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6 Commits

Author SHA1 Message Date
FatBoy 2fa9030682 AI branches initial commit 2025-02-12 20:04:35 -06:00
FatBoy 6961b186a9 disable gimme command 2025-02-12 17:20:15 -06:00
FatBoy bee91a6aa7 catch weird city null error 2025-02-12 17:14:04 -06:00
FatBoy 8c5b1d56c2 proper XP group scaling 2025-02-12 17:06:44 -06:00
FatBoy f21e8c130b stam ticks 2025-02-11 20:15:45 -06:00
FatBoy 345c451ac8 stam ticks 2025-02-11 20:13:32 -06:00
46 changed files with 659 additions and 2615 deletions
+3 -2
View File
@@ -150,8 +150,7 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -171,6 +170,8 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
-116
View File
@@ -1,116 +0,0 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+4 -12
View File
@@ -13,8 +13,6 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
@@ -79,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID, String type) {
public void SET_TRASH(String machineID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
+4 -7
View File
@@ -335,18 +335,15 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
output += "Hidden : " + targetPC.getHidden();
break;
case NPC:
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@@ -87,12 +86,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
}
-5
View File
@@ -27,7 +27,6 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -85,10 +84,6 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+3 -73
View File
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -300,17 +301,6 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -462,17 +452,6 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@@ -565,12 +544,8 @@ public enum CombatManager {
if (target == null)
return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
@@ -744,18 +719,6 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -777,18 +740,6 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -907,12 +858,12 @@ public enum CombatManager {
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
damage *= 1 - armorPierce;
}
}
@@ -937,8 +888,6 @@ public enum CombatManager {
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@@ -1012,19 +961,6 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -1069,12 +1005,6 @@ public enum CombatManager {
AbstractCharacter tar = (AbstractCharacter) target;
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999)
return true;
}
CharacterItemManager acItem = ac.getCharItemManager();
CharacterItemManager tarItem = tar.getCharItemManager();
+32 -145
View File
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -43,15 +42,6 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -268,40 +258,33 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
ItemBase ib = ItemBase.getItemBase(itemId);
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
@@ -477,27 +460,7 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@@ -609,7 +572,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 7.5f;
dropChance = 10;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@@ -642,82 +605,6 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@@ -821,7 +708,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 9);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -845,7 +732,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -867,7 +754,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -889,7 +776,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 5);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
+12 -33
View File
@@ -177,12 +177,6 @@ public enum PowersManager {
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
return;
}
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
@@ -831,6 +825,7 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
@@ -856,7 +851,7 @@ public enum PowersManager {
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
if(target.getPromotionClassID() != 2516)
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
@@ -901,9 +896,6 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@@ -1631,28 +1623,17 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -2443,8 +2424,7 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -3049,7 +3029,6 @@ public enum PowersManager {
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
+3 -18
View File
@@ -9,7 +9,6 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -107,12 +106,6 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@@ -163,12 +156,6 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
@@ -620,6 +607,9 @@ public class MobAI {
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -675,10 +665,6 @@ public class MobAI {
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
@@ -1230,7 +1216,6 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
@@ -1,33 +0,0 @@
package engine.mobileAI.MobBehaviours;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
public class Pet {
public static void run(Mob pet){
try {
if(StaticBehaviours.EarlyExit(pet))
return;
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
pet.killCharacter("no owner");
if(!pet.isSiege())
pet.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
StaticBehaviours.CheckMobMovement(pet);
StaticBehaviours.CheckForAttack(pet);
} catch (Exception e) {
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
}
}
@@ -1,146 +0,0 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.AbstractWorldObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
public class PlayerGuard {
public static void run(Mob guard) {
if(StaticBehaviours.EarlyExit(guard))
return;
if (guard.mobPowers.isEmpty()) {
//mele
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
GuardWallArcherLogic(guard);
} else {
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
GuardCaptainLogic(guard);
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
GuardMinionLogic(guard);
}
}
} else {
//caster
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
MagisterCaptainLogic(guard);
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
MagisterMinionLogic(guard);
}
}
}
public static void GuardCaptainLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
StaticBehaviours.CheckMobMovement(mob);
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
public static void GuardMinionLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
GuardCaptainLogic(mob);
}else {
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
}
StaticBehaviours.CheckMobMovement(mob);
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
public static void GuardWallArcherLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
else
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
}
public static void MagisterCaptainLogic(Mob mob){
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
StaticBehaviours.CheckMobMovement(mob);
CheckForCast(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
public static void MagisterMinionLogic(Mob mob){
try {
StaticBehaviours.checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
MagisterCaptainLogic(mob);
}else {
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
}
StaticBehaviours.CheckMobMovement(mob);
CheckForCast(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
public static void CheckForCast(Mob mob){
}
}
@@ -1,27 +0,0 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.Mob;
public class SiegeEngine {
public static void run(Mob engine){
if(StaticBehaviours.EarlyExit(engine))
return;
if(engine.getOwner() == null)
return;
if(engine.combatTarget == null)
return;
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
return;
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
return;
StaticBehaviours.CheckForAttack(engine);
}
}
@@ -1,53 +0,0 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.AbstractWorldObject;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
public class Standard {
public static void run(Mob mob){
try {
if(StaticBehaviours.EarlyExit(mob))
return;
//check for players that can be aggroed if mob is agressive and has no target
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
mob.setCombatTarget(null);
if (mob.BehaviourType.isAgressive) {
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
else
StaticBehaviours.CheckForAggro(mob); //normal aggro
}
}
}
//check if mob can move for patrol or moving to target
if (mob.BehaviourType.canRoam)
StaticBehaviours.CheckMobMovement(mob);
//check if mob can attack if it isn't wimpy
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
}
}
File diff suppressed because it is too large Load Diff
+10 -3
View File
@@ -3,7 +3,8 @@ package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobBehaviours.StaticBehaviours;
import engine.mobileAI.behaviours.GuardAI;
import engine.mobileAI.behaviours.SiegeEngineAI;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
@@ -34,8 +35,14 @@ public class MobAIThread implements Runnable{
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null) {
//MobAI.DetermineAction(mob);
StaticBehaviours.runBehaviour(mob);
if(mob.isSiege()){
SiegeEngineAI.run(mob);
continue;
}else if(mob.isPlayerGuard){
GuardAI.run(mob);
continue;
}
MobAI.DetermineAction(mob);
}
} catch (Exception e) {
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
@@ -43,13 +43,14 @@ public class MobRespawnThread implements Runnable {
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (!zone.respawnQue.isEmpty() &&
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next();
Mob respawner = zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
}
}
+259
View File
@@ -0,0 +1,259 @@
package engine.mobileAI.behaviours;
import engine.Enum;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.powers.MobPowerEntry;
import engine.powers.PowersBase;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public class GuardAI {
public static HashMap<Mob,PowersBase> quedPowerCasts = new HashMap<>();
public static void run(Mob guard){
//1. check for players nearby to aggro to
if(guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
//2. patrol if no target acquired
if(guard.combatTarget == null) {
patrol(guard);
return;
}
//3. attack based on whether spellcaster, archer or mele
if(guard.mobPowers.isEmpty()){
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 20) {
runArcher(guard);
}else {
runMele(guard);
}
}else{
runCaster(guard);
}
}
public static void runCaster(Mob guard){
}
public static void runMele(Mob guard){
}
public static void runArcher(Mob guard){
}
public static void CheckForPlayerGuardAggro(Mob mob) {
try {
//looks for and sets mobs combatTarget
if (!mob.isAlive())
return;
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
for (Map.Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
loadedPlayers.remove(playerID);
continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive()) {
loadedPlayers.remove(playerID);
continue;
}
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this player
if (GuardCanAggro(mob, loadedPlayer) == false)
continue;
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
mob.setCombatTarget(loadedPlayer);
return;
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
}
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
try {
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false;
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
//first check condemn list for aggro allowed (allies button is checked)
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
//target is listed individually
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return false;
//target's guild is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return false;
//target's nation is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return false;
}
return true;
} else {
//allies button is not checked
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
//target is listed individually
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return true;
//target's guild is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return true;
//target's nation is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return true;
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
return false;
}
public static void randomGuardPatrolPoint(Mob mob) {
try {
//early exit for a mob who is already moving to a patrol point
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
if (mob.isMoving() == true) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
//wait between 10 and 15 seconds after reaching patrol point before moving
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
//early exit while waiting to patrol again
if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
return;
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
for (Map.Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
}
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static void patrol(Mob guard){
if (!guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && guard.npcOwner.isAlive())
return;
//patrol
Building barracks = guard.building;
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
guard.patrolPoints = barracks.patrolPoints;
} else {
randomGuardPatrolPoint(guard);
return;
}
if (guard.lastPatrolPointIndex > guard.patrolPoints.size() - 1)
guard.lastPatrolPointIndex = 0;
guard.destination = guard.patrolPoints.get(guard.lastPatrolPointIndex);
guard.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(guard, guard.destination, true);
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
for (Map.Entry<Mob, Integer> minion : guard.siegeMinionMap.entrySet())
//make sure mob is out of combat stance
if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(guard.destination.x + minionOffset.x, guard.destination.y, guard.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
}
}
}
}
+17
View File
@@ -0,0 +1,17 @@
package engine.mobileAI.behaviours;
import engine.objects.Mob;
public class PetAI {
public static void run(Mob pet){
//1. check for combat
//2. check for distance from player
//3. follow player
//4. chase combat target
}
}
@@ -0,0 +1,89 @@
package engine.mobileAI.behaviours;
import engine.Enum;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.gameManager.MovementManager;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.CombatUtilities;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Mob;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public class SiegeEngineAI {
public static void run(Mob engine) {
//1. check to respawn if engine is dead or initially spawning
if (!engine.isAlive() || engine.despawned) {
if (System.currentTimeMillis() - engine.deathTime > MBServerStatics.FIFTEEN_MINUTES) {
engine.respawn();
return;
}
}
//2. early exit if owner is null, siege engines cannot act with player intervention
if (engine.getOwner() == null)
return;
//3. early exit if target is null, siege engines have no purpose without a target
if (engine.combatTarget == null)
return;
//4. early exit if target is not a building, siege engines can only attack buildings
if (!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
engine.setCombatTarget(null);
return;
}
//5. early exit if target is out of range, engines don't move and neither do buildings, avoid infinite loop
if(CombatManager.NotInRange(engine,engine.combatTarget,engine.getRange())) {
engine.setCombatTarget(null);
return;
}
//6. attack target, sanity checks passed, attack target
AttackBuilding(engine,(Building) engine.combatTarget);
}
public static void AttackBuilding(Mob engine, Building target) {
try {
if (engine == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
engine.setCombatTarget(null);
return;
}
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.getCombatTarget() == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
guard.setCombatTarget(engine);
MovementManager.sendRWSSMsg(engine);
CombatUtilities.combatCycle(engine, target, true, null);
int delay = 15000;
engine.setLastAttackTime(System.currentTimeMillis() + delay);
//if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//}
} catch (Exception e) {
Logger.info(engine.getObjectUUID() + " " + engine.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
}
@@ -0,0 +1,10 @@
package engine.mobileAI.behaviours;
import engine.objects.Mob;
public class StandardAI {
public static void run(Mob mob){
}
}
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities {
@@ -100,14 +101,6 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
@@ -208,10 +201,12 @@ public class CombatUtilities {
return;
int anim = 75;
float speed;
//handle the retaliate here because even if the mob misses you can still retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (mainHand)
speed = agent.getSpeedHandOne();
else
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush;
@@ -293,6 +288,11 @@ public class CombatUtilities {
if (((Mob) target).isSiege())
return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target;
if (targetMob.isSiege())
@@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
break;
case 31:
//LootManager.peddleFate(player,item);
LootManager.newFatePeddler(player,item);
LootManager.peddleFate(player,item);
break;
case 30: //water bucket
case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
int raceID = playerCharacter.getRaceID();
//Check race is met
//confirm sub-race runes are applicable only by proper races
switch(runeID){
case 252134: //elf
case 252135: // elf
case 252136: // elf
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
return false;
break;
case 252129: // human
case 252130: // human
case 252131: // human
case 252132: // human
case 252133: // human
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
return false;
break;
}
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {
+18 -18
View File
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
try {
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
+7 -28
View File
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
}
//set players new altitude to region lerp altitude.
//if (region != null)
// if (region.center.y == region.highLerp.y)
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
// else
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
if (region != null)
if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
return region;
}
@@ -501,28 +500,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
return;
this.lastLoc = new Vector3fImmutable(this.loc);
if(AbstractCharacter.IsAbstractCharacter(this)){
float y;
float worldHeight = HeightMap.getWorldHeight(loc);
Zone zone = ZoneManager.findSmallestZone(loc);
if(zone != null && zone.isPlayerCity()){
worldHeight = zone.getWorldAltitude();
}
if(this.region != null){
float regionAlt = this.region.lerpY(this);
float altitude = this.getAltitude();
y = regionAlt + altitude + worldHeight;
}else{
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
}
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
this.loc = newLoc;
WorldGrid.addObject(this, newLoc.x, newLoc.z);
return;
}else{
this.loc = loc;
}
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
//lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
+1 -1
View File
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
} else if (city.isNpc == 1) {
-20
View File
@@ -16,7 +16,6 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorDialogMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -324,12 +323,6 @@ public class Contract extends AbstractGameObject {
pc.charItemManager.updateInventory();
}
public static boolean isClassTrainer(int id){
if(id >= 5 && id <= 30)
return true;
return false;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@@ -587,19 +580,6 @@ public class Contract extends AbstractGameObject {
}
}
if(this.getObjectUUID() == 1502050){
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
break;
case 971012:
me.magicValue = 1000000;
break;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
+2 -12
View File
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
public class Experience {
private static final TreeMap<Integer, Integer> ExpToLevel;
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
// everything
// over 1
@@ -121,8 +121,6 @@ public class Experience {
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
// R8
225415457, // Level 80
238014819 // Level 81
@@ -304,7 +302,7 @@ public class Experience {
case Cyan:
return 0.9;
case Green:
return 0.8;
return 0.7;
default:
return 0;
}
@@ -354,14 +352,6 @@ public class Experience {
if(killer.pvpKills.contains(mob.getObjectUUID()))
return;
if(true){
if(killer.combatStats == null)
killer.combatStats = new PlayerCombatStats(killer);
killer.combatStats.grantExperience(mob,g);
return;
}
double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff
+14 -18
View File
@@ -705,11 +705,9 @@ public class ItemFactory {
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (rollPrefix < vendor.getLevel() + 30) {
if (rollPrefix < 80) {
int randomPrefix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomPrefix += vendor.level * 0.5f;
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null)
@@ -722,11 +720,9 @@ public class ItemFactory {
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
if (rollSuffix < vendor.getLevel() + 30) {
if (rollSuffix < 80 || prefixEntry == null) {
int randomSuffix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomSuffix += vendor.level * 0.25f;
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null)
@@ -780,31 +776,31 @@ public class ItemFactory {
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 100;
int max = 160;
int min = 60;
int max = 120;
switch(vendorLevel){
case 20:
min = 120;
max = 180;
min = 70;
max = 140;
break;
case 30:
min = 140;
max = 200;
min = 80;
max = 160;
break;
case 40:
min = 160;
max = 220;
min = 90;
max = 180;
break;
case 50:
min = 180;
max = 240;
min = 100;
max = 200;
break;
case 60:
min = 200;
min = 175;
max = 260;
break;
case 70:
min = 240;
min = 220;
max = 320;
break;
}
+4 -29
View File
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
/**
* ResultSet Constructor
@@ -623,7 +622,7 @@ public class Mine extends AbstractGameObject {
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
@@ -638,7 +637,6 @@ public class Mine extends AbstractGameObject {
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
@@ -657,19 +655,6 @@ public class Mine extends AbstractGameObject {
}
}
}
for(Integer id : this.mineAttendees.keySet()){
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
if(attendee == null)
continue;
if(charactersByNation.containsKey(attendee.guild.getNation())){
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
charactersByNation.get(attendee.guild.getNation()).add(attendee);
}
}
}
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
@@ -691,28 +676,18 @@ public class Mine extends AbstractGameObject {
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(!currentPlayers.contains(pc)){
if(this.mineAttendees.containsKey(id)){
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(id); // Mark for removal
}
}
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
pc.ZergMultiplier = 1.0f;
} else {
this.mineAttendees.put(id,System.currentTimeMillis());
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
for(int id : toRemove){
this.mineAttendees.remove(id);
}
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
+2 -7
View File
@@ -620,7 +620,6 @@ public class Mob extends AbstractIntelligenceAgent {
DbManager.addToCache(mob);
mob.setPet(owner, true);
mob.setWalkMode(false);
mob.level = level;
mob.runAfterLoad();
} catch (Exception e) {
@@ -629,12 +628,8 @@ public class Mob extends AbstractIntelligenceAgent {
createLock.writeLock().unlock();
}
parent.zoneMobSet.add(mob);
// mob.level = level;
float healthMax = mob.getMobBase().getHealthMax();
if(mob.bonuses != null){
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
}
mob.healthMax = healthMax;
mob.level = level;
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
mob.health.set(mob.healthMax);
return mob;
}
-4
View File
@@ -308,10 +308,6 @@ public class MobBase extends AbstractGameObject {
}
public static void applyMobbaseEffects(Mob mob){
if(mob.getMobBaseID() == 12008)
mob.level = 65;
else if(mob.getMobBaseID() == 12019)
mob.level = 80;
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
if(mob.level >= mbe.getReqLvl()){
try {
+2 -2
View File
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
EffectsBase effect = PowersManager.getEffectByToken(token);
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
if (apa != null && apa.getEffectsBase() != null)
if (apa.getEffectsBase() != null)
if (apa.getEffectsBase().getValue() > 0) {
//System.out.println(apa.getEffectsBase().getValue());
value += apa.getEffectsBase().getValue();
}
if (apa != null && apa.getEffectsBase2() != null)
if (apa.getEffectsBase2() != null)
value += apa.getEffectsBase2().getValue();
}
-5
View File
@@ -876,11 +876,6 @@ public class NPC extends AbstractCharacter {
// zone collection
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
if(this.parentZone == null) {
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
return;
}
this.parentZone.zoneNPCSet.remove(this);
this.parentZone.zoneNPCSet.add(this);
+75 -80
View File
@@ -45,6 +45,7 @@ import engine.util.MiscUtils;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.*;
@@ -182,8 +183,6 @@ public class PlayerCharacter extends AbstractCharacter {
public PlayerCombatStats combatStats;
public Integer selectedUUID = 0;
/**
* No Id Constructor
*/
@@ -1535,48 +1534,25 @@ public class PlayerCharacter extends AbstractCharacter {
return true;
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
if(zone == null)
return true;
if(zone.isPlayerCity())
return true;
float seaLevel = zone.getSeaLevel();
if (zone.getSeaLevel() != 0) {
Zone parent = zone.getParent();
if(parent != null && parent.isMacroZone()){
float parentLevel = parent.getSeaLevel();
seaLevel -= parentLevel;
}
if(seaLevel == 0)
return true;
float localAltitude = breather.getLoc().y;
float characterHeight = breather.characterHeight;
if (localAltitude + characterHeight < seaLevel - 2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
return false;
}
if (breather.isMoving()) {
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
return false;
}
}
} else {
if (breather.getLoc().y + breather.characterHeight < -2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
if (breather.getLoc().y + breather.characterHeight < -2)
return false;
}
if (breather.isMoving()) {
if (breather.getLoc().y + breather.characterHeight < 0) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
if (breather.getLoc().y + breather.characterHeight < 0)
return false;
}
}
}
@@ -1869,11 +1845,6 @@ public class PlayerCharacter extends AbstractCharacter {
message += " was killed by " + att.getFirstName();
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
message += " of " + att.guild.getName();
Zone killZone = ZoneManager.findSmallestZone(this.loc);
if(killZone != null){
message += " in " + killZone.getName();
}
message += "!";
@@ -1993,7 +1964,8 @@ public class PlayerCharacter extends AbstractCharacter {
this.altitude = (float) 0;
// Release Mine Claims
//Mine.releaseMineClaims(this);
Mine.releaseMineClaims(this);
this.getCharItemManager().closeTradeWindow();
@@ -4733,7 +4705,7 @@ public class PlayerCharacter extends AbstractCharacter {
ModType modType = ModType.GetModType(type);
// must be allowed to use this passive
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
if (!this.bonuses.getBool(modType, SourceType.None))
return 0f;
// must not be stunned
@@ -4782,13 +4754,13 @@ public class PlayerCharacter extends AbstractCharacter {
if(this.bonuses != null)
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
return blockChance;
case "Parry":
if(!fromCombat)
return 0;
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
return 0;
int parryBonus = 0;
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
@@ -5106,12 +5078,6 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if(zone == null)
return false;
if(zone.isPlayerCity())
return false;
if (zone.getSeaLevel() != 0) {
float localAltitude = this.getLoc().y + this.centerHeight;
@@ -5149,13 +5115,63 @@ public class PlayerCharacter extends AbstractCharacter {
if(!newSystem)
return;
this.updateLocation();
this.updateMovementState();
try {
if (this.updateLock.writeLock().tryLock()) {
try {
//if (!this.timestamps.contains("STAMHEALTICK")) {
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
//}
//if (this.containsEffect(441156455)) {
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
// if (length > 10000 ) {
// float stamIncrease = 6.5f;
// if (this.stamina.get() + stamIncrease > this.staminaMax)
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
// else
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
// }
//} else {
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
//}
if (!this.isAlive() && this.isEnteredWorld()) {
if (!this.timestamps.containsKey("DeathTime")) {
this.timestamps.put("DeathTime", System.currentTimeMillis());
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return;
}
if(!this.timestamps.containsKey("stamTick")){
this.timestamps.put("stamTick", System.currentTimeMillis());
}else{
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
boolean worked = false;
while(!worked) {
float old = this.stamina.get();
float mod = old + 4;
if (mod > this.staminaMax)
mod = this.staminaMax;
worked = this.stamina.compareAndSet(old, mod);
}
this.timestamps.put("stamTick", System.currentTimeMillis());
}
}else{
this.timestamps.put("stamTick", System.currentTimeMillis());
}
}
if (this.isAlive() && this.isActive && this.enteredWorld) {
this.updateMovementState();
if (this.combatStats == null) {
this.combatStats = new PlayerCombatStats(this);
} else {
@@ -5233,22 +5249,14 @@ public class PlayerCharacter extends AbstractCharacter {
}
}
boolean valid = true;
for(PlayerCharacter pc : sameMachine){
if(!pc.safeZone)
valid = false;
}
if(valid) {
for (PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
for(PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if (player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
}
}else{
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
player.isBoxed = false;
if(player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
}
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
@@ -5359,10 +5367,8 @@ public class PlayerCharacter extends AbstractCharacter {
return;
}
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
setLoc(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
@@ -5765,15 +5771,10 @@ public class PlayerCharacter extends AbstractCharacter {
} else {
healthRegen = 0;
manaRegen = 0;
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
}else {
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
}
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
}
break;
case FLYING:
@@ -5904,16 +5905,10 @@ public class PlayerCharacter extends AbstractCharacter {
// Reset this char's frame time.
this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis();
//this.updateMovementState();
///boolean updateHealth = this.regenerateHealth();
//boolean updateMana = this.regenerateMana();
//boolean updateStamina = this.regenerateStamina();
//boolean consumeStamina = this.consumeStamina();
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
//}
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
}
}
+44 -279
View File
@@ -1,16 +1,21 @@
package engine.objects;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class PlayerCombatStats {
@@ -21,7 +26,7 @@ public class PlayerCombatStats {
public float attackSpeedHandOne;
public float rangeHandOne;
public float atrHandOne;
//offhand data
//off hand data
public int minDamageHandTwo;
public int maxDamageHandTwo;
public float attackSpeedHandTwo;
@@ -249,6 +254,18 @@ public class PlayerCombatStats {
HIT_VALUE_MAP.put(2.50f, 100f);
}
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
//HEALTH//MANA//STAMINA
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
public PlayerCombatStats(PlayerCharacter pc) {
this.owner = pc;
this.update();
@@ -351,10 +368,10 @@ public class PlayerCombatStats {
float masteryLevel = 0;
if(this.owner.skills.containsKey(skill)) {
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
}
if(this.owner.skills.containsKey(mastery))
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
float stanceValue = 0.0f;
float atrEnchants = 0;
@@ -415,7 +432,7 @@ public class PlayerCombatStats {
preciseRune += 0.05f;
}
atr = primaryStat / 2.0f;
atr = primaryStat / 2;
atr += skillLevel * 4;
atr += masteryLevel * 3;
atr += prefixValues;
@@ -429,16 +446,13 @@ public class PlayerCombatStats {
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
if(preciseRune > 1.0f)
modifier -= 0.05f;
if(stanceValue > 0.0f){
modifier -= (stanceValue);
if(stanceValue > 1.0f){
modifier -= (stanceValue - 1.0f);
}
atr *= modifier;
}
atr = (float) Math.round(atr);
if(atr < 0)
atr = 0;
if(mainHand){
this.atrHandOne = atr;
}else{
@@ -476,6 +490,7 @@ public class PlayerCombatStats {
skill = weapon.getItemBase().getSkillRequired();
mastery = weapon.getItemBase().getMastery();
if (weapon.getItemBase().isStrBased()) {
//primaryStat = this.owner.statStrCurrent;
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
primaryStat = this.owner.statStrCurrent;
secondaryStat = this.owner.statDexCurrent;
@@ -521,13 +536,11 @@ public class PlayerCombatStats {
this.minDamageHandOne = roundedMin;
} else {
this.minDamageHandTwo = roundedMin;
if(this.owner.charItemManager != null) {
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.minDamageHandOne = 0;
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.minDamageHandTwo = 0;
}
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.minDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
this.minDamageHandTwo = 0;
}
}
}
@@ -599,15 +612,13 @@ public class PlayerCombatStats {
if(mainHand){
this.maxDamageHandOne = roundedMax;
}else {
if (this.owner.charItemManager != null) {
this.maxDamageHandTwo = roundedMax;
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.maxDamageHandOne = 0;
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.maxDamageHandTwo = 0;
}
}else{
this.maxDamageHandTwo = roundedMax;
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.maxDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
this.maxDamageHandTwo = 0;
}
}
}
@@ -678,9 +689,9 @@ public class PlayerCombatStats {
}
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
speed *= 1 + stanceValue; // apply stance bonus
speed *= bonusValues; // apply alacrity bonuses without stance mod
speed *= bonusValues; // apply alac bonuses without stance mod
if(speed < 10.0f)
speed = 10.0f;
@@ -734,23 +745,23 @@ public class PlayerCombatStats {
float armorSkill = 0.0f;
float armorDefense = 0.0f;
ArrayList<String> armorsUsed = new ArrayList<>();
int itemDef;
int itemdef = 0;
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
ItemBase ib = equipped.getItemBase();
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
itemDef = ib.getDefense();
itemdef = ib.getDefense();
for(Effect eff : equipped.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.DR)){
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
}
}
}
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
armorsUsed.add(ib.getSkillRequired());
}
armorDefense += itemDef;
armorDefense += itemdef;
}
}
for(String armorUsed : armorsUsed){
@@ -835,57 +846,6 @@ public class PlayerCombatStats {
}
}
}
//right ring
if(this.owner.charItemManager != null){
if(this.owner.charItemManager.getEquipped(7) != null){
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
//left ring
if(this.owner.charItemManager.getEquipped(8) != null){
for(String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
//necklace
if(this.owner.charItemManager.getEquipped(9) != null){
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}
if(this.owner.charItemManager.getEquipped(2) == null)
blockSkill = 0;
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
@@ -908,9 +868,6 @@ public class PlayerCombatStats {
}
defense = Math.round(defense);
if(defense < 0)
defense = 0;
this.defense = (int) defense;
} // PERFECT DO NOT TOUCH
@@ -920,7 +877,7 @@ public class PlayerCombatStats {
if(def == 0)
return 100.0f;
float key = ((float)atr / def);
float key = (float)((float)atr / def);
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
if(key < 0.40f)
@@ -930,196 +887,4 @@ public class PlayerCombatStats {
return HIT_VALUE_MAP.get(key);
}
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
if (pc == null)
return 0f;
if(pb == null)
return 0.0f;
float modifiedFocusLine = 0.0f;
if(pc.skills.containsKey(pb.skillName)){
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
}
float modifiedDexterity = pc.statDexCurrent;
float weaponATR1 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR1 = base + (ramp * trains);
}
}
}
}
float weaponATR2 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR2 = base + (ramp * trains);
}
}
}
}
float precise = 1.0f;
for(CharacterRune rune : pc.runes){
if(rune.getRuneBase().getName().equals("Precise"))
precise += 0.05f;
}
float stanceMod = 1.0f;
float atrBuffs = 0.0f;
for(String effID : pc.effects.keySet()) {
if (effID.contains("Stance")) {
Effect effect = pc.effects.get(effID);
EffectsBase eb = effect.getEffectsBase();
if(eb.getIDString().equals("STC-H-DA"))
continue;
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
stanceMod += modValue * 0.01f;
}
}
} else {
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if(mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrBuffs += modValue;
}
}
}
}
}
float atr = 7 * modifiedFocusLine;
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
atr *= precise;
atr += atrBuffs;
if(pc.bonuses != null)
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1));
atr *= stanceMod;
return atr;
}
public void grantExperience(AbstractCharacter killed, Group group){
if(killed == null)
return;
double grantedXP;
if(group != null){
for(PlayerCharacter member : group.members){
//white mob, early exit
if(Experience.getConMod(member,killed) <= 0)
continue;
//can only get XP over level 75 for player kills
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue;
//cannot gain xp while dead
if(!member.isAlive())
continue;
//out of XP range
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
continue;
float mod;
switch(group.members.size()){
default:
mod = 1.0f;
break;
case 2:
mod = 0.8f;
break;
case 3:
mod = 0.73f;
break;
case 4:
mod = 0.69f;
break;
case 5:
mod = 0.65f;
break;
case 6:
mod = 0.58f;
break;
case 7:
mod = 0.54f;
break;
case 8:
mod = 0.50f;
break;
case 9:
mod = 0.47f;
break;
case 10:
mod = 0.45f;
break;
}
double xp = getXP(member) * mod;
member.grantXP((int) xp);
}
}else{
//Solo XP
//white mob, early exit
if(Experience.getConMod(this.owner,killed) <= 0)
return;
//can only get XP over level 75 for player kills
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return;
//cannot gain xp while dead
if(!this.owner.isAlive())
return;
this.owner.grantXP(getXP(this.owner));
}
}
public static int getXP(PlayerCharacter pc){
double xp = 0;
float mod = 0.10f;
if (pc.level >= 26 && pc.level <= 75)
{
mod = 0.10f - (0.001f * (pc.level - 24));
}
else if (pc.level > 75)
{
mod = 0.05f;
}
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
xp = levelFull * mod;
return (int) xp;
}
}
+1 -1
View File
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
private static VendorDialog vd;
private final String dialogType;
private final String intro;
ArrayList<MenuOption> options = new ArrayList<>();
private ArrayList<MenuOption> options = new ArrayList<>();
public VendorDialog(String dialogType, String intro, int UUID) {
super(UUID);
@@ -9,7 +9,6 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.Enum.DamageType;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
@@ -123,13 +122,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//min *= pc.ZergMultiplier;
//max *= pc.ZergMultiplier;
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
@@ -170,15 +165,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -129,16 +129,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null){
if (bonus != null)
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -125,15 +125,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -217,13 +217,8 @@ public class TransferStatPowerAction extends AbstractPowerAction {
// Apply any power effect modifiers (such as stances)
PlayerBonuses bonus = source.getBonuses();
if (bonus != null){
if (bonus != null)
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
}
//get amount to transfer
fromAmount = damage;
+1 -11
View File
@@ -164,17 +164,7 @@ public class WorldServer {
long uptimeSeconds = Math.abs(uptimeDuration.getSeconds());
String uptime = String.format("%d hours %02d minutes %02d seconds", uptimeSeconds / 3600, (uptimeSeconds % 3600) / 60, (uptimeSeconds % 60));
outString += "uptime: " + uptime;
int activePop = 0;
int boxedPop = 0;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.isBoxed){
boxedPop ++;
}else{
activePop ++;
}
}
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
outString += "Active Players: " + activePop + " Boxed Players: " + boxedPop;
outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
} catch (Exception e) {
Logger.error("Failed to build string");
}
+4 -51
View File
@@ -2,7 +2,6 @@ package engine.util;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -16,43 +15,6 @@ import org.pmw.tinylog.Logger;
public enum KeyCloneAudit {
KEYCLONEAUDIT;
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
if(pc.selectedUUID == 0)
return false;
int id = pc.selectedUUID;
String value = String.valueOf(id);
if(message.contains(value)) {
//targeting software detected
Group g = GroupManager.getGroup(pc);
if (g == null) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
pc.getClientConnection().forceDisconnect();
}catch(Exception e){
}
}else {
for (PlayerCharacter member : g.members) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
member.getClientConnection().forceDisconnect();
} catch (Exception e) {
}
}
}
return true;
}
return false;
}
public void audit(PlayerCharacter player, Group group) {
int machineCount = 0;
@@ -67,7 +29,7 @@ public enum KeyCloneAudit {
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
" with machine count of: " + machineCount);
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
DbManager.AccountQueries.SET_TRASH(machineID);
}
}
@@ -76,18 +38,11 @@ public enum KeyCloneAudit {
try {
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
ClientConnection origin = (ClientConnection) msg.getOrigin();
long now = System.currentTimeMillis();
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
return;
PlayerCharacter pc = origin.getPlayerCharacter();
pc.selectedUUID = tarMsg.getTargetID();
if(pc.getObjectUUID() == tarMsg.getTargetID())
return; //dont trigger for targeting yourself
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
origin.lastStrike = System.currentTimeMillis();
origin.strikes = 0;
@@ -104,10 +59,8 @@ public enum KeyCloneAudit {
if (origin.strikes > 20) {
origin.finalStrikes++;
}
if (origin.finalStrikes > 3) {
origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
if (origin.finalStrikes > 3) {origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(origin.machineID);
}
} catch (Exception e) {
+4 -7
View File
@@ -53,8 +53,10 @@ public class HourlyJobThread implements Runnable {
Logger.error("missing city map");
}
//run mines every day at 1:00 am CST
if(LocalDateTime.now().getHour() == 1) {
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
//produce mine resources once a day
for (Mine mine : Mine.getMines()) {
try {
@@ -66,11 +68,6 @@ public class HourlyJobThread implements Runnable {
}
}
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
}
switch(LocalDateTime.now().getHour()){
case 3:
case 6:
+10 -4
View File
@@ -45,12 +45,18 @@ public class UpdateThread implements Runnable {
public void run() {
lastRun = System.currentTimeMillis();
while (true) {
try {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
this.processPlayerUpdate();
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}else {
try {
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
Thread.yield();
}
}