;
if (attackScore > defenseScore || defenseScore == 0)
hitChance = 94;
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
hitChance = 10;
else {
float dif = attackScore / defenseScore;
if (dif <= 0.8f)
hitChance = 4;
else
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
if (target.getObjectType() == GameObjectType.Building)
hitChance = 100;
}
return ThreadLocalRandom.current().nextInt(100) > hitChance;
} }
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) { public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {

8
src/engine/net/NetMsgFactory.java

@ -13,8 +13,6 @@ import engine.exception.FactoryBuildException;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.Protocol; import engine.net.client.Protocol;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.joda.time.DateTime; import org.joda.time.DateTime;
@ -96,9 +94,11 @@ public class NetMsgFactory {
if (origin instanceof ClientConnection) { if (origin instanceof ClientConnection) {
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter(); PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
if (player != null) { if (player != null) {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode); Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode); } else
} Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} }
return null; return null;

213
src/engine/net/client/ClientMessagePump.java

@ -560,30 +560,12 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i)) if (!itemManager.inventoryContains(i))
return; return;
//cannot delete gold if (i.isCanDestroy())
if(i.getItemBaseID() == 7) if (itemManager.delete(i) == true) {
return;
if (i.isCanDestroy()) {
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
return;
if (itemManager.delete(i)) {
if (goldValue > 0)
itemManager.addGoldToInventory(goldValue, false);
itemManager.updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
}
} }
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) { private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@ -672,8 +654,6 @@ public class ClientMessagePump implements NetMsgHandler {
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY); JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
} }
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException { private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@ -1263,8 +1243,6 @@ public class ClientMessagePump implements NetMsgHandler {
cost = sell.getBaseValue(); cost = sell.getBaseValue();
if(sell.getItemBaseID() == 980066)
cost = 0;
//apply damaged value reduction //apply damaged value reduction
float durabilityCurrent = sell.getDurabilityCurrent(); float durabilityCurrent = sell.getDurabilityCurrent();
@ -1369,8 +1347,6 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
// test within talking range // test within talking range
if(npc.isInSafeZone())
npc.sellPercent = 0;
if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) { if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
@ -1382,192 +1358,219 @@ public class ClientMessagePump implements NetMsgHandler {
} }
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) { private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin); PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null) if (sourcePlayer == null)
return; return;
if (origin.buyLock.tryLock()) { if (origin.buyLock.tryLock()) {
try { try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager(); CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null) {
if (itemMan == null)
return; return;
}
NPC npc = NPC.getFromCache(msg.getNPCID()); NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null) {
if (npc == null)
return; return;
}
Item gold = itemMan.getGoldInventory(); Item gold = itemMan.getGoldInventory();
if (gold == null) {
if (gold == null)
return; return;
}
Item buy = null; Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward if (sellInventory == null)
// sellInventory = npc.getSellInventorySteward();
//}
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
//}
if (sellInventory == null) {
return; return;
}
for (MobEquipment me : sellInventory) { for (MobEquipment me : sellInventory) {
if (me.getObjectUUID() == msg.getItemID()) { if (me.getObjectUUID() == msg.getItemID()) {
ItemBase ib = me.getItemBase(); ItemBase ib = me.getItemBase();
if (ib == null) { if (ib == null)
return; return;
}
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) { if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
}
int cost = me.getMagicValue(); int cost = me.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
bargain = 0;
break;
case 1202:
cost = ItemBase.getStatPrice(ib.getUUID());
bargain = 0;
break;
case 900:
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
bargain = 0;
break;
}
float profit;
if(npc.isInSafeZone()) float profit = npc.getSellPercent(sourcePlayer) - bargain;
profit = 0;
else
profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
cost *= profit;
if(profit > 0)
cost *= profit;
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit! //dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold."); // chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost - me.getMagicValue(); int buildingDeposit = cost - me.getMagicValue();
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) { if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
}if(npc.getContractID() == 1502041){ }
me.fromNoob = true;
} else if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item."); // chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return; return;
} }
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
handleResourcePurchase(me,itemMan,sourcePlayer,ib); buy = Item.createItemForPlayer(sourcePlayer, ib);
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib, me.fromNoob); if (buy != null) {
if (buy != null) { me.transferEnchants(buy);
me.transferEnchants(buy); itemMan.addItemToInventory(buy);
itemMan.addItemToInventory(buy); //itemMan.updateInventory();
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory();
}
} }
} }
} }
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) { } else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = Item.getFromCache(msg.getItemID()); buy = Item.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue(); int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue()) if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue(); cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain; float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1) if (profit < 1)
profit = 1; profit = 1;
if (!buy.isCustomValue()) if (!buy.isCustomValue())
cost *= profit; cost *= profit;
else else
cost = buy.getValue(); cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC)) if (b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return; return;
} }
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) { } else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = MobLoot.getFromCache(msg.getItemID()); buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue(); int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer); cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return; return;
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else } else
return; return;
if (buy != null) { if (buy != null) {
msg.setItem(buy); msg.setItem(buy);
//send the buy message back to update player //send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal()); // msg.setItemType(buy.getObjectType().ordinal());
@ -1576,43 +1579,14 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory(); itemMan.updateInventory();
} }
} finally { } finally {
origin.buyLock.unlock(); origin.buyLock.unlock();
} }
} else { } else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
} }
}
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, PlayerCharacter sourcePlayer, ItemBase ib){
boolean stacked = false;
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + buystack){
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
}
if(!stacked){
Item buy = Item.createItemForPlayer(sourcePlayer, ib, false);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
itemMan.updateInventory();
} }
private static void Repair(RepairMsg msg, ClientConnection origin) { private static void Repair(RepairMsg msg, ClientConnection origin) {
@ -1672,17 +1646,14 @@ public class ClientMessagePump implements NetMsgHandler {
max *= (1 + (durMod * 0.01f)); max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) { if (dur >= max || dur < 1) {
//redundancy message to clear item from window in client //redundancy message to clear item from window in client
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, dur))
return;
toRepair.setDurabilityCurrent(max); toRepair.setDurabilityCurrent(max);
msg.setupRepairAck(max - dur); msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return; return;
} }
//TODO get cost to repair
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent)); int cost = (int) ((max - dur) * 80.1);
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)

15
src/engine/net/client/handlers/ArcMineChangeProductionMsgHandler.java

@ -11,7 +11,6 @@ import engine.objects.GuildStatusController;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.objects.Resource; import engine.objects.Resource;
import org.pmw.tinylog.Logger;
/* /*
* @Author: * @Author:
@ -36,28 +35,26 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//TODO verify this against the warehouse? //TODO verify this against the warehouse?
if (!GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) // is this only GL? if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
return true; return true;
Mine mine = Mine.getMine(changeProductionMsg.getMineID()); Mine mine = Mine.getMine(changeProductionMsg.getMineID());
if (mine == null) { if (mine == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Mine was Null");
return true; return true;
}
//make sure mine belongs to guild //make sure mine belongs to guild
if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID()) if (mine.getOwningGuild().isEmptyGuild() ||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
return true; return true;
//make sure valid resource //make sure valid resource
Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash()); Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash());
if (resource == null) { if (resource == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Resource was Null");
return true; return true;
}
//update resource //update resource

2
src/engine/net/client/handlers/CityDataHandler.java

@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly. // If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) { if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);

2
src/engine/net/client/handlers/DestroyBuildingHandler.java

@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null) if (city != null)
bane = city.getBane(); bane = city.getBane();
if (bane != null){// && bane.getSiegePhase() == Enum.SiegePhase.WAR) { if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
ErrorPopupMsg.sendErrorPopup(pc, 171); ErrorPopupMsg.sendErrorPopup(pc, 171);
return true; return true;
} }

2
src/engine/net/client/handlers/GroupInviteResponseHandler.java

@ -102,7 +102,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
// Run Keyclone Audit // Run Keyclone Audit
//KEYCLONEAUDIT.audit(player, group); KEYCLONEAUDIT.audit(player, group);
return true; return true;
} }

5
src/engine/net/client/handlers/ItemProductionMsgHandler.java

@ -360,11 +360,6 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
targetItem.recycle(vendor); targetItem.recycle(vendor);
vendor.removeItemFromForge(targetItem); vendor.removeItemFromForge(targetItem);
//refund the gold for cancelled item
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
}
// Refresh vendor's inventory to client // Refresh vendor's inventory to client
outMsg = new ManageNPCMsg(vendor); outMsg = new ManageNPCMsg(vendor);

13
src/engine/net/client/handlers/MOTDEditHandler.java

@ -62,23 +62,16 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
return true; return true;
} }
if (type == 1) { // Guild MOTD if (type == 1) // Guild MOTD
msg.setMessage(guild.getMOTD()); msg.setMessage(guild.getMOTD());
guild.updateDatabase(); else if (type == 3) // IC MOTD
}else if (type == 3) { // IC MOTD
msg.setMessage(guild.getICMOTD()); msg.setMessage(guild.getICMOTD());
guild.updateDatabase(); else if (type == 0) { // Nation MOTD
}else if (type == 0) { // Nation MOTD
Guild nation = guild.getNation(); Guild nation = guild.getNation();
if (nation == null || !nation.isNation()) { if (nation == null || !nation.isNation()) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!"); ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!");
return true; return true;
} }
nation.setNMOTD(msg.getMessage());
nation.updateDatabase();
for(Guild sub : nation.getSubGuildList()){
sub.setNMOTD(nation.getNMOTD());
}
msg.setMessage(nation.getMOTD()); msg.setMessage(nation.getMOTD());
} }
dispatch = Dispatch.borrow(playerCharacter, msg); dispatch = Dispatch.borrow(playerCharacter, msg);

157
src/engine/net/client/handlers/MerchantMsgHandler.java

@ -17,7 +17,6 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Objects;
/* /*
* @Author: * @Author:
@ -106,7 +105,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
// Validate player can obtain blessing // Validate player can obtain blessing
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) { if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing
return; return;
} }
@ -127,12 +126,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
realm = RealmMap.getRealmForCity(city); realm = RealmMap.getRealmForCity(city);
if (!realm.getCanBeClaimed()) { if (realm.getCanBeClaimed() == false) {
ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone
return; return;
} }
if (realm.isRuled()) { if (realm.isRuled() == true) {
ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed
return; return;
} }
@ -143,12 +142,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
private static void requestBoon(PlayerCharacter player, NPC npc) { private static void requestBoon(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, NPC npc) {
Building shrineBuilding; Building shrineBuilding;
Shrine shrine; Shrine shrine;
if (!npc.getGuild().getNation().equals(player.getGuild().getNation())) if (npc.getGuild() != player.getGuild())
return; return;
shrineBuilding = npc.getBuilding(); shrineBuilding = npc.getBuilding();
@ -156,7 +155,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null) if (shrineBuilding == null)
return; return;
if (shrineBuilding.getBlueprint() != null && !shrineBuilding.getBlueprint().getBuildingGroup().equals(engine.Enum.BuildingGroup.SHRINE)) if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE)
return; return;
if (shrineBuilding.getRank() == -1) if (shrineBuilding.getRank() == -1)
@ -172,9 +171,11 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
//already haz boon.
if (player.containsEffect(shrine.getShrineType().getPowerToken())) { if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
//remove old boon to apply new one, allows boon refreshing ErrorPopupMsg.sendErrorPopup(player, 199);
player.effects.remove(PowersManager.getPowerByToken(shrine.getShrineType().getPowerToken()).name); return;
} }
if (!Shrine.canTakeFavor(player, shrine)) if (!Shrine.canTakeFavor(player, shrine))
@ -190,31 +191,16 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
int trains = 0; int rank = shrine.getRank();
switch(npc.getRank()){ //R8 trees always get atleast rank 2 boons. rank uses index, where 0 is first place, 1 is second, etc...
case 1: if (shrineBuilding.getCity() != null && shrineBuilding.getCity().getTOL() != null && shrineBuilding.getCity().getTOL().getRank() == 8)
trains = 10; if (rank != 0)
break; rank = 1;
case 2: int trains = 40 - (rank * 10);
trains = 15; if (trains < 0)
break; trains = 0;
case 3:
trains = 20;
break;
case 4:
trains = 25;
break;
case 5:
trains = 30;
break;
case 6:
trains = 35;
break;
case 7:
trains = 40;
break;
}
//System.out.println(trains);
PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false); PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false);
ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor."); ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor.");
shrineBuilding.addEffectBit(1000000 << 2); shrineBuilding.addEffectBit(1000000 << 2);
@ -274,85 +260,60 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
} }
if (targetCity == null){ if (targetCity == null)
Mine mineTele = null; return;
for(Mine mine : Mine.getMinesToTeleportTo(player)){
if(mine.getObjectUUID() == msg.getCityID()){
mineTele = mine;
}
}
if(mineTele == null){
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
msg.setTeleportTime(time);
Building tower = Mine.getTower(mineTele);
if (tower == null)
return;
Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
ChatManager.chatSystemInfo(player, "You Will Teleport To " + mineTele.getParentZone().getParent().getName() + "'s Mine In " + time + " Seconds.");
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
}
}
}else{
//finish porting to a city
//verify level required to teleport or repledge
Guild toGuild = targetCity.getGuild(); //verify level required to teleport or repledge
if (toGuild != null) Guild toGuild = targetCity.getGuild();
if (isTeleport) {
if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax()) if (toGuild != null)
return; if (isTeleport) {
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax()) if (player.getLevel() < toGuild.getTeleportMin() || player.getLevel() > toGuild.getTeleportMax())
return; return;
} else if (player.getLevel() < toGuild.getRepledgeMin() || player.getLevel() > toGuild.getRepledgeMax())
return;
boolean joinedGuild = false; boolean joinedGuild = false;
//if repledge, reguild the player //if repledge, reguild the player
if (!isTeleport) if (!isTeleport)
joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN); joinedGuild = GuildManager.joinGuild(player, targetCity.getGuild(), targetCity.getObjectUUID(), GuildHistoryType.JOIN);
int time; int time;
if (!isTeleport) //repledge if (!isTeleport) //repledge
time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS; time = MBServerStatics.REPLEDGE_TIME_IN_SECONDS;
else else
time = MBServerStatics.TELEPORT_TIME_IN_SECONDS; time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
//resend message //resend message
msg.setTeleportTime(time); msg.setTeleportTime(time);
if ((!isTeleport && joinedGuild) || (isTeleport)) { if ((!isTeleport && joinedGuild) || (isTeleport)) {
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
} }
//teleport player to city
Vector3fImmutable teleportLoc; //teleport player to city
if (targetCity.getTOL().getRank() == 8) Vector3fImmutable teleportLoc;
teleportLoc = targetCity.getTOL().getStuckLocation();
else
teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
if (time > 0) { if (targetCity.getTOL().getRank() == 8)
//TODO add timer to teleport teleportLoc = targetCity.getTOL().getStuckLocation();
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true); else
JobScheduler.getInstance().scheduleJob(tj, time * 1000); teleportLoc = Vector3fImmutable.getRandomPointOnCircle(targetCity.getTOL().getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
} else if (joinedGuild) {
player.teleport(teleportLoc); if (time > 0) {
player.setSafeMode(); //TODO add timer to teleport
} TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
player.setSafeMode();
} }
} }
private static PowersBase getPowerforHermit(NPC npc) { private static PowersBase getPowerforHermit(NPC npc) {
@ -459,7 +420,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (isHermit(npc)) if (isHermit(npc))
requestHermitBlessing(msg, origin, player, npc); requestHermitBlessing(msg, origin, player, npc);
else else
requestBoon(player, npc); requestBoon(msg, origin, player, npc);
break; break;
case 15: case 15:
LeaderboardMessage lbm = new LeaderboardMessage(); LeaderboardMessage lbm = new LeaderboardMessage();

31
src/engine/net/client/handlers/ObjectActionMsgHandler.java

@ -421,12 +421,31 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item); itemMan.consume(item);
} }
break; break;
//ANNIVERSERY GIFT
case 31: case 31:
// *** Disabled for now: Needs bootyset created
//if (ib.getUUID() == 971012) {
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
// int annyID = ItemBase.AnniverseryGifts.get(random);
// ItemBase annyIB = ItemBase.getItemBase(annyID);
// if (annyIB != null) {
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
// if (gift != null) {
// itemMan.addItemToInventory(gift);
// itemMan.consume(item);
// }
// }
// break;
//}
LootManager.peddleFate(player,item); LootManager.peddleFate(player,item);
break; break;
case 30: //water bucket case 30: //water bucket
case 8: //potions, tears of saedron case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls case 5: //runes, petition, warrant, scrolls
if (uuid > 3000 && uuid < 3050) { //Discipline Runes if (uuid > 3000 && uuid < 3050) { //Discipline Runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) { if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
@ -443,12 +462,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item); itemMan.consume(item);
} }
break; break;
} else if (uuid > 252122 && uuid < 252137) { //blood runes } else if (uuid > 252122 && uuid < 252128) { //mastery runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
break;
} else if (uuid > 252128 && uuid < 252128) { //mastery runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) { if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item); itemMan.consume(item);
} }
@ -514,6 +528,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
} }
// Send piss bucket animation // Send piss bucket animation
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323); VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
vum.configure(); vum.configure();
DispatchMessage.sendToAllInRange(player, vum); DispatchMessage.sendToAllInRange(player, vum);
@ -528,9 +543,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
if(!item.getItemBase().getType().equals(ItemType.POTION)) { player.cancelOnSpell();
player.cancelOnSpell();
}
break; break;
default: //shouldn't be here, consume item default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);

3
src/engine/net/client/handlers/TaxCityMsgHandler.java

@ -135,8 +135,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
msg = (TaxCityMsg) baseMsg; msg = (TaxCityMsg) baseMsg;
//realm taxing disabled ViewTaxes(msg, player);
//ViewTaxes(msg, player);
return true; return true;

228
src/engine/net/client/msg/ApplyRuneMsg.java

@ -10,7 +10,6 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Enum; import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.*; import engine.net.*;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
@ -71,115 +70,62 @@ public class ApplyRuneMsg extends ClientNetMsg {
} }
public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) { public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) {
RuneBase rb = RuneBase.getRuneBase(runeID); RuneBase rb = RuneBase.getRuneBase(runeID);
Dispatch dispatch; Dispatch dispatch;
if (playerCharacter == null || origin == null || rb == null) { if (playerCharacter == null || origin == null || rb == null) {
return false; return false;
} }
int raceID = playerCharacter.getRaceID();
//Check race is met //Check race is met
ConcurrentHashMap<Integer, Boolean> races = rb.getRace(); ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman if (races.size() > 0) {
if (races.size() > 0) { int raceID = playerCharacter.getRaceID();
boolean valid = false; boolean valid = false;
for (int validID : races.keySet()) { for (int validID : races.keySet()) {
if (validID == raceID) { if (validID == raceID) {
valid = true;
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 3049)
valid = true; valid = true;
break;
if(raceID == 1999){
switch(runeID){
case 2514:
case 3036:
case 3033:
case 3001:
case 3002:
case 3003:
case 3004:
case 3008:
case 3009:
case 3013:
case 3016:
case 3017:
case 3018:
case 3020:
case 3021:
case 3030:
case 3031:
case 3037:
case 3045:
case 3046:
case 3047:
case 3048:
case 3049:
valid = true;
break;
}
}
if (!valid) {
return false;
} }
} }
//Check base class is met if (!valid) {
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass(); return false;
if (baseClasses.size() > 0) { }
int baseClassID = playerCharacter.getBaseClassID(); }
boolean valid = false;
for (int validID : baseClasses.keySet()) { //Check base class is met
if (validID == baseClassID) { ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
valid = true; if (baseClasses.size() > 0) {
break; int baseClassID = playerCharacter.getBaseClassID();
} boolean valid = false;
} for (int validID : baseClasses.keySet()) {
if(runeID == 3040) if (validID == baseClassID) {
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true; valid = true;
if (!valid) { break;
return false;
} }
} }
//Check promotion class is met if (!valid) {
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass(); return false;
if (promotionClasses.size() > 0) { }
int promotionClassID = playerCharacter.getPromotionClassID(); }
boolean valid = false;
for (int validID : promotionClasses.keySet()) { //Check promotion class is met
if (validID == promotionClassID) { ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
valid = true; if (promotionClasses.size() > 0) {
break; int promotionClassID = playerCharacter.getPromotionClassID();
} boolean valid = false;
} for (int validID : promotionClasses.keySet()) {
if(runeID == 3040) if (validID == promotionClassID) {
valid = true;
if(runeID == 3004 && (playerCharacter.getPromotionClassID() == 2505 || playerCharacter.getPromotionClassID() == 2510))
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
valid = true; valid = true;
if (!valid) { break;
return false;
} }
} }
} else{ if (!valid) {
if(playerCharacter.getPromotionClassID() == 2519){//priest
return false; return false;
} }
} }
//Check disciplines are met //Check disciplines are met
ArrayList<CharacterRune> runes = playerCharacter.getRunes(); ArrayList<CharacterRune> runes = playerCharacter.getRunes();
ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline(); ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline();
@ -193,6 +139,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
} }
} }
} }
int discCount = 0; int discCount = 0;
for (CharacterRune cr : runes) { for (CharacterRune cr : runes) {
int runeBaseID = cr.getRuneBaseID(); int runeBaseID = cr.getRuneBaseID();
@ -205,35 +152,28 @@ public class ApplyRuneMsg extends ClientNetMsg {
return false; return false;
} }
} }
//Check level is met //Check level is met
if (playerCharacter.getLevel() < rb.getLevelRequired()) { if (playerCharacter.getLevel() < rb.getLevelRequired()) {
return false; return false;
} }
int strTotal = 0; int strTotal = 0;
int dexTotal = 0; int dexTotal = 0;
int conTotal = 0; int conTotal = 0;
int intTotal = 0; int intTotal = 0;
int spiTotal = 0; int spiTotal = 0;
int cost = 0; int cost = 0;
//Check any attributes are met //Check any attributes are met
ArrayList<RuneBaseAttribute> attrs = rb.getAttrs(); ArrayList<RuneBaseAttribute> attrs = rb.getAttrs();
if (rb.getAttrs() != null) if (rb.getAttrs() != null)
for (RuneBaseAttribute rba : attrs) { for (RuneBaseAttribute rba : attrs) {
int attrID = rba.getAttributeID(); int attrID = rba.getAttributeID();
int mod = rba.getModValue(); int mod = rba.getModValue();
switch (attrID) { switch (attrID) {
case MBServerStatics.RUNE_COST_ATTRIBUTE_ID: case MBServerStatics.RUNE_COST_ATTRIBUTE_ID:
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
mod = 0;
}
if (mod > playerCharacter.getUnusedStatPoints()) { if (mod > playerCharacter.getUnusedStatPoints()) {
return false; return false;
} }
@ -286,64 +226,25 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
} }
//Check if max number runes already reached //Check if max number runes already reached
if (runes.size() > 12) { if (runes.size() > 12) {
ChatManager.chatSystemInfo(playerCharacter,"You Have Too Many Runes Applied");
return false; return false;
} }
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
}
//if discipline, check number applied //if discipline, check number applied
if (isDiscipline(runeID)) { if (isDiscipline(runeID)) {
switch(playerCharacter.getRank()){ if (playerCharacter.getLevel() < 70) {
case 1: if (discCount > 2) {
case 2: return false;
case 3: }
case 4: } else {
case 5: if (discCount > 3) {
case 6: return false;
if(discCount > 3) }
return false;
break;
case 7:
case 8:
if(discCount > 5)
return false;
break;
} }
} }
//Everything succeeded. Let's apply the rune //Everything succeeded. Let's apply the rune
//Attempt add rune to database //Attempt add rune to database
CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID()); CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID());
@ -357,6 +258,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (cr == null) { if (cr == null) {
return false; return false;
} }
//remove any overridden runes from player //remove any overridden runes from player
ArrayList<Integer> overwrite = rb.getOverwrite(); ArrayList<Integer> overwrite = rb.getOverwrite();
CharacterRune toRemove = null; CharacterRune toRemove = null;
@ -365,10 +267,13 @@ public class ApplyRuneMsg extends ClientNetMsg {
toRemove = playerCharacter.removeRune(overwriteID); toRemove = playerCharacter.removeRune(overwriteID);
} }
} }
//add rune to player //add rune to player
playerCharacter.addRune(cr); playerCharacter.addRune(cr);
// recalculate all bonuses/formulas/skills/powers // recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate(); playerCharacter.recalculate();
//if overwriting a stat rune, add any amount granted from previous rune. //if overwriting a stat rune, add any amount granted from previous rune.
if (toRemove != null) { if (toRemove != null) {
RuneBase rbs = toRemove.getRuneBase(); RuneBase rbs = toRemove.getRuneBase();
@ -394,35 +299,30 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) { if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
playerCharacter.addSpi(dif); playerCharacter.addSpi(dif);
} }
// recalculate all bonuses/formulas/skills/powers // recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate(); playerCharacter.recalculate();
} }
} }
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
cost = 0;
break;
}
if (cost > 0) { if (cost > 0) {
ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3); ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3);
dispatch = Dispatch.borrow(playerCharacter, msm); dispatch = Dispatch.borrow(playerCharacter, msm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
} }
//send apply rune message to client //send apply rune message to client
ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false); ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false);
dispatch = Dispatch.borrow(playerCharacter, arm); dispatch = Dispatch.borrow(playerCharacter, arm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
//alert them of success //alert them of success
ErrorPopupMsg.sendErrorPopup(playerCharacter, 160); ErrorPopupMsg.sendErrorPopup(playerCharacter, 160);
//reapply bonuses //reapply bonuses
playerCharacter.applyBonuses(); playerCharacter.applyBonuses();
return true; return true;
} }

6
src/engine/net/client/msg/BuyFromNPCWindowMsg.java

@ -112,12 +112,6 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
if (contract != null) if (contract != null)
sellInventory = contract.getSellInventory(); sellInventory = contract.getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
// }
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
// }
} }
if (man != null) if (man != null)

12
src/engine/net/client/msg/CityDataMsg.java

@ -104,10 +104,8 @@ public class CityDataMsg extends ClientNetMsg {
} }
temp.putInt(mineList.size()); temp.putInt(mineList.size());
for (Mine mine : mineList) { for (Mine mine : mineList)
if(mine.getParentZone() != null && !mine.getParentZone().isContinent()) Mine.serializeForClientMsg(mine, temp);
Mine.serializeForClientMsg(mine, temp);
}
temp.put((byte) 0); // PAD temp.put((byte) 0); // PAD
} }
@ -180,10 +178,8 @@ public class CityDataMsg extends ClientNetMsg {
} }
writer.putInt(mineList.size()); writer.putInt(mineList.size());
for (Mine mine : mineList) { for (Mine mine : mineList)
if(mine.getParentZone() != null && !mine.getParentZone().isContinent()) Mine.serializeForClientMsg(mine, writer);
Mine.serializeForClientMsg(mine, writer);
}
} else } else
writer.putInt(0); writer.putInt(0);
} catch (Exception e) { } catch (Exception e) {

25
src/engine/net/client/msg/ManageCityAssetsMsg.java

@ -275,7 +275,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putString(npcHire.getName()); writer.putString(npcHire.getName());
writer.putInt(1); writer.putInt(1);
writer.putInt(0); writer.putInt(Blueprint.getNpcMaintCost(npcHire.getRank()));
if (npcHire.getObjectType() == GameObjectType.NPC) if (npcHire.getObjectType() == GameObjectType.NPC)
writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60 writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60
else if (npcHire.getObjectType() == GameObjectType.Mob) { else if (npcHire.getObjectType() == GameObjectType.Mob) {
@ -485,19 +485,36 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(building.getRank()); writer.putInt(building.getRank());
writer.putInt(1); // Gold only // Maintenance costs include resource if
// this structure is an R8 tree
if (building.getRank() == 8)
writer.putInt(5); // Resources included
else
writer.putInt(1); // Gold only
writer.putInt(2308551); //Gold writer.putInt(2308551); //Gold
if (building.getBlueprint() == null) if (building.getBlueprint() == null)
writer.putInt(0); writer.putInt(0);
else else
writer.putInt(building.getBlueprint().getMaintCost()); // maint cost writer.putInt(building.getBlueprint().getMaintCost(building.getRank())); // maint cost
if (building.getRank() == 8) {
writer.putInt(74856115); // Stone
writer.putInt(1500); // maint cost
writer.putInt(-1603256692); // Lumber
writer.putInt(1500); // maint cost
writer.putInt(-1596311545); // Galvor
writer.putInt(5); // maint cost
writer.putInt(1532478436); // Wormwood
writer.putInt(5); // maint cost
}
LocalDateTime maintDate = building.maintDateTime; LocalDateTime maintDate = building.maintDateTime;
if (maintDate == null) if (maintDate == null)
maintDate = LocalDateTime.now(); maintDate = LocalDateTime.now();
writer.putLocalDateTime(maintDate); // current time writer.putLocalDateTime(LocalDateTime.now()); // current time
// utc offset? // utc offset?
writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date

52
src/engine/net/client/msg/ServerInfoMsg.java

@ -11,7 +11,6 @@ package engine.net.client.msg;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.AbstractConnection; import engine.net.AbstractConnection;
import engine.net.ByteBufferReader; import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
@ -54,45 +53,18 @@ public class ServerInfoMsg extends ClientNetMsg {
writer.putInt(WorldServer.worldMapID); writer.putInt(WorldServer.worldMapID);
writer.putString(ConfigManager.MB_WORLD_NAME.getValue()); writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
int TotalTrees = 21; if (LoginServer.population < MBServerStatics.LOW_POPULATION)
int currentR8Trees = DbManager.CityQueries.GET_CAPITAL_CITY_COUNT(); writer.putInt(0); //Land Rush
else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION)
switch(currentR8Trees){ writer.putInt(1); //Low pop
case 0: else if (LoginServer.population < MBServerStatics.HIGH_POPULATION)
case 1: writer.putInt(2); //Normal pop
case 2: else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION)
case 3: writer.putInt(3); //High Pop
case 4: else if (LoginServer.population < MBServerStatics.FULL_POPULATION)
writer.putInt(0); //Land Rush writer.putInt(4); //Very overpopulated pop
break; else
case 5: writer.putInt(5); //Full pop
case 6:
case 7:
case 8:
writer.putInt(1); //Low pop
break;
case 9:
case 10:
case 11:
case 12:
writer.putInt(2); //Normal pop
break;
case 13:
case 14:
case 15:
case 16:
writer.putInt(3); //High Pop
break;
case 17:
case 18:
case 19:
case 20:
writer.putInt(4); //Very overpopulated pop
break;
default:
writer.putInt(5); //Full pop
break;
}
} }
/** /**

22
src/engine/net/client/msg/TeleportRepledgeListMsg.java

@ -16,9 +16,7 @@ import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.client.Protocol; import engine.net.client.Protocol;
import engine.objects.City; import engine.objects.City;
import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@ -26,7 +24,6 @@ import java.util.ArrayList;
public class TeleportRepledgeListMsg extends ClientNetMsg { public class TeleportRepledgeListMsg extends ClientNetMsg {
ArrayList<City> cities; ArrayList<City> cities;
ArrayList<Mine> mines;
private PlayerCharacter player; private PlayerCharacter player;
private boolean isTeleport; private boolean isTeleport;
@ -80,19 +77,10 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
public void configure() { public void configure() {
if (isTeleport) { if (isTeleport)
cities = City.getCitiesToTeleportTo(player); cities = City.getCitiesToTeleportTo(player);
try { else
mines = Mine.getMinesToTeleportTo(player);
if(mines == null)
mines = new ArrayList<>();
}catch(Exception e){
Logger.error("Unable To Load Mines For Teleport: " + e.getMessage());
}
}else {
cities = City.getCitiesToRepledgeTo(player); cities = City.getCitiesToRepledgeTo(player);
mines = new ArrayList<>();
}
} }
/** /**
@ -108,14 +96,10 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
writer.putInt(0); writer.putInt(0);
writer.putInt(cities.size() + mines.size()); writer.putInt(cities.size());
for (City city : cities) for (City city : cities)
City.serializeForClientMsg(city, writer); City.serializeForClientMsg(city, writer);
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
} }
public PlayerCharacter getPlayer() { public PlayerCharacter getPlayer() {

59
src/engine/net/client/msg/VendorDialogMsg.java

@ -96,11 +96,6 @@ public class VendorDialogMsg extends ClientNetMsg {
return; return;
} }
if(npc.contractUUID == 1502040){ //enrollment officer
PlayerCharacter.unboxPlayer(playerCharacter);
}
// Restrict disc trainers to only characters who have // Restrict disc trainers to only characters who have
// tht disc applied. // tht disc applied.
@ -553,58 +548,26 @@ public class VendorDialogMsg extends ClientNetMsg {
// verify race valid for profession // verify race valid for profession
Race race = pc.getRace(); Race race = pc.getRace();
if(race.getRaceRuneID() == 1999) { if (race == null || !promo.isAllowedRune(race.getToken())) {
boolean valid = false; // TODO send client promotion error
switch(promoID){
case 2504:
case 2505:
case 2506:
case 2507:
case 2510:
case 2511:
case 2512:
case 2514:
case 2515:
case 2517:
case 2518:
case 2519:
case 2520:
case 2521:
valid = true;
break;
}
if(!valid)
return; return;
} }
else {
if (race == null || !promo.isAllowedRune(race.getToken())) {
// TODO send client promotion error
return;
}
}
// verify baseclass valid for profession // verify baseclass valid for profession
BaseClass bc = pc.getBaseClass(); BaseClass bc = pc.getBaseClass();
if (bc == null) { if (bc == null || !promo.isAllowedRune(bc.getToken())) {
// TODO send client promotion error // TODO send client promotion error
return; return;
} }
if(!promo.isAllowedRune(bc.getToken())){
if(!bc.getName().equals("Rogue") && !promo.getName().equals("Druid"))
return;
}
if(race.getRaceRuneID() != 1999) { // verify gender
// verify gender if (promoID == 2511 && pc.isMale()) // Fury
if (promoID == 2511 && pc.isMale()) // Fury return;
return; if (promoID == 2512 && pc.isMale()) // Huntress
if (promoID == 2512 && pc.isMale()) // Huntress return;
return; if (promoID == 2517 && !pc.isMale()) // Warlock
if (promoID == 2517 && !pc.isMale()) // Warlock return;
return;
}
// Everything valid. Let's promote // Everything valid. Let's promote
pc.setPromotionClass(promo.getObjectUUID()); pc.setPromotionClass(promo.getObjectUUID());

49
src/engine/objects/AbstractCharacter.java

@ -31,7 +31,6 @@ import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg; import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -92,17 +91,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected Resists resists = new Resists("Genric"); protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers; protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps; protected ConcurrentHashMap<String, Long> timestamps;
public int atrHandOne; protected int atrHandOne;
protected int atrHandTwo; protected int atrHandTwo;
public int minDamageHandOne; protected int minDamageHandOne;
public int maxDamageHandOne; protected int maxDamageHandOne;
protected int minDamageHandTwo; protected int minDamageHandTwo;
protected int maxDamageHandTwo; protected int maxDamageHandTwo;
protected float rangeHandOne; protected float rangeHandOne;
protected float rangeHandTwo; protected float rangeHandTwo;
protected float speedHandOne; protected float speedHandOne;
protected float speedHandTwo; protected float speedHandTwo;
public int defenseRating; protected int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character! protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc. protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers; protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
@ -497,13 +496,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
boolean canFly = false; boolean canFly = false;
PlayerBonuses bonus = flyer.getBonuses(); PlayerBonuses bonus = flyer.getBonuses();
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive()) { if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive())
canFly = true; canFly = true;
}
if(flyer.effects.containsKey("MoveBuff")){
canFly = false;
}
return canFly; return canFly;
@ -1193,15 +1187,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
} }
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) { public final float modifyHealth(
final float value,
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){ final AbstractCharacter attacker,
value *= ((PlayerCharacter)attacker).ZergMultiplier; final boolean fromCost) {
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
try { try {
@ -1265,19 +1254,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final float modifyMana( public final float modifyMana(
float value, final float value,
final AbstractCharacter attacker, final AbstractCharacter attacker,
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
} }
@ -1312,19 +1293,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final float modifyStamina( public final float modifyStamina(
float value, final float value,
final AbstractCharacter attacker, final AbstractCharacter attacker,
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
} }

94
src/engine/objects/Blueprint.java

@ -17,7 +17,6 @@ import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.HashMap; import java.util.HashMap;
import java.util.Objects;
/* @Summary - Blueprint class is used for determining /* @Summary - Blueprint class is used for determining
characteristics of instanced player owned characteristics of instanced player owned
@ -61,12 +60,13 @@ public class Blueprint {
this.name = rs.getString("MeshName"); this.name = rs.getString("MeshName");
this.icon = rs.getInt("Icon"); this.icon = rs.getInt("Icon");
this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup")); this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup"));
this.maxRank = rs.getInt("MaxRank");
this.maxSlots = rs.getInt("MaxSlots"); this.maxSlots = rs.getInt("MaxSlots");
this.rank1UUID = rs.getInt("Rank1UUID"); this.rank1UUID = rs.getInt("Rank1UUID");
this.rank3UUID = rs.getInt("Rank3UUID"); this.rank3UUID = rs.getInt("Rank3UUID");
this.rank7UUID = rs.getInt("Rank7UUID"); this.rank7UUID = rs.getInt("Rank7UUID");
this.destroyedUUID = rs.getInt("DestroyedUUID"); this.destroyedUUID = rs.getInt("DestroyedUUID");
this.maxRank = rs.getInt("MaxRank");
} }
// Accessors // Accessors
@ -108,10 +108,8 @@ this.maxRank = rs.getInt("MaxRank");
maxShrines = 2; maxShrines = 2;
break; break;
case 7: case 7:
maxShrines = 3;
break;
case 8: case 8:
maxShrines = 4; maxShrines = 3;
break; break;
default: default:
maxShrines = 0; maxShrines = 0;
@ -169,48 +167,20 @@ this.maxRank = rs.getInt("MaxRank");
// based upon the building's current rank // based upon the building's current rank
public static int getNpcMaintCost(int rank) { public static int getNpcMaintCost(int rank) {
return 0; int maintCost = Integer.MAX_VALUE;
maintCost = (9730 * rank) + 1890;
return maintCost;
} }
public int getMaxRank() { public int getMaxRank() {
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 1;
}
return maxRank; return maxRank;
} }
public int getMaxSlots() { public int getMaxSlots() {
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK)) if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK))
return 1; return 1;
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
return 4;
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 3;
}
return maxSlots; return maxSlots;
} }
@ -342,23 +312,9 @@ this.maxRank = rs.getInt("MaxRank");
return 0; return 0;
// Early exit for buildings with single or no slots // Early exit for buildings with single or no slots
if (this.maxSlots <= 1 && !this.buildingGroup.equals(BuildingGroup.TOL))
return maxSlots;
BuildingGroup bg = this.buildingGroup; if (this.maxSlots <= 1)
switch(bg.name()) { return maxSlots;
case "AMAZONHALL":
case "CATHEDRAL":
case "GREATHALL":
case "THIEFHALL":
case "TEMPLEHALL":
case "WIZARDHALL":
case "ELVENHALL":
case "ELVENSANCTUM":
case "IREKEIHALL":
case "FORESTHALL":
return 3;
}
if (this.maxRank == 1 && currentRank == 1) if (this.maxRank == 1 && currentRank == 1)
return getMaxSlots(); return getMaxSlots();
@ -371,22 +327,20 @@ this.maxRank = rs.getInt("MaxRank");
break; break;
case 3: case 3:
case 4: case 4:
availableSlots = 2;
break;
case 5: case 5:
case 6: case 6:
availableSlots = 2;
break;
case 7: case 7:
availableSlots = 3; availableSlots = 3;
break; break;
case 8: case 8:
availableSlots = 4; availableSlots = 1;
break; break;
default: default:
availableSlots = 0; availableSlots = 0;
break; break;
} }
if(this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
availableSlots += 1;
return availableSlots; return availableSlots;
} }
@ -649,14 +603,26 @@ this.maxRank = rs.getInt("MaxRank");
return this.blueprintUUID; return this.blueprintUUID;
} }
public int getMaintCost() { public int getMaintCost(int rank) {
int maintCost = Integer.MAX_VALUE; int maintCost = Integer.MAX_VALUE;
if(this.buildingGroup.equals(BuildingGroup.TOL)){ switch (this.buildingGroup) {
return 3000000; case TOL:
}else{ case BARRACK:
return 0; maintCost = (61500 * rank) + 19500;
break;
case SPIRE:
maintCost = (4800 * rank) + 1200;
break;
default:
if (maxRank == 1)
maintCost = 22500;
else
maintCost = (15900 * rank) + 3300;
break;
} }
return maintCost;
} }
} }

41
src/engine/objects/Building.java

@ -182,22 +182,6 @@ public class Building extends AbstractWorldObject {
this.setHealth(healthMax); this.setHealth(healthMax);
} }
if(!this.ownerIsNPC){
//add extra HP for city walls of R8 trees
City city = ZoneManager.getCityAtLocation(this.loc);
if(city != null){
Building ToL = city.getTOL();
if(ToL != null){
if(ToL.rank == 8){
float currentHealth = this.health.get();
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
this.healthMax *= 1.1f;
this.setHealth(newHealth);
}
}
}
}
// Null out blueprint if not needed (npc building) // Null out blueprint if not needed (npc building)
if (blueprintUUID == 0) if (blueprintUUID == 0)
@ -796,9 +780,24 @@ public class Building extends AbstractWorldObject {
public int getMaintCost() { public int getMaintCost() {
if(this.getBlueprint() != null && this.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)) int maintCost = 0;
return 3000000;
else return 0; // Add cost for building structure
maintCost += this.getBlueprint().getMaintCost(rank);
// Add costs associated with hirelings
for (AbstractCharacter npc : this.hirelings.keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
}
return maintCost;
} }
public final void submitOpenDoorJob(int doorID) { public final void submitOpenDoorJob(int doorID) {
@ -837,10 +836,6 @@ public class Building extends AbstractWorldObject {
return this.meshScale; return this.meshScale;
} }
public void setMeshScale(Vector3f scale) {
this.meshScale = scale;
}
public final int getMeshUUID() { public final int getMeshUUID() {
return this.meshUUID; return this.meshUUID;
} }

5
src/engine/objects/CharacterItemManager.java

@ -610,8 +610,6 @@ public class CharacterItemManager {
if (i == null) if (i == null)
return false; return false;
i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID())) if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false; return false;
@ -1056,7 +1054,6 @@ public class CharacterItemManager {
// add to Bank // add to Bank
this.bank.add(i); this.bank.add(i);
i.addToCache(); i.addToCache();
i.stripCastableEnchants();
calculateWeights(); calculateWeights();
@ -1205,7 +1202,6 @@ public class CharacterItemManager {
calculateWeights(); calculateWeights();
i.stripCastableEnchants();
return true; return true;
} }
@ -2013,7 +2009,6 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) { if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems(); int amt = item.getNumOfItems();
item.setNumOfItems(0); item.setNumOfItems(0);
item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt); MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem(); ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY; ml.containerType = Enum.ItemContainerType.INVENTORY;

13
src/engine/objects/CharacterSkill.java

@ -992,9 +992,6 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for unmodified stats //Get Base skill for unmodified stats
float base = 7f; float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f; float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0) if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f; statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f;
@ -1012,7 +1009,7 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 600f; statMod = 600f;
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
if (base + bonus < 1f && this.skillsBase.getToken() != -660435875) if (base + bonus < 1f)
this.baseAmountBeforeMods = 1f; this.baseAmountBeforeMods = 1f;
else else
this.baseAmountBeforeMods = base + bonus; this.baseAmountBeforeMods = base + bonus;
@ -1087,9 +1084,6 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for modified stats //Get Base skill for modified stats
//TODO this fomula needs verified //TODO this fomula needs verified
float base = 7f; float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f; float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0) if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f; statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
@ -1105,9 +1099,6 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 1f; statMod = 1f;
else if (statMod > 600) else if (statMod > 600)
statMod = 600f; statMod = 600f;
if(this.skillsBase.getToken() == -660435875){
statMod = 0;
}
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace()); SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
@ -1118,7 +1109,7 @@ public class CharacterSkill extends AbstractGameObject {
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType); base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
} }
if (base < 1f && this.skillsBase.getToken() != -660435875) if (base < 1f)
this.baseAmount = 1f; this.baseAmount = 1f;
else else
this.baseAmount = base; this.baseAmount = base;

7
src/engine/objects/City.java

@ -289,11 +289,8 @@ public class City extends AbstractWorldObject {
else else
writer.putString(rulingNation.getName()); writer.putString(rulingNation.getName());
if(city.getTOL() != null) { writer.putInt(city.getTOL().getRank());
writer.putInt(city.getTOL().getRank());
} else{
writer.putInt(1);
}
if (city.isNoobIsle > 0) if (city.isNoobIsle > 0)
writer.putInt(1); writer.putInt(1);
else else

95
src/engine/objects/Contract.java

@ -86,15 +86,6 @@ public class Contract extends AbstractGameObject {
this.iconID = rs.getInt("iconID"); this.iconID = rs.getInt("iconID");
this.vendorID = rs.getInt("vendorID"); this.vendorID = rs.getInt("vendorID");
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class); this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
switch(this.contractID){
case 866: //banker
case 865: //siege engineer
case 899: //alchemist
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
if(this.getName().toLowerCase().contains("sage")){
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
this.equipmentSet = rs.getInt("equipSetID"); this.equipmentSet = rs.getInt("equipSetID");
this.inventorySet = rs.getInt("inventorySet"); this.inventorySet = rs.getInt("inventorySet");
@ -207,92 +198,6 @@ public class Contract extends AbstractGameObject {
} }
public ArrayList<MobEquipment> getSellInventory() { public ArrayList<MobEquipment> getSellInventory() {
if(this.getObjectUUID() == 900){ //resource merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID());
me.magicValue = amountResource * me.getItemBase().getBaseValue();
} else{
me.magicValue = 1000000;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
case 250001: //5 stats
case 250010:
case 250019:
case 250028:
case 250037:
me.magicValue = 3000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 4000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 5000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 6000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 7000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 8000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 9000000;
break;
default:
me.magicValue = 10000000;
break;
}
}
}
if(this.getObjectUUID() == 1201){ //disc merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getName().equals("Prospector")){
me.magicValue = 500000;
}else{
me.magicValue = 10000000;
}
}
}
if(this.getObjectUUID() == 1502041) {//noob helper{
for(MobEquipment me : this.sellInventory){
me.magicValue = 1;
}
}
return this.sellInventory; return this.sellInventory;
} }

39
src/engine/objects/Experience.java

@ -9,7 +9,6 @@
package engine.objects; package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor; import engine.Enum.TargetColor;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@ -118,11 +117,6 @@ public class Experience {
159932666, // Level 74 159932666, // Level 74
169707808, // Level 75 169707808, // Level 75
179921247, // Level 76 179921247, // Level 76
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
225415457, // Level 80
238014819 // Level 81
}; };
@ -220,14 +214,7 @@ public class Experience {
235166.21f, // Level 72 235166.21f, // Level 72
246039.34f, // Level 73 246039.34f, // Level 73
257240.58f, // Level 74 257240.58f, // Level 74
268774.71f, //Level 75 1 // 268774.71 //Level 75
280647.69f, // Level 76
292865.22f, // Level 77
305433.33f, // Level 78
318358.08f, // Level 79
// R8
1 //331645.74f // Level 80
}; };
// Used to calcuate the amount of experience a monster grants in the // Used to calcuate the amount of experience a monster grants in the
@ -281,8 +268,8 @@ public class Experience {
if (level < 1) if (level < 1)
level = 1; level = 1;
if (level > MBServerStatics.LEVELCAP) if (level > 75)
level = MBServerStatics.LEVELCAP; level = 75;
return MaxExpPerLevel[level]; return MaxExpPerLevel[level];
} }
@ -292,17 +279,17 @@ public class Experience {
switch (TargetColor.getCon(pc, mob)) { switch (TargetColor.getCon(pc, mob)) {
case Red: case Red:
return 1.1; return 1.25;
case Orange: case Orange:
return 1.15; return 1.15;
case Yellow: case Yellow:
return 1.2; return 1.05;
case Blue: case Blue:
return 1.25; return 1;
case Cyan: case Cyan:
return 0.9; return 0.8;
case Green: case Green:
return 0.7; return 0.5;
default: default:
return 0; return 0;
} }
@ -396,9 +383,6 @@ public class Experience {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP) if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue; continue;
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
// Sets Max XP with server exp mod taken into account. // Sets Max XP with server exp mod taken into account.
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel()); grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
@ -444,13 +428,10 @@ public class Experience {
} }
} else { // Give EXP to a single character } else { // Give EXP to a single character
//if (!killer.isAlive()) // Skip if the player is dead. if (!killer.isAlive()) // Skip if the player is dead.
// return;
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return; return;
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return; return;
// Get XP and adjust for Mob Level with world xp modifier taken into account // Get XP and adjust for Mob Level with world xp modifier taken into account

10
src/engine/objects/Guild.java

@ -521,10 +521,6 @@ public class Guild extends AbstractWorldObject {
public void setICMOTD(String value) { public void setICMOTD(String value) {
this.icmotd = value; this.icmotd = value;
} }
public void setNMOTD(String value) {
this.nmotd = value;
}
public String getNMOTD(){return nmotd;}
public boolean isNPCGuild() { public boolean isNPCGuild() {
@ -756,9 +752,9 @@ public class Guild extends AbstractWorldObject {
canSub = false; canSub = false;
} }
City nationCap = City.getCity(nation.cityUUID); City nationCap = City.getCity(nation.cityUUID);
//if (nation.getSubGuildList().size() >= nationCap.getRank()) { if (nation.getSubGuildList().size() >= nationCap.getRank()) {
// canSub = false; canSub = false;
//} }
return canSub; return canSub;
} }

47
src/engine/objects/Item.java

@ -23,7 +23,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.DeleteItemMsg; import engine.net.client.msg.DeleteItemMsg;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier; import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.powers.poweractions.AbstractPowerAction; import engine.powers.poweractions.AbstractPowerAction;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -234,6 +233,7 @@ public class Item extends AbstractWorldObject {
this.value = rs.getInt("item_value"); this.value = rs.getInt("item_value");
this.customName = rs.getString("item_name"); this.customName = rs.getString("item_name");
} }
public static void _serializeForClientMsg(Item item, ByteBufferWriter writer) public static void _serializeForClientMsg(Item item, ByteBufferWriter writer)
@ -303,7 +303,7 @@ public class Item extends AbstractWorldObject {
writer.putString(item.customName); // Unknown. pad? writer.putString(item.customName); // Unknown. pad?
writer.put((byte) 1); // End Datablock byte writer.put((byte) 1); // End Datablock byte
writer.putFloat((float) item.getDurabilityMax()); writer.putFloat((float) item.durabilityMax);
writer.putFloat((float) item.durabilityCurrent); writer.putFloat((float) item.durabilityCurrent);
writer.put((byte) 1); // End Datablock byte writer.put((byte) 1); // End Datablock byte
@ -609,7 +609,7 @@ public class Item extends AbstractWorldObject {
writer.putIntAt(serialized, indexPosition); writer.putIntAt(serialized, indexPosition);
} }
public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib, boolean fromNoob) { public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib) {
Item item = null; Item item = null;
byte charges = 0; byte charges = 0;
@ -817,29 +817,8 @@ public class Item extends AbstractWorldObject {
return ownerID; return ownerID;
} }
public void stripCastableEnchants(){
ArrayList<String> keys =new ArrayList<>();
for(String eff : this.effects.keySet()){
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
keys.add(eff);
}
}
}
for(String eff : keys){
try {
this.effects.get(eff).endEffect();
this.effects.remove(eff);
}catch(Exception e){
}
}
}
//Only to be used for trading //Only to be used for trading
public void setOwnerID(int ownerID) { public void setOwnerID(int ownerID) {
this.stripCastableEnchants();
this.ownerID = ownerID; this.ownerID = ownerID;
} }
@ -863,7 +842,6 @@ public class Item extends AbstractWorldObject {
public boolean setOwner(AbstractGameObject owner) { public boolean setOwner(AbstractGameObject owner) {
if (owner == null) if (owner == null)
return false; return false;
this.stripCastableEnchants();
if (owner.getObjectType().equals(GameObjectType.NPC)) if (owner.getObjectType().equals(GameObjectType.NPC))
this.ownerType = OwnerType.Npc; this.ownerType = OwnerType.Npc;
else if (owner.getObjectType().equals(GameObjectType.PlayerCharacter)) else if (owner.getObjectType().equals(GameObjectType.PlayerCharacter))
@ -907,15 +885,7 @@ public class Item extends AbstractWorldObject {
} }
public short getDurabilityMax() { public short getDurabilityMax() {
int extra = 0; return durabilityMax;
for(Effect eff : this.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.Durability)){
extra += mod.getMaxMod();
}
}
}
return (short)(durabilityMax + extra);
} }
public boolean isCanDestroy() { public boolean isCanDestroy() {
@ -978,7 +948,6 @@ public class Item extends AbstractWorldObject {
} }
public boolean isID() { public boolean isID() {
this.flags |= 1;
return ((this.flags & 1) > 0); return ((this.flags & 1) > 0);
} }
@ -1085,7 +1054,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID(); this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter; this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY; this.containerType = ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@ -1106,7 +1074,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID(); this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc; this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY; this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@ -1124,7 +1091,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = 0; this.ownerID = 0;
this.ownerType = null; this.ownerType = null;
this.containerType = Enum.ItemContainerType.INVENTORY; this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@ -1231,7 +1197,6 @@ public class Item extends AbstractWorldObject {
} }
public int getBaseValue() { public int getBaseValue() {
if (this.getItemBase() != null) if (this.getItemBase() != null)
return this.getItemBase().getBaseValue(); return this.getItemBase().getBaseValue();
return 0; return 0;
@ -1275,9 +1240,7 @@ public class Item extends AbstractWorldObject {
continue; continue;
} }
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString()); AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token));
if(apa != null)
apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token));
} }
} }

149
src/engine/objects/ItemBase.java

@ -75,6 +75,7 @@ public class ItemBase {
private boolean isStrBased; private boolean isStrBased;
private ArrayList<Integer> animations = new ArrayList<>(); private ArrayList<Integer> animations = new ArrayList<>();
private ArrayList<Integer> offHandAnimations = new ArrayList<>(); private ArrayList<Integer> offHandAnimations = new ArrayList<>();
private boolean autoID = false;
/** /**
* ResultSet Constructor * ResultSet Constructor
@ -144,6 +145,8 @@ public class ItemBase {
} }
this.autoIDItemsCheck();
try { try {
DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this); DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this);
} catch (Exception e) { } catch (Exception e) {
@ -229,79 +232,7 @@ public class ItemBase {
AnniverseryGifts.add(5101060); AnniverseryGifts.add(5101060);
AnniverseryGifts.add(5101080); AnniverseryGifts.add(5101080);
//fate peddler presents
AnniverseryGifts.add(971012);
AnniverseryGifts.add(971013);
AnniverseryGifts.add(971014);
AnniverseryGifts.add(971015);
AnniverseryGifts.add(971016);
AnniverseryGifts.add(971017);
AnniverseryGifts.add(971018);
AnniverseryGifts.add(971019);
AnniverseryGifts.add(971020);
AnniverseryGifts.add(971021);
AnniverseryGifts.add(971022);
AnniverseryGifts.add(971023);
}
public static int getDiscPrice(int uuid) {
if(uuid == 3040)
return 500000;
else return 10000000;
}
public static int getStatPrice(int uuid) {
switch(uuid){
case 250001: //5 stats
case 250010:
case 250019:
case 250028:
case 250037:
return 3000000;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
return 4000000;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
return 5000000;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
return 6000000;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
return 7000000;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
return 8000000;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
return 9000000;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
return 10000000;
}
return 10000000;
} }
/* /*
@ -441,10 +372,74 @@ public class ItemBase {
return modTable; return modTable;
} }
public int getVendorType() {
return vendorType;
}
public void setVendorType(int vendorType) {
this.vendorType = vendorType;
}
public int getHashID() { public int getHashID() {
return hashID; return hashID;
} }
public void setHashID(int hashID) {
this.hashID = hashID;
}
private void autoIDItemsCheck() {
//AUto ID Vorg and Glass
switch (uuid) {
case 27550:
case 27560:
case 27580:
case 27590:
case 188500:
case 188510:
case 188520:
case 188530:
case 188540:
case 188550:
case 189100:
case 189110:
case 189120:
case 189130:
case 189140:
case 189150:
case 189510:
case 27600:
case 181840:
case 188700:
case 188720:
case 189550:
case 189560:
case 7000100:
case 7000110:
case 7000120:
case 7000130:
case 7000140:
case 7000150:
case 7000160:
case 7000170:
case 7000180:
case 7000190:
case 7000200:
case 7000210:
case 7000220:
case 7000230:
case 7000240:
case 7000250:
case 7000270:
case 7000280:
this.autoID = true;
break;
default:
this.autoID = false;
}
}
public boolean validForSkills(ConcurrentHashMap<String, CharacterSkill> skills) { public boolean validForSkills(ConcurrentHashMap<String, CharacterSkill> skills) {
CharacterSkill characterSkill; CharacterSkill characterSkill;
@ -911,4 +906,12 @@ public class ItemBase {
public void setOffHandAnimations(ArrayList<Integer> offHandAnimations) { public void setOffHandAnimations(ArrayList<Integer> offHandAnimations) {
this.offHandAnimations = offHandAnimations; this.offHandAnimations = offHandAnimations;
} }
public boolean isAutoID() {
return autoID;
}
public void setAutoID(boolean autoID) {
this.autoID = autoID;
}
} }

53
src/engine/objects/ItemFactory.java

@ -73,7 +73,7 @@ public class ItemFactory {
itemManager.updateInventory(); itemManager.updateInventory();
} }
public static Item ResourceRoll(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) { public static Item fillForge(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
String prefixString = ""; String prefixString = "";
String suffixString = ""; String suffixString = "";
@ -215,7 +215,7 @@ public class ItemFactory {
pi.setAmount(itemsToRoll); pi.setAmount(itemsToRoll);
pi.setRandom(false); pi.setRandom(false);
ItemQueue produced = ItemQueue.borrow(pi, (long) time); ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
ItemProductionManager.send(produced); ItemProductionManager.send(produced);
return ml; return ml;
@ -410,7 +410,7 @@ public class ItemFactory {
if (overdraft > 0 && !useWarehouse) { if (overdraft > 0 && !useWarehouse) {
if (pc != null) if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox. " + ib.getName()); ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + ib.getName());
return null; return null;
} }
@ -707,7 +707,7 @@ public class ItemFactory {
if (rollPrefix < 80) { if (rollPrefix < 80) {
int randomPrefix = TableRoll(vendor.getLevel()); int randomPrefix = LootManager.TableRoll(vendor.getLevel(), false);
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix); prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null) if (prefixEntry != null)
@ -722,7 +722,7 @@ public class ItemFactory {
if (rollSuffix < 80 || prefixEntry == null) { if (rollSuffix < 80 || prefixEntry == null) {
int randomSuffix = TableRoll(vendor.getLevel()); int randomSuffix = LootManager.TableRoll(vendor.getLevel(), false);
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix); suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null) if (suffixEntry != null)
@ -774,43 +774,6 @@ public class ItemFactory {
return toRoll; return toRoll;
} }
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 60;
int max = 120;
switch(vendorLevel){
case 20:
min = 70;
max = 140;
break;
case 30:
min = 80;
max = 160;
break;
case 40:
min = 90;
max = 180;
break;
case 50:
min = 100;
max = 200;
break;
case 60:
min = 175;
max = 260;
break;
case 70:
min = 220;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
return roll;
}
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) { public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) {
boolean useWarehouse = false; boolean useWarehouse = false;
@ -922,8 +885,8 @@ public class ItemFactory {
ItemBase goldIB = ItemBase.getGoldItemBase(); ItemBase goldIB = ItemBase.getGoldItemBase();
//int baseCost = ib.getBaseValue(); int baseCost = ib.getBaseValue();
int total = ib.getBaseValue(); int total = (int) (baseCost + baseCost * .10);
EffectsBase suffix = null; EffectsBase suffix = null;
@ -936,7 +899,7 @@ public class ItemFactory {
//calculate gold costs and remove from the warehouse //calculate gold costs and remove from the warehouse
if (prefix != null || suffix != null) { if (prefix != null || suffix != null) {
int costToCreate = ib.getBaseValue(); int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate); int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
int overdraft = BuildingManager.GetOverdraft(forge, costToCreate); int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);

441
src/engine/objects/Mine.java

@ -10,11 +10,11 @@
package engine.objects; package engine.objects;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.*; import engine.gameManager.BuildingManager;
import engine.math.Vector3f; import engine.gameManager.ChatManager;
import engine.math.Vector3fImmutable; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
@ -25,9 +25,6 @@ import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import static engine.gameManager.DbManager.MineQueries; import static engine.gameManager.DbManager.MineQueries;
@ -54,18 +51,6 @@ public class Mine extends AbstractGameObject {
private int buildingID; private int buildingID;
private MineProduction mineType; private MineProduction mineType;
public int openHour;
public int openMinute;
public int capSize;
public LocalDateTime liveTime;
public final HashSet<Integer> _playerMemory = new HashSet<>();
public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
//stronghold stuff
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
@ -105,15 +90,7 @@ public class Mine extends AbstractGameObject {
this.production = Resource.valueOf(rs.getString("mine_resource")); this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimer = null; this.lastClaimer = null;
this.openHour = rs.getInt("mineLiveHour");
this.openMinute = rs.getInt("mineLiveMinute");
this.capSize = rs.getInt("capSize");
this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower != null){
tower.setMaxHitPoints(5000f * this.capSize);
tower.setCurrentHitPoints(tower.healthMax);
}
} }
public static void releaseMineClaims(PlayerCharacter playerCharacter) { public static void releaseMineClaims(PlayerCharacter playerCharacter) {
@ -166,10 +143,8 @@ public class Mine extends AbstractGameObject {
ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER(); ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
for (Mine mine : serverMines) { for (Mine mine : serverMines) {
if(mine.capSize != 0) { Mine.mineMap.put(mine, mine.buildingID);
Mine.mineMap.put(mine, mine.buildingID); Mine.towerMap.put(mine.buildingID, mine);
Mine.towerMap.put(mine.buildingID, mine);
}
} }
} catch (Exception e) { } catch (Exception e) {
@ -186,58 +161,56 @@ public class Mine extends AbstractGameObject {
} }
public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) { public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
try { writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectType().ordinal()); writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); writer.putInt(mine.getObjectUUID()); //actually a hash of mine
writer.putInt(mine.getObjectUUID()); //actually a hash of mine writer.putString(mine.mineType.name);
if(mine.isStronghold){ writer.putString(mine.zoneName);
writer.putString("STRONGHOLD"); writer.putInt(mine.production.hash);
writer.putString(""); writer.putInt(mine.production.baseProduction);
}else { writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putString(mine.mineType.name); writer.putInt(3600); //window in seconds
writer.putString(mine.capSize + " Man ");
} // Errant mines are currently open. Set time to now.
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
writer.putInt(mine.production.hash);
writer.putInt(mine.production.baseProduction); // Mine times are those of the nation not individual guild.
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds Guild mineNatonGuild = mine.getOwningGuild().getNation();
LocalDateTime mineOpenTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).withSecond(0).withNano(0); // Adjust the serialized mine time based upon whether
// the Guild's mine window has passed or not and if it was claimed.
writer.putLocalDateTime(mineOpenTime); // If a mine is active serialize current datetime irrespective
writer.putLocalDateTime(mineOpenTime.plusMinutes(30)); // of any claim.
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
if (mineNatonGuild.isEmptyGuild() == false && mine.isActive == false) {
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
if (mineTower != null) { int guildWOO = mineNatonGuild.getNation().getMineTime();
writer.putFloat(mineTower.getLoc().x); LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
writer.putFloat(mineTower.getParentZone().getLoc().y);
writer.putFloat(mineTower.getLoc().z); if (mineOpenTime.isAfter(guildMineTime) || mine.wasClaimed == true)
} else { mineOpenTime = guildMineTime.plusDays(1);
writer.putFloat(mine.parentZone.getLoc().x); else
writer.putFloat(mine.parentZone.getLoc().y); mineOpenTime = guildMineTime;
writer.putFloat(mine.parentZone.getLoc().z);
Logger.error("Mine Tower Was Null For Mine: " + mine.getObjectUUID());
}
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
if (mine.isStronghold) {
writer.putString("");
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
writer.putString("");
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
}else {
writer.putString(mine.guildName);
GuildTag._serializeForDisplay(mine.guildTag, writer);
writer.putString(mine.nationName);
GuildTag._serializeForDisplay(mine.nationTag, writer);
}
} catch (Exception e) {
Logger.error("Failed TO Serialize Mine Because: " + e.getMessage());
} }
writer.putLocalDateTime(mineOpenTime);
writer.putLocalDateTime(mineOpenTime.plusHours(1));
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
writer.putFloat(mineTower.getLoc().x);
writer.putFloat(mineTower.getParentZone().getLoc().y);
writer.putFloat(mineTower.getLoc().z);
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
writer.putString(mine.guildName);
GuildTag._serializeForDisplay(mine.guildTag, writer);
writer.putString(mine.nationName);
GuildTag._serializeForDisplay(mine.nationTag, writer);
} }
public static ArrayList<Mine> getMinesForGuild(int guildID) { public static ArrayList<Mine> getMinesForGuild(int guildID) {
@ -247,7 +220,8 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned. // Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) { for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID) if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
mineList.add(mine); mineList.add(mine);
} }
return mineList; return mineList;
@ -316,18 +290,24 @@ public class Mine extends AbstractGameObject {
if (treeRank < 1) if (treeRank < 1)
return false; return false;
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
return false;
}
return true; return true;
} }
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) { private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines()) int mineCnt = 0;
if(!mine.isActive)
if(mine.getOwningGuild() != null) mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
mines.add(mine); for (Guild guild : playerGuild.getSubGuildList())
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
return mines; return mineCnt <= tolRank;
} }
public boolean changeProductionType(Resource resource) { public boolean changeProductionType(Resource resource) {
@ -398,24 +378,12 @@ public class Mine extends AbstractGameObject {
Building building = BuildingManager.getBuildingFromCache(this.buildingID); Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive) if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false); building.isDeranking.compareAndSet(true, false);
if(!isAc){
for(PlayerCharacter player : this.affectedPlayers){
try {
player.ZergMultiplier = 1.0f;
} catch(Exception e){
//something went wrong resetting zerg multiplier, maybe player was deleted?
}
}
}
} }
public boolean validForMine(Resource r) { public boolean validForMine(Resource r) {
if (this.mineType == null) { if (this.mineType == null)
Logger.error("Mine Was Null Setting Resources for Mine: " + this.getObjectUUID());
return false; return false;
} return this.mineType.validForMine(r, this.isExpansion());
return this.mineType.validForMine(r);
} }
public void serializeForMineProduction(ByteBufferWriter writer) { public void serializeForMineProduction(ByteBufferWriter writer) {
@ -426,10 +394,10 @@ public class Mine extends AbstractGameObject {
writer.putString(this.mineType.name); writer.putString(this.mineType.name);
writer.putString(this.zoneName); writer.putString(this.zoneName);
writer.putInt(this.production.hash); writer.putInt(this.production.hash);
writer.putInt(this.getModifiedProductionAmount()); writer.putInt(this.production.baseProduction);
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds writer.putInt(3600); //window in seconds
writer.putInt(this.mineType.hash); writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
} }
@Override @Override
@ -570,236 +538,41 @@ public class Mine extends AbstractGameObject {
} }
public int getModifiedProductionAmount() { public int getModifiedProductionAmount() {
ItemBase resourceBase = ItemBase.getItemBase(this.production.UUID); //TODO Calculate Distance modifications.
if(resourceBase == null)
return 0; //calculate base values.
int value = resourceBase.getBaseValue(); int baseProduction = this.production.baseProduction;
float baseModValue = this.production.baseProduction * .1f;
int amount = 0; float rankModValue = this.production.baseProduction * .0143f;
switch(this.capSize){ float totalModded = 0;
case 3:
amount = 1800000; //get Mine Building.
break; Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
case 5: if (mineBuilding == null)
amount = 3000000; return this.production.baseProduction;
break; for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
case 10: totalModded += baseModValue;
amount = 6000000; totalModded += rankModValue * harvester.getRank();
break;
case 20:
amount = 12000000;
break;
}
if(this.production.UUID == 7)
value = 1;
amount = amount / value;
return amount;
}
public void onEnter() {
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower == null)
return;
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
if (playerObject == null)
continue;
PlayerCharacter player = (PlayerCharacter) playerObject;
if(this.affectedPlayers.contains(player) == false)
this.affectedPlayers.add(player);
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
if(!charactersByNation.get(nation).contains(player)) {
charactersByNation.get(nation).add(player);
if(!updatedNations.contains(nation)){
updatedNations.add(nation);
}
}
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
charactersByNation.put(nation,players);
if(!updatedNations.contains(nation)){
updatedNations.add(nation);
}
}
} }
for(Guild nation : updatedNations){ //add base production on top;
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize); totalModded += baseProduction;
for(PlayerCharacter player : charactersByNation.get(nation)){ //skip distance check for expansion.
player.ZergMultiplier = multiplier; if (this.isExpansion())
return (int) totalModded;
if (this.owningGuild.isEmptyGuild() == false) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
if (distanceSquared > sqr(10000 * 3))
totalModded *= .25f;
else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
else if (distanceSquared > sqr(10000))
totalModded *= .75f;
} }
} }
try return (int) totalModded;
{
this.onExit(this._playerMemory);
}
catch(Exception ignored){
}
} }
private void onExit(HashSet<Integer> currentMemory) {
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
pc.ZergMultiplier = 1.0f;
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
if(tower != null)
return tower;
else
return null;
}
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
AbstractCharacter guildRuler;
Guild rulingGuild;
Guild rulingNation;
java.time.LocalDateTime dateTime1900;
// Cities aren't a mine without a TOL. Time to early exit.
// No need to spam the log here as non-existant TOL's are indicated
// during bootstrap routines.
Building tower = Mine.getTower(mine);
if (tower == null) {
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
return;
}
// Assign mine owner
if (tower.getOwner() != null)
guildRuler = tower.getOwner();
else
guildRuler = null;
// If is an errant tree, use errant guild for serialization.
// otherwise we serialize the soverign guild
if (guildRuler == null)
rulingGuild = Guild.getErrantGuild();
else
rulingGuild = guildRuler.getGuild();
rulingNation = rulingGuild.getNation();
// Begin Serialzing soverign guild data
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putString(mine.zoneName + " Mine");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName());
writer.putString("");
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
if (guildRuler == null)
writer.putString("");
else
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
if (rulingNation.isEmptyGuild())
writer.putString("None");
else
writer.putString(rulingNation.getName());
writer.putInt(1);
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
if (rulingNation.isEmptyGuild())
writer.putString(" ");
else
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
writer.putLocalDateTime(LocalDateTime.now());
if(tower != null) {
writer.putFloat(tower.loc.x);
writer.putFloat(tower.loc.y);
writer.putFloat(tower.loc.z);
} else{
writer.putFloat(0);
writer.putFloat(0);
writer.putFloat(0);
}
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
} }

45
src/engine/objects/MineProduction.java

@ -13,19 +13,21 @@ import java.util.HashMap;
public enum MineProduction { public enum MineProduction {
LUMBER("Lumber Camp", new HashMap<>(), 1618637196, 1663491950), LUMBER("Lumber Camp", new HashMap<>(), Resource.WORMWOOD, 1618637196, 1663491950),
ORE("Ore Mine", new HashMap<>(), 518103023, -788976428), ORE("Ore Mine", new HashMap<>(), Resource.OBSIDIAN, 518103023, -788976428),
MAGIC("Magic Mine", new HashMap<>(), 504746863, -1753567069), GOLD("Gold Mine", new HashMap<>(), Resource.GALVOR, -662193002, -1227205358),
GOLDMINE("Gold Mine", new HashMap<>(), -662193002, -1227205358); MAGIC("Magic Mine", new HashMap<>(), Resource.BLOODSTONE, 504746863, -1753567069);
public final String name; public final String name;
public final HashMap<Integer, Resource> resources; public final HashMap<Integer, Resource> resources;
public final Resource xpac;
public final int hash; public final int hash;
public final int xpacHash; public final int xpacHash;
MineProduction(String name, HashMap<Integer, Resource> resources,int hash, int xpacHash) { MineProduction(String name, HashMap<Integer, Resource> resources, Resource xpac, int hash, int xpacHash) {
this.name = name; this.name = name;
this.resources = resources; this.resources = resources;
this.xpac = xpac;
this.hash = hash; this.hash = hash;
this.xpacHash = xpacHash; this.xpacHash = xpacHash;
} }
@ -37,7 +39,6 @@ public enum MineProduction {
MineProduction.LUMBER.resources.put(1580005, Resource.OAK); MineProduction.LUMBER.resources.put(1580005, Resource.OAK);
MineProduction.LUMBER.resources.put(1580006, Resource.BRONZEWOOD); MineProduction.LUMBER.resources.put(1580006, Resource.BRONZEWOOD);
MineProduction.LUMBER.resources.put(1580007, Resource.MANDRAKE); MineProduction.LUMBER.resources.put(1580007, Resource.MANDRAKE);
MineProduction.LUMBER.resources.put(1580018, Resource.WORMWOOD);
} }
if (MineProduction.ORE.resources.size() == 0) { if (MineProduction.ORE.resources.size() == 0) {
MineProduction.ORE.resources.put(7, Resource.GOLD); MineProduction.ORE.resources.put(7, Resource.GOLD);
@ -45,16 +46,14 @@ public enum MineProduction {
MineProduction.ORE.resources.put(1580001, Resource.TRUESTEEL); MineProduction.ORE.resources.put(1580001, Resource.TRUESTEEL);
MineProduction.ORE.resources.put(1580002, Resource.IRON); MineProduction.ORE.resources.put(1580002, Resource.IRON);
MineProduction.ORE.resources.put(1580003, Resource.ADAMANT); MineProduction.ORE.resources.put(1580003, Resource.ADAMANT);
MineProduction.ORE.resources.put(1580019, Resource.OBSIDIAN);
} }
if (MineProduction.GOLDMINE.resources.size() == 0) { if (MineProduction.GOLD.resources.size() == 0) {
MineProduction.GOLDMINE.resources.put(7, Resource.GOLD); MineProduction.GOLD.resources.put(7, Resource.GOLD);
MineProduction.GOLDMINE.resources.put(1580000, Resource.STONE); MineProduction.GOLD.resources.put(1580000, Resource.STONE);
MineProduction.GOLDMINE.resources.put(1580008, Resource.COAL); MineProduction.GOLD.resources.put(1580008, Resource.COAL);
MineProduction.GOLDMINE.resources.put(1580009, Resource.AGATE); MineProduction.GOLD.resources.put(1580009, Resource.AGATE);
MineProduction.GOLDMINE.resources.put(1580010, Resource.DIAMOND); MineProduction.GOLD.resources.put(1580010, Resource.DIAMOND);
MineProduction.GOLDMINE.resources.put(1580011, Resource.ONYX); MineProduction.GOLD.resources.put(1580011, Resource.ONYX);
MineProduction.GOLDMINE.resources.put(1580017, Resource.GALVOR);
} }
if (MineProduction.MAGIC.resources.size() == 0) { if (MineProduction.MAGIC.resources.size() == 0) {
MineProduction.MAGIC.resources.put(7, Resource.GOLD); MineProduction.MAGIC.resources.put(7, Resource.GOLD);
@ -63,25 +62,27 @@ public enum MineProduction {
MineProduction.MAGIC.resources.put(1580014, Resource.ANTIMONY); MineProduction.MAGIC.resources.put(1580014, Resource.ANTIMONY);
MineProduction.MAGIC.resources.put(1580015, Resource.SULFUR); MineProduction.MAGIC.resources.put(1580015, Resource.SULFUR);
MineProduction.MAGIC.resources.put(1580016, Resource.QUICKSILVER); MineProduction.MAGIC.resources.put(1580016, Resource.QUICKSILVER);
MineProduction.MAGIC.resources.put(1580020, Resource.BLOODSTONE);
} }
} }
public static MineProduction getByName(String name) { public static MineProduction getByName(String name) {
if (name.equalsIgnoreCase("lumber")) if (name.toLowerCase().equals("lumber"))
return MineProduction.LUMBER; return MineProduction.LUMBER;
else if (name.equalsIgnoreCase("ore")) else if (name.toLowerCase().equals("ore"))
return MineProduction.ORE; return MineProduction.ORE;
else if (name.equalsIgnoreCase("gold")) else if (name.toLowerCase().equals("gold"))
return MineProduction.GOLDMINE; return MineProduction.GOLD;
else else
return MineProduction.MAGIC; return MineProduction.MAGIC;
} }
public boolean validForMine(Resource r) { public boolean validForMine(Resource r, boolean isXpac) {
if (r == null) if (r == null)
return false; return false;
return this.resources.containsKey(r.UUID); if (this.resources.containsKey(r.UUID))
return true;
else
return isXpac && r.UUID == this.xpac.UUID;
} }

201
src/engine/objects/Mob.java

@ -48,7 +48,6 @@ import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
public class Mob extends AbstractIntelligenceAgent { public class Mob extends AbstractIntelligenceAgent {
public static ArrayList<Mob> discDroppers = new ArrayList<>();
private static final ReentrantReadWriteLock createLock = new ReentrantReadWriteLock(); private static final ReentrantReadWriteLock createLock = new ReentrantReadWriteLock();
private static final ConcurrentHashMap<Integer, Mob> mobMapByDBID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); private static final ConcurrentHashMap<Integer, Mob> mobMapByDBID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
// Variables NOT to be stored in db // Variables NOT to be stored in db
@ -101,14 +100,6 @@ public class Mob extends AbstractIntelligenceAgent {
private DeferredPowerJob weaponPower; private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null; private DateTime upgradeDateTime = null;
private boolean lootSync = false; private boolean lootSync = false;
public boolean StrongholdCommander = false;
public boolean StrongholdGuardian = false;
public Mine stronghold = null;
public boolean StrongholdEpic = false;
public boolean isDropper = false;
/** /**
@ -273,7 +264,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.notEnemy = EnumBitSet.asEnumBitSet(rs.getLong("notEnemy"), Enum.MonsterType.class); this.notEnemy = EnumBitSet.asEnumBitSet(rs.getLong("notEnemy"), Enum.MonsterType.class);
this.enemy = EnumBitSet.asEnumBitSet(rs.getLong("enemy"), Enum.MonsterType.class); this.enemy = EnumBitSet.asEnumBitSet(rs.getLong("enemy"), Enum.MonsterType.class);
this.firstName = rs.getString("mob_name"); this.firstName = rs.getString("mob_name");
this.isDropper = rs.getInt("is_dropper") == 1;
if (this.firstName.isEmpty()) if (this.firstName.isEmpty())
this.firstName = this.mobBase.getFirstName(); this.firstName = this.mobBase.getFirstName();
@ -297,12 +288,6 @@ public class Mob extends AbstractIntelligenceAgent {
Logger.error("Mobile:" + this.dbID + ": " + e); Logger.error("Mobile:" + this.dbID + ": " + e);
} }
if(this.firstName.toLowerCase().equals("guardian commander") || this.firstName.toLowerCase().equals("elite guardian")|| this.firstName.toLowerCase().equals("guardian")|| this.firstName.toLowerCase().equals("commander")){
this.despawn();
this.removeFromCache();
DbManager.MobQueries.DELETE_MOB(this);
}
} }
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException { public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
@ -575,32 +560,6 @@ public class Mob extends AbstractIntelligenceAgent {
return mob; return mob;
} }
public static Mob createStrongholdMob(int loadID, Vector3fImmutable spawn, Guild guild, boolean isMob, Zone parent, Building building, int contractID, String pirateName, int level) {
// Create a new Mob instance
Mob mobWithoutID = new Mob(pirateName, "", (short) 0, (short) 0, (short) 0, (short) 0, (short) 0, (short) 1, 0, false, false, false, spawn, spawn, Vector3fImmutable.ZERO, (short) 1, (short) 1, (short) 1, guild, (byte) 0, loadID, isMob, parent, building, contractID);
// Check if mobBase is null
if (mobWithoutID.mobBase == null)
return null;
// Set mob level
mobWithoutID.level = (short) level;
// Set the parent zone and parentZoneID
mobWithoutID.parentZone = parent;
mobWithoutID.parentZoneID = parent.getObjectUUID();
// If the mob is in a building, bind it to zero position
if (mobWithoutID.building != null)
mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
// Avoid database actions and directly return the created mobWithoutID
mobWithoutID.setObjectTypeMask(MBServerStatics.MASK_MOB | mobWithoutID.getTypeMasks());
return mobWithoutID;
}
public static Mob createPet(int loadID, Guild guild, Zone parent, PlayerCharacter owner, short level) { public static Mob createPet(int loadID, Guild guild, Zone parent, PlayerCharacter owner, short level) {
MobBase mobBase = MobBase.getMobBase(loadID); MobBase mobBase = MobBase.getMobBase(loadID);
Mob mob = null; Mob mob = null;
@ -615,11 +574,11 @@ public class Mob extends AbstractIntelligenceAgent {
mob = new Mob(mobBase, guild, parent, level, owner, 0); mob = new Mob(mobBase, guild, parent, level, owner, 0);
if (mob.mobBase == null) if (mob.mobBase == null)
return null; return null;
mob.runAfterLoad();
Vector3fImmutable loc = owner.getLoc();
DbManager.addToCache(mob); DbManager.addToCache(mob);
mob.setPet(owner, true); mob.setPet(owner, true);
mob.setWalkMode(false); mob.setWalkMode(false);
mob.runAfterLoad();
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
@ -1256,10 +1215,6 @@ public class Mob extends AbstractIntelligenceAgent {
@Override @Override
public void killCharacter(AbstractCharacter attacker) { public void killCharacter(AbstractCharacter attacker) {
if(this.StrongholdGuardian || this.StrongholdCommander) {
ChatManager.chatSystemChannel(this.parentZone.getParent().getName() + "'s Stronghold Is Under Attack!");
StrongholdManager.CheckToEndStronghold(this.stronghold);
}
this.stopMovement(this.getMovementLoc()); this.stopMovement(this.getMovementLoc());
@ -1312,7 +1267,7 @@ public class Mob extends AbstractIntelligenceAgent {
} }
setLoc(newLoc); setLoc(newLoc);
this.region = Regions.GetRegionForTeleport(this.loc);//AbstractWorldObject.GetRegionByWorldObject(this); this.region = AbstractWorldObject.GetRegionByWorldObject(this);
//Next update will be end Loc, lets stop him here. //Next update will be end Loc, lets stop him here.
} }
@ -1449,10 +1404,6 @@ public class Mob extends AbstractIntelligenceAgent {
WorldGrid.RemoveWorldObject(this); WorldGrid.RemoveWorldObject(this);
this.charItemManager.clearInventory(); this.charItemManager.clearInventory();
if(this.StrongholdEpic && this.stronghold != null && this.stronghold.isActive)
this.stronghold.isActive = false;
//StrongholdManager.EndStronghold(this.stronghold);
} }
@Override @Override
@ -1514,31 +1465,11 @@ public class Mob extends AbstractIntelligenceAgent {
} catch (Exception e) { } catch (Exception e) {
Logger.error(e.getMessage()); Logger.error(e.getMessage());
} }
if(this.StrongholdCommander || this.StrongholdGuardian || this.StrongholdEpic){
this.setResists(new Resists("Elite")); Resists.calculateResists(this);
}else if(Mob.discDroppers.contains(this)) {
this.setResists(new Resists("Dropper"));
} else if(this.isDropper){
this.setResists(new Resists("Dropper"));
} else{
this.setResists(new Resists());
}
this.resists.calculateResists(this, false);
} }
public void calculateMaxHealthManaStamina() { public void calculateMaxHealthManaStamina() {
if(this.StrongholdCommander){
this.healthMax = 50000;
return;
} else if(this.StrongholdGuardian){
this.healthMax = 12500;
return;
} else if(this.StrongholdEpic){
this.healthMax = 250000;
return;
}
float h; float h;
float m; float m;
float s; float s;
@ -1596,46 +1527,6 @@ public class Mob extends AbstractIntelligenceAgent {
public void calculateAtrDefenseDamage() { public void calculateAtrDefenseDamage() {
if(this.StrongholdCommander){
this.maxDamageHandOne = 3500;
this.minDamageHandOne = 1500;
int atr = 3500;
int defense = 3500;
if (this.bonuses != null) {
defense = GetDefense(defense, this);
atr = GetAttackRating(atr, this);
}
this.defenseRating = defense;
this.atrHandOne = atr;
return;
} else if(this.StrongholdGuardian){
this.maxDamageHandOne = 1550;
this.minDamageHandOne = 750;
int atr = 1800;
int defense = 2200;
if (this.bonuses != null) {
defense = GetDefense(defense, this);
atr = GetAttackRating(atr, this);
}
this.defenseRating = defense;
this.atrHandOne = atr;
return;
} else if(this.StrongholdEpic){
this.maxDamageHandOne = 5000;
this.minDamageHandOne = 2500;
int atr = 5000;
int defense = 3500;
if (this.bonuses != null) {
defense = GetDefense(defense, this);
atr = GetAttackRating(atr, this);
}
this.defenseRating = defense;
this.atrHandOne = atr;
return;
}
if (this.charItemManager == null || this.equip == null) { if (this.charItemManager == null || this.equip == null) {
Logger.error("Player " + currentID + " missing skills or equipment"); Logger.error("Player " + currentID + " missing skills or equipment");
defaultAtrAndDamage(true); defaultAtrAndDamage(true);
@ -1648,7 +1539,7 @@ public class Mob extends AbstractIntelligenceAgent {
calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_MAINHAND), true); calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_MAINHAND), true);
} catch (Exception e) { } catch (Exception e) {
this.atrHandOne = GetAttackRating(this.mobBase.getAttackRating(), this); this.atrHandOne = (short) this.mobBase.getAttackRating();
this.minDamageHandOne = (short) this.mobBase.getMinDmg(); this.minDamageHandOne = (short) this.mobBase.getMinDmg();
this.maxDamageHandOne = (short) this.mobBase.getMaxDmg(); this.maxDamageHandOne = (short) this.mobBase.getMaxDmg();
this.rangeHandOne = 6.5f; this.rangeHandOne = 6.5f;
@ -1661,7 +1552,7 @@ public class Mob extends AbstractIntelligenceAgent {
} catch (Exception e) { } catch (Exception e) {
this.atrHandTwo = GetAttackRating(this.mobBase.getAttackRating(), this); this.atrHandTwo = (short) this.mobBase.getAttackRating();
this.minDamageHandTwo = (short) this.mobBase.getMinDmg(); this.minDamageHandTwo = (short) this.mobBase.getMinDmg();
this.maxDamageHandTwo = (short) this.mobBase.getMaxDmg(); this.maxDamageHandTwo = (short) this.mobBase.getMaxDmg();
this.rangeHandTwo = 6.5f; this.rangeHandTwo = 6.5f;
@ -1682,65 +1573,36 @@ public class Mob extends AbstractIntelligenceAgent {
// TODO add error log here // TODO add error log here
if (this.bonuses != null) { if (this.bonuses != null) {
defense = GetDefense((int)defense, this);
} else // add any bonuses
Logger.error("Error: missing bonuses");
defense = (defense < 1) ? 1 : defense; defense += (short) this.bonuses.getFloat(ModType.DCV, SourceType.None);
this.defenseRating = (short) (defense + 0.5f);
} catch (Exception e) {
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
this.defenseRating = (short) this.mobBase.getDefense();
}
// calculate defense for equipment
if(this.isDropper || Mob.discDroppers.contains(this)){ // Finally, multiply any percent modifiers. DO THIS LAST!
this.defenseRating *= 2;
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
this.minDamageHandOne *= 2;
this.minDamageHandTwo *= 2;
this.maxDamageHandOne *= 2;
this.maxDamageHandTwo *= 2;
}
}
public static int GetDefense(int defense, Mob mob){ float pos_Bonus = 1 + this.bonuses.getFloatPercentPositive(ModType.DCV, SourceType.None);
// add any bonuses
defense += (short) mob.bonuses.getFloat(ModType.DCV, SourceType.None);
// Finally, multiply any percent modifiers. DO THIS LAST! defense = (short) (defense * pos_Bonus);
float pos_Bonus = 1 + mob.bonuses.getFloatPercentPositive(ModType.DCV, SourceType.None); //Lucky rune applies next
float neg_Bonus = this.bonuses.getFloatPercentNegative(ModType.DCV, SourceType.None);
defense = (short) (defense * (1 + neg_Bonus));
defense = (short) (defense * pos_Bonus);
//Lucky rune applies next } else
Logger.error("Error: missing bonuses");
float neg_Bonus = mob.bonuses.getFloatPercentNegative(ModType.DCV, SourceType.None); defense = (defense < 1) ? 1 : defense;
return (int) (defense * (1 + neg_Bonus)); this.defenseRating = (short) (defense + 0.5f);
} catch (Exception e) {
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
this.defenseRating = (short) this.mobBase.getDefense();
}
// calculate defense for equipment
} }
public static int GetAttackRating(int attackRating, Mob mob){
// add any bonuses
attackRating += (short) mob.bonuses.getFloat(ModType.OCV, SourceType.None);
// Finally, multiply any percent modifiers. DO THIS LAST!
float pos_Bonus = 1 + mob.bonuses.getFloatPercentPositive(ModType.OCV, SourceType.None);
attackRating = (short) (attackRating * pos_Bonus);
//Lucky rune applies next
float neg_Bonus = mob.bonuses.getFloatPercentNegative(ModType.OCV, SourceType.None);
return (int) (attackRating * (1 + neg_Bonus));
}
private float getWeaponDefense(HashMap<Integer, MobEquipment> equipped) { private float getWeaponDefense(HashMap<Integer, MobEquipment> equipped) {
MobEquipment weapon = equipped.get(MBServerStatics.SLOT_MAINHAND); MobEquipment weapon = equipped.get(MBServerStatics.SLOT_MAINHAND);
@ -2067,13 +1929,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.charItemManager = new CharacterItemManager(this); this.charItemManager = new CharacterItemManager(this);
this.loadInventory(); this.loadInventory();
if(this.isDropper){
this.setLevel((short)65);
this.setResists(new Resists("Dropper"));
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
}
try { try {
if (this.equipmentSetID != 0) if (this.equipmentSetID != 0)
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID); this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
@ -2408,9 +2263,5 @@ public class Mob extends AbstractIntelligenceAgent {
} }
} }
} }
public static void AddDiscDropper(Mob mob){
discDroppers.add(mob);
mob.setLevel((short)65);
mob.setResists(new Resists("Dropper"));
}
} }

4
src/engine/objects/MobEquipment.java

@ -34,8 +34,7 @@ public class MobEquipment extends AbstractGameObject {
private AbstractPowerAction suffix; private AbstractPowerAction suffix;
private int pValue; private int pValue;
private int sValue; private int sValue;
int magicValue; private int magicValue;
public boolean fromNoob = false;
private float dropChance = 0; private float dropChance = 0;
@ -107,6 +106,7 @@ public class MobEquipment extends AbstractGameObject {
public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException { public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException {
_serializeForClientMsg(mobEquipment, writer, false); _serializeForClientMsg(mobEquipment, writer, false);
int baseValue = mobEquipment.itemBase.getBaseValue() + mobEquipment.itemBase.getMagicValue();
writer.putInt(mobEquipment.magicValue); writer.putInt(mobEquipment.magicValue);
writer.putInt(mobEquipment.magicValue); writer.putInt(mobEquipment.magicValue);
} }

2
src/engine/objects/MobLoot.java

@ -77,7 +77,7 @@ public final class MobLoot extends Item {
this.setNumOfItems(quantity); this.setNumOfItems(quantity);
this.noSteal = noSteal; this.noSteal = noSteal;
this.setIsID(true); this.setIsID(this.getItemBase().isAutoID());
// Class is 'final'; passing 'this' should be okay at the end of the constructor // Class is 'final'; passing 'this' should be okay at the end of the constructor

118
src/engine/objects/NPC.java

@ -122,11 +122,7 @@ public class NPC extends AbstractCharacter {
// this.buyPercent = rs.getFloat("npc_buyPercent"); // this.buyPercent = rs.getFloat("npc_buyPercent");
this.buyPercent = .33f; this.buyPercent = .33f;
if(ZoneManager.findSmallestZone(this.loc) != null && ZoneManager.findSmallestZone(this.loc).getSafeZone() == 1){ this.sellPercent = 1;
this.sellPercent = 0;
}else{
this.sellPercent = 1;
}
this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0)); this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0));
@ -193,18 +189,6 @@ public class NPC extends AbstractCharacter {
serializeForClientMsgOtherPlayer(npc, writer); serializeForClientMsgOtherPlayer(npc, writer);
} }
public boolean isInSafeZone() {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone != null) {
return zone.getSafeZone() == (byte) 1;
}
return false;
//return this.safeZone;
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer) public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException { throws SerializationException {
@ -1196,7 +1180,7 @@ public class NPC extends AbstractCharacter {
} }
// Cannot roll items without a warehouse. // Cannot roll items without a warehouse.
// Due to the fact ResourceRoll references the // Due to the fact fillForge references the
// warehouse and early exits. *** Refactor??? // warehouse and early exits. *** Refactor???
serverZone = this.building.getParentZone(); serverZone = this.building.getParentZone();
@ -1230,7 +1214,7 @@ public class NPC extends AbstractCharacter {
if (isRandom) if (isRandom)
item = ItemFactory.randomRoll(this, player, amount, itemID); item = ItemFactory.randomRoll(this, player, amount, itemID);
else else
item = ItemFactory.ResourceRoll(this, player, amount, itemID, pToken, sToken, customName); item = ItemFactory.fillForge(this, player, amount, itemID, pToken, sToken, customName);
if (item == null) if (item == null)
return null; return null;
@ -1363,100 +1347,4 @@ public class NPC extends AbstractCharacter {
} }
} }
public ArrayList<MobEquipment> getSellInventorySteward() {
ArrayList<MobEquipment> smallList = new ArrayList<>();
for (MobEquipment me : this.contract.getSellInventory()) {
int rankRequired = 0;
if (me.getItemBase().getType().equals(Enum.ItemType.CONTRACT)) {
switch (me.getItemBase().getUUID()) {
case 866:
case 889:
case 860:
case 850:
case 892:
case 1502003:
case 890:
case 896:
rankRequired = 1;
break;
case 899:
case 801:
case 803:
case 802:
case 821:
case 810:
case 806:
case 818:
case 800:
rankRequired = 2;
break;
case 840:
case 848:
case 813:
case 805:
case 804:
case 838:
rankRequired = 3;
break;
case 815:
rankRequired = 4;
break;
case 847:
case 830:
case 820:
rankRequired = 6;
break;
case 865:
case 252637:
rankRequired = 7;
break;
case 1502002: // harvesters don't need to exist but might one day
case 1502001: //mine guards don't need to exist but might one day
continue;
}
if(me.getItemBase().getName().toLowerCase().contains("trainer") || me.getItemBase().getName().toLowerCase().contains("refiner")){
rankRequired = 5;
}
if (this.getRank() >= rankRequired)
smallList.add(me);
}
}
return smallList;
}
public ArrayList<MobEquipment> getSellInventoryBuilder() {
ArrayList<MobEquipment> smallList = new ArrayList<>();
int maxValue = 0;
switch(this.getRank()){
case 1:
maxValue = 300000;
break;
case 2:
maxValue = 450000;
break;
case 3:
maxValue = 550000;
break;
case 4:
maxValue = 650000;
break;
case 5:
maxValue = 1000000;
break;
case 6:
case 7:
maxValue = 999999999;
break;
}
for(MobEquipment me : this.contract.getSellInventory()){
if(me.getItemBase().getBaseValue() <= maxValue)
smallList.add(me);
}
return smallList;
}
} }

178
src/engine/objects/PlayerCharacter.java

@ -26,7 +26,6 @@ import engine.job.JobScheduler;
import engine.jobs.DeferredPowerJob; import engine.jobs.DeferredPowerJob;
import engine.jobs.FinishSpireEffectJob; import engine.jobs.FinishSpireEffectJob;
import engine.jobs.NoTimeJob; import engine.jobs.NoTimeJob;
import engine.jobs.RefreshGroupJob;
import engine.math.Bounds; import engine.math.Bounds;
import engine.math.FastMath; import engine.math.FastMath;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@ -176,10 +175,6 @@ public class PlayerCharacter extends AbstractCharacter {
private boolean dirtyLoad = true; private boolean dirtyLoad = true;
private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true); private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true);
public float ZergMultiplier = 1.0f;
public boolean isBoxed = false;
/** /**
* No Id Constructor * No Id Constructor
*/ */
@ -785,9 +780,6 @@ public class PlayerCharacter extends AbstractCharacter {
// Verify Race // Verify Race
int raceID = msg.getRace(); int raceID = msg.getRace();
if(raceID == 0)
raceID = 1999;
Race race = Race.getRace(raceID); Race race = Race.getRace(raceID);
if (race == null) { if (race == null) {
@ -820,34 +812,33 @@ public class PlayerCharacter extends AbstractCharacter {
return null; return null;
} }
// Verify HairStyle/BeardStyle/SkinColor/HairColor/BeardColor // Verify HairStyle/BeardStyle/SkinColor/HairColor/BeardColor
int hairStyleID = msg.getHairStyle(); int hairStyleID = msg.getHairStyle();
int beardStyleID = msg.getBeardStyle(); int beardStyleID = msg.getBeardStyle();
int skinColorID = msg.getSkinColor(); int skinColorID = msg.getSkinColor();
int hairColorID = msg.getHairColor(); int hairColorID = msg.getHairColor();
int beardColorID = msg.getBeardColor(); int beardColorID = msg.getBeardColor();
if(raceID != 1999) { if (!race.isValidHairStyle(hairStyleID)) {
if (!race.isValidHairStyle(hairStyleID)) { Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName());
Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName()); return null;
return null; }
}
if (!race.isValidSkinColor(skinColorID)) { if (!race.isValidSkinColor(skinColorID)) {
Logger.info("Invalid skinColorID: " + skinColorID + " for race: " + race.getName()); Logger.info("Invalid skinColorID: " + skinColorID + " for race: " + race.getName());
return null; return null;
} }
if (!race.isValidHairColor(hairColorID)) { if (!race.isValidHairColor(hairColorID)) {
Logger.info("Invalid hairColorID: " + hairColorID + " for race: " + race.getName()); Logger.info("Invalid hairColorID: " + hairColorID + " for race: " + race.getName());
return null; return null;
} }
if (!race.isValidBeardColor(beardColorID)) { if (!race.isValidBeardColor(beardColorID)) {
Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName()); Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName());
return null; return null;
}
} }
// Get stat modifiers // Get stat modifiers
int strMod = msg.getStrengthMod(); int strMod = msg.getStrengthMod();
int dexMod = msg.getDexterityMod(); int dexMod = msg.getDexterityMod();
@ -935,12 +926,11 @@ public class PlayerCharacter extends AbstractCharacter {
} }
// Validate Rune against Race // Validate Rune against Race
if(raceID != 1999) { if (!race.isAllowedRune(runeBase)) {
if (!race.isAllowedRune(runeBase)) { Logger.info("Trait Not valid for Race");
Logger.info("Trait Not valid for Race"); return null;
return null;
}
} }
// Validate BaseClass against Race // Validate BaseClass against Race
if (!baseClass.isAllowedRune(runeBase)) { if (!baseClass.isAllowedRune(runeBase)) {
Logger.info("Trait Not valid for BaseClass"); Logger.info("Trait Not valid for BaseClass");
@ -1129,15 +1119,9 @@ public class PlayerCharacter extends AbstractCharacter {
int kitID = msg.getKit(); int kitID = msg.getKit();
// get the correctKit // get the correctKit
int raceClassID; int raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
if(raceID != 1999){
raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
}else{
raceClassID = Kit.GetKitIDByRaceClass(2011, baseClassID);
}
ArrayList<Kit> allKits = Kit.RaceClassIDMap.get(raceClassID); ArrayList<Kit> allKits = Kit.RaceClassIDMap.get(raceClassID);
Kit kit = null; Kit kit = null;
for (Kit k : allKits) { for (Kit k : allKits) {
@ -1167,13 +1151,6 @@ public class PlayerCharacter extends AbstractCharacter {
clientConnection); clientConnection);
return null; return null;
} }
if(raceID == 1999){
hairStyleID = 0;
beardStyleID = 0;
skinColorID = 0;
hairColorID = 0;
beardColorID = 0;
}
// Make PC // Make PC
PlayerCharacter pcWithoutID = new PlayerCharacter(firstName, lastName, (short) strMod, (short) dexMod, (short) conMod, PlayerCharacter pcWithoutID = new PlayerCharacter(firstName, lastName, (short) strMod, (short) dexMod, (short) conMod,
@ -1848,20 +1825,20 @@ public class PlayerCharacter extends AbstractCharacter {
//see if we shold grant xp to attacker //see if we shold grant xp to attacker
boolean doPVPEXP = false; boolean doPVPEXP = false;
long lastKill = att.getLastKillOfTarget(this.getObjectUUID()); long lastKill = att.getLastKillOfTarget(this.getObjectUUID());
//if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER) if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER)
//if (attacker.getLevel() > 39 && this.getLevel() > 39) { if (attacker.getLevel() > 39 && this.getLevel() > 39) {
//Guild aN = null; Guild aN = null;
//Guild tN = null; Guild tN = null;
//if (attacker.getGuild() != null) if (attacker.getGuild() != null)
// aN = attacker.getGuild().getNation(); aN = attacker.getGuild().getNation();
//if (this.getGuild() != null) if (this.getGuild() != null)
// tN = this.getGuild().getNation(); tN = this.getGuild().getNation();
//if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) { if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) {
//skip giving xp if same guild or attacker is errant, or target is in death shroud. //skip giving xp if same guild or attacker is errant, or target is in death shroud.
//} else { } else {
doPVPEXP = true; doPVPEXP = true;
//} }
// } }
//apply death shroud to non safeholds. //apply death shroud to non safeholds.
Zone zone = ZoneManager.findSmallestZone(this.getLoc()); Zone zone = ZoneManager.findSmallestZone(this.getLoc());
@ -2048,8 +2025,7 @@ public class PlayerCharacter extends AbstractCharacter {
public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) { public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) {
// Recalculate everything // Recalculate everything
if(this.timestamps.containsKey("DeathTime"))
this.timestamps.remove("DeathTime");
this.recalculatePlayerStats(true); this.recalculatePlayerStats(true);
this.setCombat(false); this.setCombat(false);
@ -4811,29 +4787,15 @@ public class PlayerCharacter extends AbstractCharacter {
return false; return false;
} }
private static void forceRespawn(PlayerCharacter sourcePlayer) throws MsgSendException {
if (sourcePlayer == null)
return;
sourcePlayer.getClientConnection().disconnect();
}
@Override @Override
public void update() { public void update() {
if (this.updateLock.writeLock().tryLock()) { if (this.updateLock.writeLock().tryLock()) {
try { try {
if (!this.isAlive() && this.isEnteredWorld()) { if (!this.isAlive())
if(!this.timestamps.containsKey("DeathTime")){
this.timestamps.put("DeathTime",System.currentTimeMillis());
}
if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return; return;
}
updateLocation(); updateLocation();
updateMovementState(); updateMovementState();
updateRegen(); updateRegen();
@ -4849,25 +4811,6 @@ public class PlayerCharacter extends AbstractCharacter {
updateBlessingMessage(); updateBlessingMessage();
this.safeZone = this.isInSafeZone(); this.safeZone = this.isInSafeZone();
if(!this.timestamps.containsKey("nextBoxCheck"))
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
this.isBoxed = checkIfBoxed(this);
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
if(this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
if(this.isFlying()){
//if (!AbstractCharacter.CanFly(this)) {
if(this.effects.containsKey("MoveBuff")){
GroundPlayer(this);
//ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
@ -4876,44 +4819,7 @@ public class PlayerCharacter extends AbstractCharacter {
} }
} }
} }
public static void unboxPlayer(PlayerCharacter player){
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
sameMachine.add(pc);
}
}
for(PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if(player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
}
}
public static boolean checkIfBoxed(PlayerCharacter player){
try {
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
if (!pc.equals(player) && pc.isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)) {
sameMachine.add(pc);
}
}
boolean boxed = false;
for (PlayerCharacter pc : sameMachine)
if (!pc.isBoxed)
boxed = true;
return boxed;
}catch(Exception e){
return false;
}
}
@Override @Override
public void updateFlight() { public void updateFlight() {

1
src/engine/objects/PromotionClass.java

@ -150,7 +150,6 @@ public class PromotionClass extends AbstractGameObject {
return true; return true;
} }
} }
return false; return false;
} }

108
src/engine/objects/Resists.java

@ -34,24 +34,6 @@ public class Resists {
private int protectionTrains = 0; private int protectionTrains = 0;
private boolean immuneToAll; private boolean immuneToAll;
public Resists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 0f);
this.resists.put(DamageType.Crush, 0f);
this.resists.put(DamageType.Pierce, 0f);
this.resists.put(DamageType.Magic, 0f);
this.resists.put(DamageType.Bleed, 0f);
this.resists.put(DamageType.Poison, 0f);
this.resists.put(DamageType.Mental, 0f);
this.resists.put(DamageType.Holy, 0f);
this.resists.put(DamageType.Unholy, 0f);
this.resists.put(DamageType.Lightning, 0f);
this.resists.put(DamageType.Fire, 0f);
this.resists.put(DamageType.Cold, 0f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
/** /**
* Generic Constructor * Generic Constructor
*/ */
@ -64,12 +46,6 @@ public class Resists {
case "Mine": case "Mine":
setMineResists(); setMineResists();
break; break;
case "Dropper":
setDropperResists();
break;
case "Elite":
setEliteResists();
break;
default: default:
setGenericResists(); setGenericResists();
break; break;
@ -255,42 +231,6 @@ public class Resists {
this.resists.put(DamageType.Siege, 0f); this.resists.put(DamageType.Siege, 0f);
} }
public final void setDropperResists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 50f);
this.resists.put(DamageType.Crush, 50f);
this.resists.put(DamageType.Pierce, 50f);
this.resists.put(DamageType.Magic, 50f);
this.resists.put(DamageType.Bleed, 50f);
this.resists.put(DamageType.Poison, 50f);
this.resists.put(DamageType.Mental, 50f);
this.resists.put(DamageType.Holy, 50f);
this.resists.put(DamageType.Unholy, 50f);
this.resists.put(DamageType.Lightning, 50f);
this.resists.put(DamageType.Fire, 50f);
this.resists.put(DamageType.Cold, 50f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
public final void setEliteResists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 75f);
this.resists.put(DamageType.Crush, 75f);
this.resists.put(DamageType.Pierce, 75f);
this.resists.put(DamageType.Magic, 75f);
this.resists.put(DamageType.Bleed, 75f);
this.resists.put(DamageType.Poison, 75f);
this.resists.put(DamageType.Mental, 75f);
this.resists.put(DamageType.Holy, 75f);
this.resists.put(DamageType.Unholy, 75f);
this.resists.put(DamageType.Lightning, 75f);
this.resists.put(DamageType.Fire, 75f);
this.resists.put(DamageType.Cold, 75f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
/** /**
* Create generic resists * Create generic resists
*/ */
@ -454,7 +394,7 @@ public class Resists {
*/ */
public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) { public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) {
//handle fortitudes //handle fortitudes
//damage = handleFortitude(target, type, damage); damage = handleFortitude(target, type, damage);
//calculate armor piercing //calculate armor piercing
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None); float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap); float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
@ -477,7 +417,6 @@ public class Resists {
} }
target.cancelOnTakeDamage(type, (damageAfterResists)); target.cancelOnTakeDamage(type, (damageAfterResists));
} }
damageAfterResists = handleFortitude(target, type, damageAfterResists);
return damageAfterResists; return damageAfterResists;
} }
@ -487,38 +426,6 @@ public class Resists {
// get resists for runes // get resists for runes
PlayerBonuses rb = ac.getBonuses(); PlayerBonuses rb = ac.getBonuses();
float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f; float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f;
if(ac.getObjectType().equals(Enum.GameObjectType.Mob)){
Mob mob = (Mob)ac;
if(mob.StrongholdEpic || mob.StrongholdCommander || mob.StrongholdGuardian) {
slash = 75f;
crush = 75f;
pierce = 75f;
magic = 75f;
bleed = 75f;
mental = 75f;
holy = 75f;
unholy = 75f;
poison = 75f;
lightning = 75f;
fire = 75f;
cold = 75f;
healing = 0f;
} else if(Mob.discDroppers.contains(mob) || mob.isDropper) {
slash = 200f;
crush = 200f;
pierce = 200f;
magic = 200f;
bleed = 200f;
mental = 200f;
holy = 200f;
unholy = 200f;
poison = 200f;
lightning = 200f;
fire = 200f;
cold = 200f;
healing = 0f;
}
}
if (rb != null) { if (rb != null) {
// Handle immunities // Handle immunities
@ -558,6 +465,19 @@ public class Resists {
cold += rb.getFloat(ModType.Resistance, SourceType.Cold); cold += rb.getFloat(ModType.Resistance, SourceType.Cold);
healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name()); healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name());
//HHO
// String protectionString = rb.getString("protection");
//
// if (protectionString.isEmpty())
// this.protection = null;
// else try {
// this.protection = DamageType.valueOf(rb.getString("protection"));
// } catch (IllegalArgumentException e) {
// Logger.error( "No enum for: " + protectionString);
// this.protection = null;
// }
// this.protectionTrains = rb.getFloat("protection");
} }
// get resists from equipment // get resists from equipment

27
src/engine/objects/Shrine.java

@ -43,7 +43,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
public static boolean canTakeFavor(PlayerCharacter grantee, Shrine shrine) { public static boolean canTakeFavor(PlayerCharacter grantee, Shrine shrine) {
if (shrine.shrineType.isRace()) { if (shrine.shrineType.isRace())
switch (grantee.getRaceID()) { switch (grantee.getRaceID()) {
case 2000: case 2000:
case 2001: case 2001:
@ -96,7 +96,6 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
case 2025: case 2025:
case 2026: case 2026:
case 1999:
if (shrine.shrineType == ShrineType.Nephilim) if (shrine.shrineType == ShrineType.Nephilim)
return true; return true;
break; break;
@ -107,7 +106,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
break; break;
} }
}else { else
switch (grantee.getPromotionClassID()) { switch (grantee.getPromotionClassID()) {
case 2504: case 2504:
if (shrine.shrineType == ShrineType.Assassin) if (shrine.shrineType == ShrineType.Assassin)
@ -198,7 +197,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
return true; return true;
break; break;
} }
}
return false; return false;
} }
@ -227,6 +226,26 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
} }
public void decay() {
if (this.getFavors() == 0)
return;
int decayAmount = (int) (this.getFavors() - (this.getFavors() * .10f));
if (decayAmount < 0)
decayAmount = 0;
if (!DbManager.ShrineQueries.updateFavors(this, decayAmount, this.getFavors())) {
Logger.error("Shrine Decay", "Error writing to DB. UUID: " + this.getObjectUUID());
return;
}
this.favors = decayAmount;
Logger.info(shrineType.name() + " uuid:" + this.getObjectUUID() + " Amount: " + this.getFavors() * .10f);
}
public synchronized boolean addFavor(PlayerCharacter boonOwner, Item boonItem) { public synchronized boolean addFavor(PlayerCharacter boonOwner, Item boonItem) {
if (boonOwner == null) if (boonOwner == null)

78
src/engine/objects/Warehouse.java

@ -281,84 +281,6 @@ public class Warehouse extends AbstractWorldObject {
} }
public static int getCostForResource(int id){
int newCost = 1;
switch(id){
case 1580000://stone
newCost = 3000;
break;
case 1580001://truesteel
newCost = 50000;
break;
case 1580002://iron
newCost = 50000;
break;
case 1580003://adamant
newCost = 100000;
break;
case 1580004://lumber
newCost = 3000;
break;
case 1580005://oak
newCost = 30000;
break;
case 1580006://bronzewood
newCost = 30000;
break;
case 1580007://mandrake
newCost = 100000;
break;
case 1580008://coal
newCost = 30000;
break;
case 1580009://agate
newCost = 50000;
break;
case 1580010://diamond
newCost = 50000;
break;
case 1580011://onyx
newCost = 100000;
break;
case 1580012://azoth
newCost = 50000;
break;
case 1580013://orichalk
newCost = 30000;
break;
case 1580014://antimony
newCost = 100000;
break;
case 1580015://sulfur
newCost = 100000;
break;
case 1580016://quicksilver
newCost = 100000;
break;
case 1580017://galvor
newCost = 300000;
break;
case 1580018://wormwood
newCost = 300000;
break;
case 1580019://obsidian
newCost = 200000;
break;
case 1580020://bloodstone
newCost = 200000;
break;
case 1705032:
newCost = 100000;
break;
}
return newCost;
}
public static int getSellStackSize(int id){
if(id == 1705032)
return 10;
return 3000000 / getCostForResource(id);
}
public ConcurrentHashMap<ItemBase, Integer> getResources() { public ConcurrentHashMap<ItemBase, Integer> getResources() {
return resources; return resources;
} }

5
src/engine/objects/Zone.java

@ -101,6 +101,7 @@ public class Zone extends AbstractGameObject {
if (hash == null) if (hash == null)
setHash(); setHash();
} }
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) { public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
@ -112,8 +113,8 @@ public class Zone extends AbstractGameObject {
if (zone.playerCityID > 0) { if (zone.playerCityID > 0) {
writer.put((byte) 1); // Player City - True writer.put((byte) 1); // Player City - True
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); writer.putFloat(Enum.CityBoundsType.ZONE.extents);
} else } else
writer.put((byte) 0); // Player City - False writer.put((byte) 0); // Player City - False

9
src/engine/powers/poweractions/RunegateTeleportPowerAction.java

@ -45,10 +45,13 @@ public class RunegateTeleportPowerAction extends AbstractPowerAction {
Vector3fImmutable rgLoc; Vector3fImmutable rgLoc;
for (Runegate runegate : Runegate._runegates.values()) { for (Runegate runegate : Runegate._runegates.values()) {
rgLoc = runegate.gateBuilding.getLoc(); rgLoc = runegate.gateBuilding.getLoc();
float disToGate = source.getLoc().distanceSquared2D(rgLoc);
if(disToGate < dist){ float distanceToRunegateSquared = source.getLoc().distanceSquared2D(rgLoc);
dist = disToGate;
if (distanceToRunegateSquared < sqr(dist)) {
dist = sqrt(distanceToRunegateSquared);
rg = runegate.gateBuilding; rg = runegate.gateBuilding;
} }
} }

19
src/engine/powers/poweractions/StealPowerAction.java

@ -78,7 +78,7 @@ public class StealPowerAction extends AbstractPowerAction {
@Override @Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))) if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(awo.getObjectType().equals(Enum.GameObjectType.Item)))
return; return;
PlayerCharacter sourcePlayer = (PlayerCharacter) source; PlayerCharacter sourcePlayer = (PlayerCharacter) source;
@ -131,23 +131,8 @@ public class StealPowerAction extends AbstractPowerAction {
//Handle target attacking back if in combat and has no other target //Handle target attacking back if in combat and has no other target
CombatManager.handleRetaliate(ownerAC, sourcePlayer); CombatManager.handleRetaliate(ownerAC, sourcePlayer);
} else if (owner.getObjectType().equals(Enum.GameObjectType.Mob)){ } else
Mob ownerMob = (Mob) owner;
if (ownerMob.isSafeMode() || sourcePlayer.inSafeZone())
return;
if (ownerMob.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE))
return;
//mark thief and target as player aggressive
sourcePlayer.setLastPlayerAttackTime();
//Handle target attacking back if in combat and has no other target
CombatManager.handleRetaliate(ownerAC, sourcePlayer);
}else{
return; return;
}
ClientConnection origin = sourcePlayer.getClientConnection(); ClientConnection origin = sourcePlayer.getClientConnection();

2
src/engine/server/MBServerStatics.java

@ -357,7 +357,7 @@ public class MBServerStatics {
public static final int COMBAT_SEND_DODGE = 20; public static final int COMBAT_SEND_DODGE = 20;
public static final int COMBAT_SEND_BLOCK = 21; public static final int COMBAT_SEND_BLOCK = 21;
public static final int COMBAT_SEND_PARRY = 22; public static final int COMBAT_SEND_PARRY = 22;
public static final short LEVELCAP = 80; public static final short LEVELCAP = 75;
public static final int LEVEL_CON_WHITE = 7; public static final int LEVEL_CON_WHITE = 7;
public static final int RESPAWN_TIMER = 90 * 1000; public static final int RESPAWN_TIMER = 90 * 1000;
public static final int DESPAWN_TIMER = 12 * 1000; public static final int DESPAWN_TIMER = 12 * 1000;

4
src/engine/server/login/LoginServer.java

@ -210,8 +210,6 @@ public class LoginServer {
nextServerTime = LocalDateTime.now().plusSeconds(1); nextServerTime = LocalDateTime.now().plusSeconds(1);
} }
//load realm for the server pop creation screen
if (LocalDateTime.now().isAfter(nextDatabaseTime)) { if (LocalDateTime.now().isAfter(nextDatabaseTime)) {
String pop = SimulationManager.getPopulationString(); String pop = SimulationManager.getPopulationString();
Logger.info("Keepalive: " + pop); Logger.info("Keepalive: " + pop);
@ -278,8 +276,6 @@ public class LoginServer {
Logger.info("Loading All Guilds"); Logger.info("Loading All Guilds");
DbManager.GuildQueries.GET_ALL_GUILDS(); DbManager.GuildQueries.GET_ALL_GUILDS();
Logger.info("Loading All Realms");
Realm.loadAllRealms();
Logger.info("***Boot Successful***"); Logger.info("***Boot Successful***");
return true; return true;

46
src/engine/server/world/WorldServer.java

@ -40,7 +40,10 @@ import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.util.ThreadUtils; import engine.util.ThreadUtils;
import engine.workthreads.*; import engine.workthreads.DisconnectTrashTask;
import engine.workthreads.HourlyJobThread;
import engine.workthreads.PurgeOprhans;
import engine.workthreads.WarehousePushThread;
import org.pmw.tinylog.Configurator; import org.pmw.tinylog.Configurator;
import org.pmw.tinylog.Level; import org.pmw.tinylog.Level;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -57,7 +60,6 @@ import java.nio.file.Paths;
import java.time.Duration; import java.time.Duration;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.Timer; import java.util.Timer;
@ -199,7 +201,6 @@ public class WorldServer {
LocalDateTime nextPopulationFileTime = LocalDateTime.now(); LocalDateTime nextPopulationFileTime = LocalDateTime.now();
LocalDateTime nextFlashTrashCheckTime = LocalDateTime.now(); LocalDateTime nextFlashTrashCheckTime = LocalDateTime.now();
LocalDateTime nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1); LocalDateTime nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1);
LocalDateTime nextHalfHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0);
LocalDateTime nextWareHousePushTime = LocalDateTime.now(); LocalDateTime nextWareHousePushTime = LocalDateTime.now();
// Begin execution of main game loop // Begin execution of main game loop
@ -231,13 +232,6 @@ public class WorldServer {
nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1); nextHourlyJobTime = LocalDateTime.now().withMinute(0).withSecond(0).plusHours(1);
} }
if (LocalDateTime.now().isAfter(nextHalfHourlyJobTime)) {
Thread halfHourlyJobThread = new Thread(new HalfHourlyJobThread());
halfHourlyJobThread.setName("halfHourlyJob");
halfHourlyJobThread.start();
nextHalfHourlyJobTime = nextHalfHourlyJobTime.plusMinutes(30);
}
if (LocalDateTime.now().isAfter(nextWareHousePushTime)) { if (LocalDateTime.now().isAfter(nextWareHousePushTime)) {
Thread warehousePushThread = new Thread(new WarehousePushThread()); Thread warehousePushThread = new Thread(new WarehousePushThread());
warehousePushThread.setName("warehousePush"); warehousePushThread.setName("warehousePush");
@ -441,6 +435,9 @@ public class WorldServer {
Logger.info("Loading Max Skills for Trainers"); Logger.info("Loading Max Skills for Trainers");
DbManager.SkillsBaseQueries.LOAD_ALL_MAX_SKILLS_FOR_CONTRACT(); DbManager.SkillsBaseQueries.LOAD_ALL_MAX_SKILLS_FOR_CONTRACT();
//pick a startup Hotzone
ZoneManager.generateAndSetRandomHotzone();
Logger.info("Loading All Players from database to Server Cache"); Logger.info("Loading All Players from database to Server Cache");
long start = System.currentTimeMillis(); long start = System.currentTimeMillis();
@ -491,8 +488,8 @@ public class WorldServer {
MobRespawnThread.startRespawnThread(); MobRespawnThread.startRespawnThread();
// Run maintenance // Run maintenance
//moved this to hourly job thread to sustain no reboot system
//MaintenanceManager.dailyMaintenance(); MaintenanceManager.dailyMaintenance();
Logger.info("Starting Orphan Item Purge"); Logger.info("Starting Orphan Item Purge");
PurgeOprhans.startPurgeThread(); PurgeOprhans.startPurgeThread();
@ -500,7 +497,7 @@ public class WorldServer {
// Open/Close mines for the current window // Open/Close mines for the current window
Logger.info("Processing mine window."); Logger.info("Processing mine window.");
HalfHourlyJobThread.processMineWindow(); HourlyJobThread.processMineWindow();
// Calculate bootstrap time and rest boot time to current time. // Calculate bootstrap time and rest boot time to current time.
@ -596,16 +593,12 @@ public class WorldServer {
mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone); mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
for (Mob m : mobs) { for (Mob m : mobs) {
try{
m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks()); m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
m.setLoc(m.getLoc()); m.setLoc(m.getLoc());
//ADD GUARDS HERE. //ADD GUARDS HERE.
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK) if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
DbManager.MobQueries.LOAD_PATROL_POINTS(m); DbManager.MobQueries.LOAD_PATROL_POINTS(m);
} catch (Exception e) {
Logger.error(m.getObjectUUID() + " returned an Error Message :" + e.getMessage());
}
} }
//Handle npc's //Handle npc's
@ -676,22 +669,6 @@ public class WorldServer {
delta = 60000; delta = 60000;
} }
//get additional logout timer for enemies nearby
if(!playerCharacter.isInSafeZone()){
HashSet<AbstractWorldObject> playersClose = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
boolean enemiesClose = false;
for(AbstractWorldObject awo : playersClose){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.guild.getNation().equals(playerCharacter.guild.getNation()))
enemiesClose = true;
}
if(enemiesClose){
delta += 60000;
}
}
playerCharacter.stopMovement(playerCharacter.getLoc()); playerCharacter.stopMovement(playerCharacter.getLoc());
UpdateStateMsg updateStateMsg = new UpdateStateMsg(); UpdateStateMsg updateStateMsg = new UpdateStateMsg();
updateStateMsg.setPlayer(playerCharacter); updateStateMsg.setPlayer(playerCharacter);
@ -709,7 +686,8 @@ public class WorldServer {
playerCharacter.getLoadedStaticObjects().clear(); playerCharacter.getLoadedStaticObjects().clear();
LogoutCharacterJob logoutJob = new LogoutCharacterJob(playerCharacter, this); LogoutCharacterJob logoutJob = new LogoutCharacterJob(playerCharacter, this);
JobContainer jc = JobScheduler.getInstance().scheduleJob(logoutJob, System.currentTimeMillis() + delta); JobContainer jc = JobScheduler.getInstance().scheduleJob(logoutJob,
System.currentTimeMillis() + delta);
playerCharacter.getTimers().put("Logout", jc); playerCharacter.getTimers().put("Logout", jc);
playerCharacter.getTimestamps().put("logout", System.currentTimeMillis()); playerCharacter.getTimestamps().put("logout", System.currentTimeMillis());

174
src/engine/workthreads/HalfHourlyJobThread.java

@ -1,174 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.workthreads;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.net.DispatchMessage;
import engine.net.MessageDispatcher;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.gameManager.StrongholdManager.EndStronghold;
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
public class HalfHourlyJobThread implements Runnable {
public HalfHourlyJobThread() {
}
public static void processMineWindow() {
try {
ArrayList<Mine> mines = Mine.getMines();
for(Mine mine : mines){
if (mine.isStronghold)
StrongholdManager.EndStronghold(mine);
}
for (Mine mine : mines) {
try {
//handle mines opening on server reboot weird time interval
if (LocalDateTime.now().isAfter(LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute))) {
if (LocalDateTime.now().isBefore(LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).plusMinutes(30))) {
HalfHourlyJobThread.mineWindowOpen(mine);
continue;
}
}
// set to the current mine window.
if (mine.openHour == LocalDateTime.now().getHour() && mine.openMinute == LocalDateTime.now().getMinute() && !mine.wasClaimed) {
HalfHourlyJobThread.mineWindowOpen(mine);
continue;
}
// Close the mine if it reaches this far
LocalDateTime openTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute);
if (LocalDateTime.now().plusMinutes(1).isAfter(openTime.plusMinutes(30)))
mineWindowClose(mine);
} catch (Exception e) {
Logger.error("mineID: " + mine.getObjectUUID(), e.toString());
}
}
//StrongholdManager.processStrongholds();
} catch (Exception e) {
Logger.error(e.toString());
}
}
public static void mineWindowOpen(Mine mine) {
mine.setActive(true);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Mine is now Active!");
Logger.info(mine.getZoneName() + "'s Mine is now Active!");
}
public static boolean mineWindowClose(Mine mine) {
// No need to end the window of a mine which never opened.
if (mine.isActive == false)
return false;
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if (mineBuilding == null) {
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
return false;
}
// Mine building still stands; nothing to do.
// We can early exit here.
if (mineBuilding.getRank() > 0) {
mine.setActive(false);
mine.lastClaimer = null;
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.guildName + " has defended the mine in " + mine.getParentZone().getParent().getName() + ". The mine is no longer active.");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
return true;
}
// This mine does not have a valid claimer
// we will therefore set it to errant
// and keep the window open.
if (!Mine.validateClaimer(mine.lastClaimer)) {
mine.lastClaimer = null;
mine.updateGuildOwner(null);
mine.setActive(true);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.getParentZone().getParent().getName() + " Was not claimed, the battle rages on!");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
return false;
}
//Update ownership to map
mine.guildName = mine.getOwningGuild().getName();
mine.guildTag = mine.getOwningGuild().getGuildTag();
Guild nation = mine.getOwningGuild().getNation();
mine.nationName = nation.getName();
mine.nationTag = nation.getGuildTag();
mineBuilding.rebuildMine();
WorldGrid.updateObject(mineBuilding);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getParent().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
// Warehouse this claim event
MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
DataWarehouse.pushToWarehouse(mineRecord);
mineBuilding.setRank(mineBuilding.getRank());
mine.lastClaimer = null;
mine.setActive(false);
mine.wasClaimed = true;
for(Integer id : mine._playerMemory){
PlayerCharacter pc = PlayerCharacter.getFromCache(id);
if(pc != null)
pc.ZergMultiplier = 1.0f;
}
return true;
}
public void run() {
Logger.info("Half-Hourly job is now running.");
// Open or Close mines for the current mine window.
processMineWindow();
}
}

257
src/engine/workthreads/HourlyJobThread.java

@ -10,8 +10,13 @@
package engine.workthreads; package engine.workthreads;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*; import engine.gameManager.*;
import engine.net.DispatchMessage;
import engine.net.MessageDispatcher; import engine.net.MessageDispatcher;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -20,18 +25,240 @@ import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
public class HourlyJobThread implements Runnable { public class HourlyJobThread implements Runnable {
public HourlyJobThread() { public HourlyJobThread() {
} }
public static void decayShrines() {
ArrayList<Shrine> shrineList = new ArrayList<>();
for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) {
try {
Building shrineBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, shrine.getBuildingID());
if (shrineBuilding == null)
continue;
if (shrineBuilding.getOwner().equals(shrineBuilding.getCity().getOwner()) == false)
shrineBuilding.claim(shrineBuilding.getCity().getOwner());
} catch (Exception e) {
Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e);
}
}
// Grab list of top two shrines of each type
for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) {
if (shrine.getRank() == 0 || shrine.getRank() == 1)
shrineList.add(shrine);
}
Logger.info("Decaying " + shrineList.size() + " shrines...");
// Top 2 shrines decay by 10% a day
for (Shrine shrine : shrineList) {
try {
shrine.decay();
} catch (Exception e) {
Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e);
}
}
}
public static void processMineWindow() {
try {
ArrayList<Mine> mines = Mine.getMines();
for (Mine mine : mines) {
if (LocalDateTime.now().getHour() == 1400) {
mine.wasClaimed = false;
}
try {
// Open Errant Mines
if (mine.getOwningGuild().isEmptyGuild()) {
HourlyJobThread.mineWindowOpen(mine);
continue;
}
// Open Mines owned by nations having their WOO
// set to the current mine window.
if (mine.getOwningGuild().getNation().getMineTime() ==
LocalDateTime.now().getHour() && mine.wasClaimed == false) {
HourlyJobThread.mineWindowOpen(mine);
continue;
}
// Close the mine if it reaches this far
mineWindowClose(mine);
} catch (Exception e) {
Logger.error("mineID: " + mine.getObjectUUID(), e.toString());
}
}
} catch (Exception e) {
Logger.error(e.toString());
}
}
public static void mineWindowOpen(Mine mine) {
mine.setActive(true);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Mine is now Active!");
Logger.info(mine.getZoneName() + "'s Mine is now Active!");
}
public static boolean mineWindowClose(Mine mine) {
// No need to end the window of a mine which never opened.
if (mine.isActive == false)
return false;
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if (mineBuilding == null) {
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
return false;
}
// Mine building still stands; nothing to do.
// We can early exit here.
if (mineBuilding.getRank() > 0) {
mine.setActive(false);
mine.lastClaimer = null;
return true;
}
// This mine does not have a valid claimer
// we will therefore set it to errant
// and keep the window open.
if (!Mine.validateClaimer(mine.lastClaimer)) {
mine.lastClaimer = null;
mine.updateGuildOwner(null);
mine.setActive(true);
return false;
}
//Update ownership to map
mine.guildName = mine.getOwningGuild().getName();
mine.guildTag = mine.getOwningGuild().getGuildTag();
Guild nation = mine.getOwningGuild().getNation();
mine.nationName = nation.getName();
mine.nationTag = nation.getGuildTag();
mineBuilding.rebuildMine();
WorldGrid.updateObject(mineBuilding);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getParent().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
// Warehouse this claim event
MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
DataWarehouse.pushToWarehouse(mineRecord);
mineBuilding.setRank(mineBuilding.getRank());
mine.lastClaimer = null;
mine.setActive(false);
mine.wasClaimed = true;
return true;
}
public void run() { public void run() {
// *** REFACTOR: TRY TRY TRY TRY {{{{{{{{{{{ OMG // *** REFACTOR: TRY TRY TRY TRY {{{{{{{{{{{ OMG
Logger.info("Hourly job is now running."); Logger.info("Hourly job is now running.");
try {
// Use the same hotZone this hour up and until
// the HotZone_Duration from the ConfigManager
if (ZoneManager.hotZone == null)
ZoneManager.generateAndSetRandomHotzone();
else
ZoneManager.hotZoneCycle = ZoneManager.hotZoneCycle + 1;
if (ZoneManager.hotZoneCycle > Integer.parseInt(ConfigManager.MB_HOTZONE_DURATION.getValue()))
ZoneManager.generateAndSetRandomHotzone();
if (ZoneManager.hotZone == null) {
Logger.error("Null HotZone returned from ZoneManager");
} else {
Logger.info("HotZone switched to: " + ZoneManager.hotZone.getName());
}
} catch (Exception e) {
Logger.error(e.toString());
}
// Open or Close mines for the current mine window.
processMineWindow();
// Deposit mine resources to Guilds
for (Mine mine : Mine.getMines()) {
try {
mine.depositMineResources();
} catch (Exception e) {
Logger.info(e.getMessage() + " for Mine " + mine.getObjectUUID());
}
}
// Reset time-gated access to WOO slider.
// *** Do this after the mines open/close!
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW) {
Guild guild;
for (AbstractGameObject dbObject : DbManager.getList(Enum.GameObjectType.Guild)) {
guild = (Guild) dbObject;
if (guild != null)
guild.wooWasModified = false;
}
}
// Mines can only be claimed once per cycle.
// This will reset at 1am after the last mine
// window closes.
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW + 1) {
for (Mine mine : Mine.getMines()) {
if (mine.wasClaimed == true)
mine.wasClaimed = false;
}
}
// Decay Shrines at midnight every day
if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW)
decayShrines();
// Update city population values // Update city population values
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City); ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
@ -53,36 +280,6 @@ public class HourlyJobThread implements Runnable {
Logger.error("missing city map"); Logger.error("missing city map");
} }
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
//produce mine resources once a day
for (Mine mine : Mine.getMines()) {
try {
mine.depositMineResources();
} catch (Exception e) {
Logger.info(e.getMessage() + " for Mine " + mine.getObjectUUID());
}
mine.wasClaimed = false;
}
}
switch(LocalDateTime.now().getHour()){
case 3:
case 6:
case 9:
case 12:
case 15:
case 18:
case 21:
case 0:
for(Mob mob : Mob.discDroppers)
if(!mob.isAlive())
Zone.respawnQue.add(mob);
break;
}
// Log metrics to console // Log metrics to console
Logger.info(WorldServer.getUptimeString()); Logger.info(WorldServer.getUptimeString());
Logger.info(SimulationManager.getPopulationString()); Logger.info(SimulationManager.getPopulationString());

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