Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 2fa9030682 | |||
| 6961b186a9 | |||
| bee91a6aa7 | |||
| 8c5b1d56c2 | |||
| f21e8c130b | |||
| 345c451ac8 |
@@ -1,150 +0,0 @@
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package engine.Dungeons;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class Dungeon {
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public static int NoFlyEffectID = -1733819072;
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public static int NoTeleportEffectID = -1971545187;
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public static int NoSummonEffectID = 2122002462;
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public ArrayList<PlayerCharacter> participants;
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public int maxPerGuild;
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public Vector3fImmutable entrance;
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public ArrayList<Mob> dungeon_mobs;
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public Long respawnTime = 0L;
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public Dungeon(Vector3fImmutable entrance, int maxCount){
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this.participants = new ArrayList<>();
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this.entrance = entrance;
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this.dungeon_mobs = new ArrayList<>();
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this.maxPerGuild = maxCount;
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}
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public void applyDungeonEffects(PlayerCharacter player){
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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if(noFly != null)
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player.addEffectNoTimer(noFly.getName(),noFly,40,true);
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if(noTele != null)
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player.addEffectNoTimer(noTele.getName(),noTele,40,true);
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if(noSum != null)
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player.addEffectNoTimer(noSum.getName(),noSum,40,true);
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}
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public void removeDungeonEffects(PlayerCharacter player) {
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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for (Effect eff : player.effects.values()) {
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if (noFly != null && eff.getEffectsBase().equals(noFly))
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eff.endEffect();
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if (noTele != null && eff.getEffectsBase().equals(noTele))
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eff.endEffect();
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if (noSum != null && eff.getEffectsBase().equals(noSum))
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eff.endEffect();
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}
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}
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public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
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Guild rulingGuild = Guild.getErrantGuild();
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Guild rulingNation = Guild.getErrantGuild();
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Zone zone = ZoneManager.getZoneByUUID(994);
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// Begin Serialzing soverign guild data
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writer.putInt(Enum.GameObjectType.Zone.ordinal());
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writer.putInt(994);
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writer.putString("Whitehorn Citadel");
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writer.putInt(rulingGuild.getObjectType().ordinal());
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writer.putInt(rulingGuild.getObjectUUID());
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writer.putString("Whitehorn Militants"); // guild name
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writer.putString("In the Citadel, We Fight!"); // motto
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writer.putString(rulingGuild.getLeadershipType());
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// Serialize guild ruler's name
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// If tree is abandoned blank out the name
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// to allow them a rename.
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writer.putString("Kol'roth The Destroyer");//sovreign
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writer.putInt(rulingGuild.getCharter());
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writer.putInt(0); // always 00000000
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writer.put((byte)0);
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writer.put((byte) 1);
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writer.put((byte) 1); // *** Refactor: What are these flags?
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writer.put((byte) 1);
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writer.put((byte) 1);
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writer.put((byte) 1);
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GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
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GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
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writer.putInt(0);// TODO Implement description text
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.put((byte) 1);
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// Begin serializing nation guild info
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if (rulingNation.isEmptyGuild()) {
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writer.putInt(rulingGuild.getObjectType().ordinal());
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writer.putInt(rulingGuild.getObjectUUID());
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} else {
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writer.putInt(rulingNation.getObjectType().ordinal());
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writer.putInt(rulingNation.getObjectUUID());
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}
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// Serialize nation name
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writer.putString("Whitehorn Militants"); //nation name
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writer.putInt(-1);//city rank, -1 puts it at top of list always
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writer.putInt(0xFFFFFFFF);
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writer.putInt(0);
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writer.putString("Kol'roth The Destroyer");//nation ruler
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writer.putLocalDateTime(LocalDateTime.now());
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//location
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
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writer.putFloat(loc.x);
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writer.putFloat(loc.y);
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writer.putFloat(loc.z);
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writer.putInt(0);
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.putInt(0x64);
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.put((byte) 0);
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}
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}
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@@ -1,105 +0,0 @@
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package engine.Dungeons;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class DungeonManager {
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public static ArrayList<Dungeon> dungeons;
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private static final float dungeonAiRange = 64f;
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private static final float maxTravel = 64f;
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public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
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if(requestEnter(pc,dungeon)) {
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dungeon.participants.add(pc);
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dungeon.applyDungeonEffects(pc);
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translocateToDungeon(pc, dungeon);
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}
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}
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public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
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dungeon.participants.remove(pc);
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dungeon.removeDungeonEffects(pc);
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translocateOutOfDungeon(pc);
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}
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public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
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int current = 0;
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Guild nation = pc.guild.getNation();
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if(nation == null)
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return false;
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for(PlayerCharacter participant : dungeon.participants){
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if(participant.guild.getNation().equals(nation)){
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current ++;
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}
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}
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if(current >= dungeon.maxPerGuild)
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return false;
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return true;
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}
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public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
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pc.teleport(dungeon.entrance);
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pc.setSafeMode();
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}
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public static void translocateOutOfDungeon(PlayerCharacter pc){
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pc.teleport(pc.bindLoc);
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pc.setSafeMode();
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}
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public static void pulse_dungeons(){
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for(Dungeon dungeon : dungeons){
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//early exit, if no players present don't waste resources
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if(dungeon.participants.isEmpty())
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continue;
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if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
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respawnMobs(dungeon);
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}
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//remove any players that have left
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HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
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for(PlayerCharacter player : dungeon.participants)
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if(!obj.contains(player))
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leaveDungeon(player,dungeon);
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//cycle dungeon mob AI
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for(Mob mob : dungeon.dungeon_mobs)
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dungeonMobAI(mob);
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}
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}
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public static void dungeonMobAI(Mob mob){
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}
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public static void respawnMobs(Dungeon dungeon){
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for(Mob mob : dungeon.dungeon_mobs){
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if(!mob.isAlive() && mob.despawned)
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mob.respawn();
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if(!mob.isAlive() && !mob.despawned){
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mob.despawn();
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mob.respawn();
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}
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}
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}
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}
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@@ -150,8 +150,7 @@ public class Enum {
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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@@ -171,6 +170,8 @@ public class Enum {
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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if(runeID == 1999)
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return _raceTypeByID.get(2017);
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return _raceTypeByID.get(runeID);
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}
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@@ -979,8 +980,8 @@ public class Enum {
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try {
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returnMod = SourceType.valueOf(modName.replace(",", ""));
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} catch (Exception e) {
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//Logger.error(modName);
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//Logger.error(e);
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Logger.error(modName);
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Logger.error(e);
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return SourceType.None;
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}
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return returnMod;
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@@ -2325,8 +2326,7 @@ public class Enum {
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GRID(544),
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ZONE(672),
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PLACEMENT(673),
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SIEGEBOUNDS(1750);
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PLACEMENT(673);
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public final float extents;
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@@ -511,18 +511,6 @@ public enum InterestManager implements Runnable {
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if (player == null)
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return;
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//for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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// if(pc.equals(player)){
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// try{
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// WorldGrid.RemoveWorldObject(player);
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// }catch(Exception e){
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// }
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// }
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//}
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ClientConnection origin = player.getClientConnection();
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if (origin == null)
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@@ -1,116 +0,0 @@
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package engine.ZergMehcanics;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZergManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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public class MineAntiZerg {
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower == null)
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continue;
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if(!mine.isActive)
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continue;
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logPlayersPresent(tower,mine);
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auditPlayersPresent(tower,mine);
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auditPlayers(mine);
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}
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}
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public static void logPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
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for(AbstractWorldObject player : loadedPlayers){
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playersPresent.add((PlayerCharacter)player);
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}
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currentPlayers.put(mine,playersPresent);
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}
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public static void auditPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(!loadedPlayers.contains(player)){
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toRemove.add(player);
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}
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}
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currentPlayers.get(mine).removeAll(toRemove);
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for(PlayerCharacter player : toRemove){
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if(leaveTimers.containsKey(mine)){
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leaveTimers.get(mine).put(player,System.currentTimeMillis());
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}else{
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HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
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leaveTime.put(player,System.currentTimeMillis());
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leaveTimers.put(mine,leaveTime);
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}
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}
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toRemove.clear();
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
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if(timeGone > 180000L) {//3 minutes
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toRemove.add(player);
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player.ZergMultiplier = 1.0f;
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}
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}
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for(PlayerCharacter player : toRemove) {
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leaveTimers.get(mine).remove(player);
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}
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}
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public static void auditPlayers(Mine mine){
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HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
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}
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}
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
|
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
|
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}
|
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}
|
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|
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for(Guild nation : playersByNation.keySet()){
|
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for(PlayerCharacter player : playersByNation.get(nation)){
|
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player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
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}
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}
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}
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}
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@@ -13,13 +13,14 @@ import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
|
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import engine.net.DispatchMessage;
|
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import engine.net.client.msg.chat.ChatSystemMsg;
|
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import engine.objects.Account;
|
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import engine.objects.PlayerCharacter;
|
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import org.pmw.tinylog.Logger;
|
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|
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import java.sql.*;
|
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import java.sql.Connection;
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import java.sql.PreparedStatement;
|
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import java.sql.ResultSet;
|
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import java.sql.SQLException;
|
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import java.util.ArrayList;
|
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|
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public class dbAccountHandler extends dbHandlerBase {
|
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@@ -76,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
|
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}
|
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}
|
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|
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public void SET_TRASH(String machineID, String type) {
|
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public void SET_TRASH(String machineID) {
|
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|
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try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement(
|
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"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
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+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
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+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
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|
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preparedStatement.setString(1, machineID);
|
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preparedStatement.setString(2, type);
|
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preparedStatement.execute();
|
||||
|
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} catch (SQLException e) {
|
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Logger.error(e);
|
||||
}
|
||||
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
|
||||
public ArrayList<String> GET_TRASH_LIST() {
|
||||
@@ -275,21 +270,4 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void TRASH_CHEATERS() {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||
|
||||
boolean hasResultSet = callableStatement.execute();
|
||||
|
||||
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
|
||||
Logger.info("TRASHED CHEATERS");
|
||||
} else {
|
||||
Logger.warn("No cheaters to trash.");
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error("Error trashing cheaters: ", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Dungeons.DungeonManager;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class DungenonCmd extends AbstractDevCmd {
|
||||
|
||||
public DungenonCmd() {
|
||||
super("dungeon");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||
if(parent == null)
|
||||
return;
|
||||
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
pc.teleport(loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "indicate mob or building followed by an id and a level";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'/dungeon mob 2001 10'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -335,18 +335,15 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Movement State: " + targetPC.getMovementState().name();
|
||||
output += newline;
|
||||
output += "Movement Speed: " + targetPC.getSpeed();
|
||||
output += newline;
|
||||
|
||||
output += "Altitude : " + targetPC.getLoc().y;
|
||||
output += newline;
|
||||
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
output += newline;
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||
output += "Target Loc: " + targetPC.loc + newline;
|
||||
output += "Player Loc: " + pc.loc + newline;
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
|
||||
output += "Hidden : " + targetPC.getHidden();
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
|
||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -87,12 +86,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||
newOut += "=== POWERS ===" + newline;
|
||||
for(CharacterPower power : pc.getPowers().values()){
|
||||
if(power.getPower().requiresHitRoll) {
|
||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||
}
|
||||
}
|
||||
throwbackInfo(pc, newOut);
|
||||
}
|
||||
|
||||
|
||||
@@ -18,8 +18,6 @@ public class ArenaManager {
|
||||
public static Long pulseDelay = 180000L;
|
||||
public static Long lastExecution = 0L;
|
||||
|
||||
public static float arena_radius = 500f;
|
||||
|
||||
public static void pulseArenas() {
|
||||
if(lastExecution == 0L){
|
||||
lastExecution = System.currentTimeMillis();
|
||||
@@ -112,10 +110,13 @@ public class ArenaManager {
|
||||
|
||||
if(winner != null){
|
||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||
//handle prize distribution of wrapped rune gift
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(971070);
|
||||
//MobLoot winnings = new MobLoot(winner,specialLoot,false);
|
||||
//winner.getCharItemManager().addItemToInventory(winnings.promoteToItem(winner));
|
||||
//handle prize distribution
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
||||
//promoted.setNumOfItems(21235);
|
||||
//promoted.setName("Special Banker(21235)");
|
||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
||||
//winner.getCharItemManager().updateInventory();
|
||||
}
|
||||
}
|
||||
@@ -131,7 +132,7 @@ public class ArenaManager {
|
||||
float y = 0; // Y coordinate is always 0
|
||||
|
||||
loc = new Vector3fImmutable(x, y, z * -1);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||
locSet = true;
|
||||
//}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Bane;
|
||||
import org.joda.time.DateTime;
|
||||
|
||||
public class BaneManager {
|
||||
|
||||
public static void default_check(){
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(!bane.daySet || !bane.timeSet || !bane.capSet){
|
||||
DateTime placementDate = bane.getPlacementDate();
|
||||
if(DateTime.now().isAfter(placementDate.plusHours(48))){
|
||||
//set bane for default time
|
||||
if(!bane.daySet){
|
||||
bane.daySet = true;
|
||||
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.timeSet){
|
||||
bane.timeSet = true;
|
||||
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.capSet){
|
||||
bane.capSet = true;
|
||||
bane.capSize = 20;
|
||||
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,bane.getCityUUID());
|
||||
}
|
||||
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void pulse_banes(){
|
||||
//used to pulse the anti-zerg mechanic of active banes
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
|
||||
// bane is live, handle bane anti-zerg mechanic stuff
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,6 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -85,10 +84,6 @@ public enum ChatManager {
|
||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||
isFlood = true;
|
||||
|
||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||
return;
|
||||
}
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.*;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.job.JobContainer;
|
||||
@@ -27,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
@@ -301,21 +301,6 @@ public enum CombatManager {
|
||||
if (target == null)
|
||||
return 0;
|
||||
|
||||
//pet to assist in attacking target
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||
if(attacker.combatStats == null){
|
||||
attacker.combatStats = new PlayerCombatStats(attacker);
|
||||
}
|
||||
if(attacker.getPet() != null){
|
||||
Mob pet = attacker.getPet();
|
||||
if(pet.combatTarget == null && pet.assist)
|
||||
pet.setCombatTarget(attacker.combatTarget);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//target must be valid type
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
@@ -331,13 +316,10 @@ public enum CombatManager {
|
||||
else if (!tar.isActive())
|
||||
return 0;
|
||||
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
|
||||
if(((PlayerCharacter)target).combatStats == null){
|
||||
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
|
||||
}
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
|
||||
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
||||
return 0;
|
||||
}
|
||||
|
||||
//must not be immune to all or immune to attack
|
||||
|
||||
Resists res = tar.getResists();
|
||||
@@ -470,18 +452,6 @@ public enum CombatManager {
|
||||
|
||||
//Range check.
|
||||
|
||||
if(abstractCharacter.isMoving()){
|
||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
range += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
range += 2;
|
||||
if (NotInRange(abstractCharacter, target, range)) {
|
||||
|
||||
//target is in stealth and can't be seen by source
|
||||
@@ -505,16 +475,6 @@ public enum CombatManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
||||
if(pc.isBoxed){
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
|
||||
attackFailure = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO Verify attacker has los (if not ranged weapon).
|
||||
|
||||
if (!attackFailure) {
|
||||
@@ -584,12 +544,8 @@ public enum CombatManager {
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
if( pc.combatStats == null){
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
}
|
||||
pc.combatStats.calculateATR(true);
|
||||
pc.combatStats.calculateATR(false);
|
||||
if (mainHand) {
|
||||
@@ -705,9 +661,6 @@ public enum CombatManager {
|
||||
} else {
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
if(((PlayerCharacter)tar).combatStats == null){
|
||||
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
|
||||
}
|
||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||
}else {
|
||||
@@ -766,18 +719,6 @@ public enum CombatManager {
|
||||
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -799,18 +740,6 @@ public enum CombatManager {
|
||||
|
||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||
float attackRange = getWeaponRange(wb, bonuses);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -929,30 +858,23 @@ public enum CombatManager {
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
||||
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
||||
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(armorPierce > 0){
|
||||
damage *= 1 + (armorPierce * 0.01f);
|
||||
damage *= 1 - armorPierce;
|
||||
}
|
||||
}
|
||||
|
||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||
|
||||
float d = 0f;
|
||||
|
||||
int originalDamage = (int)damage;
|
||||
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
errorTrack = 12;
|
||||
|
||||
//Subtract Damage from target's health
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
}
|
||||
if (tarAc != null) {
|
||||
|
||||
if (tarAc.isSit())
|
||||
@@ -962,15 +884,9 @@ public enum CombatManager {
|
||||
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
|
||||
((Mob) tarAc).handleDirectAggro(ac);
|
||||
}
|
||||
if (tarAc.getHealth() > 0) {
|
||||
d = tarAc.modifyHealth(-damage, ac, false);
|
||||
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
|
||||
PlayerCharacter debugged = (PlayerCharacter)tarAc;
|
||||
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
|
||||
}
|
||||
}
|
||||
|
||||
tarAc.cancelOnTakeDamage();
|
||||
if (tarAc.getHealth() > 0)
|
||||
d = tarAc.modifyHealth(-damage, ac, false);
|
||||
|
||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||
|
||||
@@ -1002,67 +918,64 @@ public enum CombatManager {
|
||||
errorTrack = 14;
|
||||
|
||||
//handle procs
|
||||
procChanceHandler(weapon,ac,tarAc);
|
||||
|
||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||
|
||||
if(weapon.effects != null){
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.WeaponProc)){
|
||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
||||
}catch(Exception e){
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
errorTrack = 15;
|
||||
|
||||
//handle damage shields
|
||||
|
||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||
try {
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
|
||||
} else {
|
||||
|
||||
// Apply Weapon power effect if any.
|
||||
// don't try to apply twice if dual wielding.
|
||||
try {
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
|
||||
if (dpj != null) {
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
|
||||
PowersBase wp = dpj.getPower();
|
||||
if (dpj != null) {
|
||||
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
PowersBase wp = dpj.getPower();
|
||||
|
||||
if (ac.isMoving()) {
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if (tarAc != null && tarAc.isMoving()) {
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if (hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else {
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
}
|
||||
}else{
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
}
|
||||
}catch(Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
try {
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
|
||||
errorTrack = 17;
|
||||
|
||||
//miss, Send miss message
|
||||
@@ -1085,41 +998,6 @@ public enum CombatManager {
|
||||
}
|
||||
}
|
||||
|
||||
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
|
||||
|
||||
//no weapon means no proc
|
||||
if(weapon == null)
|
||||
return;
|
||||
|
||||
//caster is dead of null, no proc
|
||||
if(ac == null || !ac.isAlive())
|
||||
return;
|
||||
|
||||
//target is dead or null, no proc
|
||||
if(tarAc == null || !tarAc.isAlive())
|
||||
return;
|
||||
|
||||
//no effects on weapon, skip proc
|
||||
if(weapon.effects == null || weapon.effects.isEmpty())
|
||||
return;
|
||||
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(ModType.WeaponProc)) {
|
||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
|
||||
break;
|
||||
} catch (Exception e) {
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
|
||||
|
||||
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
|
||||
@@ -1138,12 +1016,6 @@ public enum CombatManager {
|
||||
Item tarMain = tarItem.getItemFromEquipped(1);
|
||||
Item tarOff = tarItem.getItemFromEquipped(2);
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
|
||||
return true;
|
||||
}
|
||||
|
||||
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
||||
}
|
||||
|
||||
@@ -1236,6 +1108,10 @@ public enum CombatManager {
|
||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||
swingAnimation = 0;
|
||||
|
||||
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
@@ -85,7 +85,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.objects.ForgeWorkOrder;
|
||||
import engine.objects.NPC;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class ForgeManager {
|
||||
public HashMap<NPC, ArrayList<ForgeWorkOrder>> work_orders;
|
||||
|
||||
public static void add_work_order(NPC npc, ForgeWorkOrder workOrder){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -14,10 +14,12 @@ import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/**
|
||||
@@ -40,15 +42,6 @@ public enum LootManager {
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||
252127
|
||||
));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -87,14 +80,6 @@ public enum LootManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!mob.getSafeZone()) {
|
||||
SpecialLootHandler.RollContract(mob);
|
||||
SpecialLootHandler.RollGlass(mob);
|
||||
SpecialLootHandler.RollRune(mob);
|
||||
SpecialLootHandler.RollRacialGuard(mob);
|
||||
SpecialLootHandler.ResourceDrop(mob);
|
||||
}
|
||||
|
||||
//determine if mob is in hotzone
|
||||
boolean inHotzone = false;
|
||||
|
||||
@@ -132,10 +117,7 @@ public enum LootManager {
|
||||
if (ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
Zone camp = mob.getParentZone();
|
||||
Zone macro = camp.getParent();
|
||||
String name = camp.getName() + "(" + macro.getName() + ")";
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
@@ -149,6 +131,59 @@ public enum LootManager {
|
||||
boolean hotzoneWasRan = false;
|
||||
float dropRate;
|
||||
|
||||
if (!mob.getSafeZone()) {
|
||||
int contractLow = 1, contractHigh = 400;
|
||||
int runeLow = 401, runeHigh = 800;
|
||||
int resourceLow = 801, resourceHigh = 900;
|
||||
int glassLow = 901, glassHigh = 910;
|
||||
int guardLow = 911, guardHigh = 920;
|
||||
|
||||
// Pre-compute adjusted high values
|
||||
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
|
||||
if (mob.level < 50) {
|
||||
int dif = 50 - mob.level;
|
||||
contractAdjust = (int)(400 * (dif * 0.02f));
|
||||
runeAdjust = (int)(400 * (dif * 0.02f));
|
||||
resourceAdjust = (int)(100 * (dif * 0.02f));
|
||||
glassAdjust = (int)(10 * (dif * 0.02f));
|
||||
guardAdjust = (int)(10 * (dif * 0.02f));
|
||||
}
|
||||
|
||||
// Generate a single random roll
|
||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
|
||||
|
||||
// Calculate adjusted high values once
|
||||
int contractHighAdjusted = contractHigh - contractAdjust;
|
||||
int runeHighAdjusted = runeHigh - runeAdjust;
|
||||
int resourceHighAdjusted = resourceHigh - resourceAdjust;
|
||||
int glassHighAdjusted = glassHigh - glassAdjust;
|
||||
int guardHighAdjusted = guardHigh - guardAdjust;
|
||||
|
||||
// Check the roll range and handle accordingly
|
||||
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
|
||||
SpecialCaseContractDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
|
||||
SpecialCaseRuneDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
|
||||
SpecialCaseResourceDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
|
||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
||||
}
|
||||
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
|
||||
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
|
||||
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
|
||||
if (guardContract != null) {
|
||||
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
|
||||
mob.getCharItemManager().addItemToInventory(toAddContract);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Iterate all entries in this bootySet and process accordingly
|
||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
||||
for (BootySetEntry bse : entries) {
|
||||
@@ -187,6 +222,109 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ContractTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
ContractTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ContractTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int RuneTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
RuneTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(RuneTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ResourceTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
||||
ResourceTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ResourceTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||
|
||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||
@@ -222,11 +360,24 @@ public enum LootManager {
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(itemUUID);
|
||||
if (ib == null || ib.getType().equals(Enum.ItemType.RESOURCE) || ib.getName().equals("Mithril") || ib.getType().equals(Enum.ItemType.RUNE) || ib.getType().equals(Enum.ItemType.CONTRACT))
|
||||
return null;
|
||||
|
||||
outItem = new MobLoot(mob, ib, false);
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
||||
return null; // cut down world drops rates of resources by 90%
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
||||
int randomRune = rollRandomItem(itemTableId);
|
||||
if(randomRune != 0) {
|
||||
itemUUID = randomRune;
|
||||
}
|
||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
||||
int randomContract = rollRandomItem(itemTableId);
|
||||
if(randomContract != 0) {
|
||||
itemUUID = randomContract;
|
||||
}
|
||||
}
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
@@ -245,6 +396,11 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
||||
return null; // cut down world drops rates of resources by 65%
|
||||
}
|
||||
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -273,23 +429,8 @@ public enum LootManager {
|
||||
return inItem;
|
||||
|
||||
if (prefixMod.action.length() > 0) {
|
||||
String action = prefixMod.action;
|
||||
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
if(inItem.getItemBase().getRange() > 15){
|
||||
action = "PRE-040";
|
||||
}else {
|
||||
if (roll > 50) {
|
||||
//set warlords
|
||||
action = "PRE-021";
|
||||
} else {
|
||||
//set legendary
|
||||
action = "PRE-040";
|
||||
}
|
||||
}
|
||||
}
|
||||
inItem.setPrefix(action);
|
||||
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
|
||||
inItem.setPrefix(prefixMod.action);
|
||||
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
|
||||
}
|
||||
|
||||
return inItem;
|
||||
@@ -319,27 +460,7 @@ public enum LootManager {
|
||||
if (suffixMod == null)
|
||||
return inItem;
|
||||
|
||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||
String suffixSpeed = "SUF-148";
|
||||
switch(rankRoll) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
suffixSpeed = "SUF-149";
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
suffixSpeed = "SUF-150";
|
||||
break;
|
||||
|
||||
}
|
||||
inItem.setSuffix(suffixSpeed);
|
||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||
}else if (suffixMod.action.length() > 0) {
|
||||
if (suffixMod.action.length() > 0) {
|
||||
inItem.setSuffix(suffixMod.action);
|
||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||
}
|
||||
@@ -416,10 +537,6 @@ public enum LootManager {
|
||||
case RESOURCE:
|
||||
return;
|
||||
}
|
||||
|
||||
if (ib.getUUID() == 1580021)//mithril
|
||||
return;
|
||||
|
||||
toAdd.setIsID(true);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
@@ -455,7 +572,7 @@ public enum LootManager {
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 7.5f;
|
||||
dropChance = 10;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
@@ -479,8 +596,6 @@ public enum LootManager {
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
|
||||
if(bse.itemBase == 1580021)//mithril
|
||||
return;
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null) {
|
||||
@@ -490,123 +605,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
ItemBase ib = gift.getItemBase();
|
||||
|
||||
MobLoot winnings = null;
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
Random random = new Random();
|
||||
int roll = random.nextInt(100);
|
||||
int itemId;
|
||||
ItemBase runeBase;
|
||||
if (roll >= 90) {
|
||||
//35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
} else if (roll >= 65 && roll <= 89) {
|
||||
//30,35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
}
|
||||
} else {
|
||||
//5-30
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||
if(chance == 50){
|
||||
int ID = 7000000;
|
||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||
ID += (additional * 10);
|
||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||
if(glassBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (winnings == null) {
|
||||
itemMan.consume(gift);
|
||||
itemMan.updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
|
||||
}
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itembase ID
|
||||
@@ -652,7 +650,7 @@ public enum LootManager {
|
||||
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
||||
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
||||
//no more coal, give gold instead
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
@@ -710,7 +708,7 @@ public enum LootManager {
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||
@@ -734,7 +732,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
@@ -756,7 +754,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
@@ -778,7 +776,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
@@ -830,8 +828,8 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
//present drop chance for all
|
||||
//if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
// DropPresent(mob);
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||
DropPresent(mob);
|
||||
|
||||
//random contract drop chance for all
|
||||
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
||||
|
||||
@@ -28,7 +28,6 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -173,35 +172,14 @@ public enum PowersManager {
|
||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
if(pc.isMoving())
|
||||
pc.stopMovement(pc.getMovementLoc());
|
||||
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
}
|
||||
//crusader sacrifice
|
||||
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
||||
return;
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == -1851459567){//backstab
|
||||
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
|
||||
}
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
// Cast failed for some reason, reset timer
|
||||
|
||||
@@ -220,10 +198,6 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||
@@ -851,6 +825,7 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
|
||||
//handle sprint for bard sprint
|
||||
if(msg.getPowerUsedID() == 429005674){
|
||||
msg.setPowerUsedID(429611355);
|
||||
@@ -876,7 +851,7 @@ public enum PowersManager {
|
||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||
if (msg.getPowerUsedID() == 429601664)
|
||||
if(target.getPromotionClassID() != 2516)//templar
|
||||
if(target.getPromotionClassID() != 2516)
|
||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||
}
|
||||
|
||||
@@ -921,9 +896,6 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pb.targetSelf)
|
||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
// verify player is not stunned or power type is blocked
|
||||
@@ -1093,7 +1065,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains, playerCharacter)) {
|
||||
if (ab.blocked(target, pb, trains)) {
|
||||
|
||||
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
|
||||
continue;
|
||||
@@ -1180,18 +1152,7 @@ public enum PowersManager {
|
||||
|
||||
|
||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
//handle mob hate values
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob mobTarget = (Mob)awo;
|
||||
if(mobTarget.hate_values != null) {
|
||||
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||
} else {
|
||||
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1280,7 +1241,7 @@ public enum PowersManager {
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
|
||||
if (ab.blocked(target, pb, trains, caster))
|
||||
if (ab.blocked(target, pb, trains))
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
String stackType = ab.getStackType();
|
||||
@@ -1481,7 +1442,7 @@ public enum PowersManager {
|
||||
// Handle Accepting or Denying a summons.
|
||||
// set timer based on summon type.
|
||||
boolean wentThrough = false;
|
||||
if (msg.accepted()) {
|
||||
if (msg.accepted())
|
||||
// summons accepted, let's move the player if within time
|
||||
if (source.isAlive()) {
|
||||
|
||||
@@ -1527,14 +1488,14 @@ public enum PowersManager {
|
||||
duration = 45000; // Belgosh Summons, 45 seconds
|
||||
|
||||
boolean enemiesNear = false;
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
|
||||
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
|
||||
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
|
||||
enemiesNear = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (enemiesNear && !pc.isInSafeZone())
|
||||
if(enemiesNear && !pc.isInSafeZone())
|
||||
duration += 60000;
|
||||
|
||||
// Teleport to summoners location
|
||||
@@ -1545,10 +1506,7 @@ public enum PowersManager {
|
||||
timers.put("Summon", jc);
|
||||
wentThrough = true;
|
||||
}
|
||||
}else{
|
||||
// recycle summons power
|
||||
finishRecycleTime(428523680, source, true);
|
||||
}
|
||||
|
||||
// Summons failed
|
||||
if (!wentThrough)
|
||||
// summons refused. Let's be nice and reset recycle timer
|
||||
@@ -1649,7 +1607,7 @@ public enum PowersManager {
|
||||
it.remove();
|
||||
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None) || ((PlayerCharacter) awo).getAccount().status.equals(AccountStatus.ADMIN))
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
@@ -1665,28 +1623,17 @@ public enum PowersManager {
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
|
||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
}else{
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
switch(msg.getPowerToken()){
|
||||
case 431511776:
|
||||
case 429578587:
|
||||
case 429503360:
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
break;
|
||||
default:
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//switch(msg.getPowerToken()){
|
||||
// case 431511776: // Hunt Foe Huntress
|
||||
// case 429578587: // Hunt Foe Scout
|
||||
// case 429503360: // Track Huntsman
|
||||
// case 44106356: //
|
||||
// trackChars = getTrackList(playerCharacter);
|
||||
// break;
|
||||
// default:
|
||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
// break;
|
||||
//}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
// send track window
|
||||
@@ -1713,7 +1660,7 @@ public enum PowersManager {
|
||||
if(awo.equals(tracker))
|
||||
continue;
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.isAlive() || pc.getAccount().status.equals(AccountStatus.ADMIN))
|
||||
if(!pc.isAlive())
|
||||
continue;
|
||||
if(guildsPresent.contains(pc.guild.getNation()))
|
||||
list.add(pc);
|
||||
@@ -1837,10 +1784,6 @@ public enum PowersManager {
|
||||
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
|
||||
Vector3fImmutable targetLoc, PowersBase pb, int trains,
|
||||
boolean fromItem) {
|
||||
|
||||
if(fromItem && pb.token == 429021400)
|
||||
trains = 40;
|
||||
|
||||
int time = pb.getCastTime(trains);
|
||||
if (!fromItem)
|
||||
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
|
||||
@@ -1906,7 +1849,7 @@ public enum PowersManager {
|
||||
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
|
||||
continue;
|
||||
// If something blocks the action, then stop
|
||||
if (ab.blocked(target, pb, trains, ac))
|
||||
if (ab.blocked(target, pb, trains))
|
||||
// sendPowerMsg(pc, 5, msg);
|
||||
continue;
|
||||
// TODO handle overwrite stack order here
|
||||
@@ -1979,10 +1922,14 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
|
||||
public static void runPowerAction(AbstractCharacter source,
|
||||
AbstractWorldObject awo, Vector3fImmutable targetLoc,
|
||||
ActionsBase ab, int trains, PowersBase pb) {
|
||||
AbstractPowerAction pa = ab.getPowerAction();
|
||||
if (pa == null) {
|
||||
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
|
||||
Logger.error(
|
||||
"runPowerAction(): PowerAction not found of IDString: "
|
||||
+ ab.getEffectID());
|
||||
return;
|
||||
}
|
||||
pa.startAction(source, awo, targetLoc, trains, ab, pb);
|
||||
@@ -2477,8 +2424,7 @@ public enum PowersManager {
|
||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||
PowersBase pb, PerformActionMsg msg) {
|
||||
// Get defense for target
|
||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float defense;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
@@ -2521,12 +2467,10 @@ public enum PowersManager {
|
||||
return true;
|
||||
} else if (testPassive(pc, tarAc, "Block")) {
|
||||
// Dodge fired, send dodge message
|
||||
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
//dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
//sendPowerMsg(pc, 4, dodgeMsg);
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
|
||||
DispatchMessage.sendToAllInRange(tarAc, cmm);
|
||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
sendPowerMsg(pc, 4, dodgeMsg);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -3085,7 +3029,6 @@ public enum PowersManager {
|
||||
case 429502507:
|
||||
case 428398816:
|
||||
case 429446315:
|
||||
case 429441979:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -1,396 +0,0 @@
|
||||
package engine.gameManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
public class SpecialLootHandler {
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250037, 250038, 250039, 250040, 250041, 250042
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||
250006, 250007, 250008,
|
||||
250015, 250016, 250017,
|
||||
250024, 250025, 250026,
|
||||
250033, 250034, 250035,
|
||||
250042, 250043, 250044
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||
250007, 250008,
|
||||
250016, 250017,
|
||||
250025, 250026,
|
||||
250034, 250035,
|
||||
250043, 250044
|
||||
));
|
||||
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
|
||||
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
|
||||
);
|
||||
public static final List<Integer> INVORRI_contracts = Arrays.asList(
|
||||
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
|
||||
);
|
||||
public static final List<Integer> SHADE_contracts = Arrays.asList(
|
||||
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
|
||||
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
|
||||
);
|
||||
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
|
||||
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
|
||||
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
|
||||
);
|
||||
public static final List<Integer> IREKEI_contracts = Arrays.asList(
|
||||
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
|
||||
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
|
||||
);
|
||||
public static final List<Integer> AMAZON_contracts = Arrays.asList(
|
||||
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
|
||||
);
|
||||
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
|
||||
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
|
||||
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
|
||||
);
|
||||
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
|
||||
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
|
||||
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
|
||||
);
|
||||
public static final List<Integer> ELVEN_contracts = Arrays.asList(
|
||||
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
|
||||
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
|
||||
);
|
||||
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
|
||||
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
|
||||
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
|
||||
);
|
||||
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
|
||||
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
|
||||
);
|
||||
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
|
||||
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
|
||||
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
|
||||
);
|
||||
public static final List<Integer> STAT_RUNES = Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
|
||||
);
|
||||
public static final List<Integer> racial_guard = Arrays.asList(
|
||||
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
|
||||
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
|
||||
980102
|
||||
);
|
||||
|
||||
public static final List<Integer> gold_resources = Arrays.asList(
|
||||
1580000, 1580008, 1580009, 1580010, 1580011, 1580017
|
||||
);
|
||||
public static final List<Integer> lumber_resources = Arrays.asList(
|
||||
1580004, 1580005, 1580006, 1580007, 1580018
|
||||
);
|
||||
public static final List<Integer> ore_resources = Arrays.asList(
|
||||
1580000, 1580001, 1580002, 1580003, 1580019
|
||||
);
|
||||
public static final List<Integer> magic_resources = Arrays.asList(
|
||||
1580012, 1580013, 1580014, 1580015, 1580016, 1580020
|
||||
);
|
||||
|
||||
public static void RollContract(Mob mob){
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
int contactId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
if(roll == 125){
|
||||
contactId = getContractForZone(zone);
|
||||
}
|
||||
if(contactId == 0)
|
||||
return;
|
||||
ItemBase contractBase = ItemBase.getItemBase(contactId);
|
||||
if(contractBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot contract = new MobLoot(mob,contractBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
}
|
||||
public static Zone getMacroZone(Mob mob){
|
||||
Zone parentZone = mob.parentZone;
|
||||
if(parentZone == null)
|
||||
return null;
|
||||
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
|
||||
parentZone = parentZone.getParent();
|
||||
}
|
||||
return parentZone;
|
||||
}
|
||||
public static int getContractForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
// Kralgaar Holm
|
||||
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
|
||||
case 122:
|
||||
// Aurrochs Skrae
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 197:
|
||||
// Ymur's Crown
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 234:
|
||||
// Ecklund Wilds
|
||||
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||
case 313:
|
||||
// Greensward Pyre
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 331:
|
||||
// The Doomplain
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 353:
|
||||
// Thollok Marsh
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 371:
|
||||
// The Black Bog
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 388:
|
||||
// Sevaath Mere
|
||||
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||
case 418:
|
||||
// Valkos Wilds
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 437:
|
||||
// Grimscairne
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 475:
|
||||
// Phaedra's Prize
|
||||
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
|
||||
case 491:
|
||||
// Holloch Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 508:
|
||||
// Aeran Belendor
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 532:
|
||||
// Tainted Swamp
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 550:
|
||||
// Aerath Hellendroth
|
||||
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||
case 569:
|
||||
// Aedroch Highlands
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 590:
|
||||
// Fellgrim Forest
|
||||
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||
case 616:
|
||||
// Derros Plains
|
||||
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
|
||||
case 632:
|
||||
// Ashfell Plain
|
||||
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||
case 717:
|
||||
// Kharsoom
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 737:
|
||||
// Leth'khalivar Desert
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 761:
|
||||
// The Blood Sands
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 785:
|
||||
// Vale of Nar Addad
|
||||
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||
case 824:
|
||||
// Western Battleground
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 842:
|
||||
// Pandemonium
|
||||
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||
case 951:
|
||||
//Bone Marches
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
case 952:
|
||||
//plain of ashes
|
||||
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
public static void RollGlass(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(10000);
|
||||
if(roll != 5000)
|
||||
return;
|
||||
Random random = new Random();
|
||||
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
|
||||
ItemBase glassBase = ItemBase.getItemBase(glassId);
|
||||
if(glassBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot glass = new MobLoot(mob,glassBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
public static void RollRune(Mob mob){
|
||||
int runeID = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
Random random = new Random();
|
||||
if(roll == 125){
|
||||
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
|
||||
}
|
||||
if(runeID == 0)
|
||||
return;
|
||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||
if(runeBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot rune = new MobLoot(mob,runeBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
public static void RollRacialGuard(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(5000);
|
||||
if(roll != 2500)
|
||||
return;
|
||||
Random random = new Random();
|
||||
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
|
||||
ItemBase guardBase = ItemBase.getItemBase(guardId);
|
||||
if(guardBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot guard = new MobLoot(mob,guardBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(guard);
|
||||
}
|
||||
|
||||
public static void ResourceDrop(Mob mob){
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
int resourceId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(125);
|
||||
if(roll == 75){
|
||||
resourceId = getResourceForZone(zone);
|
||||
}
|
||||
if(resourceId == 0)
|
||||
return;
|
||||
ItemBase resourceBase = ItemBase.getItemBase(resourceId);
|
||||
if(resourceBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot resource = new MobLoot(mob,resourceBase,false);
|
||||
try {
|
||||
int stackMax = (int) (getMaxResource(resourceId) * 0.02f);
|
||||
if (stackMax > 100)
|
||||
stackMax = 100;
|
||||
|
||||
|
||||
int amount = ThreadLocalRandom.current().nextInt(stackMax);
|
||||
resource.setNumOfItems(amount);
|
||||
|
||||
Logger.error("Set Stack Size For: " +resource.getName() + " To: " + amount + ". Actual Amount = " + resource.getNumOfItems());
|
||||
|
||||
}catch(Exception e) {
|
||||
Logger.error("Unable To Get Max Resource Stack Size For: " + resourceId);
|
||||
}
|
||||
mob.getCharItemManager().addItemToInventory(resource);
|
||||
}
|
||||
|
||||
public static int getResourceForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
case 717:
|
||||
case 632:
|
||||
case 952:
|
||||
case 475:
|
||||
case 371:
|
||||
case 313:
|
||||
case 234:
|
||||
// Ecklund Wilds // ORE MINE
|
||||
// Greensward Pyre // ORE MINE
|
||||
// The Black Bog // ORE MINE
|
||||
// Phaedra's Prize // ORE MINE
|
||||
//plain of ashes ORE MINE
|
||||
// Ashfell Plain // ORE MINE
|
||||
// Kharsoom // ORE MINE
|
||||
// Kralgaar Holm // ORE MINE
|
||||
return ore_resources.get(random.nextInt(ore_resources.size()));
|
||||
case 122:
|
||||
case 824:
|
||||
case 737:
|
||||
case 569:
|
||||
case 590:
|
||||
case 437:
|
||||
case 388:
|
||||
// Sevaath Mere // LUMBER MINE
|
||||
// Grimscairne // LUMBER MINE
|
||||
// Fellgrim Forest // LUMBER MINE
|
||||
// Aedroch Highlands // LUMBER MINE
|
||||
// Leth'khalivar Desert // LUMBER MINE
|
||||
// Western Battleground // LUMBER MINE
|
||||
// Aurrochs Skrae // LUMBER MINE
|
||||
return lumber_resources.get(random.nextInt(lumber_resources.size()));
|
||||
case 197:
|
||||
case 761:
|
||||
case 616:
|
||||
case 951:
|
||||
case 532:
|
||||
case 491:
|
||||
case 353:
|
||||
case 331:
|
||||
// The Doomplain // GOLD MINE
|
||||
// Thollok Marsh // GOLD MINE
|
||||
// Holloch Forest // GOLD MINE
|
||||
// Tainted Swamp // GOLD MINE
|
||||
//Bone Marches // GOLD MINE
|
||||
// Derros Plains // GOLD MINE
|
||||
// The Blood Sands // GOLD MINE
|
||||
// Ymur's Crown // GOLD MINE
|
||||
return gold_resources.get(random.nextInt(gold_resources.size()));
|
||||
case 418:
|
||||
case 842:
|
||||
case 785:
|
||||
case 550:
|
||||
case 508:
|
||||
// Aeran Belendor // MAGIC MINE
|
||||
// Aerath Hellendroth // MAGIC MINE
|
||||
// Vale of Nar Addad // MAGIC MINE
|
||||
// Pandemonium // MAGIC MINE
|
||||
// Valkos Wilds // MAGIC MINE
|
||||
return magic_resources.get(random.nextInt(magic_resources.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static int getMaxResource(int key) {
|
||||
switch (key) {
|
||||
case 1580000: return 10000;
|
||||
case 1580001: return 2000;
|
||||
case 1580002: return 2000;
|
||||
case 1580003: return 1000;
|
||||
case 1580004: return 10000;
|
||||
case 1580005: return 3000;
|
||||
case 1580006: return 3000;
|
||||
case 1580007: return 1000;
|
||||
case 1580008: return 3000;
|
||||
case 1580009: return 2000;
|
||||
case 1580010: return 2000;
|
||||
case 1580011: return 1000;
|
||||
case 1580012: return 2000;
|
||||
case 1580013: return 3000;
|
||||
case 1580014: return 1000;
|
||||
case 1580015: return 1000;
|
||||
case 1580016: return 1000;
|
||||
case 1580017: return 500;
|
||||
case 1580018: return 500;
|
||||
case 1580019: return 500;
|
||||
case 1580020: return 500;
|
||||
case 1580021: return 500;
|
||||
default: return 0; // Default value if the key is not found
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -21,9 +21,9 @@ public class ZergManager {
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4: return 0.50f;
|
||||
case 5: return 0.0f;
|
||||
case 6: return 0.0f;
|
||||
case 4: return 0.63f;
|
||||
case 5: return 0.40f;
|
||||
case 6: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,11 +9,9 @@
|
||||
|
||||
package engine.jobs;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.job.AbstractJob;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class AttackJob extends AbstractJob {
|
||||
|
||||
@@ -30,17 +28,6 @@ public class AttackJob extends AbstractJob {
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
|
||||
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
|
||||
if(!pc.canSee(target)) {
|
||||
this._cancelJob();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
|
||||
@@ -45,14 +45,6 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
|
||||
if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)this.source;
|
||||
if(pc.getPromotionClassID() == 2511){
|
||||
this.cancelJob();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.source.isAlive())
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
else if (this.iteration < this.power.getChantIterations()) {
|
||||
|
||||
+88
-157
@@ -9,12 +9,10 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
@@ -28,7 +26,6 @@ import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -96,7 +93,7 @@ public class MobAI {
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -109,12 +106,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
mob.setCombatTarget(target.getPet());
|
||||
AttackTarget(mob,mob.combatTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
@@ -135,9 +126,6 @@ public class MobAI {
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
// add timer for last attack.
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
@@ -168,14 +156,8 @@ public class MobAI {
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
try{
|
||||
InterestManager.forceLoad(mob);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -233,7 +215,7 @@ public class MobAI {
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -272,7 +254,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -325,7 +307,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -369,7 +351,7 @@ public class MobAI {
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -455,7 +437,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -577,7 +559,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -613,7 +595,7 @@ public class MobAI {
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -621,39 +603,13 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
//}
|
||||
//boolean override;
|
||||
//switch (mob.BehaviourType) {
|
||||
// case GuardCaptain:
|
||||
// case GuardMinion:
|
||||
// case GuardWallArcher:
|
||||
// case Pet1:
|
||||
// case HamletGuard:
|
||||
// override = false;
|
||||
// break;
|
||||
// default:
|
||||
// override = true;
|
||||
// break;
|
||||
//}
|
||||
|
||||
//if(mob.isSiege())
|
||||
// override = false;
|
||||
|
||||
//if(mob.isPet())
|
||||
// override = false;
|
||||
|
||||
//if(override){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
//}
|
||||
|
||||
//always check the respawn que, respawn 1 mob max per second to not flood the client
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||
@@ -709,10 +665,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
@@ -757,22 +709,18 @@ public class MobAI {
|
||||
HamletGuardLogic(mob);
|
||||
break;
|
||||
default:
|
||||
//SuperSimpleMobAI.run(mob);
|
||||
//MobHandler.run(mob);
|
||||
DefaultLogic(mob);
|
||||
break;
|
||||
}
|
||||
if(mob.isAlive())
|
||||
RecoverHealth(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
|
||||
|
||||
//old system
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
@@ -807,11 +755,13 @@ public class MobAI {
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
||||
@@ -840,7 +790,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -901,7 +851,7 @@ public class MobAI {
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -955,7 +905,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -981,7 +931,7 @@ public class MobAI {
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1008,8 +958,7 @@ public class MobAI {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
if(mob.combatTarget == null)
|
||||
NewAggroMechanic(mob);
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1043,7 +992,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1086,7 +1035,7 @@ public class MobAI {
|
||||
mob.updateMovementState();
|
||||
mob.updateLocation();
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1118,7 +1067,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1141,10 +1090,21 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1166,7 +1126,7 @@ public class MobAI {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1180,7 +1140,7 @@ public class MobAI {
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1201,7 +1161,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1217,7 +1177,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1232,11 +1192,17 @@ public class MobAI {
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1250,9 +1216,8 @@ public class MobAI {
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1302,7 +1267,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1365,7 +1330,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1414,10 +1379,41 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
float CurrentHateValue = 0;
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
}
|
||||
return mostHatedTarget;
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecoverHealth(Mob mob) {
|
||||
//recover health
|
||||
try {
|
||||
@@ -1435,7 +1431,7 @@ public class MobAI {
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1445,69 +1441,4 @@ public class MobAI {
|
||||
rwss.setPlayer(mob);
|
||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||
}
|
||||
|
||||
public static void NewAggroMechanic(Mob mob){
|
||||
|
||||
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//clear out any players who are not in hated range anymore
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||
if(!inRange.contains(pc))
|
||||
toRemove.add(pc);
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
mob.hate_values.remove(pc);
|
||||
}
|
||||
|
||||
//find most hated target
|
||||
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||
if (loadedPlayer == null)
|
||||
continue;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
continue;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if(mob.hate_values.containsKey(loadedPlayer))
|
||||
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||
mostHated = loadedPlayer;
|
||||
}
|
||||
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
}
|
||||
@@ -1,282 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class MobHandler {
|
||||
public static void run(Mob mob){
|
||||
|
||||
if (!mob.isAlive()) {
|
||||
CheckForRespawn(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.playerAgroMap.isEmpty())
|
||||
return;
|
||||
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if(mob.combatTarget == null || !mob.combatTarget.isAlive()){
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
if(mob.combatTarget != null)
|
||||
CheckToDropAggro(mob);
|
||||
|
||||
if(MovementUtilities.canMove(mob))
|
||||
CheckMobMovement(mob);
|
||||
|
||||
if(mob.combatTarget != null && CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
CheckToAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckToDropAggro(Mob mob){
|
||||
if(mob.loc.distanceSquared(mob.combatTarget.loc) > (128f * 128f))
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForRespawn(Mob mob){
|
||||
try {
|
||||
|
||||
if (mob.deathTime == 0) {
|
||||
mob.setDeathTime(System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
//handles checking for respawn of dead mobs even when no players have mob loaded
|
||||
//Despawn Timer with Loot currently in inventory.
|
||||
|
||||
if (!mob.despawned) {
|
||||
|
||||
if (mob.getCharItemManager().getInventoryCount() > 0) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//No items in inventory.
|
||||
} else if (mob.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(Mob.discDroppers.contains(mob))
|
||||
return;
|
||||
|
||||
if (mob.despawned && System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
|
||||
if (!Zone.respawnQue.contains(mob)) {
|
||||
Zone.respawnQue.add(mob);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAggro(Mob mob){
|
||||
switch(mob.BehaviourType){
|
||||
case SimpleStandingGuard:
|
||||
case Simple:
|
||||
case None:
|
||||
return;
|
||||
}
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : mob.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
if(target.loc.distanceSquared(mob.loc) > mob.getAggroRange() * mob.getAggroRange())
|
||||
continue;
|
||||
|
||||
if(tar == null || mob.loc.distanceSquared(tar.loc) < mob.loc.distanceSquared(target.loc))
|
||||
if(MobCanAggro(mob,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
mob.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean MobCanAggro(Mob mob, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void CheckMobMovement(Mob mob){
|
||||
if(!mob.isAlive())
|
||||
return;
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
if(mob.combatTarget == null){
|
||||
//patrol
|
||||
Patrol(mob);
|
||||
}else{
|
||||
//combat movement
|
||||
if(CombatUtilities.inRangeToAttack(mob,mob.combatTarget)) {
|
||||
return;
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(mob, mob.combatTarget.loc, mob.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob mob){
|
||||
try {
|
||||
|
||||
if(mob.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) mob.combatTarget;
|
||||
|
||||
if (!mob.canSee(target)) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(mob, target, true, null);
|
||||
int delay = 3000;
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob) {
|
||||
|
||||
try {
|
||||
HashSet<AbstractWorldObject> helpers = WorldGrid.getObjectsInRangePartial(mob.loc,mob.getAggroRange() * 2, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awo : helpers) {
|
||||
if(awo.equals(mob))
|
||||
continue;
|
||||
Mob helper = (Mob) awo;
|
||||
|
||||
if(helper.equals(mob))
|
||||
continue;
|
||||
|
||||
if(helper.combatTarget != null)
|
||||
continue;
|
||||
|
||||
helper.setCombatTarget(mob.getCombatTarget());
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
if(mob.isNecroPet())
|
||||
return;
|
||||
|
||||
try {
|
||||
|
||||
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class PetHandler {
|
||||
|
||||
public static void run(Mob pet){
|
||||
PlayerCharacter owner = pet.getOwner();
|
||||
|
||||
if(owner == null)
|
||||
return;
|
||||
|
||||
if(!pet.isAlive()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!owner.isAlive()) {
|
||||
owner.dismissPet();
|
||||
return;
|
||||
}
|
||||
|
||||
pet.updateLocation();
|
||||
|
||||
if(pet.combatTarget == null){
|
||||
//follow owner
|
||||
if(!CombatUtilities.inRangeToAttack(pet,owner)) {
|
||||
MovementUtilities.moveToLocation(pet, owner.loc, pet.getRange());
|
||||
}
|
||||
}else{
|
||||
|
||||
if (pet.combatTarget.equals(pet)) {
|
||||
pet.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//chase target
|
||||
if(!CombatUtilities.inRangeToAttack(pet,pet.combatTarget)) {
|
||||
MovementUtilities.moveToLocation(pet, pet.combatTarget.loc, pet.getRange());
|
||||
}else{
|
||||
if(pet.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
pet.setLastAttackTime(System.currentTimeMillis() + 3000);
|
||||
|
||||
//attack target
|
||||
if(pet.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||
//attacking building
|
||||
City playercity = ZoneManager.getCityAtLocation(pet.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.combatTarget == null && guard.getGuild() != null && pet.getGuild() != null && !guard.getGuild().equals(pet.getGuild()))
|
||||
MovementUtilities.aiMove(guard,pet.loc,false);
|
||||
}
|
||||
|
||||
CombatUtilities.combatCycle(pet,pet.combatTarget,true,null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,449 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class PlayerGuardHandler {
|
||||
public static void run(Mob guard) {
|
||||
if(!guard.isAlive() || guard.despawned){
|
||||
CheckRespawn(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
CheckForRecall(guard);
|
||||
|
||||
if (guard.contract != null && guard.contract.getName().contains("Wall Archer")) {
|
||||
runWallArcherGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Magister")) {
|
||||
runMagisterGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Archer")) {
|
||||
runArcherGuard(guard);
|
||||
return;
|
||||
}
|
||||
runMeleGuard(guard);
|
||||
}
|
||||
|
||||
public static void runMeleGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runMagisterGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckMagisterMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && inRangeToCast(guard, guard.combatTarget))
|
||||
GuardCast(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runWallArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void checkToDropGuardAggro(Mob guard){
|
||||
if(guard.combatTarget.loc.distanceSquared(guard.loc) > (128f * 128f))
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob guard){
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : guard.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
float aggroRange = guard.getAggroRange();
|
||||
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 15)
|
||||
aggroRange = guard.getEquip().get(2).getItemBase().getRange() * 1.5f;
|
||||
|
||||
float squared = aggroRange * aggroRange;
|
||||
|
||||
if(target.loc.distanceSquared(guard.loc) > squared)
|
||||
continue;
|
||||
|
||||
if(tar == null || guard.loc.distanceSquared(tar.loc) < guard.loc.distanceSquared(target.loc))
|
||||
if(GuardCanAggro(guard,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
guard.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob guard, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!guard.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
if(guard.guardedCity != null && guard.guardedCity.cityOutlaws.contains(loadedPlayer.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if(loadedPlayer.guild.getNation().equals(guard.guardedCity.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
return !guard.guardedCity.isOpen();
|
||||
}
|
||||
|
||||
public static void GuardCast(Mob mob) {
|
||||
|
||||
if(mob.nextCastTime > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
try {
|
||||
// Method picks a random spell from a mobile's list of powers
|
||||
// and casts it on the current target (or itself). Validation
|
||||
// (including empty lists) is done previously within canCast();
|
||||
|
||||
ArrayList<Integer> powerTokens;
|
||||
ArrayList<Integer> purgeTokens;
|
||||
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
// Generate a list of tokens from the mob powers for this mobile.
|
||||
|
||||
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
|
||||
purgeTokens = new ArrayList<>();
|
||||
|
||||
// If player has this effect on them currently then remove
|
||||
// this token from our list.
|
||||
|
||||
for (int powerToken : powerTokens) {
|
||||
|
||||
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
for (ActionsBase actionBase : powerBase.getActions()) {
|
||||
|
||||
String stackType = actionBase.stackType;
|
||||
|
||||
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
|
||||
purgeTokens.add(powerToken);
|
||||
}
|
||||
}
|
||||
|
||||
powerTokens.removeAll(purgeTokens);
|
||||
|
||||
// Sanity check
|
||||
|
||||
if (powerTokens.isEmpty())
|
||||
return;
|
||||
|
||||
int powerToken;
|
||||
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
|
||||
if (nukeRoll < 55) {
|
||||
|
||||
//use direct damage spell
|
||||
powerToken = powerTokens.get(powerTokens.size() - 1);
|
||||
|
||||
} else {
|
||||
//use random spell
|
||||
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
|
||||
}
|
||||
|
||||
int powerRank = 1;
|
||||
|
||||
switch(mob.getRank()){
|
||||
case 1:
|
||||
powerRank = 10;
|
||||
break;
|
||||
case 2:
|
||||
powerRank = 15;
|
||||
break;
|
||||
case 3:
|
||||
powerRank = 20;
|
||||
break;
|
||||
case 4:
|
||||
powerRank = 25;
|
||||
break;
|
||||
case 5:
|
||||
powerRank = 30;
|
||||
break;
|
||||
case 6:
|
||||
powerRank = 35;
|
||||
break;
|
||||
case 7:
|
||||
powerRank = 40;
|
||||
break;
|
||||
}
|
||||
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
//check for hit-roll
|
||||
|
||||
if (mobPower.requiresHitRoll)
|
||||
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
|
||||
return;
|
||||
|
||||
// Cast the spell
|
||||
|
||||
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
|
||||
|
||||
PerformActionMsg msg;
|
||||
|
||||
if (!mobPower.isHarmful() || mobPower.targetSelf) {
|
||||
|
||||
if (mobPower.category.equals("DISPEL")) {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||
}
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
}
|
||||
|
||||
msg.setUnknown04(2);
|
||||
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
}
|
||||
mob.nextCastTime = (long) (System.currentTimeMillis() + MobAIThread.AI_CAST_FREQUENCY);
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob guard){
|
||||
try {
|
||||
|
||||
if(guard.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) guard.combatTarget;
|
||||
|
||||
if (!guard.canSee(target)) {
|
||||
guard.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (guard.isMoving() && guard.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = guard.getWeaponItemBase(true);
|
||||
ItemBase offHand = guard.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(guard, target, true, null);
|
||||
int delay = 3000;
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, true, guard.getWeaponItemBase(true));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, false, guard.getWeaponItemBase(false));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(guard);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(guard.getObjectUUID() + " " + guard.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckGuardMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = Vector3fImmutable.getRandomPointOnCircle(mob.patrolPoints.get(mob.lastPatrolPointIndex),16f);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean inRangeToCast(Mob guard, AbstractWorldObject target){
|
||||
float castRangeSquared = 50f * 50f;
|
||||
float rangeSquared = guard.loc.distanceSquared(target.loc);
|
||||
return castRangeSquared >= rangeSquared;
|
||||
}
|
||||
|
||||
public static void CheckMagisterMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
if(guard.isMoving()){
|
||||
float desiredRangeSquared = 40f * 40f;
|
||||
float distance = guard.loc.distanceSquared(guard.combatTarget.loc);
|
||||
if(distance <= desiredRangeSquared){
|
||||
guard.stopMovement(guard.getMovementLoc());
|
||||
guard.updateLocation();
|
||||
}
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForRecall(Mob guard){
|
||||
|
||||
if(guard.loc.distanceSquared(guard.parentZone.getLoc()) > (800 * 800)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(guard, guard, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : guard.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckRespawn(Mob guard){
|
||||
if(!guard.despawned)
|
||||
guard.despawn();
|
||||
|
||||
long respawnTime = 0L;
|
||||
|
||||
Building barracks = guard.building;
|
||||
if(barracks == null){
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
}else{
|
||||
switch(barracks.getRank()) {
|
||||
case 2:
|
||||
respawnTime = 750000; // 12.5 minutes
|
||||
break;
|
||||
case 3:
|
||||
respawnTime = 660000; // 11 minutes
|
||||
break;
|
||||
case 4:
|
||||
respawnTime = 570000; // 9.5 minutes
|
||||
break;
|
||||
case 5:
|
||||
respawnTime = 480000; // 8 minutes
|
||||
break;
|
||||
case 6:
|
||||
respawnTime = 450000; // 6.5 minutes
|
||||
break;
|
||||
case 7:
|
||||
respawnTime = MBServerStatics.FIVE_MINUTES;
|
||||
break;
|
||||
default:
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(guard.deathTime + respawnTime < System.currentTimeMillis()){
|
||||
if (!Zone.respawnQue.contains(guard)) {
|
||||
Zone.respawnQue.add(guard);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class SiegeHandler {
|
||||
public static void run(Mob engine){
|
||||
|
||||
if(!engine.isAlive()) {
|
||||
check_siege_respawn(engine);
|
||||
return;
|
||||
}
|
||||
|
||||
if(engine.getOwner() == null || !engine.getOwner().isAlive() || !engine.playerAgroMap.containsKey(engine.getOwner().getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||
return;
|
||||
|
||||
siege_attack(engine);
|
||||
}
|
||||
|
||||
public static void check_siege_respawn(Mob engine){
|
||||
if(!engine.despawned) {
|
||||
engine.despawn();
|
||||
}else{
|
||||
if(engine.deathTime + MBServerStatics.FIFTEEN_MINUTES > System.currentTimeMillis()){
|
||||
engine.respawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void siege_attack(Mob engine){
|
||||
if(engine.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if(CombatUtilities.inRangeToAttack(engine,engine.combatTarget)){
|
||||
CombatUtilities.combatCycle(engine, engine.combatTarget, true, null);
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + 15000);
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.isPlayerGuard && guard.combatTarget == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
MovementUtilities.aiMove(guard,engine.loc,false);
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.MobHandlers.PetHandler;
|
||||
import engine.mobileAI.MobHandlers.PlayerGuardHandler;
|
||||
import engine.mobileAI.MobHandlers.SiegeHandler;
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class SuperSimpleMobAI {
|
||||
|
||||
public static void run(Mob mob){
|
||||
mob.updateLocation();
|
||||
if(mob.isPet() && !mob.isSiege()) {
|
||||
PetHandler.run(mob);
|
||||
return;
|
||||
}else if (mob.isSiege()) {
|
||||
SiegeHandler.run(mob);
|
||||
return;
|
||||
}else if(mob.isPlayerGuard()){
|
||||
PlayerGuardHandler.run(mob);
|
||||
return;
|
||||
}else {
|
||||
MobHandler.run(mob);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,8 @@ package engine.mobileAI.Threads;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.SuperSimpleMobAI;
|
||||
import engine.mobileAI.behaviours.GuardAI;
|
||||
import engine.mobileAI.behaviours.SiegeEngineAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -28,26 +29,33 @@ public class MobAIThread implements Runnable{
|
||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
while (true) {
|
||||
try {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
//MobAI.DetermineAction(mob);
|
||||
SuperSimpleMobAI.run(mob);
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
if(mob.isSiege()){
|
||||
SiegeEngineAI.run(mob);
|
||||
continue;
|
||||
}else if(mob.isPlayerGuard){
|
||||
GuardAI.run(mob);
|
||||
continue;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
MobAI.DetermineAction(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("AI Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,13 +43,14 @@ public class MobRespawnThread implements Runnable {
|
||||
if (zones != null) {
|
||||
for (Zone zone : zones) {
|
||||
synchronized (zone) { // Optional: Synchronize on zone
|
||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
if (!zone.respawnQue.isEmpty() &&
|
||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
|
||||
Mob respawner = Zone.respawnQue.iterator().next();
|
||||
Mob respawner = zone.respawnQue.iterator().next();
|
||||
if (respawner != null) {
|
||||
respawner.respawn();
|
||||
Zone.respawnQue.remove(respawner);
|
||||
Zone.lastRespawn = System.currentTimeMillis();
|
||||
zone.respawnQue.remove(respawner);
|
||||
zone.lastRespawn = System.currentTimeMillis();
|
||||
Thread.sleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,259 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import engine.powers.PowersBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class GuardAI {
|
||||
|
||||
public static HashMap<Mob,PowersBase> quedPowerCasts = new HashMap<>();
|
||||
|
||||
public static void run(Mob guard){
|
||||
|
||||
//1. check for players nearby to aggro to
|
||||
if(guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
//2. patrol if no target acquired
|
||||
if(guard.combatTarget == null) {
|
||||
patrol(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
//3. attack based on whether spellcaster, archer or mele
|
||||
if(guard.mobPowers.isEmpty()){
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 20) {
|
||||
runArcher(guard);
|
||||
}else {
|
||||
runMele(guard);
|
||||
}
|
||||
}else{
|
||||
runCaster(guard);
|
||||
}
|
||||
}
|
||||
|
||||
public static void runCaster(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runMele(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runArcher(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
|
||||
if (!mob.isAlive())
|
||||
return;
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
|
||||
|
||||
for (Map.Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
int playerID = (int) playerEntry.getKey();
|
||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
||||
|
||||
//Player is null, let's remove them from the list.
|
||||
|
||||
if (loadedPlayer == null) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
|
||||
if (!loadedPlayer.isAlive()) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this player
|
||||
|
||||
if (GuardCanAggro(mob, loadedPlayer) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
|
||||
mob.setCombatTarget(loadedPlayer);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
|
||||
|
||||
try {
|
||||
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//first check condemn list for aggro allowed (allies button is checked)
|
||||
|
||||
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return false;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return false;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
|
||||
//allies button is not checked
|
||||
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return true;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return true;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void randomGuardPatrolPoint(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//early exit for a mob who is already moving to a patrol point
|
||||
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
|
||||
|
||||
if (mob.isMoving() == true) {
|
||||
mob.stopPatrolTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
|
||||
//wait between 10 and 15 seconds after reaching patrol point before moving
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
|
||||
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
for (Map.Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (minion.getKey().despawned == false) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void patrol(Mob guard){
|
||||
if (!guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && guard.npcOwner.isAlive())
|
||||
return;
|
||||
|
||||
//patrol
|
||||
Building barracks = guard.building;
|
||||
|
||||
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
|
||||
guard.patrolPoints = barracks.patrolPoints;
|
||||
} else {
|
||||
randomGuardPatrolPoint(guard);
|
||||
return;
|
||||
}
|
||||
if (guard.lastPatrolPointIndex > guard.patrolPoints.size() - 1)
|
||||
guard.lastPatrolPointIndex = 0;
|
||||
|
||||
guard.destination = guard.patrolPoints.get(guard.lastPatrolPointIndex);
|
||||
guard.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(guard, guard.destination, true);
|
||||
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
for (Map.Entry<Mob, Integer> minion : guard.siegeMinionMap.entrySet())
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (!minion.getKey().despawned) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(guard.destination.x + minionOffset.x, guard.destination.y, guard.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class PetAI {
|
||||
|
||||
public static void run(Mob pet){
|
||||
|
||||
//1. check for combat
|
||||
|
||||
//2. check for distance from player
|
||||
|
||||
//3. follow player
|
||||
|
||||
//4. chase combat target
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class SiegeEngineAI {
|
||||
|
||||
public static void run(Mob engine) {
|
||||
|
||||
//1. check to respawn if engine is dead or initially spawning
|
||||
if (!engine.isAlive() || engine.despawned) {
|
||||
if (System.currentTimeMillis() - engine.deathTime > MBServerStatics.FIFTEEN_MINUTES) {
|
||||
engine.respawn();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//2. early exit if owner is null, siege engines cannot act with player intervention
|
||||
if (engine.getOwner() == null)
|
||||
return;
|
||||
|
||||
//3. early exit if target is null, siege engines have no purpose without a target
|
||||
if (engine.combatTarget == null)
|
||||
return;
|
||||
|
||||
//4. early exit if target is not a building, siege engines can only attack buildings
|
||||
if (!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//5. early exit if target is out of range, engines don't move and neither do buildings, avoid infinite loop
|
||||
if(CombatManager.NotInRange(engine,engine.combatTarget,engine.getRange())) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//6. attack target, sanity checks passed, attack target
|
||||
AttackBuilding(engine,(Building) engine.combatTarget);
|
||||
}
|
||||
|
||||
public static void AttackBuilding(Mob engine, Building target) {
|
||||
|
||||
try {
|
||||
|
||||
if (engine == null || target == null)
|
||||
return;
|
||||
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
guard.setCombatTarget(engine);
|
||||
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
|
||||
CombatUtilities.combatCycle(engine, target, true, null);
|
||||
int delay = 15000;
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
|
||||
|
||||
//if (mob.isSiege()) {
|
||||
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
|
||||
// ppm.setRange(50);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(engine.getObjectUUID() + " " + engine.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class StandardAI {
|
||||
public static void run(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
import static java.lang.Math.pow;
|
||||
|
||||
public class CombatUtilities {
|
||||
|
||||
@@ -100,14 +101,6 @@ public class CombatUtilities {
|
||||
if (!target.isAlive())
|
||||
return;
|
||||
|
||||
if(agent.isPet()){
|
||||
try{
|
||||
damage *= agent.getOwner().ZergMultiplier;
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||
@@ -156,8 +149,6 @@ public class CombatUtilities {
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter pc = (PlayerCharacter)target;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
pc.combatStats.calculateDefense();
|
||||
defense = pc.combatStats.defense;
|
||||
break;
|
||||
@@ -210,10 +201,12 @@ public class CombatUtilities {
|
||||
return;
|
||||
|
||||
int anim = 75;
|
||||
float speed;
|
||||
|
||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
if (mainHand)
|
||||
speed = agent.getSpeedHandOne();
|
||||
else
|
||||
speed = agent.getSpeedHandTwo();
|
||||
|
||||
DamageType dt = DamageType.Crush;
|
||||
|
||||
@@ -295,6 +288,11 @@ public class CombatUtilities {
|
||||
if (((Mob) target).isSiege())
|
||||
return;
|
||||
|
||||
//handle the retaliate
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob) {
|
||||
Mob targetMob = (Mob) target;
|
||||
if (targetMob.isSiege())
|
||||
|
||||
@@ -571,11 +571,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
if (i.isCanDestroy()) {
|
||||
|
||||
if (i.getItemBase().isRune() && !sourcePlayer.isInSafeZone()) {
|
||||
ChatManager.chatSystemInfo(sourcePlayer, "You May Only Delete Runes In A Safe Zone.");
|
||||
return;
|
||||
}
|
||||
int goldValue = i.getBaseValue();
|
||||
if (i.getItemBase().isRune())
|
||||
goldValue = 500000;
|
||||
@@ -583,7 +578,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (i.getItemBaseID() == 980066)
|
||||
goldValue = 0;
|
||||
|
||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
|
||||
return;
|
||||
|
||||
if (itemManager.delete(i)) {
|
||||
@@ -797,8 +792,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
item.stripCastableEnchants();
|
||||
|
||||
if (item.lootLock.tryLock()) {
|
||||
try {
|
||||
Item itemRet = null;
|
||||
@@ -1294,7 +1287,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
cost *= profit;
|
||||
|
||||
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
if (gold.getNumOfItems() + cost > 10000000) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1487,7 +1480,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (buy != null) {
|
||||
me.transferEnchants(buy);
|
||||
itemMan.addItemToInventory(buy);
|
||||
buy.stripCastableEnchants();
|
||||
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
|
||||
buy.setNumOfItems(10);
|
||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
||||
|
||||
@@ -66,7 +66,6 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
||||
// Send Guild, Nation and IC MOTD
|
||||
GuildManager.enterWorldMOTD(player);
|
||||
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
|
||||
|
||||
// Send branch string if available from ConfigManager.
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
|
||||
return true;
|
||||
|
||||
// Can't delete siege assets during an active bane.
|
||||
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
// Can't destroy a shrine
|
||||
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
// return true;
|
||||
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
return true;
|
||||
|
||||
// Cannot destroy mines outside of normal mine mechanics
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.guild.InviteToSubMsg;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -113,12 +112,6 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
//ensure bane to be subbed does not have a bane dropped
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getOwner().guild.getNation().equals(targetGuild))
|
||||
return true;
|
||||
}
|
||||
|
||||
//all tests passed, let's send invite.
|
||||
|
||||
if (target.getClientConnection() != null) {
|
||||
|
||||
@@ -24,7 +24,6 @@ import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.ItemProductionMsg;
|
||||
import engine.net.client.msg.ManageNPCMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -362,7 +361,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
vendor.removeItemFromForge(targetItem);
|
||||
|
||||
//refund the gold for cancelled item
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < MBServerStatics.BUILDING_GOLD_LIMIT){
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
|
||||
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
||||
}
|
||||
|
||||
|
||||
@@ -282,14 +282,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
if(mineTele == null){
|
||||
//must be the dungeon request?
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
|
||||
if (10 > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
|
||||
}
|
||||
return;
|
||||
}else {
|
||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
|
||||
@@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
break;
|
||||
case 31:
|
||||
//LootManager.peddleFate(player,item);
|
||||
LootManager.newFatePeddler(player,item);
|
||||
LootManager.peddleFate(player,item);
|
||||
break;
|
||||
|
||||
case 30: //water bucket
|
||||
case 8: //potions, tears of saedron
|
||||
case 5: //runes, petition, warrant, scrolls
|
||||
|
||||
@@ -568,15 +568,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
//serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
Bane validBane = null;
|
||||
serverCity = null;
|
||||
for(Bane b : Bane.banes.values()){
|
||||
City c = b.getCity();
|
||||
if(c.getGuild().equals(player.guild) || b.getOwner().guild.equals(player.guild))
|
||||
serverCity = b.getCity();
|
||||
}
|
||||
|
||||
serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
|
||||
// No valid player city found
|
||||
|
||||
@@ -619,13 +611,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
//make sure building is withing range
|
||||
float distanceSquared = buildingList.getLoc().distanceSquared(serverCity.loc);
|
||||
float allowedSquared = (CityBoundsType.SIEGEBOUNDS.extents * 0.65f) * (CityBoundsType.SIEGEBOUNDS.extents * 0.65f);
|
||||
if(allowedSquared < distanceSquared) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
|
||||
return false;
|
||||
}
|
||||
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
|
||||
// and 1x the tree rank for defenders
|
||||
|
||||
@@ -667,7 +652,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Count bow for attackers and defenders
|
||||
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, CityBoundsType.SIEGEBOUNDS.extents, MBServerStatics.MASK_BUILDING);
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
||||
|
||||
for (AbstractWorldObject awo : awoList) {
|
||||
Building building = (Building) awo;
|
||||
@@ -676,7 +661,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!building.getBlueprint().isSiegeEquip())
|
||||
continue;
|
||||
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.SIEGEBOUNDS.extents))
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
|
||||
continue;
|
||||
|
||||
if (building.getGuild() == null)
|
||||
@@ -1042,10 +1027,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
||||
|
||||
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||
adminCreateBuildings(player,msg);
|
||||
return false;
|
||||
}
|
||||
// Member variables
|
||||
|
||||
Zone serverZone;
|
||||
@@ -1184,7 +1165,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
|
||||
Blueprint blueprint;
|
||||
Building newMesh;
|
||||
@@ -1406,16 +1387,4 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
|
||||
//handled for building dungeon layouts
|
||||
Zone zone = ZoneManager.getZoneByZoneID(993);
|
||||
for(PlacementInfo placement : msg.getPlacementInfo()){
|
||||
Building building = createStructure(pc,placement,zone);
|
||||
if(building != null) {
|
||||
building.setProtectionState(ProtectionState.NPC);
|
||||
building.setRank(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
|
||||
WorldGrid.RemoveWorldObject(player);
|
||||
Dispatch dispatch;
|
||||
|
||||
if (player == null) {
|
||||
@@ -57,11 +57,6 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
//if(player.isEnteredWorld()){
|
||||
// if(player != null) {
|
||||
// WorldGrid.RemoveWorldObject(player);
|
||||
// }
|
||||
//}
|
||||
player.setEnteredWorld(false);
|
||||
|
||||
Account acc = SessionManager.getAccount(origin);
|
||||
@@ -111,14 +106,9 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
|
||||
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
|
||||
|
||||
Long logout = player.getTimeStamp("logout");
|
||||
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > logout + (15 * 60 * 1000)) {
|
||||
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > player.getTimeStamp("logout") + (15 * 60 * 1000)) {
|
||||
player.stopMovement(player.getBindLoc());
|
||||
try {
|
||||
player.setSafeMode();
|
||||
}catch(Exception e){
|
||||
Logger.error(e);
|
||||
}
|
||||
player.setSafeMode();
|
||||
player.updateLocation();
|
||||
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
|
||||
}
|
||||
|
||||
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
//Check race is met
|
||||
|
||||
//confirm sub-race runes are applicable only by proper races
|
||||
switch(runeID){
|
||||
case 252134: //elf
|
||||
case 252135: // elf
|
||||
case 252136: // elf
|
||||
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||
return false;
|
||||
break;
|
||||
case 252129: // human
|
||||
case 252130: // human
|
||||
case 252131: // human
|
||||
case 252132: // human
|
||||
case 252133: // human
|
||||
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||
if (races.size() > 0) {
|
||||
|
||||
@@ -567,12 +567,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.put(labelSiege);// 1 sets the protection under siege
|
||||
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
||||
|
||||
writer.put(buttonTransfer);
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
|
||||
writer.put((byte)1);
|
||||
}else {
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
}
|
||||
writer.put(buttonTransfer);// 1 enables the transfer asset button
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
||||
writer.put(buttonUpgrade); //disable upgrade building
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.Dungeons.Dungeon;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -109,7 +108,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < 3; i++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(cities.size() + mines.size());// + 1);
|
||||
writer.putInt(cities.size() + mines.size());
|
||||
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
@@ -117,7 +116,6 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for(Mine mine : mines)
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
//Dungeon.serializeForClientMsgTeleport(writer);
|
||||
}
|
||||
|
||||
public PlayerCharacter getPlayer() {
|
||||
|
||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
try {
|
||||
|
||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1464,7 +1464,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
if (eff.cancelOnAttack() && eff.cancel()) {
|
||||
eff.cancelJob();
|
||||
this.effects.remove(s);
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
}
|
||||
|
||||
//set players new altitude to region lerp altitude.
|
||||
//if (region != null)
|
||||
// if (region.center.y == region.highLerp.y)
|
||||
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
// else
|
||||
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
if (region != null)
|
||||
if (region.center.y == region.highLerp.y)
|
||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
else
|
||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
|
||||
return region;
|
||||
}
|
||||
@@ -501,28 +500,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||
return;
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||
float y;
|
||||
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
if(zone != null && zone.isPlayerCity()){
|
||||
worldHeight = zone.getWorldAltitude();
|
||||
}
|
||||
if(this.region != null){
|
||||
float regionAlt = this.region.lerpY(this);
|
||||
float altitude = this.getAltitude();
|
||||
y = regionAlt + altitude + worldHeight;
|
||||
}else{
|
||||
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||
}
|
||||
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||
this.loc = newLoc;
|
||||
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||
return;
|
||||
}else{
|
||||
this.loc = loc;
|
||||
}
|
||||
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
this.loc = loc;
|
||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
|
||||
//lets not add mob to world grid if he is currently despawned.
|
||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||
|
||||
@@ -19,8 +19,8 @@ public class Arena {
|
||||
|
||||
}
|
||||
public Boolean disqualify() {
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius + 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
|
||||
for(AbstractWorldObject obj : warningRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)obj;
|
||||
if(pc.equals(this.player1) || pc.equals(this.player2))
|
||||
|
||||
@@ -57,8 +57,6 @@ public final class Bane {
|
||||
// Internal cache for banes
|
||||
private ActivateBaneJob activateBaneJob;
|
||||
|
||||
public ArrayList<PlayerCharacter> affected_players;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -210,25 +208,6 @@ public final class Bane {
|
||||
return false;
|
||||
}
|
||||
|
||||
//audit that defending nation does no have a bane on them already
|
||||
boolean defenderBaned = false;
|
||||
Guild defenderNation = targetCity.getGuild().getNation();
|
||||
if(defenderNation.getOwnedCity() != null && defenderNation.getOwnedCity().getBane() != null){
|
||||
defenderBaned = true;
|
||||
}else{
|
||||
for (Guild sub : defenderNation.getSubGuildList()) {
|
||||
if (sub.getOwnedCity() != null) {
|
||||
if (sub.getOwnedCity().getBane() != null) {
|
||||
defenderBaned = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(defenderBaned){
|
||||
ChatManager.chatSystemInfo(player, "This Nation has already been baned!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid.");
|
||||
return false;
|
||||
@@ -696,9 +675,6 @@ public final class Bane {
|
||||
toUnprotect.setProtectionState(ProtectionState.NONE);
|
||||
}
|
||||
|
||||
for(PlayerCharacter affected : this.affected_players)
|
||||
affected.ZergMultiplier = 1.0f;
|
||||
|
||||
}
|
||||
|
||||
public boolean isErrant() {
|
||||
@@ -741,8 +717,6 @@ public final class Bane {
|
||||
if(city == null)
|
||||
return;
|
||||
|
||||
if(this.affected_players == null)
|
||||
this.affected_players = new ArrayList<>();
|
||||
city.onEnter();
|
||||
|
||||
ArrayList<Integer> attackers = new ArrayList<>();
|
||||
@@ -753,13 +727,8 @@ public final class Bane {
|
||||
for(AbstractWorldObject obj : inSiegeRange){
|
||||
int uuid = obj.getObjectUUID();
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
|
||||
if(player == null)
|
||||
continue;
|
||||
|
||||
if(player.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
continue;
|
||||
|
||||
Guild playerNation = player.guild.getNation();
|
||||
//separate the players into categories
|
||||
if(playerNation.equals(defendNation))
|
||||
@@ -786,24 +755,18 @@ public final class Bane {
|
||||
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
||||
for(int uuid : attackers){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
for(int uuid : defenders){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = defenderMultiplier;
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -221,7 +221,7 @@ public class Building extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
this._strongboxValue = rs.getInt("currentGold");
|
||||
this.maxGold = MBServerStatics.BUILDING_GOLD_LIMIT; // *** Refactor to blueprint method
|
||||
this.maxGold = 15000000; // *** Refactor to blueprint method
|
||||
this.reserve = rs.getInt("reserve");
|
||||
|
||||
// Does building have a protection contract?
|
||||
|
||||
@@ -1058,7 +1058,6 @@ public class CharacterItemManager {
|
||||
i.addToCache();
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
this.updateInventory();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
||||
}
|
||||
@@ -1204,7 +1203,6 @@ public class CharacterItemManager {
|
||||
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
this.updateInventory();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
||||
}
|
||||
@@ -1510,8 +1508,6 @@ public class CharacterItemManager {
|
||||
if (purchasedItem == null || npc == null)
|
||||
return false;
|
||||
|
||||
purchasedItem.stripCastableEnchants();
|
||||
|
||||
itemMan = npc.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
@@ -2353,7 +2349,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
|
||||
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
@@ -2361,7 +2357,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
|
||||
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
@@ -2452,9 +2448,6 @@ public class CharacterItemManager {
|
||||
public void damageItem(Item item, int amount) {
|
||||
if (item == null || amount < 1 || amount > 5)
|
||||
return;
|
||||
if(item.getItemBase().isGlass()){
|
||||
amount = 1;
|
||||
}
|
||||
|
||||
//verify the item is equipped by this player
|
||||
int slot = item.getEquipSlot();
|
||||
|
||||
@@ -397,7 +397,7 @@ public class City extends AbstractWorldObject {
|
||||
cities.add(city);
|
||||
}else {
|
||||
try {
|
||||
if (city.getGuild() != null && city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}catch(Exception e){
|
||||
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
cities.add(city);
|
||||
|
||||
} else if (city.isNpc == 1) {
|
||||
@@ -953,7 +953,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
public boolean isLocationWithinSiegeBounds(Vector3fImmutable insideLoc) {
|
||||
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.SIEGEBOUNDS.extents);
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.extents);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -324,12 +323,6 @@ public class Contract extends AbstractGameObject {
|
||||
pc.charItemManager.updateInventory();
|
||||
|
||||
}
|
||||
|
||||
public static boolean isClassTrainer(int id){
|
||||
if(id >= 5 && id <= 30)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
pc.setLastNPCDialog(npc);
|
||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||
@@ -587,19 +580,6 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1502050){
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()) {
|
||||
case 971070:
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 971012:
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()){
|
||||
@@ -608,62 +588,52 @@ public class Contract extends AbstractGameObject {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
me.magicValue = 2000000;
|
||||
me.magicValue = 4000000;
|
||||
break;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
me.magicValue = 3000000;
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
me.magicValue = 4000000;
|
||||
me.magicValue = 6000000;
|
||||
break;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
me.magicValue = 6000000;
|
||||
me.magicValue = 8000000;
|
||||
break;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
case 252127:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 9000000;
|
||||
break;
|
||||
default:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -737,9 +707,6 @@ public class Contract extends AbstractGameObject {
|
||||
if (this.allowedBuildings.size() == 0)
|
||||
return false;
|
||||
|
||||
if(this.name.equals("Siege Engineer") && building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT))
|
||||
return true;
|
||||
|
||||
// Binary match
|
||||
return (building.getBlueprint().getBuildingGroup().elementOf(this.allowedBuildings));
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
||||
public class Experience {
|
||||
|
||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
// everything
|
||||
// over 1
|
||||
|
||||
@@ -121,8 +121,6 @@ public class Experience {
|
||||
190585732, // Level 77
|
||||
201714185, // Level 78
|
||||
213319687, // Level 79
|
||||
|
||||
// R8
|
||||
225415457, // Level 80
|
||||
238014819 // Level 81
|
||||
|
||||
@@ -304,7 +302,7 @@ public class Experience {
|
||||
case Cyan:
|
||||
return 0.9;
|
||||
case Green:
|
||||
return 0.8;
|
||||
return 0.7;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@@ -354,14 +352,6 @@ public class Experience {
|
||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(true){
|
||||
if(killer.combatStats == null)
|
||||
killer.combatStats = new PlayerCombatStats(killer);
|
||||
|
||||
killer.combatStats.grantExperience(mob,g);
|
||||
return;
|
||||
}
|
||||
|
||||
double grantedExperience = 0.0;
|
||||
|
||||
if (g != null) { // Do group EXP stuff
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
package engine.objects;
|
||||
|
||||
public class ForgeWorkOrder {
|
||||
public int itembaseUUID;
|
||||
public String prefix;
|
||||
public String suffix;
|
||||
public boolean resourceRolled;
|
||||
public boolean randomRolled;
|
||||
public int orderAmount;
|
||||
public int slot;
|
||||
}
|
||||
@@ -818,65 +818,15 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public void stripCastableEnchants(){
|
||||
try {
|
||||
//strip EnchantWeapon
|
||||
if(this.effects.get("EnchantWeapon") != null){
|
||||
this.effects.remove("EnchantWeapon");
|
||||
Effect eff = this.effects.get("EnchantWeapon");
|
||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||
for(Effect eff : this.effects.values()){
|
||||
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
||||
eff.endEffectNoPower();
|
||||
eff.getJobContainer().cancelJob();
|
||||
ToRemove.add(eff);
|
||||
}
|
||||
|
||||
//strip FGM-003
|
||||
if(this.effects.get("1000") != null){
|
||||
this.effects.remove("1000");
|
||||
Effect eff = this.effects.get("1000");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
//strip FGM-001
|
||||
if(this.effects.get("996") != null){
|
||||
this.effects.remove("996");
|
||||
Effect eff = this.effects.get("996");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
//strip ENC-001
|
||||
if(this.effects.get("957") != null){
|
||||
this.effects.remove("957");
|
||||
Effect eff = this.effects.get("957");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("958") != null){
|
||||
this.effects.remove("958");
|
||||
Effect eff = this.effects.get("958");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("959") != null){
|
||||
this.effects.remove("959");
|
||||
Effect eff = this.effects.get("959");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("960") != null){
|
||||
this.effects.remove("960");
|
||||
Effect eff = this.effects.get("960");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("961") != null){
|
||||
this.effects.remove("961");
|
||||
Effect eff = this.effects.get("961");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
if(this.effects.get("962") != null){
|
||||
this.effects.remove("962");
|
||||
Effect eff = this.effects.get("962");
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
|
||||
this.applyAllBonuses();
|
||||
//this.effects.values().removeAll(ToRemove);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.effects.values().removeAll(ToRemove);
|
||||
}
|
||||
//Only to be used for trading
|
||||
public void setOwnerID(int ownerID) {
|
||||
|
||||
@@ -259,53 +259,51 @@ public class ItemBase {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
return 1000000;
|
||||
return 3000000;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
return 2000000;
|
||||
return 4000000;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
return 3000000;
|
||||
return 5000000;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
return 4000000;
|
||||
return 6000000;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
return 5000000;
|
||||
return 7000000;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
return 6000000;
|
||||
return 8000000;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
return 7000000;
|
||||
return 9000000;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
return 10000000;
|
||||
case 252127:
|
||||
return 5000000;
|
||||
}
|
||||
return 1000000;
|
||||
return 10000000;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -705,13 +705,9 @@ public class ItemFactory {
|
||||
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
if (rollPrefix < vendor.getLevel() + 30) {
|
||||
if (rollPrefix < 80) {
|
||||
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
if(randomPrefix > 320)
|
||||
randomPrefix = 320;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -724,13 +720,9 @@ public class ItemFactory {
|
||||
// Always have at least one mod on a magic rolled item.
|
||||
// Suffix will be our backup plan.
|
||||
|
||||
if (rollSuffix < vendor.getLevel() + 30) {
|
||||
if (rollSuffix < 80 || prefixEntry == null) {
|
||||
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
if(randomSuffix > 320)
|
||||
randomSuffix = 320;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -784,31 +776,31 @@ public class ItemFactory {
|
||||
|
||||
public static int TableRoll(int vendorLevel) {
|
||||
// Calculate min and max based on mobLevel
|
||||
int min = 100;
|
||||
int max = 160;
|
||||
int min = 60;
|
||||
int max = 120;
|
||||
switch(vendorLevel){
|
||||
case 20:
|
||||
min = 120;
|
||||
max = 180;
|
||||
min = 70;
|
||||
max = 140;
|
||||
break;
|
||||
case 30:
|
||||
min = 140;
|
||||
max = 200;
|
||||
min = 80;
|
||||
max = 160;
|
||||
break;
|
||||
case 40:
|
||||
min = 160;
|
||||
max = 220;
|
||||
min = 90;
|
||||
max = 180;
|
||||
break;
|
||||
case 50:
|
||||
min = 180;
|
||||
max = 240;
|
||||
min = 100;
|
||||
max = 200;
|
||||
break;
|
||||
case 60:
|
||||
min = 200;
|
||||
min = 175;
|
||||
max = 260;
|
||||
break;
|
||||
case 70:
|
||||
min = 240;
|
||||
min = 220;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.net.UnknownHostException;
|
||||
@@ -30,7 +29,6 @@ import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.gameManager.DbManager.MineQueries;
|
||||
import static engine.gameManager.DbManager.getObject;
|
||||
@@ -67,11 +65,6 @@ public class Mine extends AbstractGameObject {
|
||||
public boolean isStronghold = false;
|
||||
public ArrayList<Mob> strongholdMobs;
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
public Long allowed_teleport_time;
|
||||
public Boolean enforceLore = false;
|
||||
public HashMap<Guild, Enum.GuildType> chosen_charters;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -137,11 +130,6 @@ public class Mine extends AbstractGameObject {
|
||||
tower.setMaxHitPoints(5000f * this.capSize);
|
||||
tower.setCurrentHitPoints(tower.healthMax);
|
||||
}
|
||||
this.allowed_teleport_time = System.currentTimeMillis();
|
||||
|
||||
//decide if lore or not
|
||||
this.enforceLore = false;
|
||||
//this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
|
||||
}
|
||||
|
||||
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
|
||||
@@ -218,12 +206,12 @@ public class Mine extends AbstractGameObject {
|
||||
writer.putInt(mine.getObjectType().ordinal());
|
||||
writer.putInt(mine.getObjectUUID());
|
||||
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
|
||||
if(mine.enforceLore){
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.capSize + " Man LORE");
|
||||
if(mine.isStronghold){
|
||||
writer.putString("STRONGHOLD");
|
||||
writer.putString("");
|
||||
}else {
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.capSize + " Man ARAC");
|
||||
writer.putString(mine.capSize + " Man ");
|
||||
}
|
||||
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
|
||||
|
||||
@@ -350,7 +338,7 @@ public class Mine extends AbstractGameObject {
|
||||
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
|
||||
ArrayList<Mine> mines = new ArrayList<>();
|
||||
for(Mine mine : Mine.getMines())
|
||||
if(!mine.isActive && System.currentTimeMillis() > mine.allowed_teleport_time)
|
||||
if(!mine.isActive)
|
||||
if(mine.getOwningGuild() != null)
|
||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
||||
@@ -436,7 +424,6 @@ public class Mine extends AbstractGameObject {
|
||||
//something went wrong resetting zerg multiplier, maybe player was deleted?
|
||||
}
|
||||
}
|
||||
this.allowed_teleport_time = System.currentTimeMillis() + MBServerStatics.FIVE_MINUTES;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -608,16 +595,16 @@ public class Mine extends AbstractGameObject {
|
||||
int amount = 0;
|
||||
switch(this.capSize){
|
||||
case 3:
|
||||
amount = 3000000;
|
||||
amount = 1800000;
|
||||
break;
|
||||
case 5:
|
||||
amount = 4200000;
|
||||
amount = 3000000;
|
||||
break;
|
||||
case 10:
|
||||
amount = 7200000;
|
||||
amount = 6000000;
|
||||
break;
|
||||
case 20:
|
||||
amount = 13200000;
|
||||
amount = 12000000;
|
||||
break;
|
||||
}
|
||||
if(this.production.UUID == 7)
|
||||
@@ -635,7 +622,7 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
@@ -650,7 +637,6 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
@@ -669,27 +655,10 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(Integer id : this.mineAttendees.keySet()){
|
||||
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(attendee == null)
|
||||
continue;
|
||||
|
||||
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
||||
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
||||
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
if(this.capSize == 3 && player.getPromotionClassID() == 2519) {
|
||||
player.ZergMultiplier = 0.0f; // priest gets 100% debuff at 3 man mines
|
||||
}else{
|
||||
player.ZergMultiplier = multiplier;
|
||||
}
|
||||
player.ZergMultiplier = multiplier;
|
||||
}
|
||||
}
|
||||
try
|
||||
@@ -707,28 +676,18 @@ public class Mine extends AbstractGameObject {
|
||||
if(tower == null)
|
||||
return;
|
||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
for(Integer id : currentMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(!currentPlayers.contains(pc)){
|
||||
if(this.mineAttendees.containsKey(id)){
|
||||
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
||||
if (timeGone > 180000L) { // 3 minutes
|
||||
toRemove.add(id); // Mark for removal
|
||||
}
|
||||
}
|
||||
if(currentPlayers.contains(pc) == false){
|
||||
toRemove.add(id);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
} else {
|
||||
this.mineAttendees.put(id,System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players from city memory
|
||||
|
||||
_playerMemory.removeAll(toRemove);
|
||||
for(int id : toRemove){
|
||||
this.mineAttendees.remove(id);
|
||||
}
|
||||
}
|
||||
public static Building getTower(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||
|
||||
@@ -111,8 +111,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
public boolean StrongholdEpic = false;
|
||||
public boolean isDropper = false;
|
||||
|
||||
public HashMap<PlayerCharacter,Float> hate_values;
|
||||
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
@@ -622,7 +620,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
DbManager.addToCache(mob);
|
||||
mob.setPet(owner, true);
|
||||
mob.setWalkMode(false);
|
||||
mob.level = level;
|
||||
mob.runAfterLoad();
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -631,12 +628,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
createLock.writeLock().unlock();
|
||||
}
|
||||
parent.zoneMobSet.add(mob);
|
||||
// mob.level = level;
|
||||
float healthMax = mob.getMobBase().getHealthMax();
|
||||
if(mob.bonuses != null){
|
||||
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
||||
}
|
||||
mob.healthMax = healthMax;
|
||||
mob.level = level;
|
||||
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
||||
mob.health.set(mob.healthMax);
|
||||
return mob;
|
||||
}
|
||||
@@ -1452,7 +1445,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.stopPatrolTime = 0;
|
||||
this.lastPatrolPointIndex = 0;
|
||||
InterestManager.setObjectDirty(this);
|
||||
this.hate_values = new HashMap<>();
|
||||
}
|
||||
|
||||
public void despawn() {
|
||||
|
||||
@@ -308,10 +308,6 @@ public class MobBase extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public static void applyMobbaseEffects(Mob mob){
|
||||
if(mob.getMobBaseID() == 12008)
|
||||
mob.level = 65;
|
||||
else if(mob.getMobBaseID() == 12019)
|
||||
mob.level = 80;
|
||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||
if(mob.level >= mbe.getReqLvl()){
|
||||
try {
|
||||
|
||||
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
|
||||
EffectsBase effect = PowersManager.getEffectByToken(token);
|
||||
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
if (apa != null && apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase().getValue() > 0) {
|
||||
//System.out.println(apa.getEffectsBase().getValue());
|
||||
value += apa.getEffectsBase().getValue();
|
||||
}
|
||||
|
||||
|
||||
if (apa != null && apa.getEffectsBase2() != null)
|
||||
if (apa.getEffectsBase2() != null)
|
||||
value += apa.getEffectsBase2().getValue();
|
||||
}
|
||||
|
||||
|
||||
@@ -876,11 +876,6 @@ public class NPC extends AbstractCharacter {
|
||||
// zone collection
|
||||
|
||||
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
||||
if(this.parentZone == null) {
|
||||
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
this.parentZone.zoneNPCSet.remove(this);
|
||||
this.parentZone.zoneNPCSet.add(this);
|
||||
|
||||
|
||||
@@ -41,11 +41,11 @@ import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.login.LoginServerMsgHandler;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.*;
|
||||
@@ -183,8 +183,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
public PlayerCombatStats combatStats;
|
||||
|
||||
public Integer selectedUUID = 0;
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
*/
|
||||
@@ -1536,48 +1534,25 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return true;
|
||||
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return true;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return true;
|
||||
|
||||
float seaLevel = zone.getSeaLevel();
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
Zone parent = zone.getParent();
|
||||
if(parent != null && parent.isMacroZone()){
|
||||
float parentLevel = parent.getSeaLevel();
|
||||
seaLevel -= parentLevel;
|
||||
}
|
||||
|
||||
if(seaLevel == 0)
|
||||
return true;
|
||||
|
||||
float localAltitude = breather.getLoc().y;
|
||||
float characterHeight = breather.characterHeight;
|
||||
|
||||
if (localAltitude + characterHeight < seaLevel - 2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (breather.getLoc().y + breather.characterHeight < -2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < -2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (breather.getLoc().y + breather.characterHeight < 0) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1870,11 +1845,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
message += " was killed by " + att.getFirstName();
|
||||
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
|
||||
message += " of " + att.guild.getName();
|
||||
|
||||
Zone killZone = ZoneManager.findSmallestZone(this.loc);
|
||||
if(killZone != null){
|
||||
message += " in " + killZone.getName();
|
||||
}
|
||||
message += "!";
|
||||
|
||||
|
||||
@@ -1994,7 +1964,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.altitude = (float) 0;
|
||||
|
||||
// Release Mine Claims
|
||||
//Mine.releaseMineClaims(this);
|
||||
|
||||
Mine.releaseMineClaims(this);
|
||||
|
||||
this.getCharItemManager().closeTradeWindow();
|
||||
|
||||
@@ -2958,7 +2929,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public synchronized void grantXP(int xp) {
|
||||
xp *= LootManager.NORMAL_EXP_RATE;
|
||||
int groupSize = 1;
|
||||
if(GroupManager.getGroup(this)!= null)
|
||||
groupSize = GroupManager.getGroup(this).members.size();
|
||||
@@ -4735,7 +4705,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ModType modType = ModType.GetModType(type);
|
||||
|
||||
// must be allowed to use this passive
|
||||
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
|
||||
if (!this.bonuses.getBool(modType, SourceType.None))
|
||||
return 0f;
|
||||
|
||||
// must not be stunned
|
||||
@@ -4784,13 +4754,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(this.bonuses != null)
|
||||
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
|
||||
return blockChance;
|
||||
|
||||
case "Parry":
|
||||
if(!fromCombat)
|
||||
return 0;
|
||||
|
||||
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
|
||||
return 0;
|
||||
|
||||
int parryBonus = 0;
|
||||
|
||||
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
|
||||
@@ -5108,12 +5078,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return false;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return false;
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
|
||||
float localAltitude = this.getLoc().y + this.centerHeight;
|
||||
@@ -5151,21 +5115,67 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(!newSystem)
|
||||
return;
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
|
||||
try {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
try {
|
||||
//if (!this.timestamps.contains("STAMHEALTICK")) {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
//if (this.containsEffect(441156455)) {
|
||||
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
|
||||
// if (length > 10000 ) {
|
||||
// float stamIncrease = 6.5f;
|
||||
// if (this.stamina.get() + stamIncrease > this.staminaMax)
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
|
||||
// else
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
|
||||
// }
|
||||
//} else {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
|
||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
if (!this.timestamps.containsKey("DeathTime")) {
|
||||
this.timestamps.put("DeathTime", System.currentTimeMillis());
|
||||
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
forceRespawn(this);
|
||||
return;
|
||||
}
|
||||
if(!this.timestamps.containsKey("stamTick")){
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}else{
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
|
||||
boolean worked = false;
|
||||
while(!worked) {
|
||||
float old = this.stamina.get();
|
||||
float mod = old + 4;
|
||||
if (mod > this.staminaMax)
|
||||
mod = this.staminaMax;
|
||||
|
||||
worked = this.stamina.compareAndSet(old, mod);
|
||||
}
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}else{
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
|
||||
this.updateMovementState();
|
||||
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
try {
|
||||
this.combatStats.update();
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.combatStats.update();
|
||||
}
|
||||
this.doRegen();
|
||||
}
|
||||
@@ -5180,16 +5190,45 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.updateBlessingMessage();
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
|
||||
if(this.isActive && this.enteredWorld)
|
||||
if (this.level < 10)
|
||||
while (this.level < 10)
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
|
||||
this.auditBoxedStatus();
|
||||
if (this.level < 10 && this.enteredWorld) {
|
||||
while (this.level < 10) {
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isFlying())
|
||||
this.auditFlightStatus();
|
||||
if (this.isBoxed && !this.containsEffect(1672601862)) {
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
|
||||
if (this.isFlying()) {
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -5201,67 +5240,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
Logger.error("UPDATE ISSUE: " + e);
|
||||
}
|
||||
}
|
||||
|
||||
public void auditBoxedStatus(){
|
||||
|
||||
if (!this.timestamps.containsKey("nextBoxCheck")) {
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.timestamps.get("nextBoxCheck") > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 3000);
|
||||
|
||||
//DS: 1672601862
|
||||
if(this.isBoxed){
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (!this.containsEffect(1672601862))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}else {
|
||||
if (!this.containsEffect(-654906771))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
}
|
||||
}else{
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (this.containsEffect(1672601862)) {
|
||||
this.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
}else {
|
||||
if (this.containsEffect(-654906771)) {
|
||||
try {
|
||||
this.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void auditFlightStatus(){
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void unboxPlayer(PlayerCharacter player){
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
@@ -5271,18 +5249,14 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
for (PlayerCharacter pc : sameMachine) {
|
||||
PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
for(PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
}
|
||||
|
||||
player.isBoxed = false;
|
||||
try{
|
||||
player.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
}catch(Exception ignored){
|
||||
|
||||
if(player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
|
||||
}
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
|
||||
@@ -5393,10 +5367,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
setLoc(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
if (this.getDebug(1))
|
||||
ChatManager.chatSystemInfo(this,
|
||||
@@ -5694,8 +5666,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public void setEnteredWorld(boolean enteredWorld) {
|
||||
if(enteredWorld)
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
this.enteredWorld = enteredWorld;
|
||||
}
|
||||
|
||||
@@ -5801,15 +5771,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
} else {
|
||||
healthRegen = 0;
|
||||
manaRegen = 0;
|
||||
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
||||
}else {
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
break;
|
||||
case FLYING:
|
||||
@@ -5940,16 +5905,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// Reset this char's frame time.
|
||||
this.lastUpdateTime = System.currentTimeMillis();
|
||||
this.lastStamUpdateTime = System.currentTimeMillis();
|
||||
//this.updateMovementState();
|
||||
///boolean updateHealth = this.regenerateHealth();
|
||||
//boolean updateMana = this.regenerateMana();
|
||||
//boolean updateStamina = this.regenerateStamina();
|
||||
//boolean consumeStamina = this.consumeStamina();
|
||||
|
||||
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
|
||||
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
//}
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,21 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.math.BigDecimal;
|
||||
import java.math.RoundingMode;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class PlayerCombatStats {
|
||||
|
||||
@@ -23,7 +26,7 @@ public class PlayerCombatStats {
|
||||
public float attackSpeedHandOne;
|
||||
public float rangeHandOne;
|
||||
public float atrHandOne;
|
||||
//offhand data
|
||||
//off hand data
|
||||
public int minDamageHandTwo;
|
||||
public int maxDamageHandTwo;
|
||||
public float attackSpeedHandTwo;
|
||||
@@ -251,6 +254,18 @@ public class PlayerCombatStats {
|
||||
HIT_VALUE_MAP.put(2.50f, 100f);
|
||||
}
|
||||
|
||||
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
|
||||
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
|
||||
//HEALTH//MANA//STAMINA
|
||||
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
|
||||
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
|
||||
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
|
||||
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
|
||||
|
||||
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
|
||||
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
|
||||
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
|
||||
|
||||
public PlayerCombatStats(PlayerCharacter pc) {
|
||||
this.owner = pc;
|
||||
this.update();
|
||||
@@ -353,29 +368,20 @@ public class PlayerCombatStats {
|
||||
float masteryLevel = 0;
|
||||
|
||||
if(this.owner.skills.containsKey(skill)) {
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
|
||||
}
|
||||
if(this.owner.skills.containsKey(mastery))
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
|
||||
|
||||
float stanceValue = 0.0f;
|
||||
float atrEnchants = 0;
|
||||
float healerDefStance = 0.0f;
|
||||
|
||||
for(String effID : this.owner.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = this.owner.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
if(eb.getIDString().equals("STC-H-DA"))
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
@@ -385,19 +391,15 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
try {
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrEnchants += modValue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if(mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrEnchants += modValue;
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
//Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -430,7 +432,7 @@ public class PlayerCombatStats {
|
||||
preciseRune += 0.05f;
|
||||
}
|
||||
|
||||
atr = primaryStat / 2.0f;
|
||||
atr = primaryStat / 2;
|
||||
atr += skillLevel * 4;
|
||||
atr += masteryLevel * 3;
|
||||
atr += prefixValues;
|
||||
@@ -439,41 +441,18 @@ public class PlayerCombatStats {
|
||||
|
||||
atr *= 1.0f + stanceValue;
|
||||
if(this.owner.bonuses != null) {
|
||||
|
||||
|
||||
|
||||
|
||||
//float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
|
||||
//float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
//float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
float modifier = this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
|
||||
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
if(preciseRune > 1.0f)
|
||||
modifier -= 0.05f;
|
||||
if(stanceValue != 0.0f){
|
||||
modifier -= (stanceValue);
|
||||
if(stanceValue > 1.0f){
|
||||
modifier -= (stanceValue - 1.0f);
|
||||
}
|
||||
modifier -= healerDefStance;
|
||||
modifier += 1.0f;
|
||||
float weaponMoveBonus = 0.0f;
|
||||
if(this.owner.effects != null){
|
||||
if(this.owner.effects.containsKey("WeaponMove")){
|
||||
Effect eff = this.owner.effects.get("WeaponMove");
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float min = mod.getPercentMod();
|
||||
float ramp = mod.getRamp() * eff.getTrains();
|
||||
weaponMoveBonus += (min + ramp) * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
atr *= modifier - weaponMoveBonus;
|
||||
atr *= modifier;
|
||||
}
|
||||
atr = (float) Math.round(atr);
|
||||
|
||||
if(atr < 0)
|
||||
atr = 0;
|
||||
|
||||
if(mainHand){
|
||||
this.atrHandOne = atr;
|
||||
}else{
|
||||
@@ -511,6 +490,7 @@ public class PlayerCombatStats {
|
||||
skill = weapon.getItemBase().getSkillRequired();
|
||||
mastery = weapon.getItemBase().getMastery();
|
||||
if (weapon.getItemBase().isStrBased()) {
|
||||
//primaryStat = this.owner.statStrCurrent;
|
||||
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
||||
primaryStat = this.owner.statStrCurrent;
|
||||
secondaryStat = this.owner.statDexCurrent;
|
||||
@@ -541,7 +521,6 @@ public class PlayerCombatStats {
|
||||
);
|
||||
if(this.owner.bonuses != null){
|
||||
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
|
||||
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
@@ -557,13 +536,11 @@ public class PlayerCombatStats {
|
||||
this.minDamageHandOne = roundedMin;
|
||||
} else {
|
||||
this.minDamageHandTwo = roundedMin;
|
||||
if(this.owner.charItemManager != null) {
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -622,7 +599,6 @@ public class PlayerCombatStats {
|
||||
|
||||
if(this.owner.bonuses != null){
|
||||
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
|
||||
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
@@ -636,15 +612,13 @@ public class PlayerCombatStats {
|
||||
|
||||
if(mainHand){
|
||||
this.maxDamageHandOne = roundedMax;
|
||||
}else {
|
||||
if (this.owner.charItemManager != null) {
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}else{
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -657,20 +631,43 @@ public class PlayerCombatStats {
|
||||
}else {
|
||||
weapon = this.owner.charItemManager.getEquipped(2);
|
||||
}
|
||||
|
||||
speed = weapon.getModifiedSpeed();
|
||||
|
||||
for(String effID : this.owner.effects.keySet()){
|
||||
Effect eff = this.owner.effects.get(effID);
|
||||
if(eff == null)
|
||||
continue;
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay) && !effID.contains("Stance")){
|
||||
float base = mod.getPercentMod();
|
||||
if(mod.getRamp() != 0)
|
||||
base += (mod.getRamp() * eff.getTrains());
|
||||
base *= 0.01f;
|
||||
speed *= (1 + base);
|
||||
float delayExtra = 0;
|
||||
if(weapon == null) {
|
||||
speed = 20.0f;
|
||||
}else{
|
||||
speed = weapon.getItemBase().getSpeed();
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponSpeed) || mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
speed *= 1 + (modValue * 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(1).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(2).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -690,7 +687,11 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
speed *= bonusValues; // apply alac bonuses without stance mod
|
||||
|
||||
if(speed < 10.0f)
|
||||
speed = 10.0f;
|
||||
@@ -744,23 +745,23 @@ public class PlayerCombatStats {
|
||||
float armorSkill = 0.0f;
|
||||
float armorDefense = 0.0f;
|
||||
ArrayList<String> armorsUsed = new ArrayList<>();
|
||||
int itemDef;
|
||||
int itemdef = 0;
|
||||
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
|
||||
ItemBase ib = equipped.getItemBase();
|
||||
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
|
||||
itemDef = ib.getDefense();
|
||||
itemdef = ib.getDefense();
|
||||
|
||||
for(Effect eff : equipped.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
|
||||
armorsUsed.add(ib.getSkillRequired());
|
||||
}
|
||||
armorDefense += itemDef;
|
||||
armorDefense += itemdef;
|
||||
}
|
||||
}
|
||||
for(String armorUsed : armorsUsed){
|
||||
@@ -776,20 +777,16 @@ public class PlayerCombatStats {
|
||||
blockSkill = this.owner.skills.get("Block").getModifiedAmount();
|
||||
|
||||
float shieldDefense = 0.0f;
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) {
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for (Effect eff : shield.effects.values()) {
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DR)) {
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for(Effect eff : shield.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception ignore){
|
||||
|
||||
}
|
||||
|
||||
float weaponSkill = 0.0f;
|
||||
@@ -849,76 +846,10 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//right ring
|
||||
if(this.owner.charItemManager != null){
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(7) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(7).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//left ring
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(8) != null) {
|
||||
for (String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//necklace
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(9) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
|
||||
float defense = (1 + armorSkill / 50) * armorDefense;
|
||||
defense += (1 + blockSkill / 100) * shieldDefense;
|
||||
@@ -937,9 +868,6 @@ public class PlayerCombatStats {
|
||||
}
|
||||
defense = Math.round(defense);
|
||||
|
||||
if(defense < 0)
|
||||
defense = 0;
|
||||
|
||||
this.defense = (int) defense;
|
||||
} // PERFECT DO NOT TOUCH
|
||||
|
||||
@@ -949,7 +877,7 @@ public class PlayerCombatStats {
|
||||
if(def == 0)
|
||||
return 100.0f;
|
||||
|
||||
float key = ((float)atr / def);
|
||||
float key = (float)((float)atr / def);
|
||||
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
|
||||
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
|
||||
if(key < 0.40f)
|
||||
@@ -959,225 +887,4 @@ public class PlayerCombatStats {
|
||||
return HIT_VALUE_MAP.get(key);
|
||||
}
|
||||
|
||||
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
|
||||
|
||||
if (pc == null)
|
||||
return 0f;
|
||||
|
||||
if(pb == null)
|
||||
return 0.0f;
|
||||
|
||||
float modifiedFocusLine = 0.0f;
|
||||
if(pc.skills.containsKey(pb.skillName)){
|
||||
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
|
||||
}
|
||||
|
||||
float modifiedDexterity = pc.statDexCurrent;
|
||||
|
||||
float weaponATR1 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR1 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float weaponATR2 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR2 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float precise = 1.0f;
|
||||
for(CharacterRune rune : pc.runes){
|
||||
if(rune.getRuneBase().getName().equals("Precise"))
|
||||
precise += 0.05f;
|
||||
}
|
||||
|
||||
float stanceMod = 1.0f;
|
||||
float atrBuffs = 0.0f;
|
||||
|
||||
float healerDefStance = 0.0f;
|
||||
for(String effID : pc.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = pc.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
stanceMod += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if(mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrBuffs += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float atr = 7 * modifiedFocusLine;
|
||||
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
|
||||
atr *= precise;
|
||||
atr += atrBuffs;
|
||||
|
||||
float weaponMoveBonus = 0.0f;
|
||||
if(pc.effects != null){
|
||||
if(pc.effects.containsKey("WeaponMove")){
|
||||
Effect eff = pc.effects.get("WeaponMove");
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float min = mod.getPercentMod();
|
||||
float ramp = mod.getRamp() * eff.getTrains();
|
||||
weaponMoveBonus += (min + ramp) * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float subtraction = (stanceMod - 1) - (precise - 1) - healerDefStance;
|
||||
float bonuses = 0.0f;
|
||||
if(pc.bonuses != null)
|
||||
bonuses = pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - subtraction - weaponMoveBonus;
|
||||
|
||||
atr *= 1+ bonuses;
|
||||
atr *= stanceMod - healerDefStance;
|
||||
return atr;
|
||||
}
|
||||
|
||||
public void grantExperience(AbstractCharacter killed, Group group){
|
||||
|
||||
if(killed == null)
|
||||
return;
|
||||
double grantedXP;
|
||||
|
||||
if(group != null){
|
||||
|
||||
for(PlayerCharacter member : group.members){
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(member,killed) <= 0)
|
||||
continue;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
continue;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!member.isAlive())
|
||||
continue;
|
||||
|
||||
//out of XP range
|
||||
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
|
||||
continue;
|
||||
|
||||
float mod;
|
||||
switch(group.members.size()){
|
||||
default:
|
||||
mod = 1.0f;
|
||||
break;
|
||||
case 2:
|
||||
mod = 0.8f;
|
||||
break;
|
||||
case 3:
|
||||
mod = 0.73f;
|
||||
break;
|
||||
case 4:
|
||||
mod = 0.69f;
|
||||
break;
|
||||
case 5:
|
||||
mod = 0.65f;
|
||||
break;
|
||||
case 6:
|
||||
mod = 0.58f;
|
||||
break;
|
||||
case 7:
|
||||
mod = 0.54f;
|
||||
break;
|
||||
case 8:
|
||||
mod = 0.50f;
|
||||
break;
|
||||
case 9:
|
||||
mod = 0.47f;
|
||||
break;
|
||||
case 10:
|
||||
mod = 0.45f;
|
||||
break;
|
||||
}
|
||||
double xp = getXP(member) * mod;
|
||||
|
||||
member.grantXP((int) xp);
|
||||
}
|
||||
|
||||
}else{
|
||||
//Solo XP
|
||||
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(this.owner,killed) <= 0)
|
||||
return;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!this.owner.isAlive())
|
||||
return;
|
||||
|
||||
this.owner.grantXP(getXP(this.owner));
|
||||
}
|
||||
}
|
||||
|
||||
public static int getXP(PlayerCharacter pc){
|
||||
double xp = 0;
|
||||
float mod = 0.10f;
|
||||
|
||||
if (pc.level >= 26 && pc.level <= 75)
|
||||
{
|
||||
mod = 0.10f - (0.001f * (pc.level - 24));
|
||||
}
|
||||
else if (pc.level > 75)
|
||||
{
|
||||
mod = 0.05f;
|
||||
}
|
||||
|
||||
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
|
||||
|
||||
xp = levelFull * mod;
|
||||
|
||||
return (int) xp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CloseGateJob;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
@@ -105,7 +104,7 @@ public class Portal {
|
||||
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
|
||||
return;
|
||||
|
||||
player.teleport(targetGate.getLoc().add(new Vector3f(0f,6f,0f)));
|
||||
player.teleport(targetGate.getLoc());
|
||||
player.setSafeMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
|
||||
private static VendorDialog vd;
|
||||
private final String dialogType;
|
||||
private final String intro;
|
||||
ArrayList<MenuOption> options = new ArrayList<>();
|
||||
private ArrayList<MenuOption> options = new ArrayList<>();
|
||||
|
||||
public VendorDialog(String dialogType, String intro, int UUID) {
|
||||
super(UUID);
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.Enum.StackType;
|
||||
@@ -238,86 +237,32 @@ public class ActionsBase {
|
||||
}
|
||||
|
||||
//Add blocked types here
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
|
||||
|
||||
if(!pb.getName().contains("Summon")) {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter target = (AbstractCharacter) awo;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(pb.isChant)
|
||||
return false;
|
||||
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter ac = (AbstractCharacter) awo;
|
||||
|
||||
if(ac.effects.containsKey(this.stackType)) {
|
||||
Boolean sameRank = false;
|
||||
Effect eff = ac.effects.get(this.stackType);
|
||||
|
||||
String currentEffect = eff.getEffectsBase().getIDString();
|
||||
String newEffect = this.effectID;
|
||||
if (currentEffect.equals(newEffect) && !this.stackType.equals("Stun"))
|
||||
return false;
|
||||
|
||||
if (eff != null) {
|
||||
for (ActionsBase action : eff.getPower().getActions()) {
|
||||
if (this.stackType.equals(action.stackType) && this.stackOrder == action.stackOrder) {
|
||||
if (this.stackType.equals("NoStun")) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (sameRank) {
|
||||
if (this.greaterThan && trains <= eff.getTrains())
|
||||
return true;
|
||||
|
||||
if (this.greaterThanEqual && trains < eff.getTrains())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (bonus == null)
|
||||
return false;
|
||||
|
||||
SourceType sourceType = null;
|
||||
try {
|
||||
sourceType = SourceType.GetSourceType(this.stackType);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
if(sourceType != null && (bonus.getBool(ModType.ImmuneTo,sourceType) || bonus.getBool(ModType.NoMod,sourceType)))
|
||||
//TODO make this more efficient then testing strings
|
||||
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.Stun))
|
||||
return true; //Currently stun immune. Skip stun
|
||||
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
|
||||
return true; //Currently snare immune. Skip snare
|
||||
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
|
||||
return true; //Currently blind immune. Skip blind
|
||||
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
return true; //Currently power block immune. Skip power block
|
||||
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
|
||||
return true;
|
||||
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)ac;
|
||||
if(this.stackType.equals("Blindness") && pc.getRace().getName().contains("Shade"))
|
||||
return true;
|
||||
if(this.stackType.equals("Stun") && pc.getRace().getName().contains("Minotaur"))
|
||||
return true;
|
||||
}
|
||||
|
||||
if(this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo,SourceType.Stun))
|
||||
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
|
||||
// return true; //Currently shadowmantled. Skip heals
|
||||
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
|
||||
return true;
|
||||
|
||||
if(pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN))
|
||||
return true;
|
||||
|
||||
if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
return true;
|
||||
|
||||
if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
return true;
|
||||
else
|
||||
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -78,7 +78,7 @@ public class RangeBasedAwo implements Comparable<RangeBasedAwo> {
|
||||
AbstractWorldObject awo = rba.awo;
|
||||
|
||||
if (awo.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (((PlayerCharacter) awo).getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
if (((PlayerCharacter) awo).isCSR())
|
||||
continue;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo) && !(pc.equals(awo))) {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DamageType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
@@ -123,13 +122,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
|
||||
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
|
||||
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
|
||||
|
||||
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
|
||||
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
|
||||
|
||||
//min *= pc.ZergMultiplier;
|
||||
//max *= pc.ZergMultiplier;
|
||||
|
||||
//debug for spell damage and atr
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
|
||||
@@ -170,16 +165,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
float multiplier = ((PlayerCharacter)source).ZergMultiplier;
|
||||
modAmount *= multiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -129,16 +129,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -125,15 +125,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -217,13 +217,8 @@ public class TransferStatPowerAction extends AbstractPowerAction {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
//get amount to transfer
|
||||
fromAmount = damage;
|
||||
|
||||
@@ -33,11 +33,11 @@ public class MBServerStatics {
|
||||
// hit box
|
||||
// calcs
|
||||
public static final boolean PRINT_INCOMING_OPCODES = false; // print
|
||||
public static final int BANK_GOLD_LIMIT = 100000000;
|
||||
public static final int BANK_GOLD_LIMIT = 25000000;
|
||||
// incoming
|
||||
// opcodes to
|
||||
// console
|
||||
public static final int PLAYER_GOLD_LIMIT = 50000000;
|
||||
public static final int PLAYER_GOLD_LIMIT = 10000000;
|
||||
// buildings, npcs
|
||||
/*
|
||||
* Login cache flags
|
||||
@@ -379,8 +379,6 @@ public class MBServerStatics {
|
||||
// Mine related
|
||||
public static final int MINE_EARLY_WINDOW = 16; // 4pm
|
||||
public static final int MINE_LATE_WINDOW = 0; // Midnight
|
||||
public static final Long THREE_MINUTES = 180000L;
|
||||
public static final int BUILDING_GOLD_LIMIT = 100000000;
|
||||
public static boolean DEBUG_PROTOCOL = false;
|
||||
public static int SPATIAL_HASH_BUCKETSX = 16384;
|
||||
public static int SPATIAL_HASH_BUCKETSY = 12288;
|
||||
|
||||
@@ -281,9 +281,6 @@ public class LoginServer {
|
||||
Logger.info("Loading All Realms");
|
||||
Realm.loadAllRealms();
|
||||
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
Logger.info("***Boot Successful***");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -164,17 +164,7 @@ public class WorldServer {
|
||||
long uptimeSeconds = Math.abs(uptimeDuration.getSeconds());
|
||||
String uptime = String.format("%d hours %02d minutes %02d seconds", uptimeSeconds / 3600, (uptimeSeconds % 3600) / 60, (uptimeSeconds % 60));
|
||||
outString += "uptime: " + uptime;
|
||||
int activePop = 0;
|
||||
int boxedPop = 0;
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.isBoxed){
|
||||
boxedPop ++;
|
||||
}else{
|
||||
activePop ++;
|
||||
}
|
||||
}
|
||||
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
outString += " Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to build string");
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@ package engine.util;
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
@@ -16,43 +15,6 @@ import org.pmw.tinylog.Logger;
|
||||
public enum KeyCloneAudit {
|
||||
KEYCLONEAUDIT;
|
||||
|
||||
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
|
||||
|
||||
if(pc.selectedUUID == 0)
|
||||
return false;
|
||||
|
||||
int id = pc.selectedUUID;
|
||||
String value = String.valueOf(id);
|
||||
if(message.contains(value)) {
|
||||
//targeting software detected
|
||||
|
||||
Group g = GroupManager.getGroup(pc);
|
||||
|
||||
if (g == null) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}else {
|
||||
for (PlayerCharacter member : g.members) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
|
||||
member.getClientConnection().forceDisconnect();
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void audit(PlayerCharacter player, Group group) {
|
||||
|
||||
int machineCount = 0;
|
||||
@@ -67,7 +29,7 @@ public enum KeyCloneAudit {
|
||||
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
|
||||
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
|
||||
" with machine count of: " + machineCount);
|
||||
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
|
||||
DbManager.AccountQueries.SET_TRASH(machineID);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -76,18 +38,11 @@ public enum KeyCloneAudit {
|
||||
try {
|
||||
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
|
||||
ClientConnection origin = (ClientConnection) msg.getOrigin();
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
|
||||
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
|
||||
return;
|
||||
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
pc.selectedUUID = tarMsg.getTargetID();
|
||||
|
||||
if(pc.getObjectUUID() == tarMsg.getTargetID())
|
||||
return; //dont trigger for targeting yourself
|
||||
|
||||
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
|
||||
origin.lastStrike = System.currentTimeMillis();
|
||||
origin.strikes = 0;
|
||||
@@ -104,10 +59,8 @@ public enum KeyCloneAudit {
|
||||
if (origin.strikes > 20) {
|
||||
origin.finalStrikes++;
|
||||
}
|
||||
if (origin.finalStrikes > 3) {
|
||||
origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
|
||||
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
if (origin.finalStrikes > 3) {origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(origin.machineID);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@ import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.BaneManager;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.StrongholdManager;
|
||||
@@ -28,20 +27,44 @@ import java.util.ArrayList;
|
||||
|
||||
public class BaneThread implements Runnable {
|
||||
|
||||
private volatile Long lastRun;
|
||||
public static final Long instancedelay = 1000L;
|
||||
public BaneThread() {
|
||||
Logger.info(" BaneThread thread has started!");
|
||||
}
|
||||
|
||||
|
||||
public void processBanesWindow() {
|
||||
|
||||
try {
|
||||
synchronized (Bane.banes) {
|
||||
for (int baneId : Bane.banes.keySet()) {
|
||||
Bane bane = Bane.banes.get(baneId);
|
||||
if (bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("BANE ERROR",e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
try {
|
||||
BaneManager.pulse_banes();
|
||||
Thread.sleep(1000); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processBanesWindow();
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,8 +53,10 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.error("missing city map");
|
||||
}
|
||||
|
||||
//run mines every day at 1:00 am CST
|
||||
if(LocalDateTime.now().getHour() == 1) {
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
|
||||
//produce mine resources once a day
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
try {
|
||||
@@ -66,11 +68,6 @@ public class HourlyJobThread implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
}
|
||||
|
||||
switch(LocalDateTime.now().getHour()){
|
||||
case 3:
|
||||
case 6:
|
||||
@@ -92,34 +89,10 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.info(MessageDispatcher.getNetstatString());
|
||||
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
|
||||
|
||||
//for (Bane bane : Bane.banes.values()){
|
||||
// if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
// bane.setDefaultTime();
|
||||
// }
|
||||
//}
|
||||
|
||||
try{
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
//disconnect all players who were banned and are still in game
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
|
||||
Account account = pc.getClientConnection().getAccount();
|
||||
if(account == null)
|
||||
continue;
|
||||
try {
|
||||
boolean banned = DbManager.AccountQueries.GET_ACCOUNT(account.getUname()).status.equals(Enum.AccountStatus.BANNED);
|
||||
if (banned) {
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
for (Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
bane.setDefaultTime();
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error("Failed To Run Ban Multibox Abusers");
|
||||
}
|
||||
|
||||
BaneManager.default_check();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,12 +45,18 @@ public class UpdateThread implements Runnable {
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
try {
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processPlayerUpdate();
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
Thread.yield();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user