Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 2fa9030682 | |||
| 6961b186a9 | |||
| bee91a6aa7 | |||
| 8c5b1d56c2 | |||
| f21e8c130b | |||
| 345c451ac8 |
@@ -150,8 +150,7 @@ public class Enum {
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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@@ -171,6 +170,8 @@ public class Enum {
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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if(runeID == 1999)
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return _raceTypeByID.get(2017);
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return _raceTypeByID.get(runeID);
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}
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@@ -1,116 +0,0 @@
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package engine.ZergMehcanics;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZergManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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public class MineAntiZerg {
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower == null)
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continue;
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if(!mine.isActive)
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continue;
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logPlayersPresent(tower,mine);
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auditPlayersPresent(tower,mine);
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auditPlayers(mine);
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}
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}
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public static void logPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
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for(AbstractWorldObject player : loadedPlayers){
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playersPresent.add((PlayerCharacter)player);
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}
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currentPlayers.put(mine,playersPresent);
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}
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public static void auditPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(!loadedPlayers.contains(player)){
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toRemove.add(player);
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}
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}
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currentPlayers.get(mine).removeAll(toRemove);
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for(PlayerCharacter player : toRemove){
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if(leaveTimers.containsKey(mine)){
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leaveTimers.get(mine).put(player,System.currentTimeMillis());
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}else{
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HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
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leaveTime.put(player,System.currentTimeMillis());
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leaveTimers.put(mine,leaveTime);
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}
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}
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toRemove.clear();
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
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if(timeGone > 180000L) {//3 minutes
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toRemove.add(player);
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player.ZergMultiplier = 1.0f;
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}
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}
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for(PlayerCharacter player : toRemove) {
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leaveTimers.get(mine).remove(player);
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}
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}
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public static void auditPlayers(Mine mine){
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HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
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}
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}
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
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}
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}
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for(Guild nation : playersByNation.keySet()){
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for(PlayerCharacter player : playersByNation.get(nation)){
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player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
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}
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}
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}
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}
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@@ -13,8 +13,6 @@ import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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@@ -79,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
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}
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}
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public void SET_TRASH(String machineID, String type) {
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public void SET_TRASH(String machineID) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement(
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"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
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+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
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+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
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preparedStatement.setString(1, machineID);
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preparedStatement.setString(2, type);
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preparedStatement.execute();
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} catch (SQLException e) {
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Logger.error(e);
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}
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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public ArrayList<String> GET_TRASH_LIST() {
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@@ -335,18 +335,15 @@ public class InfoCmd extends AbstractDevCmd {
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output += "Movement State: " + targetPC.getMovementState().name();
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output += newline;
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output += "Movement Speed: " + targetPC.getSpeed();
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output += newline;
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output += "Altitude : " + targetPC.getLoc().y;
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output += newline;
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output += "Swimming : " + targetPC.isSwimming();
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output += newline;
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output += "isMoving : " + targetPC.isMoving();
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output += newline;
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output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
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output += "Hidden : " + targetPC.getHidden() + newline;
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output += "Target Loc: " + targetPC.loc + newline;
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output += "Player Loc: " + pc.loc + newline;
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output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
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output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
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output += "Hidden : " + targetPC.getHidden();
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break;
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case NPC:
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@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
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import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.PowersManager;
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import engine.objects.*;
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import java.util.HashMap;
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@@ -87,12 +86,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
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newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
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newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
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newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
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newOut += "=== POWERS ===" + newline;
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for(CharacterPower power : pc.getPowers().values()){
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if(power.getPower().requiresHitRoll) {
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newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
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}
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}
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throwbackInfo(pc, newOut);
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}
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@@ -27,7 +27,6 @@ import engine.objects.*;
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import engine.server.MBServerStatics;
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import engine.server.world.WorldServer;
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import engine.session.Session;
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import engine.util.KeyCloneAudit;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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@@ -85,10 +84,6 @@ public enum ChatManager {
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if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
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isFlood = true;
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if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
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return;
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}
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switch (protocolMsg) {
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case CHATSAY:
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ChatManager.chatSay(pc, msg.getMessage(), isFlood);
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@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.util.HashSet;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -300,17 +301,6 @@ public enum CombatManager {
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if (target == null)
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return 0;
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//pet to assist in attacking target
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if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
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if(attacker.getPet() != null){
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Mob pet = attacker.getPet();
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if(pet.combatTarget == null && pet.assist)
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pet.setCombatTarget(attacker.combatTarget);
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}
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}
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//target must be valid type
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if (AbstractWorldObject.IsAbstractCharacter(target)) {
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@@ -462,17 +452,6 @@ public enum CombatManager {
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//Range check.
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if(abstractCharacter.isMoving()){
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range += (abstractCharacter.getSpeed() * 0.1f);
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}
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if(AbstractWorldObject.IsAbstractCharacter(target)) {
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AbstractCharacter tarAc = (AbstractCharacter) target;
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if(tarAc != null && tarAc.isMoving()){
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range += (tarAc.getSpeed() * 0.1f);
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}
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}
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if (NotInRange(abstractCharacter, target, range)) {
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//target is in stealth and can't be seen by source
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@@ -565,12 +544,8 @@ public enum CombatManager {
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if (target == null)
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return;
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter pc = (PlayerCharacter) ac;
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if( pc.combatStats == null){
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pc.combatStats = new PlayerCombatStats(pc);
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}
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pc.combatStats.calculateATR(true);
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pc.combatStats.calculateATR(false);
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if (mainHand) {
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@@ -744,18 +719,6 @@ public enum CombatManager {
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PlayerBonuses bonus = ac.getBonuses();
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float attackRange = getWeaponRange(wb, bonus);
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if(ac.isMoving()){
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attackRange += (ac.getSpeed() * 0.1f);
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}
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if(AbstractWorldObject.IsAbstractCharacter(target)) {
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//AbstractCharacter tarAc = (AbstractCharacter) target;
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if(tarAc != null && tarAc.isMoving()){
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attackRange += (tarAc.getSpeed() * 0.1f);
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}
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}
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if(specialCaseHitRoll(dpj.getPowerToken())) {
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if(hitLanded) {
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dpj.attack(target, attackRange);
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@@ -777,18 +740,6 @@ public enum CombatManager {
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if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
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float attackRange = getWeaponRange(wb, bonuses);
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|
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if(ac.isMoving()){
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attackRange += (ac.getSpeed() * 0.1f);
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}
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|
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if(AbstractWorldObject.IsAbstractCharacter(target)) {
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//AbstractCharacter tarAc = (AbstractCharacter) target;
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if(tarAc != null && tarAc.isMoving()){
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attackRange += (tarAc.getSpeed() * 0.1f);
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}
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}
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|
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if(specialCaseHitRoll(dpj.getPowerToken())) {
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if(hitLanded) {
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dpj.attack(target, attackRange);
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@@ -907,12 +858,12 @@ public enum CombatManager {
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for(Effect eff : weapon.effects.values()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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if(mod.modType.equals(ModType.ArmorPiercing)){
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armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
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armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
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}
|
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}
|
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}
|
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if(armorPierce > 0){
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damage *= 1 + (armorPierce * 0.01f);
|
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damage *= 1 - armorPierce;
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}
|
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}
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|
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@@ -937,8 +888,6 @@ public enum CombatManager {
|
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if (tarAc.getHealth() > 0)
|
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d = tarAc.modifyHealth(-damage, ac, false);
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|
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tarAc.cancelOnTakeDamage();
|
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|
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} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
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|
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if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
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@@ -1012,19 +961,6 @@ public enum CombatManager {
|
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if (wp.requiresHitRoll() == false) {
|
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PlayerBonuses bonus = ac.getBonuses();
|
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float attackRange = getWeaponRange(wb, bonus);
|
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|
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if(ac.isMoving()){
|
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attackRange += (ac.getSpeed() * 0.1f);
|
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}
|
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|
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if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
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AbstractCharacter tarAc = (AbstractCharacter) target;
|
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if(tarAc != null && tarAc.isMoving()){
|
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attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
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dpj.attack(target, attackRange);
|
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@@ -1069,12 +1005,6 @@ public enum CombatManager {
|
||||
|
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AbstractCharacter tar = (AbstractCharacter) target;
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
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if(pc.getRaceID() == 1999)
|
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return true;
|
||||
}
|
||||
|
||||
CharacterItemManager acItem = ac.getCharItemManager();
|
||||
CharacterItemManager tarItem = tar.getCharItemManager();
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -43,15 +42,6 @@ public enum LootManager {
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
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public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||
252127
|
||||
));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -268,40 +258,33 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
//int lootTableID = 0;
|
||||
//for(BootySetEntry entry : entries){
|
||||
// if(entry.bootyType.equals("LOOT")){
|
||||
// lootTableID = entry.genTable;
|
||||
// break;
|
||||
// }
|
||||
//}
|
||||
|
||||
// if(lootTableID == 0)
|
||||
// return;
|
||||
|
||||
//int RuneTableID = 0;
|
||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
// try {
|
||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
// RuneTableID = entry.itemTableID;
|
||||
// break;
|
||||
// }
|
||||
// }catch(Exception e){
|
||||
|
||||
// }
|
||||
//}
|
||||
|
||||
//if(RuneTableID == 0)
|
||||
// return;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int RuneTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
RuneTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(RuneTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
@@ -477,27 +460,7 @@ public enum LootManager {
|
||||
if (suffixMod == null)
|
||||
return inItem;
|
||||
|
||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||
String suffixSpeed = "SUF-148";
|
||||
switch(rankRoll) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
suffixSpeed = "SUF-149";
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
suffixSpeed = "SUF-150";
|
||||
break;
|
||||
|
||||
}
|
||||
inItem.setSuffix(suffixSpeed);
|
||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||
}else if (suffixMod.action.length() > 0) {
|
||||
if (suffixMod.action.length() > 0) {
|
||||
inItem.setSuffix(suffixMod.action);
|
||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||
}
|
||||
@@ -609,7 +572,7 @@ public enum LootManager {
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 7.5f;
|
||||
dropChance = 10;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
@@ -642,82 +605,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
ItemBase ib = gift.getItemBase();
|
||||
|
||||
MobLoot winnings = null;
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
ItemBase runeBase = null;
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if(runeBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||
if(chance == 50){
|
||||
int ID = 7000000;
|
||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||
ID += (additional * 10);
|
||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||
if(glassBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (winnings == null) {
|
||||
itemMan.consume(gift);
|
||||
itemMan.updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
|
||||
}
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itembase ID
|
||||
@@ -821,7 +708,7 @@ public enum LootManager {
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||
@@ -845,7 +732,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
@@ -867,7 +754,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
@@ -889,7 +776,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
|
||||
@@ -177,12 +177,6 @@ public enum PowersManager {
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -831,6 +825,7 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
|
||||
//handle sprint for bard sprint
|
||||
if(msg.getPowerUsedID() == 429005674){
|
||||
msg.setPowerUsedID(429611355);
|
||||
@@ -856,7 +851,7 @@ public enum PowersManager {
|
||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||
if (msg.getPowerUsedID() == 429601664)
|
||||
if(target.getPromotionClassID() != 2516)//templar
|
||||
if(target.getPromotionClassID() != 2516)
|
||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||
}
|
||||
|
||||
@@ -901,9 +896,6 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pb.targetSelf)
|
||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
// verify player is not stunned or power type is blocked
|
||||
@@ -1631,28 +1623,17 @@ public enum PowersManager {
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
|
||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
}else{
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
switch(msg.getPowerToken()){
|
||||
case 431511776:
|
||||
case 429578587:
|
||||
case 429503360:
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
break;
|
||||
default:
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//switch(msg.getPowerToken()){
|
||||
// case 431511776: // Hunt Foe Huntress
|
||||
// case 429578587: // Hunt Foe Scout
|
||||
// case 429503360: // Track Huntsman
|
||||
// case 44106356: //
|
||||
// trackChars = getTrackList(playerCharacter);
|
||||
// break;
|
||||
// default:
|
||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
// break;
|
||||
//}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
// send track window
|
||||
@@ -2443,8 +2424,7 @@ public enum PowersManager {
|
||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||
PowersBase pb, PerformActionMsg msg) {
|
||||
// Get defense for target
|
||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float defense;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
@@ -3049,7 +3029,6 @@ public enum PowersManager {
|
||||
case 429502507:
|
||||
case 428398816:
|
||||
case 429446315:
|
||||
case 429441979:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
@@ -107,12 +106,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
mob.setCombatTarget(target.getPet());
|
||||
AttackTarget(mob,mob.combatTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
@@ -163,12 +156,6 @@ public class MobAI {
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
try{
|
||||
InterestManager.forceLoad(mob);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
@@ -620,6 +607,9 @@ public class MobAI {
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||
@@ -675,10 +665,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
@@ -1230,7 +1216,6 @@ public class MobAI {
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class Pet {
|
||||
|
||||
public static void run(Mob pet){
|
||||
|
||||
try {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(pet))
|
||||
return;
|
||||
|
||||
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
|
||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
|
||||
pet.killCharacter("no owner");
|
||||
|
||||
if(!pet.isSiege())
|
||||
pet.BehaviourType.canRoam = true;
|
||||
|
||||
|
||||
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
|
||||
StaticBehaviours.CheckMobMovement(pet);
|
||||
|
||||
StaticBehaviours.CheckForAttack(pet);
|
||||
} catch (Exception e) {
|
||||
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class PlayerGuard {
|
||||
|
||||
public static void run(Mob guard) {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(guard))
|
||||
return;
|
||||
|
||||
if (guard.mobPowers.isEmpty()) {
|
||||
//mele
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
|
||||
GuardWallArcherLogic(guard);
|
||||
} else {
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
GuardCaptainLogic(guard);
|
||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
GuardMinionLogic(guard);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//caster
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
MagisterCaptainLogic(guard);
|
||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
MagisterMinionLogic(guard);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardCaptainLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
boolean isComanded = mob.npcOwner.isAlive();
|
||||
if (!isComanded) {
|
||||
GuardCaptainLogic(mob);
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MagisterCaptainLogic(Mob mob){
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
if (mob.getCombatTarget() == null)
|
||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
CheckForCast(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MagisterMinionLogic(Mob mob){
|
||||
try {
|
||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||
|
||||
boolean isComanded = mob.npcOwner.isAlive();
|
||||
if (!isComanded) {
|
||||
MagisterCaptainLogic(mob);
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
CheckForCast(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForCast(Mob mob){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class SiegeEngine {
|
||||
|
||||
public static void run(Mob engine){
|
||||
|
||||
if(StaticBehaviours.EarlyExit(engine))
|
||||
return;
|
||||
|
||||
if(engine.getOwner() == null)
|
||||
return;
|
||||
|
||||
if(engine.combatTarget == null)
|
||||
return;
|
||||
|
||||
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
|
||||
return;
|
||||
|
||||
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||
return;
|
||||
|
||||
StaticBehaviours.CheckForAttack(engine);
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
package engine.mobileAI.MobBehaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class Standard {
|
||||
|
||||
public static void run(Mob mob){
|
||||
|
||||
try {
|
||||
|
||||
if(StaticBehaviours.EarlyExit(mob))
|
||||
return;
|
||||
|
||||
//check for players that can be aggroed if mob is agressive and has no target
|
||||
|
||||
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
StaticBehaviours.CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check if mob can move for patrol or moving to target
|
||||
|
||||
if (mob.BehaviourType.canRoam)
|
||||
StaticBehaviours.CheckMobMovement(mob);
|
||||
|
||||
//check if mob can attack if it isn't wimpy
|
||||
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
StaticBehaviours.CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,8 @@ package engine.mobileAI.Threads;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.MobBehaviours.StaticBehaviours;
|
||||
import engine.mobileAI.behaviours.GuardAI;
|
||||
import engine.mobileAI.behaviours.SiegeEngineAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -34,8 +35,14 @@ public class MobAIThread implements Runnable{
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
//MobAI.DetermineAction(mob);
|
||||
StaticBehaviours.runBehaviour(mob);
|
||||
if(mob.isSiege()){
|
||||
SiegeEngineAI.run(mob);
|
||||
continue;
|
||||
}else if(mob.isPlayerGuard){
|
||||
GuardAI.run(mob);
|
||||
continue;
|
||||
}
|
||||
MobAI.DetermineAction(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
|
||||
@@ -43,13 +43,14 @@ public class MobRespawnThread implements Runnable {
|
||||
if (zones != null) {
|
||||
for (Zone zone : zones) {
|
||||
synchronized (zone) { // Optional: Synchronize on zone
|
||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
if (!zone.respawnQue.isEmpty() &&
|
||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
|
||||
Mob respawner = Zone.respawnQue.iterator().next();
|
||||
Mob respawner = zone.respawnQue.iterator().next();
|
||||
if (respawner != null) {
|
||||
respawner.respawn();
|
||||
Zone.respawnQue.remove(respawner);
|
||||
Zone.lastRespawn = System.currentTimeMillis();
|
||||
zone.respawnQue.remove(respawner);
|
||||
zone.lastRespawn = System.currentTimeMillis();
|
||||
Thread.sleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,259 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import engine.powers.PowersBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class GuardAI {
|
||||
|
||||
public static HashMap<Mob,PowersBase> quedPowerCasts = new HashMap<>();
|
||||
|
||||
public static void run(Mob guard){
|
||||
|
||||
//1. check for players nearby to aggro to
|
||||
if(guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
//2. patrol if no target acquired
|
||||
if(guard.combatTarget == null) {
|
||||
patrol(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
//3. attack based on whether spellcaster, archer or mele
|
||||
if(guard.mobPowers.isEmpty()){
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 20) {
|
||||
runArcher(guard);
|
||||
}else {
|
||||
runMele(guard);
|
||||
}
|
||||
}else{
|
||||
runCaster(guard);
|
||||
}
|
||||
}
|
||||
|
||||
public static void runCaster(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runMele(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runArcher(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
|
||||
if (!mob.isAlive())
|
||||
return;
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
|
||||
|
||||
for (Map.Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
int playerID = (int) playerEntry.getKey();
|
||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
||||
|
||||
//Player is null, let's remove them from the list.
|
||||
|
||||
if (loadedPlayer == null) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
|
||||
if (!loadedPlayer.isAlive()) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this player
|
||||
|
||||
if (GuardCanAggro(mob, loadedPlayer) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
|
||||
mob.setCombatTarget(loadedPlayer);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
|
||||
|
||||
try {
|
||||
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//first check condemn list for aggro allowed (allies button is checked)
|
||||
|
||||
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return false;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return false;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
|
||||
//allies button is not checked
|
||||
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return true;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return true;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void randomGuardPatrolPoint(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//early exit for a mob who is already moving to a patrol point
|
||||
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
|
||||
|
||||
if (mob.isMoving() == true) {
|
||||
mob.stopPatrolTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
|
||||
//wait between 10 and 15 seconds after reaching patrol point before moving
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
|
||||
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
for (Map.Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (minion.getKey().despawned == false) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void patrol(Mob guard){
|
||||
if (!guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && guard.npcOwner.isAlive())
|
||||
return;
|
||||
|
||||
//patrol
|
||||
Building barracks = guard.building;
|
||||
|
||||
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
|
||||
guard.patrolPoints = barracks.patrolPoints;
|
||||
} else {
|
||||
randomGuardPatrolPoint(guard);
|
||||
return;
|
||||
}
|
||||
if (guard.lastPatrolPointIndex > guard.patrolPoints.size() - 1)
|
||||
guard.lastPatrolPointIndex = 0;
|
||||
|
||||
guard.destination = guard.patrolPoints.get(guard.lastPatrolPointIndex);
|
||||
guard.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(guard, guard.destination, true);
|
||||
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
for (Map.Entry<Mob, Integer> minion : guard.siegeMinionMap.entrySet())
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (!minion.getKey().despawned) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(guard.destination.x + minionOffset.x, guard.destination.y, guard.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class PetAI {
|
||||
|
||||
public static void run(Mob pet){
|
||||
|
||||
//1. check for combat
|
||||
|
||||
//2. check for distance from player
|
||||
|
||||
//3. follow player
|
||||
|
||||
//4. chase combat target
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class SiegeEngineAI {
|
||||
|
||||
public static void run(Mob engine) {
|
||||
|
||||
//1. check to respawn if engine is dead or initially spawning
|
||||
if (!engine.isAlive() || engine.despawned) {
|
||||
if (System.currentTimeMillis() - engine.deathTime > MBServerStatics.FIFTEEN_MINUTES) {
|
||||
engine.respawn();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//2. early exit if owner is null, siege engines cannot act with player intervention
|
||||
if (engine.getOwner() == null)
|
||||
return;
|
||||
|
||||
//3. early exit if target is null, siege engines have no purpose without a target
|
||||
if (engine.combatTarget == null)
|
||||
return;
|
||||
|
||||
//4. early exit if target is not a building, siege engines can only attack buildings
|
||||
if (!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//5. early exit if target is out of range, engines don't move and neither do buildings, avoid infinite loop
|
||||
if(CombatManager.NotInRange(engine,engine.combatTarget,engine.getRange())) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//6. attack target, sanity checks passed, attack target
|
||||
AttackBuilding(engine,(Building) engine.combatTarget);
|
||||
}
|
||||
|
||||
public static void AttackBuilding(Mob engine, Building target) {
|
||||
|
||||
try {
|
||||
|
||||
if (engine == null || target == null)
|
||||
return;
|
||||
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
guard.setCombatTarget(engine);
|
||||
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
|
||||
CombatUtilities.combatCycle(engine, target, true, null);
|
||||
int delay = 15000;
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
|
||||
|
||||
//if (mob.isSiege()) {
|
||||
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
|
||||
// ppm.setRange(50);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(engine.getObjectUUID() + " " + engine.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class StandardAI {
|
||||
public static void run(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
import static java.lang.Math.pow;
|
||||
|
||||
public class CombatUtilities {
|
||||
|
||||
@@ -100,14 +101,6 @@ public class CombatUtilities {
|
||||
if (!target.isAlive())
|
||||
return;
|
||||
|
||||
if(agent.isPet()){
|
||||
try{
|
||||
damage *= agent.getOwner().ZergMultiplier;
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||
@@ -208,10 +201,12 @@ public class CombatUtilities {
|
||||
return;
|
||||
|
||||
int anim = 75;
|
||||
float speed;
|
||||
|
||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
if (mainHand)
|
||||
speed = agent.getSpeedHandOne();
|
||||
else
|
||||
speed = agent.getSpeedHandTwo();
|
||||
|
||||
DamageType dt = DamageType.Crush;
|
||||
|
||||
@@ -293,6 +288,11 @@ public class CombatUtilities {
|
||||
if (((Mob) target).isSiege())
|
||||
return;
|
||||
|
||||
//handle the retaliate
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob) {
|
||||
Mob targetMob = (Mob) target;
|
||||
if (targetMob.isSiege())
|
||||
|
||||
@@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
break;
|
||||
case 31:
|
||||
//LootManager.peddleFate(player,item);
|
||||
LootManager.newFatePeddler(player,item);
|
||||
LootManager.peddleFate(player,item);
|
||||
break;
|
||||
|
||||
case 30: //water bucket
|
||||
case 8: //potions, tears of saedron
|
||||
case 5: //runes, petition, warrant, scrolls
|
||||
|
||||
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
//Check race is met
|
||||
|
||||
//confirm sub-race runes are applicable only by proper races
|
||||
switch(runeID){
|
||||
case 252134: //elf
|
||||
case 252135: // elf
|
||||
case 252136: // elf
|
||||
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||
return false;
|
||||
break;
|
||||
case 252129: // human
|
||||
case 252130: // human
|
||||
case 252131: // human
|
||||
case 252132: // human
|
||||
case 252133: // human
|
||||
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||
if (races.size() > 0) {
|
||||
|
||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
try {
|
||||
|
||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
}
|
||||
|
||||
//set players new altitude to region lerp altitude.
|
||||
//if (region != null)
|
||||
// if (region.center.y == region.highLerp.y)
|
||||
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
// else
|
||||
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
if (region != null)
|
||||
if (region.center.y == region.highLerp.y)
|
||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
else
|
||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
|
||||
return region;
|
||||
}
|
||||
@@ -501,28 +500,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||
return;
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||
float y;
|
||||
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
if(zone != null && zone.isPlayerCity()){
|
||||
worldHeight = zone.getWorldAltitude();
|
||||
}
|
||||
if(this.region != null){
|
||||
float regionAlt = this.region.lerpY(this);
|
||||
float altitude = this.getAltitude();
|
||||
y = regionAlt + altitude + worldHeight;
|
||||
}else{
|
||||
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||
}
|
||||
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||
this.loc = newLoc;
|
||||
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||
return;
|
||||
}else{
|
||||
this.loc = loc;
|
||||
}
|
||||
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
this.loc = loc;
|
||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
|
||||
//lets not add mob to world grid if he is currently despawned.
|
||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||
|
||||
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
cities.add(city);
|
||||
|
||||
} else if (city.isNpc == 1) {
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -324,12 +323,6 @@ public class Contract extends AbstractGameObject {
|
||||
pc.charItemManager.updateInventory();
|
||||
|
||||
}
|
||||
|
||||
public static boolean isClassTrainer(int id){
|
||||
if(id >= 5 && id <= 30)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
pc.setLastNPCDialog(npc);
|
||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||
@@ -587,19 +580,6 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1502050){
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()) {
|
||||
case 971070:
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 971012:
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()){
|
||||
|
||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
||||
public class Experience {
|
||||
|
||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
// everything
|
||||
// over 1
|
||||
|
||||
@@ -121,8 +121,6 @@ public class Experience {
|
||||
190585732, // Level 77
|
||||
201714185, // Level 78
|
||||
213319687, // Level 79
|
||||
|
||||
// R8
|
||||
225415457, // Level 80
|
||||
238014819 // Level 81
|
||||
|
||||
@@ -304,7 +302,7 @@ public class Experience {
|
||||
case Cyan:
|
||||
return 0.9;
|
||||
case Green:
|
||||
return 0.8;
|
||||
return 0.7;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@@ -354,14 +352,6 @@ public class Experience {
|
||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(true){
|
||||
if(killer.combatStats == null)
|
||||
killer.combatStats = new PlayerCombatStats(killer);
|
||||
|
||||
killer.combatStats.grantExperience(mob,g);
|
||||
return;
|
||||
}
|
||||
|
||||
double grantedExperience = 0.0;
|
||||
|
||||
if (g != null) { // Do group EXP stuff
|
||||
|
||||
@@ -705,11 +705,9 @@ public class ItemFactory {
|
||||
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
if (rollPrefix < vendor.getLevel() + 30) {
|
||||
if (rollPrefix < 80) {
|
||||
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -722,11 +720,9 @@ public class ItemFactory {
|
||||
// Always have at least one mod on a magic rolled item.
|
||||
// Suffix will be our backup plan.
|
||||
|
||||
if (rollSuffix < vendor.getLevel() + 30) {
|
||||
if (rollSuffix < 80 || prefixEntry == null) {
|
||||
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -780,31 +776,31 @@ public class ItemFactory {
|
||||
|
||||
public static int TableRoll(int vendorLevel) {
|
||||
// Calculate min and max based on mobLevel
|
||||
int min = 100;
|
||||
int max = 160;
|
||||
int min = 60;
|
||||
int max = 120;
|
||||
switch(vendorLevel){
|
||||
case 20:
|
||||
min = 120;
|
||||
max = 180;
|
||||
min = 70;
|
||||
max = 140;
|
||||
break;
|
||||
case 30:
|
||||
min = 140;
|
||||
max = 200;
|
||||
min = 80;
|
||||
max = 160;
|
||||
break;
|
||||
case 40:
|
||||
min = 160;
|
||||
max = 220;
|
||||
min = 90;
|
||||
max = 180;
|
||||
break;
|
||||
case 50:
|
||||
min = 180;
|
||||
max = 240;
|
||||
min = 100;
|
||||
max = 200;
|
||||
break;
|
||||
case 60:
|
||||
min = 200;
|
||||
min = 175;
|
||||
max = 260;
|
||||
break;
|
||||
case 70:
|
||||
min = 240;
|
||||
min = 220;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
|
||||
public boolean isStronghold = false;
|
||||
public ArrayList<Mob> strongholdMobs;
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -623,7 +622,7 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
@@ -638,7 +637,6 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
@@ -657,19 +655,6 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(Integer id : this.mineAttendees.keySet()){
|
||||
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(attendee == null)
|
||||
continue;
|
||||
|
||||
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
||||
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
||||
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
@@ -691,28 +676,18 @@ public class Mine extends AbstractGameObject {
|
||||
if(tower == null)
|
||||
return;
|
||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
for(Integer id : currentMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(!currentPlayers.contains(pc)){
|
||||
if(this.mineAttendees.containsKey(id)){
|
||||
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
||||
if (timeGone > 180000L) { // 3 minutes
|
||||
toRemove.add(id); // Mark for removal
|
||||
}
|
||||
}
|
||||
if(currentPlayers.contains(pc) == false){
|
||||
toRemove.add(id);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
} else {
|
||||
this.mineAttendees.put(id,System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players from city memory
|
||||
|
||||
_playerMemory.removeAll(toRemove);
|
||||
for(int id : toRemove){
|
||||
this.mineAttendees.remove(id);
|
||||
}
|
||||
}
|
||||
public static Building getTower(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||
|
||||
@@ -620,7 +620,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
DbManager.addToCache(mob);
|
||||
mob.setPet(owner, true);
|
||||
mob.setWalkMode(false);
|
||||
mob.level = level;
|
||||
mob.runAfterLoad();
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -629,12 +628,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
createLock.writeLock().unlock();
|
||||
}
|
||||
parent.zoneMobSet.add(mob);
|
||||
// mob.level = level;
|
||||
float healthMax = mob.getMobBase().getHealthMax();
|
||||
if(mob.bonuses != null){
|
||||
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
||||
}
|
||||
mob.healthMax = healthMax;
|
||||
mob.level = level;
|
||||
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
||||
mob.health.set(mob.healthMax);
|
||||
return mob;
|
||||
}
|
||||
|
||||
@@ -308,10 +308,6 @@ public class MobBase extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public static void applyMobbaseEffects(Mob mob){
|
||||
if(mob.getMobBaseID() == 12008)
|
||||
mob.level = 65;
|
||||
else if(mob.getMobBaseID() == 12019)
|
||||
mob.level = 80;
|
||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||
if(mob.level >= mbe.getReqLvl()){
|
||||
try {
|
||||
|
||||
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
|
||||
EffectsBase effect = PowersManager.getEffectByToken(token);
|
||||
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
if (apa != null && apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase().getValue() > 0) {
|
||||
//System.out.println(apa.getEffectsBase().getValue());
|
||||
value += apa.getEffectsBase().getValue();
|
||||
}
|
||||
|
||||
|
||||
if (apa != null && apa.getEffectsBase2() != null)
|
||||
if (apa.getEffectsBase2() != null)
|
||||
value += apa.getEffectsBase2().getValue();
|
||||
}
|
||||
|
||||
|
||||
@@ -876,11 +876,6 @@ public class NPC extends AbstractCharacter {
|
||||
// zone collection
|
||||
|
||||
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
||||
if(this.parentZone == null) {
|
||||
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
this.parentZone.zoneNPCSet.remove(this);
|
||||
this.parentZone.zoneNPCSet.add(this);
|
||||
|
||||
|
||||
@@ -45,6 +45,7 @@ import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.*;
|
||||
@@ -182,8 +183,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
public PlayerCombatStats combatStats;
|
||||
|
||||
public Integer selectedUUID = 0;
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
*/
|
||||
@@ -1535,48 +1534,25 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return true;
|
||||
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return true;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return true;
|
||||
|
||||
float seaLevel = zone.getSeaLevel();
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
Zone parent = zone.getParent();
|
||||
if(parent != null && parent.isMacroZone()){
|
||||
float parentLevel = parent.getSeaLevel();
|
||||
seaLevel -= parentLevel;
|
||||
}
|
||||
|
||||
if(seaLevel == 0)
|
||||
return true;
|
||||
|
||||
float localAltitude = breather.getLoc().y;
|
||||
float characterHeight = breather.characterHeight;
|
||||
|
||||
if (localAltitude + characterHeight < seaLevel - 2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (breather.getLoc().y + breather.characterHeight < -2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < -2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (breather.getLoc().y + breather.characterHeight < 0) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1869,11 +1845,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
message += " was killed by " + att.getFirstName();
|
||||
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
|
||||
message += " of " + att.guild.getName();
|
||||
|
||||
Zone killZone = ZoneManager.findSmallestZone(this.loc);
|
||||
if(killZone != null){
|
||||
message += " in " + killZone.getName();
|
||||
}
|
||||
message += "!";
|
||||
|
||||
|
||||
@@ -1993,7 +1964,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.altitude = (float) 0;
|
||||
|
||||
// Release Mine Claims
|
||||
//Mine.releaseMineClaims(this);
|
||||
|
||||
Mine.releaseMineClaims(this);
|
||||
|
||||
this.getCharItemManager().closeTradeWindow();
|
||||
|
||||
@@ -4733,7 +4705,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ModType modType = ModType.GetModType(type);
|
||||
|
||||
// must be allowed to use this passive
|
||||
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
|
||||
if (!this.bonuses.getBool(modType, SourceType.None))
|
||||
return 0f;
|
||||
|
||||
// must not be stunned
|
||||
@@ -4782,13 +4754,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(this.bonuses != null)
|
||||
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
|
||||
return blockChance;
|
||||
|
||||
case "Parry":
|
||||
if(!fromCombat)
|
||||
return 0;
|
||||
|
||||
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
|
||||
return 0;
|
||||
|
||||
int parryBonus = 0;
|
||||
|
||||
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
|
||||
@@ -5106,12 +5078,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return false;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return false;
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
|
||||
float localAltitude = this.getLoc().y + this.centerHeight;
|
||||
@@ -5149,13 +5115,63 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(!newSystem)
|
||||
return;
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
|
||||
try {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
try {
|
||||
//if (!this.timestamps.contains("STAMHEALTICK")) {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
//if (this.containsEffect(441156455)) {
|
||||
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
|
||||
// if (length > 10000 ) {
|
||||
// float stamIncrease = 6.5f;
|
||||
// if (this.stamina.get() + stamIncrease > this.staminaMax)
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
|
||||
// else
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
|
||||
// }
|
||||
//} else {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
|
||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
if (!this.timestamps.containsKey("DeathTime")) {
|
||||
this.timestamps.put("DeathTime", System.currentTimeMillis());
|
||||
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
forceRespawn(this);
|
||||
return;
|
||||
}
|
||||
if(!this.timestamps.containsKey("stamTick")){
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}else{
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
|
||||
boolean worked = false;
|
||||
while(!worked) {
|
||||
float old = this.stamina.get();
|
||||
float mod = old + 4;
|
||||
if (mod > this.staminaMax)
|
||||
mod = this.staminaMax;
|
||||
|
||||
worked = this.stamina.compareAndSet(old, mod);
|
||||
}
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}else{
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
|
||||
this.updateMovementState();
|
||||
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
@@ -5233,22 +5249,14 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = true;
|
||||
for(PlayerCharacter pc : sameMachine){
|
||||
if(!pc.safeZone)
|
||||
valid = false;
|
||||
}
|
||||
if(valid) {
|
||||
for (PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
for(PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
|
||||
player.isBoxed = false;
|
||||
if (player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
|
||||
player.isBoxed = false;
|
||||
if(player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
|
||||
}
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
|
||||
@@ -5359,10 +5367,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
setLoc(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
if (this.getDebug(1))
|
||||
ChatManager.chatSystemInfo(this,
|
||||
@@ -5765,15 +5771,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
} else {
|
||||
healthRegen = 0;
|
||||
manaRegen = 0;
|
||||
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
||||
}else {
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
break;
|
||||
case FLYING:
|
||||
@@ -5904,16 +5905,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// Reset this char's frame time.
|
||||
this.lastUpdateTime = System.currentTimeMillis();
|
||||
this.lastStamUpdateTime = System.currentTimeMillis();
|
||||
//this.updateMovementState();
|
||||
///boolean updateHealth = this.regenerateHealth();
|
||||
//boolean updateMana = this.regenerateMana();
|
||||
//boolean updateStamina = this.regenerateStamina();
|
||||
//boolean consumeStamina = this.consumeStamina();
|
||||
|
||||
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
|
||||
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
//}
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,16 +1,21 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.math.BigDecimal;
|
||||
import java.math.RoundingMode;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class PlayerCombatStats {
|
||||
|
||||
@@ -21,7 +26,7 @@ public class PlayerCombatStats {
|
||||
public float attackSpeedHandOne;
|
||||
public float rangeHandOne;
|
||||
public float atrHandOne;
|
||||
//offhand data
|
||||
//off hand data
|
||||
public int minDamageHandTwo;
|
||||
public int maxDamageHandTwo;
|
||||
public float attackSpeedHandTwo;
|
||||
@@ -249,6 +254,18 @@ public class PlayerCombatStats {
|
||||
HIT_VALUE_MAP.put(2.50f, 100f);
|
||||
}
|
||||
|
||||
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
|
||||
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
|
||||
//HEALTH//MANA//STAMINA
|
||||
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
|
||||
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
|
||||
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
|
||||
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
|
||||
|
||||
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
|
||||
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
|
||||
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
|
||||
|
||||
public PlayerCombatStats(PlayerCharacter pc) {
|
||||
this.owner = pc;
|
||||
this.update();
|
||||
@@ -351,10 +368,10 @@ public class PlayerCombatStats {
|
||||
float masteryLevel = 0;
|
||||
|
||||
if(this.owner.skills.containsKey(skill)) {
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
|
||||
}
|
||||
if(this.owner.skills.containsKey(mastery))
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
|
||||
|
||||
float stanceValue = 0.0f;
|
||||
float atrEnchants = 0;
|
||||
@@ -415,7 +432,7 @@ public class PlayerCombatStats {
|
||||
preciseRune += 0.05f;
|
||||
}
|
||||
|
||||
atr = primaryStat / 2.0f;
|
||||
atr = primaryStat / 2;
|
||||
atr += skillLevel * 4;
|
||||
atr += masteryLevel * 3;
|
||||
atr += prefixValues;
|
||||
@@ -429,16 +446,13 @@ public class PlayerCombatStats {
|
||||
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
if(preciseRune > 1.0f)
|
||||
modifier -= 0.05f;
|
||||
if(stanceValue > 0.0f){
|
||||
modifier -= (stanceValue);
|
||||
if(stanceValue > 1.0f){
|
||||
modifier -= (stanceValue - 1.0f);
|
||||
}
|
||||
atr *= modifier;
|
||||
}
|
||||
atr = (float) Math.round(atr);
|
||||
|
||||
if(atr < 0)
|
||||
atr = 0;
|
||||
|
||||
if(mainHand){
|
||||
this.atrHandOne = atr;
|
||||
}else{
|
||||
@@ -476,6 +490,7 @@ public class PlayerCombatStats {
|
||||
skill = weapon.getItemBase().getSkillRequired();
|
||||
mastery = weapon.getItemBase().getMastery();
|
||||
if (weapon.getItemBase().isStrBased()) {
|
||||
//primaryStat = this.owner.statStrCurrent;
|
||||
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
||||
primaryStat = this.owner.statStrCurrent;
|
||||
secondaryStat = this.owner.statDexCurrent;
|
||||
@@ -521,13 +536,11 @@ public class PlayerCombatStats {
|
||||
this.minDamageHandOne = roundedMin;
|
||||
} else {
|
||||
this.minDamageHandTwo = roundedMin;
|
||||
if(this.owner.charItemManager != null) {
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -599,15 +612,13 @@ public class PlayerCombatStats {
|
||||
|
||||
if(mainHand){
|
||||
this.maxDamageHandOne = roundedMax;
|
||||
}else {
|
||||
if (this.owner.charItemManager != null) {
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}else{
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -678,9 +689,9 @@ public class PlayerCombatStats {
|
||||
}
|
||||
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
speed *= bonusValues; // apply alacrity bonuses without stance mod
|
||||
speed *= bonusValues; // apply alac bonuses without stance mod
|
||||
|
||||
if(speed < 10.0f)
|
||||
speed = 10.0f;
|
||||
@@ -734,23 +745,23 @@ public class PlayerCombatStats {
|
||||
float armorSkill = 0.0f;
|
||||
float armorDefense = 0.0f;
|
||||
ArrayList<String> armorsUsed = new ArrayList<>();
|
||||
int itemDef;
|
||||
int itemdef = 0;
|
||||
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
|
||||
ItemBase ib = equipped.getItemBase();
|
||||
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
|
||||
itemDef = ib.getDefense();
|
||||
itemdef = ib.getDefense();
|
||||
|
||||
for(Effect eff : equipped.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
|
||||
armorsUsed.add(ib.getSkillRequired());
|
||||
}
|
||||
armorDefense += itemDef;
|
||||
armorDefense += itemdef;
|
||||
}
|
||||
}
|
||||
for(String armorUsed : armorsUsed){
|
||||
@@ -835,57 +846,6 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//right ring
|
||||
if(this.owner.charItemManager != null){
|
||||
if(this.owner.charItemManager.getEquipped(7) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//left ring
|
||||
if(this.owner.charItemManager.getEquipped(8) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//necklace
|
||||
if(this.owner.charItemManager.getEquipped(9) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
@@ -908,9 +868,6 @@ public class PlayerCombatStats {
|
||||
}
|
||||
defense = Math.round(defense);
|
||||
|
||||
if(defense < 0)
|
||||
defense = 0;
|
||||
|
||||
this.defense = (int) defense;
|
||||
} // PERFECT DO NOT TOUCH
|
||||
|
||||
@@ -920,7 +877,7 @@ public class PlayerCombatStats {
|
||||
if(def == 0)
|
||||
return 100.0f;
|
||||
|
||||
float key = ((float)atr / def);
|
||||
float key = (float)((float)atr / def);
|
||||
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
|
||||
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
|
||||
if(key < 0.40f)
|
||||
@@ -930,196 +887,4 @@ public class PlayerCombatStats {
|
||||
return HIT_VALUE_MAP.get(key);
|
||||
}
|
||||
|
||||
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
|
||||
|
||||
if (pc == null)
|
||||
return 0f;
|
||||
|
||||
if(pb == null)
|
||||
return 0.0f;
|
||||
|
||||
float modifiedFocusLine = 0.0f;
|
||||
if(pc.skills.containsKey(pb.skillName)){
|
||||
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
|
||||
}
|
||||
|
||||
float modifiedDexterity = pc.statDexCurrent;
|
||||
|
||||
float weaponATR1 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR1 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float weaponATR2 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR2 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float precise = 1.0f;
|
||||
for(CharacterRune rune : pc.runes){
|
||||
if(rune.getRuneBase().getName().equals("Precise"))
|
||||
precise += 0.05f;
|
||||
}
|
||||
|
||||
float stanceMod = 1.0f;
|
||||
float atrBuffs = 0.0f;
|
||||
|
||||
for(String effID : pc.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = pc.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA"))
|
||||
continue;
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
stanceMod += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if(mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrBuffs += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float atr = 7 * modifiedFocusLine;
|
||||
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
|
||||
atr *= precise;
|
||||
atr += atrBuffs;
|
||||
if(pc.bonuses != null)
|
||||
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1));
|
||||
atr *= stanceMod;
|
||||
return atr;
|
||||
}
|
||||
|
||||
public void grantExperience(AbstractCharacter killed, Group group){
|
||||
|
||||
if(killed == null)
|
||||
return;
|
||||
double grantedXP;
|
||||
|
||||
if(group != null){
|
||||
|
||||
for(PlayerCharacter member : group.members){
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(member,killed) <= 0)
|
||||
continue;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
continue;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!member.isAlive())
|
||||
continue;
|
||||
|
||||
//out of XP range
|
||||
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
|
||||
continue;
|
||||
|
||||
float mod;
|
||||
switch(group.members.size()){
|
||||
default:
|
||||
mod = 1.0f;
|
||||
break;
|
||||
case 2:
|
||||
mod = 0.8f;
|
||||
break;
|
||||
case 3:
|
||||
mod = 0.73f;
|
||||
break;
|
||||
case 4:
|
||||
mod = 0.69f;
|
||||
break;
|
||||
case 5:
|
||||
mod = 0.65f;
|
||||
break;
|
||||
case 6:
|
||||
mod = 0.58f;
|
||||
break;
|
||||
case 7:
|
||||
mod = 0.54f;
|
||||
break;
|
||||
case 8:
|
||||
mod = 0.50f;
|
||||
break;
|
||||
case 9:
|
||||
mod = 0.47f;
|
||||
break;
|
||||
case 10:
|
||||
mod = 0.45f;
|
||||
break;
|
||||
}
|
||||
double xp = getXP(member) * mod;
|
||||
|
||||
member.grantXP((int) xp);
|
||||
}
|
||||
|
||||
}else{
|
||||
//Solo XP
|
||||
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(this.owner,killed) <= 0)
|
||||
return;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!this.owner.isAlive())
|
||||
return;
|
||||
|
||||
this.owner.grantXP(getXP(this.owner));
|
||||
}
|
||||
}
|
||||
|
||||
public static int getXP(PlayerCharacter pc){
|
||||
double xp = 0;
|
||||
float mod = 0.10f;
|
||||
|
||||
if (pc.level >= 26 && pc.level <= 75)
|
||||
{
|
||||
mod = 0.10f - (0.001f * (pc.level - 24));
|
||||
}
|
||||
else if (pc.level > 75)
|
||||
{
|
||||
mod = 0.05f;
|
||||
}
|
||||
|
||||
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
|
||||
|
||||
xp = levelFull * mod;
|
||||
|
||||
return (int) xp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
|
||||
private static VendorDialog vd;
|
||||
private final String dialogType;
|
||||
private final String intro;
|
||||
ArrayList<MenuOption> options = new ArrayList<>();
|
||||
private ArrayList<MenuOption> options = new ArrayList<>();
|
||||
|
||||
public VendorDialog(String dialogType, String intro, int UUID) {
|
||||
super(UUID);
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DamageType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
@@ -123,13 +122,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
|
||||
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
|
||||
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
|
||||
|
||||
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
|
||||
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
|
||||
|
||||
//min *= pc.ZergMultiplier;
|
||||
//max *= pc.ZergMultiplier;
|
||||
|
||||
//debug for spell damage and atr
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
|
||||
@@ -170,15 +165,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -129,16 +129,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -125,15 +125,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -217,13 +217,8 @@ public class TransferStatPowerAction extends AbstractPowerAction {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
//get amount to transfer
|
||||
fromAmount = damage;
|
||||
|
||||
@@ -164,17 +164,7 @@ public class WorldServer {
|
||||
long uptimeSeconds = Math.abs(uptimeDuration.getSeconds());
|
||||
String uptime = String.format("%d hours %02d minutes %02d seconds", uptimeSeconds / 3600, (uptimeSeconds % 3600) / 60, (uptimeSeconds % 60));
|
||||
outString += "uptime: " + uptime;
|
||||
int activePop = 0;
|
||||
int boxedPop = 0;
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.isBoxed){
|
||||
boxedPop ++;
|
||||
}else{
|
||||
activePop ++;
|
||||
}
|
||||
}
|
||||
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
outString += "Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to build string");
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@ package engine.util;
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
@@ -16,43 +15,6 @@ import org.pmw.tinylog.Logger;
|
||||
public enum KeyCloneAudit {
|
||||
KEYCLONEAUDIT;
|
||||
|
||||
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
|
||||
|
||||
if(pc.selectedUUID == 0)
|
||||
return false;
|
||||
|
||||
int id = pc.selectedUUID;
|
||||
String value = String.valueOf(id);
|
||||
if(message.contains(value)) {
|
||||
//targeting software detected
|
||||
|
||||
Group g = GroupManager.getGroup(pc);
|
||||
|
||||
if (g == null) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}else {
|
||||
for (PlayerCharacter member : g.members) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
|
||||
member.getClientConnection().forceDisconnect();
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void audit(PlayerCharacter player, Group group) {
|
||||
|
||||
int machineCount = 0;
|
||||
@@ -67,7 +29,7 @@ public enum KeyCloneAudit {
|
||||
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
|
||||
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
|
||||
" with machine count of: " + machineCount);
|
||||
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
|
||||
DbManager.AccountQueries.SET_TRASH(machineID);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -76,18 +38,11 @@ public enum KeyCloneAudit {
|
||||
try {
|
||||
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
|
||||
ClientConnection origin = (ClientConnection) msg.getOrigin();
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
|
||||
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
|
||||
return;
|
||||
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
pc.selectedUUID = tarMsg.getTargetID();
|
||||
|
||||
if(pc.getObjectUUID() == tarMsg.getTargetID())
|
||||
return; //dont trigger for targeting yourself
|
||||
|
||||
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
|
||||
origin.lastStrike = System.currentTimeMillis();
|
||||
origin.strikes = 0;
|
||||
@@ -104,10 +59,8 @@ public enum KeyCloneAudit {
|
||||
if (origin.strikes > 20) {
|
||||
origin.finalStrikes++;
|
||||
}
|
||||
if (origin.finalStrikes > 3) {
|
||||
origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
|
||||
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
if (origin.finalStrikes > 3) {origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(origin.machineID);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
|
||||
@@ -53,8 +53,10 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.error("missing city map");
|
||||
}
|
||||
|
||||
//run mines every day at 1:00 am CST
|
||||
if(LocalDateTime.now().getHour() == 1) {
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
|
||||
//produce mine resources once a day
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
try {
|
||||
@@ -66,11 +68,6 @@ public class HourlyJobThread implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
}
|
||||
|
||||
switch(LocalDateTime.now().getHour()){
|
||||
case 3:
|
||||
case 6:
|
||||
|
||||
@@ -45,12 +45,18 @@ public class UpdateThread implements Runnable {
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
try {
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processPlayerUpdate();
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
Thread.yield();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user