Compare commits

..

222 Commits

Author SHA1 Message Date
FatBoy 81960ae183 city null pointer check 2025-03-30 16:18:01 -05:00
FatBoy b23d7d9b77 player guard aggro 2025-03-30 09:00:02 -05:00
FatBoy 13f2d237f6 players will not auto attack others in stealth anymore 2025-03-30 08:53:20 -05:00
FatBoy 3d50093e86 players will not auto attack others in stealth anymore 2025-03-30 08:44:58 -05:00
FatBoy 50008b30d6 attack speed calculations resolved 2025-03-30 08:41:52 -05:00
FatBoy e2854b3e86 siege engineer can be slotted in siege tents 2025-03-30 08:24:13 -05:00
FatBoy c3d6422d59 resource stack sizes 2025-03-29 21:51:15 -05:00
FatBoy 3b4a12f623 new player guard mechanics 2025-03-29 21:26:40 -05:00
FatBoy a0ba33976a new player guard mechanics 2025-03-29 21:10:21 -05:00
FatBoy 4ab053ec82 fix resource drops 2025-03-29 20:28:38 -05:00
FatBoy ff20c1ed7e extended siege asset placement grid 2025-03-28 19:27:42 -05:00
FatBoy 51dcb8de29 extended siege asset placement 2025-03-28 19:10:06 -05:00
FatBoy 11211af6f0 no more persistent fury AoEs 2025-03-28 19:04:12 -05:00
FatBoy ab42e87310 bane placement and no more PVE furies 2025-03-28 19:01:30 -05:00
FatBoy b51eb34410 revert mob ai 2025-03-28 16:19:58 -05:00
FatBoy 7e66b290bd revert mob ai 2025-03-28 16:00:17 -05:00
FatBoy c5510cee92 fix the bricking shit 2025-03-28 15:46:44 -05:00
FatBoy 62b839740e revert new mob AI 2025-03-28 15:38:54 -05:00
FatBoy ca12c7d864 revert new mob AI 2025-03-28 15:30:12 -05:00
FatBoy 4d79d17582 revert new mob AI 2025-03-28 15:17:49 -05:00
FatBoy 16fea0c0e6 revert new mob AI 2025-03-28 15:17:20 -05:00
FatBoy 71729f382b safemode and invis bug resolved 2025-03-28 14:58:44 -05:00
FatBoy 956ff11574 combat manager error tracking 2025-03-28 14:41:12 -05:00
FatBoy 1851041971 fury cannot flag PVE, fuckem 2025-03-28 14:27:00 -05:00
FatBoy e839727076 instate new mob AI 2025-03-28 07:08:30 -05:00
FatBoy d60ef86a87 player guard logic cleanup 2025-03-28 07:05:45 -05:00
FatBoy 0d39bddca8 player guard logic 2025-03-28 07:03:12 -05:00
FatBoy 620b8a7e62 player guard logic 2025-03-28 06:59:44 -05:00
FatBoy 07e347341b pets no longer attack themselves 2025-03-28 06:46:41 -05:00
FatBoy ca909d6489 pet AI handler 2025-03-28 06:43:16 -05:00
FatBoy da67d4b3ea siege engine AI handler 2025-03-28 06:28:07 -05:00
FatBoy d4ad2a6a2a mob aggro range and call for help range 2025-03-28 06:16:09 -05:00
FatBoy b11a8ea986 cannot sub after placing bane, zerg multiplier reset when bane ends 2025-03-28 06:12:11 -05:00
FatBoy c2dd962a37 extend siege bounds to 1750 2025-03-27 18:45:46 -05:00
FatBoy 4bca41ab6b increase building gold limit to 100,000,000 2025-03-27 17:07:31 -05:00
FatBoy f3ef5def38 proper extended range for siege buildings to be placed 2025-03-27 17:05:25 -05:00
FatBoy ba4ccfa6bf extended range of spire effects 2025-03-27 17:00:33 -05:00
FatBoy b4254dbad4 extended range of spire effects 2025-03-27 16:59:10 -05:00
FatBoy 301686d17a nations can only have 1 bane on them at a time 2025-03-27 16:56:50 -05:00
FatBoy 16d4c9530e new mob AI 2025-03-26 22:04:01 -05:00
FatBoy 25937cdd97 new mob AI 2025-03-26 21:27:16 -05:00
FatBoy aac0ef2616 new forge manager boiler plate 2025-03-26 19:35:38 -05:00
FatBoy 4a2317e6aa fix wrapped rune 2025-03-26 19:11:53 -05:00
FatBoy 212a9111a0 arena prize set to 1 wrapped rune for winner 2025-03-26 19:03:34 -05:00
FatBoy 8cfd0598a0 arena prize set to 1 wrapped rune for winner 2025-03-26 18:58:56 -05:00
FatBoy 719e21fc40 bane handling system 2025-03-26 18:43:14 -05:00
FatBoy 3375217b36 bane handling system 2025-03-26 18:40:44 -05:00
FatBoy c6db149625 adjust arena size 2025-03-26 14:51:17 -05:00
FatBoy f167317545 update player combat stats 2025-03-26 14:44:56 -05:00
FatBoy b73a338b8b admins dont appear on track 2025-03-25 20:34:12 -05:00
FatBoy 8bb7dac427 admins dont appear on track 2025-03-25 20:16:50 -05:00
FatBoy 9677555c31 terraform issues reverted 2025-03-25 19:47:09 -05:00
FatBoy afbebba471 terraform issues 2025-03-25 19:36:02 -05:00
FatBoy 5a94dc9d5b terraform issues 2025-03-25 19:21:39 -05:00
FatBoy 18cb4d3f30 fix spawning under runegates 2025-03-25 19:15:38 -05:00
FatBoy f10467aa9a player update organisation 2025-03-25 18:54:36 -05:00
FatBoy 8545540e19 player update organisation 2025-03-25 18:53:26 -05:00
FatBoy 99bd054291 remove safezone restriction from box swapping 2025-03-24 20:48:41 -05:00
FatBoy 837751b041 remove safezone restriction from box swapping 2025-03-24 20:39:33 -05:00
FatBoy fb3a34aa67 remove safezone restriction from box swapping 2025-03-24 20:37:08 -05:00
FatBoy 41c3ab5335 remove safezone restriction from box swapping 2025-03-24 20:35:52 -05:00
FatBoy 5c53bf875a fix boxed fury crash game bug 2025-03-24 18:46:22 -05:00
FatBoy d219ea52be uptime string formatting 2025-03-24 18:35:59 -05:00
FatBoy 321585dfd6 3 second box check intervals 2025-03-24 18:34:33 -05:00
FatBoy 417f15ad8e invis character bug 2025-03-24 18:32:23 -05:00
FatBoy d3c46fc131 fix up 4 2025-03-20 20:57:17 -05:00
FatBoy c230c30313 mine changes 2025-03-20 20:33:25 -05:00
FatBoy 532d92663b fixup 3 2025-03-20 20:30:01 -05:00
FatBoy f655a11e93 fixup 2 2025-03-20 20:21:47 -05:00
FatBoy 04232ec50c audit zerg mechanic for mele damage 2025-03-20 20:02:41 -05:00
FatBoy 3bca48abe4 PvE flagged system 2025-03-20 19:55:44 -05:00
FatBoy ef9c431d5e fix for dodging spells 2025-03-03 18:37:46 -06:00
FatBoy cf6db2444c fix for backstab 2025-03-03 18:32:59 -06:00
FatBoy d074aa8f1c fix for backstab 2025-03-03 18:17:50 -06:00
FatBoy 4ea4609b1b check for immunity and no od prior to running power action 2025-03-03 13:43:14 -06:00
FatBoy 58e84bfc21 remove style casting 2025-03-03 13:31:54 -06:00
FatBoy 0a82a69a95 remove style casting 2025-03-03 13:30:13 -06:00
FatBoy b33af64f60 remove unessecary player sync 2025-03-03 13:23:37 -06:00
FatBoy 6311f8b2f8 different location sync system 2025-03-03 13:00:11 -06:00
FatBoy e4ac2bc489 3 man zerg multiplier update 2025-03-03 12:44:39 -06:00
FatBoy 5b6896e537 strip item enchants 2025-03-03 07:37:52 -06:00
FatBoy 46b9da0612 strip item enchants 2025-03-03 07:17:12 -06:00
FatBoy 898f6dfa69 strip item enchants 2025-03-03 06:37:39 -06:00
FatBoy 67628a21b3 proc chance broken into separate method 2025-03-03 06:35:06 -06:00
FatBoy 9f09a0e8b0 proc chance broken into separate method 2025-03-03 06:33:31 -06:00
FatBoy 251210d166 remove dungeon teleport from base game 2025-03-02 22:48:37 -06:00
FatBoy 5841db2a0d serialize dungeon for teleport 2025-03-02 22:30:24 -06:00
FatBoy 6127bbadb4 dungeon work 2025-03-02 22:08:47 -06:00
FatBoy 8e5584f413 admin building creation 2025-03-02 21:52:02 -06:00
FatBoy d5e69446c7 admin building creation 2025-03-02 21:29:01 -06:00
FatBoy b3247160d7 fix join heavens host 2025-03-02 18:20:53 -06:00
FatBoy 06e31c1243 update stat and mastery pricing 2025-03-02 18:18:04 -06:00
FatBoy ac5528382c new combat manager first draft 2025-03-01 18:17:12 -06:00
FatBoy 9d8467613a new combat manager first draft 2025-03-01 18:04:43 -06:00
FatBoy 8ff0594333 announce XP rate on login 2025-02-28 17:51:57 -06:00
FatBoy 2e7707fcbe remove mob ai spam logging 2025-02-28 17:44:05 -06:00
FatBoy 78131ed6f2 attempt to stop second box crash 2025-02-28 17:31:40 -06:00
FatBoy 9b2a1a271e attempt to stop second box crash 2025-02-28 17:31:11 -06:00
FatBoy 846d720c2f attempt to stop second box crash 2025-02-28 17:30:34 -06:00
FatBoy 9ba2f375cf hamlet guards don't aggro 2025-02-28 17:27:14 -06:00
FatBoy 22c975d251 dungeon generation 2025-02-28 14:35:00 -06:00
FatBoy 601687133f dungeon generation 2025-02-28 14:22:40 -06:00
FatBoy 2c47f593f3 dungeon generation 2025-02-28 14:10:48 -06:00
FatBoy 6d004d631c add XP config multiplier 2025-02-28 13:17:38 -06:00
FatBoy 2b4a87777c rune merchant price adjustments 2025-02-27 20:02:42 -06:00
FatBoy b795db7fbd fix casting form mob hates 2025-02-27 19:55:30 -06:00
FatBoy af684c6968 fix casting form mob hates 2025-02-27 19:44:48 -06:00
FatBoy 80b1ab709d relog crash bug 2025-02-27 19:16:37 -06:00
FatBoy 140ba6ae75 new mob aggro system 2025-02-27 15:43:43 -06:00
FatBoy c24d779d08 clear recycle timer for reveal thyself 2025-02-27 15:04:55 -06:00
FatBoy 5f169fcfae disconnect caught cheaters after trashing account 2025-02-27 05:51:50 -06:00
FatBoy a5e0396dc6 Dungeon System draft 2025-02-27 05:15:29 -06:00
FatBoy c5b2db051b run ban cleanup hourly 2025-02-26 21:21:54 -06:00
FatBoy b94f8e4b03 build cleanup 2025-02-26 21:20:34 -06:00
FatBoy dbfc33563c add stored procedure call 2025-02-26 21:13:09 -06:00
FatBoy 57e7c3285f remove multibox checks for banned 2025-02-26 20:59:31 -06:00
FatBoy c01d47fe21 perma root and perma stun 2025-02-26 19:46:51 -06:00
FatBoy d5eb423db8 damage effect modifier 2025-02-26 19:37:12 -06:00
FatBoy 69113ee3c4 catch failure in combat stats to prevent deadlock 2025-02-26 19:31:01 -06:00
FatBoy c1aa6e2434 cannot sacrifice on self 2025-02-26 19:19:03 -06:00
FatBoy 7820743222 catch null checks in calculate defense 2025-02-26 19:08:56 -06:00
FatBoy e6762ef9b5 mele attack null checks 2025-02-26 07:43:27 -06:00
FatBoy 81b60cd269 mele attack null checks 2025-02-26 07:28:27 -06:00
FatBoy 755d89ebe0 mele attack null checks 2025-02-26 07:22:53 -06:00
FatBoy aab28cd68c mele attack null checks 2025-02-26 06:57:33 -06:00
FatBoy 97b2af52b9 mele attack null checks 2025-02-26 06:54:46 -06:00
FatBoy 16a0b9c0e3 defense calc null checks 2025-02-25 21:11:49 -06:00
FatBoy bfd89036b2 healer def stance ATR removed again 2025-02-25 20:55:49 -06:00
FatBoy 9cad140836 saetors no longer parry incoming ranged damage 2025-02-25 20:11:02 -06:00
FatBoy a9ca96bf96 glass items can only ever take 1 point of damage 2025-02-25 20:07:53 -06:00
FatBoy 1ef18490b5 allow deleting shrines by players 2025-02-25 20:05:52 -06:00
FatBoy 8d739c3dae detect multibox launcher 2025-02-25 19:52:59 -06:00
FatBoy 44f5fb02a3 detect multibox launcher 2025-02-25 19:49:55 -06:00
FatBoy 240198eec6 ring bonuses calculated specifically 2025-02-23 20:06:36 -06:00
FatBoy dfe300ba4b ring bonuses calculated specifically 2025-02-23 20:05:04 -06:00
FatBoy b48d294eca update XP scale 2025-02-23 16:40:41 -06:00
FatBoy be27262e47 add strigoi fort to exception list 2025-02-23 16:12:21 -06:00
FatBoy d1d51ef791 flat defense from rings calculated 2025-02-23 16:08:04 -06:00
FatBoy e380c4dddb armor piercing fix 2025-02-23 15:09:22 -06:00
FatBoy f9a7b91868 new XP system 2025-02-23 14:12:00 -06:00
FatBoy cb73a81e33 fixed breathing 2025-02-23 10:30:07 -06:00
FatBoy 47f1aa8a89 better random rolls 2025-02-23 00:15:50 -06:00
FatBoy ca0738b6ed region heights issue resolved 2025-02-22 23:07:40 -06:00
FatBoy 5fabd31495 region heights issue 2025-02-22 22:38:40 -06:00
FatBoy e90465ee8f armorpiercing pierces armor instea dof reducing damage 2025-02-22 21:24:46 -06:00
FatBoy 1b1c636628 fat coding fail 2025-02-22 21:06:41 -06:00
FatBoy 5f28d3ae10 revert addition of new XP system for production 2025-02-22 20:50:16 -06:00
FatBoy d0e93773ad revert addition of new XP system for production 2025-02-22 20:43:37 -06:00
FatBoy 2160719126 player update cleanup 2025-02-22 20:40:35 -06:00
FatBoy 0449465af9 update location for player update 2025-02-22 20:40:00 -06:00
FatBoy 891e350362 cancel casting of powers player does not have 2025-02-22 19:51:03 -06:00
FatBoy 942c37442e mines run at 1:00 am CST 2025-02-22 19:03:47 -06:00
FatBoy 0571d5ded3 race type cleanup for saetor 2025-02-22 18:58:49 -06:00
FatBoy 1f63df4f08 new experience 2025-02-22 18:55:06 -06:00
FatBoy eec07f3a28 new experience 2025-02-22 18:38:59 -06:00
FatBoy a199014a98 potential mele range sync fix 2025-02-22 17:48:37 -06:00
FatBoy 48f8cf32b7 mine anti-zerg 2025-02-22 17:40:26 -06:00
FatBoy f28b15b95e disable force DC 2025-02-21 22:49:30 -06:00
FatBoy 8e5aec841d characters count at mines for 3 minutes 2025-02-21 20:41:48 -06:00
FatBoy 9b7bcdc043 ZergMultiplier scales correctly 2025-02-21 20:10:10 -06:00
FatBoy 2dbaac5bcf null combat stats error 2025-02-21 19:54:40 -06:00
FatBoy 2f201151df keyclone audit 2025-02-21 18:02:22 -06:00
FatBoy 3d48951184 saetor parry all the time 2025-02-21 12:10:32 -06:00
FatBoy 3d199a9362 new spell ATR 2025-02-21 11:53:32 -06:00
FatBoy c8a95cab41 new spell ATR 2025-02-21 11:27:35 -06:00
FatBoy 43631af53b cheat logging 2025-02-21 10:20:57 -06:00
FatBoy 89e31fd159 cheat logging 2025-02-21 09:54:26 -06:00
FatBoy ffecdbb06b new Fate Peddler 2025-02-20 21:58:30 -06:00
FatBoy 7331c870c2 new Fate Peddler 2025-02-20 21:37:45 -06:00
FatBoy 4b760baae4 new Fate Peddler 2025-02-20 21:13:53 -06:00
FatBoy 8106b100ec all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:39:06 -06:00
FatBoy 53285ca898 all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:36:18 -06:00
FatBoy 9db7411ee6 calc OnTakeDamage in combat loop 2025-02-20 10:06:06 -06:00
FatBoy a12687913e printstats showing spells and their ATR 2025-02-20 09:53:33 -06:00
FatBoy 937656a91d sub race rune application check 2025-02-20 09:42:09 -06:00
FatBoy 5f2034a35b atr calculation fix 2025-02-20 09:33:34 -06:00
FatBoy 87d39ae29d target software identification 2025-02-20 09:27:02 -06:00
FatBoy bd95a8d7af target software identification 2025-02-20 09:24:32 -06:00
FatBoy 1fa9a88ae3 combat stats cleanup 2025-02-20 09:02:01 -06:00
FatBoy 34e3ae20d7 zerg mechanic applications 2025-02-19 20:37:43 -06:00
FatBoy 55b6d60141 zerg mechanic applications 2025-02-19 20:15:19 -06:00
FatBoy 92d0aec77d zerg mechanic applications 2025-02-19 20:09:11 -06:00
FatBoy 1282f58a3c players coutn towards mine cap for 3 minutes after leaving 2025-02-19 19:56:19 -06:00
FatBoy 1070d61251 zerg mechanic for mines adjusted to 3x load range 2025-02-19 19:40:35 -06:00
FatBoy f7ab5347ab new application of zerg multiplier 2025-02-19 19:37:32 -06:00
FatBoy 517e64d613 global rune drops 2025-02-19 07:07:33 -06:00
FatBoy 5ed31c5e2e revert cancel on take damage 2025-02-19 06:58:03 -06:00
FatBoy c50bcb0a32 bug fix 2025-02-18 21:46:40 -06:00
FatBoy 09a6e18d4f bug fix 2025-02-18 21:40:59 -06:00
FatBoy b0dd7e9b59 bug fix 2025-02-18 21:37:43 -06:00
FatBoy 92d685c3e3 bug fix 2025-02-18 21:34:18 -06:00
FatBoy 84a1db1e09 log cheaters 2025-02-18 20:51:15 -06:00
FatBoy d0e3cac4c3 log selected object UUID 2025-02-18 20:47:10 -06:00
FatBoy 9a5fd53271 log trash disconnect for cheater 2025-02-18 20:37:30 -06:00
FatBoy 8d4fb261b5 cancel on take damage everytime you take damage 2025-02-18 19:51:36 -06:00
FatBoy 4a7a999ed1 pets to use owners ZergMultiplier 2025-02-18 19:43:45 -06:00
FatBoy e69c0f2799 cannot repldeg to any non-open ToL 2025-02-18 18:05:48 -06:00
FatBoy 9e36d558bf state zone name in PVP message 2025-02-18 17:51:23 -06:00
FatBoy df2271fe2c universal rune drops 2025-02-18 17:46:26 -06:00
FatBoy 1f7d2a14bf death no longer releases mine claims 2025-02-18 09:53:53 -06:00
FatBoy a99047aee8 ranged based tracking 2025-02-18 09:47:38 -06:00
FatBoy 5dc9e127bb undo 2025-02-17 20:11:48 -06:00
FatBoy bb05bdd87c handle trainer inventories 2025-02-17 19:30:58 -06:00
FatBoy 4c0b480aeb trainer merchants 2025-02-17 19:06:28 -06:00
FatBoy 3cf38da567 no stam drain while TS 2025-02-17 17:09:11 -06:00
FatBoy 96731bd9bb saetor inherit racetype 2025-02-17 17:00:34 -06:00
FatBoy 9d79afa395 player update optimized 2025-02-16 18:07:56 -06:00
FatBoy 944290f958 audit chat messages for target ID 2025-02-16 18:03:15 -06:00
FatBoy e6eb753666 audit chat messages for target ID 2025-02-16 18:03:13 -06:00
FatBoy 4ad7e0f021 fix track power range 2025-02-16 18:03:07 -06:00
FatBoy 8d587538e0 uptime to show boxed and active players 2025-02-16 18:03:04 -06:00
FatBoy 4ae64ab94c pet aggro fix 2025-02-16 18:03:02 -06:00
FatBoy c5e6205801 invis mob solution 2025-02-16 18:02:58 -06:00
FatBoy 5a3f4e690f mobs will attack player pets 2025-02-16 18:02:54 -06:00
FatBoy 048474b014 must be in safezone to switch boxes 2025-02-16 18:02:50 -06:00
FatBoy 24e01acff4 pet assistance 2025-02-16 18:02:04 -06:00
FatBoy a75670bf0e retaliate handled properly 2025-02-16 18:02:02 -06:00
FatBoy d56d58492a huntress pets properly granted modifiers 2025-02-16 18:01:59 -06:00
FatBoy 7b33c1392a set mob level earlier in routine 2025-02-16 18:01:54 -06:00
FatBoy 86c95f0eb5 disable gimme command 2025-02-16 18:01:47 -06:00
FatBoy 6ed648d6d4 catch weird city null error 2025-02-16 18:01:45 -06:00
FatBoy c722450f65 proper XP group scaling 2025-02-16 18:01:38 -06:00
81 changed files with 3738 additions and 1227 deletions
+150
View File
@@ -0,0 +1,150 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
+105
View File
@@ -0,0 +1,105 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}
+6 -6
View File
@@ -150,7 +150,8 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -170,8 +171,6 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
@@ -980,8 +979,8 @@ public class Enum {
try {
returnMod = SourceType.valueOf(modName.replace(",", ""));
} catch (Exception e) {
Logger.error(modName);
Logger.error(e);
//Logger.error(modName);
//Logger.error(e);
return SourceType.None;
}
return returnMod;
@@ -2326,7 +2325,8 @@ public class Enum {
GRID(544),
ZONE(672),
PLACEMENT(673);
PLACEMENT(673),
SIEGEBOUNDS(1750);
public final float extents;
@@ -511,6 +511,18 @@ public enum InterestManager implements Runnable {
if (player == null)
return;
//for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
// if(pc.equals(player)){
// try{
// WorldGrid.RemoveWorldObject(player);
// }catch(Exception e){
// }
// }
//}
ClientConnection origin = player.getClientConnection();
if (origin == null)
+116
View File
@@ -0,0 +1,116 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+30 -8
View File
@@ -13,14 +13,13 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.*;
import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase {
@@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID) {
public void SET_TRASH(String machineID, String type) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
@@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
}
+54
View File
@@ -0,0 +1,54 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}
+7 -4
View File
@@ -335,15 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
output += "Hidden : " + targetPC.getHidden();
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
break;
case NPC:
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@@ -86,6 +87,12 @@ public class PrintStatsCmd extends AbstractDevCmd {
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
}
+7 -8
View File
@@ -18,6 +18,8 @@ public class ArenaManager {
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static float arena_radius = 500f;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
@@ -110,13 +112,10 @@ public class ArenaManager {
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//handle prize distribution of wrapped rune gift
//ItemBase specialLoot = ItemBase.getItemBase(971070);
//MobLoot winnings = new MobLoot(winner,specialLoot,false);
//winner.getCharItemManager().addItemToInventory(winnings.promoteToItem(winner));
//winner.getCharItemManager().updateInventory();
}
}
@@ -132,7 +131,7 @@ public class ArenaManager {
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,arena_radius, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
+45
View File
@@ -0,0 +1,45 @@
package engine.gameManager;
import engine.Enum;
import engine.objects.Bane;
import org.joda.time.DateTime;
public class BaneManager {
public static void default_check(){
for(Bane bane : Bane.banes.values()){
if(!bane.daySet || !bane.timeSet || !bane.capSet){
DateTime placementDate = bane.getPlacementDate();
if(DateTime.now().isAfter(placementDate.plusHours(48))){
//set bane for default time
if(!bane.daySet){
bane.daySet = true;
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,bane.getCityUUID());
}
if(!bane.timeSet){
bane.timeSet = true;
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,bane.getCityUUID());
}
if(!bane.capSet){
bane.capSet = true;
bane.capSize = 20;
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,bane.getCityUUID());
}
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
}
}
}
}
public static void pulse_banes(){
//used to pulse the anti-zerg mechanic of active banes
for(Bane bane : Bane.banes.values()){
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
// bane is live, handle bane anti-zerg mechanic stuff
bane.applyZergBuffs();
}
}
}
}
+5
View File
@@ -27,6 +27,7 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -84,6 +85,10 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+175 -51
View File
@@ -8,6 +8,7 @@
package engine.gameManager;
import engine.Enum;
import engine.Enum.*;
import engine.exception.MsgSendException;
import engine.job.JobContainer;
@@ -26,7 +27,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -301,6 +301,21 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -316,10 +331,13 @@ public enum CombatManager {
else if (!tar.isActive())
return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0;
}
//must not be immune to all or immune to attack
Resists res = tar.getResists();
@@ -452,6 +470,18 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
range += 2;
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@@ -475,6 +505,16 @@ public enum CombatManager {
}
}
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(pc.isBoxed){
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
attackFailure = true;
}
}
}
//TODO Verify attacker has los (if not ranged weapon).
if (!attackFailure) {
@@ -544,8 +584,12 @@ public enum CombatManager {
if (target == null)
return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
@@ -661,6 +705,9 @@ public enum CombatManager {
} else {
AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
@@ -719,6 +766,18 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -740,6 +799,18 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -858,23 +929,30 @@ public enum CombatManager {
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 - armorPierce;
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
int originalDamage = (int)damage;
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
errorTrack = 12;
//Subtract Damage from target's health
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
}
if (tarAc != null) {
if (tarAc.isSit())
@@ -884,9 +962,15 @@ public enum CombatManager {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0)
if (tarAc.getHealth() > 0) {
d = tarAc.modifyHealth(-damage, ac, false);
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
PlayerCharacter debugged = (PlayerCharacter)tarAc;
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
}
}
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
@@ -918,64 +1002,67 @@ public enum CombatManager {
errorTrack = 14;
//handle procs
if (weapon != null && tarAc != null && tarAc.isAlive()) {
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
}
procChanceHandler(weapon,ac,tarAc);
errorTrack = 15;
//handle damage shields
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
try {
handleDamageShields(ac, tarAc, damage);
}catch(Exception e){
Logger.error(e.getMessage());
}
} else {
// Apply Weapon power effect if any.
// don't try to apply twice if dual wielding.
try {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) {
if (dpj != null) {
PowersBase wp = dpj.getPower();
PowersBase wp = dpj.getPower();
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
if (ac.isMoving()) {
attackRange += (ac.getSpeed() * 0.1f);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if (tarAc != null && tarAc.isMoving()) {
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if (specialCaseHitRoll(dpj.getPowerToken())) {
if (hitLanded) {
dpj.attack(target, attackRange);
}
} else {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else
((PlayerCharacter) ac).setWeaponPower(null);
} else
((PlayerCharacter) ac).setWeaponPower(null);
}
}
}catch(Exception e) {
Logger.error(e.getMessage());
}
try {
if (target.getObjectType() == GameObjectType.Mob)
((Mob) target).handleDirectAggro(ac);
}catch(Exception e){
Logger.error(e.getMessage());
}
if (target.getObjectType() == GameObjectType.Mob)
((Mob) target).handleDirectAggro(ac);
errorTrack = 17;
//miss, Send miss message
@@ -998,6 +1085,41 @@ public enum CombatManager {
}
}
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
//no weapon means no proc
if(weapon == null)
return;
//caster is dead of null, no proc
if(ac == null || !ac.isAlive())
return;
//target is dead or null, no proc
if(tarAc == null || !tarAc.isAlive())
return;
//no effects on weapon, skip proc
if(weapon.effects == null || weapon.effects.isEmpty())
return;
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponProc)) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
break;
} catch (Exception e) {
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
@@ -1016,6 +1138,12 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
}
@@ -1108,10 +1236,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
@@ -85,6 +85,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd());
+15
View File
@@ -0,0 +1,15 @@
package engine.gameManager;
import engine.objects.ForgeWorkOrder;
import engine.objects.NPC;
import java.util.ArrayList;
import java.util.HashMap;
public class ForgeManager {
public HashMap<NPC, ArrayList<ForgeWorkOrder>> work_orders;
public static void add_work_order(NPC npc, ForgeWorkOrder workOrder){
}
}
+197 -195
View File
@@ -14,12 +14,10 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
/**
@@ -42,6 +40,15 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -80,6 +87,14 @@ public enum LootManager {
return;
}
if(!mob.getSafeZone()) {
SpecialLootHandler.RollContract(mob);
SpecialLootHandler.RollGlass(mob);
SpecialLootHandler.RollRune(mob);
SpecialLootHandler.RollRacialGuard(mob);
SpecialLootHandler.ResourceDrop(mob);
}
//determine if mob is in hotzone
boolean inHotzone = false;
@@ -117,7 +132,10 @@ public enum LootManager {
if (ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
Zone camp = mob.getParentZone();
Zone macro = camp.getParent();
String name = camp.getName() + "(" + macro.getName() + ")";
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -131,59 +149,6 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate;
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) {
@@ -222,109 +187,6 @@ public enum LootManager {
}
}
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false)
@@ -360,24 +222,11 @@ public enum LootManager {
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
ItemBase ib = ItemBase.getItemBase(itemUUID);
if (ib == null || ib.getType().equals(Enum.ItemType.RESOURCE) || ib.getName().equals("Mithril") || ib.getType().equals(Enum.ItemType.RUNE) || ib.getType().equals(Enum.ItemType.CONTRACT))
return null;
outItem = new MobLoot(mob, ib, false);
if(selectedRow.pModTable != 0){
try {
@@ -396,11 +245,6 @@ public enum LootManager {
}
}
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
return null; // cut down world drops rates of resources by 65%
}
return outItem;
}
@@ -429,8 +273,23 @@ public enum LootManager {
return inItem;
if (prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
String action = prefixMod.action;
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
int roll = ThreadLocalRandom.current().nextInt(1,100);
if(inItem.getItemBase().getRange() > 15){
action = "PRE-040";
}else {
if (roll > 50) {
//set warlords
action = "PRE-021";
} else {
//set legendary
action = "PRE-040";
}
}
}
inItem.setPrefix(action);
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
}
return inItem;
@@ -460,7 +319,27 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
if (suffixMod.action.length() > 0) {
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@@ -537,6 +416,10 @@ public enum LootManager {
case RESOURCE:
return;
}
if (ib.getUUID() == 1580021)//mithril
return;
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
@@ -572,7 +455,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@@ -596,6 +479,8 @@ public enum LootManager {
if (chanceRoll > bse.dropChance)
return;
if(bse.itemBase == 1580021)//mithril
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) {
@@ -605,6 +490,123 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
Random random = new Random();
int roll = random.nextInt(100);
int itemId;
ItemBase runeBase;
if (roll >= 90) {
//35 or 40
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
itemId = SpecialLootHandler.static_rune_ids_high.get(0);
try {
itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else if (roll >= 65 && roll <= 89) {
//30,35 or 40
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
try {
itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
}
} else {
//5-30
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
itemId = SpecialLootHandler.static_rune_ids_low.get(0);
try {
itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
} catch (Exception ignored) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
}
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@@ -650,7 +652,7 @@ public enum LootManager {
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
@@ -708,7 +710,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -732,7 +734,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -754,7 +756,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -776,7 +778,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
@@ -828,8 +830,8 @@ public enum LootManager {
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//if (ThreadLocalRandom.current().nextInt(100) < 35)
// DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
+95 -38
View File
@@ -28,6 +28,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -172,14 +173,35 @@ public enum PowersManager {
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if(msg.getPowerUsedID() == -1851459567){//backstab
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -198,6 +220,10 @@ public enum PowersManager {
}
}
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
}
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@@ -825,7 +851,6 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
@@ -851,7 +876,7 @@ public enum PowersManager {
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
@@ -896,6 +921,9 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@@ -1065,7 +1093,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains)) {
if (ab.blocked(target, pb, trains, playerCharacter)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue;
@@ -1152,7 +1180,18 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
}
@@ -1241,7 +1280,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, caster))
continue;
// TODO handle overwrite stack order here
String stackType = ab.getStackType();
@@ -1442,7 +1481,7 @@ public enum PowersManager {
// Handle Accepting or Denying a summons.
// set timer based on summon type.
boolean wentThrough = false;
if (msg.accepted())
if (msg.accepted()) {
// summons accepted, let's move the player if within time
if (source.isAlive()) {
@@ -1488,14 +1527,14 @@ public enum PowersManager {
duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
if (enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location
@@ -1506,7 +1545,10 @@ public enum PowersManager {
timers.put("Summon", jc);
wentThrough = true;
}
}else{
// recycle summons power
finishRecycleTime(428523680, source, true);
}
// Summons failed
if (!wentThrough)
// summons refused. Let's be nice and reset recycle timer
@@ -1607,7 +1649,7 @@ public enum PowersManager {
it.remove();
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None) || ((PlayerCharacter) awo).getAccount().status.equals(AccountStatus.ADMIN))
it.remove();
}
}
@@ -1623,17 +1665,28 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -1660,7 +1713,7 @@ public enum PowersManager {
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
if(!pc.isAlive() || pc.getAccount().status.equals(AccountStatus.ADMIN))
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
@@ -1784,6 +1837,10 @@ public enum PowersManager {
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
Vector3fImmutable targetLoc, PowersBase pb, int trains,
boolean fromItem) {
if(fromItem && pb.token == 429021400)
trains = 40;
int time = pb.getCastTime(trains);
if (!fromItem)
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
@@ -1849,7 +1906,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, ac))
// sendPowerMsg(pc, 5, msg);
continue;
// TODO handle overwrite stack order here
@@ -1922,14 +1979,10 @@ public enum PowersManager {
}
}
public static void runPowerAction(AbstractCharacter source,
AbstractWorldObject awo, Vector3fImmutable targetLoc,
ActionsBase ab, int trains, PowersBase pb) {
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
AbstractPowerAction pa = ab.getPowerAction();
if (pa == null) {
Logger.error(
"runPowerAction(): PowerAction not found of IDString: "
+ ab.getEffectID());
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
return;
}
pa.startAction(source, awo, targetLoc, trains, ab, pb);
@@ -2424,7 +2477,8 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2467,10 +2521,12 @@ public enum PowersManager {
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
//dodgeMsg.setTargetID(awo.getObjectUUID());
//sendPowerMsg(pc, 4, dodgeMsg);
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
DispatchMessage.sendToAllInRange(tarAc, cmm);
return true;
}
}
@@ -3029,6 +3085,7 @@ public enum PowersManager {
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
@@ -0,0 +1,396 @@
package engine.gameManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class SpecialLootHandler {
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
250037, 250038, 250039, 250040, 250041, 250042
));
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
250006, 250007, 250008,
250015, 250016, 250017,
250024, 250025, 250026,
250033, 250034, 250035,
250042, 250043, 250044
));
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
250007, 250008,
250016, 250017,
250025, 250026,
250034, 250035,
250043, 250044
));
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
);
public static final List<Integer> INVORRI_contracts = Arrays.asList(
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
);
public static final List<Integer> SHADE_contracts = Arrays.asList(
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
);
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
);
public static final List<Integer> IREKEI_contracts = Arrays.asList(
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
);
public static final List<Integer> AMAZON_contracts = Arrays.asList(
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
);
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
);
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
);
public static final List<Integer> ELVEN_contracts = Arrays.asList(
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
);
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
);
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
);
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
);
public static final List<Integer> STAT_RUNES = Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
);
public static final List<Integer> racial_guard = Arrays.asList(
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
980102
);
public static final List<Integer> gold_resources = Arrays.asList(
1580000, 1580008, 1580009, 1580010, 1580011, 1580017
);
public static final List<Integer> lumber_resources = Arrays.asList(
1580004, 1580005, 1580006, 1580007, 1580018
);
public static final List<Integer> ore_resources = Arrays.asList(
1580000, 1580001, 1580002, 1580003, 1580019
);
public static final List<Integer> magic_resources = Arrays.asList(
1580012, 1580013, 1580014, 1580015, 1580016, 1580020
);
public static void RollContract(Mob mob){
Zone zone = getMacroZone(mob);
if(zone == null)
return;
int contactId = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
if(roll == 125){
contactId = getContractForZone(zone);
}
if(contactId == 0)
return;
ItemBase contractBase = ItemBase.getItemBase(contactId);
if(contractBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot contract = new MobLoot(mob,contractBase,false);
mob.getCharItemManager().addItemToInventory(contract);
}
public static Zone getMacroZone(Mob mob){
Zone parentZone = mob.parentZone;
if(parentZone == null)
return null;
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
parentZone = parentZone.getParent();
}
return parentZone;
}
public static int getContractForZone(Zone zone){
Random random = new Random();
switch (zone.getObjectUUID())
{
case 178:
// Kralgaar Holm
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
case 122:
// Aurrochs Skrae
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 197:
// Ymur's Crown
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 234:
// Ecklund Wilds
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 313:
// Greensward Pyre
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 331:
// The Doomplain
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 353:
// Thollok Marsh
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 371:
// The Black Bog
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 388:
// Sevaath Mere
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 418:
// Valkos Wilds
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 437:
// Grimscairne
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 475:
// Phaedra's Prize
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
case 491:
// Holloch Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 508:
// Aeran Belendor
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 532:
// Tainted Swamp
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 550:
// Aerath Hellendroth
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 569:
// Aedroch Highlands
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 590:
// Fellgrim Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 616:
// Derros Plains
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
case 632:
// Ashfell Plain
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 717:
// Kharsoom
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 737:
// Leth'khalivar Desert
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 761:
// The Blood Sands
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 785:
// Vale of Nar Addad
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 824:
// Western Battleground
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 842:
// Pandemonium
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 951:
//Bone Marches
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 952:
//plain of ashes
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
}
return 0;
}
public static void RollGlass(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(10000);
if(roll != 5000)
return;
Random random = new Random();
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
ItemBase glassBase = ItemBase.getItemBase(glassId);
if(glassBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot glass = new MobLoot(mob,glassBase,false);
mob.getCharItemManager().addItemToInventory(glass);
}
public static void RollRune(Mob mob){
int runeID = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
Random random = new Random();
if(roll == 125){
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
}
if(runeID == 0)
return;
ItemBase runeBase = ItemBase.getItemBase(runeID);
if(runeBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot rune = new MobLoot(mob,runeBase,false);
mob.getCharItemManager().addItemToInventory(rune);
}
public static void RollRacialGuard(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(5000);
if(roll != 2500)
return;
Random random = new Random();
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
ItemBase guardBase = ItemBase.getItemBase(guardId);
if(guardBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot guard = new MobLoot(mob,guardBase,false);
mob.getCharItemManager().addItemToInventory(guard);
}
public static void ResourceDrop(Mob mob){
Zone zone = getMacroZone(mob);
if(zone == null)
return;
int resourceId = 0;
int roll = ThreadLocalRandom.current().nextInt(125);
if(roll == 75){
resourceId = getResourceForZone(zone);
}
if(resourceId == 0)
return;
ItemBase resourceBase = ItemBase.getItemBase(resourceId);
if(resourceBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot resource = new MobLoot(mob,resourceBase,false);
try {
int stackMax = (int) (getMaxResource(resourceId) * 0.02f);
if (stackMax > 100)
stackMax = 100;
int amount = ThreadLocalRandom.current().nextInt(stackMax);
resource.setNumOfItems(amount);
Logger.error("Set Stack Size For: " +resource.getName() + " To: " + amount + ". Actual Amount = " + resource.getNumOfItems());
}catch(Exception e) {
Logger.error("Unable To Get Max Resource Stack Size For: " + resourceId);
}
mob.getCharItemManager().addItemToInventory(resource);
}
public static int getResourceForZone(Zone zone){
Random random = new Random();
switch (zone.getObjectUUID())
{
case 178:
case 717:
case 632:
case 952:
case 475:
case 371:
case 313:
case 234:
// Ecklund Wilds // ORE MINE
// Greensward Pyre // ORE MINE
// The Black Bog // ORE MINE
// Phaedra's Prize // ORE MINE
//plain of ashes ORE MINE
// Ashfell Plain // ORE MINE
// Kharsoom // ORE MINE
// Kralgaar Holm // ORE MINE
return ore_resources.get(random.nextInt(ore_resources.size()));
case 122:
case 824:
case 737:
case 569:
case 590:
case 437:
case 388:
// Sevaath Mere // LUMBER MINE
// Grimscairne // LUMBER MINE
// Fellgrim Forest // LUMBER MINE
// Aedroch Highlands // LUMBER MINE
// Leth'khalivar Desert // LUMBER MINE
// Western Battleground // LUMBER MINE
// Aurrochs Skrae // LUMBER MINE
return lumber_resources.get(random.nextInt(lumber_resources.size()));
case 197:
case 761:
case 616:
case 951:
case 532:
case 491:
case 353:
case 331:
// The Doomplain // GOLD MINE
// Thollok Marsh // GOLD MINE
// Holloch Forest // GOLD MINE
// Tainted Swamp // GOLD MINE
//Bone Marches // GOLD MINE
// Derros Plains // GOLD MINE
// The Blood Sands // GOLD MINE
// Ymur's Crown // GOLD MINE
return gold_resources.get(random.nextInt(gold_resources.size()));
case 418:
case 842:
case 785:
case 550:
case 508:
// Aeran Belendor // MAGIC MINE
// Aerath Hellendroth // MAGIC MINE
// Vale of Nar Addad // MAGIC MINE
// Pandemonium // MAGIC MINE
// Valkos Wilds // MAGIC MINE
return magic_resources.get(random.nextInt(magic_resources.size()));
}
return 0;
}
public static int getMaxResource(int key) {
switch (key) {
case 1580000: return 10000;
case 1580001: return 2000;
case 1580002: return 2000;
case 1580003: return 1000;
case 1580004: return 10000;
case 1580005: return 3000;
case 1580006: return 3000;
case 1580007: return 1000;
case 1580008: return 3000;
case 1580009: return 2000;
case 1580010: return 2000;
case 1580011: return 1000;
case 1580012: return 2000;
case 1580013: return 3000;
case 1580014: return 1000;
case 1580015: return 1000;
case 1580016: return 1000;
case 1580017: return 500;
case 1580018: return 500;
case 1580019: return 500;
case 1580020: return 500;
case 1580021: return 500;
default: return 0; // Default value if the key is not found
}
}
}
+3 -3
View File
@@ -21,9 +21,9 @@ public class ZergManager {
return 0.0f;
switch(count){
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
case 4: return 0.50f;
case 5: return 0.0f;
case 6: return 0.0f;
default: return 1.0f;
}
}
+13
View File
@@ -9,9 +9,11 @@
package engine.jobs;
import engine.Enum;
import engine.gameManager.CombatManager;
import engine.job.AbstractJob;
import engine.objects.AbstractCharacter;
import engine.objects.PlayerCharacter;
public class AttackJob extends AbstractJob {
@@ -28,6 +30,17 @@ public class AttackJob extends AbstractJob {
@Override
public void doJob() {
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
if(!pc.canSee(target)) {
this._cancelJob();
return;
}
}
}
CombatManager.doCombat(this.source, slot);
}
+8
View File
@@ -45,6 +45,14 @@ public class PersistentAoeJob extends AbstractEffectJob {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)this.source;
if(pc.getPromotionClassID() == 2511){
this.cancelJob();
return;
}
}
if (!this.source.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
else if (this.iteration < this.power.getChantIterations()) {
+157 -88
View File
@@ -9,10 +9,12 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobHandlers.MobHandler;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
@@ -26,6 +28,7 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
@@ -93,7 +96,7 @@ public class MobAI {
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@@ -106,6 +109,12 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@@ -126,6 +135,9 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20)
return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
// add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true);
@@ -156,8 +168,14 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
@@ -215,7 +233,7 @@ public class MobAI {
//}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
@@ -254,7 +272,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
}
@@ -307,7 +325,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@@ -351,7 +369,7 @@ public class MobAI {
return mob.nextCastTime <= System.currentTimeMillis();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
}
return false;
}
@@ -437,7 +455,7 @@ public class MobAI {
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@@ -559,7 +577,7 @@ public class MobAI {
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@@ -595,7 +613,7 @@ public class MobAI {
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
}
}
@@ -603,13 +621,39 @@ public class MobAI {
try {
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
// SuperSimpleMobAI.run(mob);
// return;
//}
//boolean override;
//switch (mob.BehaviourType) {
// case GuardCaptain:
// case GuardMinion:
// case GuardWallArcher:
// case Pet1:
// case HamletGuard:
// override = false;
// break;
// default:
// override = true;
// break;
//}
//if(mob.isSiege())
// override = false;
//if(mob.isPet())
// override = false;
//if(override){
// SuperSimpleMobAI.run(mob);
// return;
//}
//always check the respawn que, respawn 1 mob max per second to not flood the client
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -665,6 +709,10 @@ public class MobAI {
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
@@ -709,18 +757,22 @@ public class MobAI {
HamletGuardLogic(mob);
break;
default:
//SuperSimpleMobAI.run(mob);
//MobHandler.run(mob);
DefaultLogic(mob);
break;
}
if(mob.isAlive())
RecoverHealth(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
}
}
private static void CheckForAggro(Mob aiAgent) {
//old system
try {
//looks for and sets mobs combatTarget
@@ -755,13 +807,11 @@ public class MobAI {
continue;
// No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@@ -790,7 +840,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
}
}
@@ -851,7 +901,7 @@ public class MobAI {
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
}
}
@@ -905,7 +955,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
}
}
@@ -931,7 +981,7 @@ public class MobAI {
AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
}
}
@@ -958,7 +1008,8 @@ public class MobAI {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
CheckForPlayerGuardAggro(mob);
} else {
CheckForAggro(mob);
if(mob.combatTarget == null)
NewAggroMechanic(mob);
}
}
@@ -992,7 +1043,7 @@ public class MobAI {
mob.setCombatTarget(null);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
}
}
@@ -1035,7 +1086,7 @@ public class MobAI {
mob.updateMovementState();
mob.updateLocation();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
}
}
@@ -1067,7 +1118,7 @@ public class MobAI {
mob.setCombatTarget(aggroMob);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
}
}
@@ -1090,21 +1141,10 @@ public class MobAI {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
@@ -1126,7 +1166,7 @@ public class MobAI {
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
@@ -1140,7 +1180,7 @@ public class MobAI {
else
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
}
@@ -1161,7 +1201,7 @@ public class MobAI {
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
}
@@ -1177,7 +1217,7 @@ public class MobAI {
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
}
}
@@ -1192,17 +1232,11 @@ public class MobAI {
if (mob.BehaviourType.isAgressive) {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
CheckForAggro(mob); //normal aggro
}
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
}
}
@@ -1216,8 +1250,9 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
}
@@ -1267,7 +1302,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
}
@@ -1330,7 +1365,7 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
return false;
}
@@ -1379,41 +1414,10 @@ public class MobAI {
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
try {
float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
AbstractWorldObject mostHatedTarget = null;
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue();
mostHatedTarget = potentialTarget;
}
}
return mostHatedTarget;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
}
return null;
}
public static void RecoverHealth(Mob mob) {
//recover health
try {
@@ -1431,7 +1435,7 @@ public class MobAI {
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
@@ -1441,4 +1445,69 @@ public class MobAI {
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
public static void NewAggroMechanic(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
}
@@ -0,0 +1,282 @@
package engine.mobileAI.MobHandlers;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PowersManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.HashSet;
import java.util.Map;
import java.util.concurrent.ThreadLocalRandom;
public class MobHandler {
public static void run(Mob mob){
if (!mob.isAlive()) {
CheckForRespawn(mob);
return;
}
if(mob.playerAgroMap.isEmpty())
return;
CheckToSendMobHome(mob);
if(mob.combatTarget == null || !mob.combatTarget.isAlive()){
CheckForAggro(mob);
}
if(mob.combatTarget != null)
CheckToDropAggro(mob);
if(MovementUtilities.canMove(mob))
CheckMobMovement(mob);
if(mob.combatTarget != null && CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
CheckToAttack(mob);
}
public static void CheckToDropAggro(Mob mob){
if(mob.loc.distanceSquared(mob.combatTarget.loc) > (128f * 128f))
mob.setCombatTarget(null);
}
public static void CheckForRespawn(Mob mob){
try {
if (mob.deathTime == 0) {
mob.setDeathTime(System.currentTimeMillis());
return;
}
//handles checking for respawn of dead mobs even when no players have mob loaded
//Despawn Timer with Loot currently in inventory.
if (!mob.despawned) {
if (mob.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//No items in inventory.
} else if (mob.isHasLoot()) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
}
return;
}
if(Mob.discDroppers.contains(mob))
return;
if (mob.despawned && System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(mob)) {
Zone.respawnQue.add(mob);
}
}
} catch (Exception e) {
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
}
}
public static void CheckForAggro(Mob mob){
switch(mob.BehaviourType){
case SimpleStandingGuard:
case Simple:
case None:
return;
}
PlayerCharacter tar = null;
for(int id : mob.playerAgroMap.keySet()){
PlayerCharacter target = PlayerCharacter.getFromCache(id);
if(target.loc.distanceSquared(mob.loc) > mob.getAggroRange() * mob.getAggroRange())
continue;
if(tar == null || mob.loc.distanceSquared(tar.loc) < mob.loc.distanceSquared(target.loc))
if(MobCanAggro(mob,target))
tar = target;
}
if(tar != null)
mob.setCombatTarget(tar);
}
public static Boolean MobCanAggro(Mob mob, PlayerCharacter loadedPlayer){
if (loadedPlayer == null)
return false;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
return false;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
return false;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
return false;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
return false;
return true;
}
public static void CheckMobMovement(Mob mob){
if(!mob.isAlive())
return;
mob.updateLocation();
if(mob.combatTarget == null){
//patrol
Patrol(mob);
}else{
//combat movement
if(CombatUtilities.inRangeToAttack(mob,mob.combatTarget)) {
return;
}else {
MovementUtilities.moveToLocation(mob, mob.combatTarget.loc, mob.getRange());
}
}
}
public static void CheckToAttack(Mob mob){
try {
if(mob.getLastAttackTime() > System.currentTimeMillis())
return;
PlayerCharacter target = (PlayerCharacter) mob.combatTarget;
if (!mob.canSee(target)) {
mob.setCombatTarget(null);
return;
}
//if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
if (mob.isMoving() && mob.getRange() > 20)
return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
if (target.getPet() != null)
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
target.getPet().setCombatTarget(mob);
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
public static void MobCallForHelp(Mob mob) {
try {
HashSet<AbstractWorldObject> helpers = WorldGrid.getObjectsInRangePartial(mob.loc,mob.getAggroRange() * 2, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awo : helpers) {
if(awo.equals(mob))
continue;
Mob helper = (Mob) awo;
if(helper.equals(mob))
continue;
if(helper.combatTarget != null)
continue;
helper.setCombatTarget(mob.getCombatTarget());
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
}
}
private static void Patrol(Mob mob) {
try {
if(mob.isMoving())
return;
//make sure mob is out of combat stance
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
//early exit while waiting to patrol again
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
return;
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(mob, mob.destination, true);
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try {
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
}
}
}
@@ -0,0 +1,66 @@
package engine.mobileAI.MobHandlers;
import engine.Enum;
import engine.gameManager.MovementManager;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.City;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
public class PetHandler {
public static void run(Mob pet){
PlayerCharacter owner = pet.getOwner();
if(owner == null)
return;
if(!pet.isAlive()){
return;
}
if(!owner.isAlive()) {
owner.dismissPet();
return;
}
pet.updateLocation();
if(pet.combatTarget == null){
//follow owner
if(!CombatUtilities.inRangeToAttack(pet,owner)) {
MovementUtilities.moveToLocation(pet, owner.loc, pet.getRange());
}
}else{
if (pet.combatTarget.equals(pet)) {
pet.setCombatTarget(null);
return;
}
//chase target
if(!CombatUtilities.inRangeToAttack(pet,pet.combatTarget)) {
MovementUtilities.moveToLocation(pet, pet.combatTarget.loc, pet.getRange());
}else{
if(pet.getLastAttackTime() > System.currentTimeMillis())
return;
pet.setLastAttackTime(System.currentTimeMillis() + 3000);
//attack target
if(pet.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)){
//attacking building
City playercity = ZoneManager.getCityAtLocation(pet.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.combatTarget == null && guard.getGuild() != null && pet.getGuild() != null && !guard.getGuild().equals(pet.getGuild()))
MovementUtilities.aiMove(guard,pet.loc,false);
}
CombatUtilities.combatCycle(pet,pet.combatTarget,true,null);
}
}
}
}
@@ -0,0 +1,449 @@
package engine.mobileAI.MobHandlers;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.client.msg.PerformActionMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Map;
import java.util.concurrent.ThreadLocalRandom;
public class PlayerGuardHandler {
public static void run(Mob guard) {
if(!guard.isAlive() || guard.despawned){
CheckRespawn(guard);
return;
}
CheckForRecall(guard);
if (guard.contract != null && guard.contract.getName().contains("Wall Archer")) {
runWallArcherGuard(guard);
return;
}else if (guard.contract != null && guard.contract.getName().contains("Magister")) {
runMagisterGuard(guard);
return;
}else if (guard.contract != null && guard.contract.getName().contains("Archer")) {
runArcherGuard(guard);
return;
}
runMeleGuard(guard);
}
public static void runMeleGuard(Mob guard){
try {
if (guard.combatTarget != null)
checkToDropGuardAggro(guard);
if (guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
if(MovementUtilities.canMove(guard))
CheckGuardMovement(guard);
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
CheckToAttack(guard);
} catch (Exception ignored) {
}
}
public static void runArcherGuard(Mob guard){
try {
if (guard.combatTarget != null)
checkToDropGuardAggro(guard);
if (guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
if(MovementUtilities.canMove(guard))
CheckGuardMovement(guard);
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
CheckToAttack(guard);
} catch (Exception ignored) {
}
}
public static void runMagisterGuard(Mob guard){
try {
if (guard.combatTarget != null)
checkToDropGuardAggro(guard);
if (guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
if(MovementUtilities.canMove(guard))
CheckMagisterMovement(guard);
if (guard.combatTarget != null && inRangeToCast(guard, guard.combatTarget))
GuardCast(guard);
} catch (Exception ignored) {
}
}
public static void runWallArcherGuard(Mob guard){
try {
if (guard.combatTarget != null)
checkToDropGuardAggro(guard);
if (guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
CheckToAttack(guard);
} catch (Exception ignored) {
}
}
public static void checkToDropGuardAggro(Mob guard){
if(guard.combatTarget.loc.distanceSquared(guard.loc) > (128f * 128f))
guard.setCombatTarget(null);
}
public static void CheckForPlayerGuardAggro(Mob guard){
PlayerCharacter tar = null;
for(int id : guard.playerAgroMap.keySet()){
PlayerCharacter target = PlayerCharacter.getFromCache(id);
float aggroRange = guard.getAggroRange();
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 15)
aggroRange = guard.getEquip().get(2).getItemBase().getRange() * 1.5f;
float squared = aggroRange * aggroRange;
if(target.loc.distanceSquared(guard.loc) > squared)
continue;
if(tar == null || guard.loc.distanceSquared(tar.loc) < guard.loc.distanceSquared(target.loc))
if(GuardCanAggro(guard,target))
tar = target;
}
if(tar != null)
guard.setCombatTarget(tar);
}
public static Boolean GuardCanAggro(Mob guard, PlayerCharacter loadedPlayer){
if (loadedPlayer == null)
return false;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
return false;
//Can't see target, skip aggro.
if (!guard.canSee(loadedPlayer))
return false;
if(guard.guardedCity != null && guard.guardedCity.cityOutlaws.contains(loadedPlayer.getObjectUUID()))
return true;
if(loadedPlayer.guild.getNation().equals(guard.guardedCity.getGuild().getNation()))
return false;
return !guard.guardedCity.isOpen();
}
public static void GuardCast(Mob mob) {
if(mob.nextCastTime > System.currentTimeMillis())
return;
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return;
int powerToken;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
}
mob.nextCastTime = (long) (System.currentTimeMillis() + MobAIThread.AI_CAST_FREQUENCY);
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
}
public static void CheckToAttack(Mob guard){
try {
if(guard.getLastAttackTime() > System.currentTimeMillis())
return;
PlayerCharacter target = (PlayerCharacter) guard.combatTarget;
if (!guard.canSee(target)) {
guard.setCombatTarget(null);
return;
}
if (guard.isMoving() && guard.getRange() > 20)
return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
ItemBase mainHand = guard.getWeaponItemBase(true);
ItemBase offHand = guard.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(guard, target, true, null);
int delay = 3000;
guard.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (guard.getWeaponItemBase(true) != null) {
int delay = 3000;
CombatUtilities.combatCycle(guard, target, true, guard.getWeaponItemBase(true));
guard.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (guard.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
CombatUtilities.combatCycle(guard, target, false, guard.getWeaponItemBase(false));
guard.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
if (target.getPet() != null)
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
target.getPet().setCombatTarget(guard);
} catch (Exception e) {
////(guard.getObjectUUID() + " " + guard.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
public static void CheckGuardMovement(Mob guard){
if (guard.getCombatTarget() == null) {
if (!guard.isMoving())
Patrol(guard);
else {
guard.stopPatrolTime = System.currentTimeMillis();
}
} else {
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
}
}
private static void Patrol(Mob mob) {
try {
if(mob.isMoving())
return;
//make sure mob is out of combat stance
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
//early exit while waiting to patrol again
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
return;
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = Vector3fImmutable.getRandomPointOnCircle(mob.patrolPoints.get(mob.lastPatrolPointIndex),16f);
mob.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(mob, mob.destination, true);
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
private static boolean inRangeToCast(Mob guard, AbstractWorldObject target){
float castRangeSquared = 50f * 50f;
float rangeSquared = guard.loc.distanceSquared(target.loc);
return castRangeSquared >= rangeSquared;
}
public static void CheckMagisterMovement(Mob guard){
if (guard.getCombatTarget() == null) {
if (!guard.isMoving())
Patrol(guard);
else {
guard.stopPatrolTime = System.currentTimeMillis();
}
} else {
if(guard.isMoving()){
float desiredRangeSquared = 40f * 40f;
float distance = guard.loc.distanceSquared(guard.combatTarget.loc);
if(distance <= desiredRangeSquared){
guard.stopMovement(guard.getMovementLoc());
guard.updateLocation();
}
}else {
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
}
}
}
public static void CheckForRecall(Mob guard){
if(guard.loc.distanceSquared(guard.parentZone.getLoc()) > (800 * 800)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(guard, guard, recall, 40);
for (Map.Entry playerEntry : guard.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
guard.setCombatTarget(null);
}
}
public static void CheckRespawn(Mob guard){
if(!guard.despawned)
guard.despawn();
long respawnTime = 0L;
Building barracks = guard.building;
if(barracks == null){
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
}else{
switch(barracks.getRank()) {
case 2:
respawnTime = 750000; // 12.5 minutes
break;
case 3:
respawnTime = 660000; // 11 minutes
break;
case 4:
respawnTime = 570000; // 9.5 minutes
break;
case 5:
respawnTime = 480000; // 8 minutes
break;
case 6:
respawnTime = 450000; // 6.5 minutes
break;
case 7:
respawnTime = MBServerStatics.FIVE_MINUTES;
break;
default:
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
break;
}
}
if(guard.deathTime + respawnTime < System.currentTimeMillis()){
if (!Zone.respawnQue.contains(guard)) {
Zone.respawnQue.add(guard);
}
}
}
}
@@ -0,0 +1,56 @@
package engine.mobileAI.MobHandlers;
import engine.Enum;
import engine.gameManager.MovementManager;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Mob;
import engine.server.MBServerStatics;
public class SiegeHandler {
public static void run(Mob engine){
if(!engine.isAlive()) {
check_siege_respawn(engine);
return;
}
if(engine.getOwner() == null || !engine.getOwner().isAlive() || !engine.playerAgroMap.containsKey(engine.getOwner().getObjectUUID()))
return;
if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
return;
siege_attack(engine);
}
public static void check_siege_respawn(Mob engine){
if(!engine.despawned) {
engine.despawn();
}else{
if(engine.deathTime + MBServerStatics.FIFTEEN_MINUTES > System.currentTimeMillis()){
engine.respawn();
}
}
}
public static void siege_attack(Mob engine){
if(engine.getLastAttackTime() > System.currentTimeMillis())
return;
if(CombatUtilities.inRangeToAttack(engine,engine.combatTarget)){
CombatUtilities.combatCycle(engine, engine.combatTarget, true, null);
engine.setLastAttackTime(System.currentTimeMillis() + 15000);
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.isPlayerGuard && guard.combatTarget == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
MovementUtilities.aiMove(guard,engine.loc,false);
MovementManager.sendRWSSMsg(engine);
}
}
}
+26
View File
@@ -0,0 +1,26 @@
package engine.mobileAI;
import engine.mobileAI.MobHandlers.MobHandler;
import engine.mobileAI.MobHandlers.PetHandler;
import engine.mobileAI.MobHandlers.PlayerGuardHandler;
import engine.mobileAI.MobHandlers.SiegeHandler;
import engine.objects.Mob;
public class SuperSimpleMobAI {
public static void run(Mob mob){
mob.updateLocation();
if(mob.isPet() && !mob.isSiege()) {
PetHandler.run(mob);
return;
}else if (mob.isSiege()) {
SiegeHandler.run(mob);
return;
}else if(mob.isPlayerGuard()){
PlayerGuardHandler.run(mob);
return;
}else {
MobHandler.run(mob);
}
}
}
+14 -22
View File
@@ -3,8 +3,7 @@ package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.behaviours.GuardAI;
import engine.mobileAI.behaviours.SiegeEngineAI;
import engine.mobileAI.SuperSimpleMobAI;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
@@ -29,33 +28,26 @@ public class MobAIThread implements Runnable{
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
while (true) {
for (Zone zone : ZoneManager.getAllZones()) {
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null) {
if(mob.isSiege()){
SiegeEngineAI.run(mob);
continue;
}else if(mob.isPlayerGuard){
GuardAI.run(mob);
continue;
try {
for (Zone zone : ZoneManager.getAllZones()) {
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null) {
//MobAI.DetermineAction(mob);
SuperSimpleMobAI.run(mob);
}
MobAI.DetermineAction(mob);
} catch (Exception e) {
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
}
} catch (Exception e) {
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
}
}
}
}
}
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}catch(Exception e){
Logger.error(e.getMessage());
}
}
}
@@ -43,14 +43,13 @@ public class MobRespawnThread implements Runnable {
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!zone.respawnQue.isEmpty() &&
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
Mob respawner = zone.respawnQue.iterator().next();
Mob respawner = Zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
}
}
-259
View File
@@ -1,259 +0,0 @@
package engine.mobileAI.behaviours;
import engine.Enum;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.powers.MobPowerEntry;
import engine.powers.PowersBase;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public class GuardAI {
public static HashMap<Mob,PowersBase> quedPowerCasts = new HashMap<>();
public static void run(Mob guard){
//1. check for players nearby to aggro to
if(guard.combatTarget == null)
CheckForPlayerGuardAggro(guard);
//2. patrol if no target acquired
if(guard.combatTarget == null) {
patrol(guard);
return;
}
//3. attack based on whether spellcaster, archer or mele
if(guard.mobPowers.isEmpty()){
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 20) {
runArcher(guard);
}else {
runMele(guard);
}
}else{
runCaster(guard);
}
}
public static void runCaster(Mob guard){
}
public static void runMele(Mob guard){
}
public static void runArcher(Mob guard){
}
public static void CheckForPlayerGuardAggro(Mob mob) {
try {
//looks for and sets mobs combatTarget
if (!mob.isAlive())
return;
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
for (Map.Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
loadedPlayers.remove(playerID);
continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive()) {
loadedPlayers.remove(playerID);
continue;
}
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this player
if (GuardCanAggro(mob, loadedPlayer) == false)
continue;
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
mob.setCombatTarget(loadedPlayer);
return;
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
}
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
try {
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false;
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
//first check condemn list for aggro allowed (allies button is checked)
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
//target is listed individually
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return false;
//target's guild is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return false;
//target's nation is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return false;
}
return true;
} else {
//allies button is not checked
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
//target is listed individually
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return true;
//target's guild is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return true;
//target's nation is listed
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return true;
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
return false;
}
public static void randomGuardPatrolPoint(Mob mob) {
try {
//early exit for a mob who is already moving to a patrol point
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
if (mob.isMoving() == true) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
//wait between 10 and 15 seconds after reaching patrol point before moving
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
//early exit while waiting to patrol again
if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
return;
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
for (Map.Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
}
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static void patrol(Mob guard){
if (!guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && guard.npcOwner.isAlive())
return;
//patrol
Building barracks = guard.building;
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
guard.patrolPoints = barracks.patrolPoints;
} else {
randomGuardPatrolPoint(guard);
return;
}
if (guard.lastPatrolPointIndex > guard.patrolPoints.size() - 1)
guard.lastPatrolPointIndex = 0;
guard.destination = guard.patrolPoints.get(guard.lastPatrolPointIndex);
guard.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(guard, guard.destination, true);
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
for (Map.Entry<Mob, Integer> minion : guard.siegeMinionMap.entrySet())
//make sure mob is out of combat stance
if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(guard.destination.x + minionOffset.x, guard.destination.y, guard.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
}
}
}
}
-17
View File
@@ -1,17 +0,0 @@
package engine.mobileAI.behaviours;
import engine.objects.Mob;
public class PetAI {
public static void run(Mob pet){
//1. check for combat
//2. check for distance from player
//3. follow player
//4. chase combat target
}
}
@@ -1,89 +0,0 @@
package engine.mobileAI.behaviours;
import engine.Enum;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.gameManager.MovementManager;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.CombatUtilities;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Mob;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public class SiegeEngineAI {
public static void run(Mob engine) {
//1. check to respawn if engine is dead or initially spawning
if (!engine.isAlive() || engine.despawned) {
if (System.currentTimeMillis() - engine.deathTime > MBServerStatics.FIFTEEN_MINUTES) {
engine.respawn();
return;
}
}
//2. early exit if owner is null, siege engines cannot act with player intervention
if (engine.getOwner() == null)
return;
//3. early exit if target is null, siege engines have no purpose without a target
if (engine.combatTarget == null)
return;
//4. early exit if target is not a building, siege engines can only attack buildings
if (!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
engine.setCombatTarget(null);
return;
}
//5. early exit if target is out of range, engines don't move and neither do buildings, avoid infinite loop
if(CombatManager.NotInRange(engine,engine.combatTarget,engine.getRange())) {
engine.setCombatTarget(null);
return;
}
//6. attack target, sanity checks passed, attack target
AttackBuilding(engine,(Building) engine.combatTarget);
}
public static void AttackBuilding(Mob engine, Building target) {
try {
if (engine == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
engine.setCombatTarget(null);
return;
}
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.getCombatTarget() == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
guard.setCombatTarget(engine);
MovementManager.sendRWSSMsg(engine);
CombatUtilities.combatCycle(engine, target, true, null);
int delay = 15000;
engine.setLastAttackTime(System.currentTimeMillis() + delay);
//if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//}
} catch (Exception e) {
Logger.info(engine.getObjectUUID() + " " + engine.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
}
@@ -1,10 +0,0 @@
package engine.mobileAI.behaviours;
import engine.objects.Mob;
public class StandardAI {
public static void run(Mob mob){
}
}
@@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities {
@@ -101,6 +100,14 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
@@ -149,6 +156,8 @@ public class CombatUtilities {
switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break;
@@ -201,12 +210,10 @@ public class CombatUtilities {
return;
int anim = 75;
float speed;
if (mainHand)
speed = agent.getSpeedHandOne();
else
speed = agent.getSpeedHandTwo();
//handle the retaliate here because even if the mob misses you can still retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
DamageType dt = DamageType.Crush;
@@ -288,11 +295,6 @@ public class CombatUtilities {
if (((Mob) target).isSiege())
return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target;
if (targetMob.isSiege())
+10 -2
View File
@@ -571,6 +571,11 @@ public class ClientMessagePump implements NetMsgHandler {
return;
if (i.isCanDestroy()) {
if (i.getItemBase().isRune() && !sourcePlayer.isInSafeZone()) {
ChatManager.chatSystemInfo(sourcePlayer, "You May Only Delete Runes In A Safe Zone.");
return;
}
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
@@ -578,7 +583,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > MBServerStatics.PLAYER_GOLD_LIMIT)
return;
if (itemManager.delete(i)) {
@@ -792,6 +797,8 @@ public class ClientMessagePump implements NetMsgHandler {
if (item == null)
return;
item.stripCastableEnchants();
if (item.lootLock.tryLock()) {
try {
Item itemRet = null;
@@ -1287,7 +1294,7 @@ public class ClientMessagePump implements NetMsgHandler {
cost *= profit;
if (gold.getNumOfItems() + cost > 10000000) {
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
return;
}
@@ -1480,6 +1487,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.stripCastableEnchants();
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
@@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
// Send Guild, Nation and IC MOTD
GuildManager.enterWorldMOTD(player);
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
// Send branch string if available from ConfigManager.
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
}
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
return true;
// Can't delete siege assets during an active bane.
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
// Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
return true;
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// return true;
// Cannot destroy mines outside of normal mine mechanics
@@ -21,6 +21,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.guild.InviteToSubMsg;
import engine.objects.Bane;
import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter;
@@ -112,6 +113,12 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
return true;
}
//ensure bane to be subbed does not have a bane dropped
for(Bane bane : Bane.banes.values()){
if(bane.getOwner().guild.getNation().equals(targetGuild))
return true;
}
//all tests passed, let's send invite.
if (target.getClientConnection() != null) {
@@ -24,6 +24,7 @@ import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.ItemProductionMsg;
import engine.net.client.msg.ManageNPCMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
@@ -361,7 +362,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
vendor.removeItemFromForge(targetItem);
//refund the gold for cancelled item
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < MBServerStatics.BUILDING_GOLD_LIMIT){
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
}
@@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
}
if(mineTele == null){
//must be the dungeon request?
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
if (10 > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
}
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
@@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
break;
case 31:
LootManager.peddleFate(player,item);
//LootManager.peddleFate(player,item);
LootManager.newFatePeddler(player,item);
break;
case 30: //water bucket
case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls
@@ -568,7 +568,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
//serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
Bane validBane = null;
serverCity = null;
for(Bane b : Bane.banes.values()){
City c = b.getCity();
if(c.getGuild().equals(player.guild) || b.getOwner().guild.equals(player.guild))
serverCity = b.getCity();
}
// No valid player city found
@@ -611,6 +619,13 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
//make sure building is withing range
float distanceSquared = buildingList.getLoc().distanceSquared(serverCity.loc);
float allowedSquared = (CityBoundsType.SIEGEBOUNDS.extents * 0.65f) * (CityBoundsType.SIEGEBOUNDS.extents * 0.65f);
if(allowedSquared < distanceSquared) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false;
}
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
// and 1x the tree rank for defenders
@@ -652,7 +667,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Count bow for attackers and defenders
awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
awoList = WorldGrid.getObjectsInRangePartial(serverCity, CityBoundsType.SIEGEBOUNDS.extents, MBServerStatics.MASK_BUILDING);
for (AbstractWorldObject awo : awoList) {
Building building = (Building) awo;
@@ -661,7 +676,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (!building.getBlueprint().isSiegeEquip())
continue;
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.SIEGEBOUNDS.extents))
continue;
if (building.getGuild() == null)
@@ -1027,6 +1042,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
adminCreateBuildings(player,msg);
return false;
}
// Member variables
Zone serverZone;
@@ -1165,7 +1184,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint;
Building newMesh;
@@ -1387,4 +1406,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
//handled for building dungeon layouts
Zone zone = ZoneManager.getZoneByZoneID(993);
for(PlacementInfo placement : msg.getPlacementInfo()){
Building building = createStructure(pc,placement,zone);
if(building != null) {
building.setProtectionState(ProtectionState.NPC);
building.setRank(1);
}
}
}
}
@@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
PlayerCharacter player = origin.getPlayerCharacter();
WorldGrid.RemoveWorldObject(player);
Dispatch dispatch;
if (player == null) {
@@ -57,6 +57,11 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
return true;
}
//if(player.isEnteredWorld()){
// if(player != null) {
// WorldGrid.RemoveWorldObject(player);
// }
//}
player.setEnteredWorld(false);
Account acc = SessionManager.getAccount(origin);
@@ -106,9 +111,14 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > player.getTimeStamp("logout") + (15 * 60 * 1000)) {
Long logout = player.getTimeStamp("logout");
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > logout + (15 * 60 * 1000)) {
player.stopMovement(player.getBindLoc());
player.setSafeMode();
try {
player.setSafeMode();
}catch(Exception e){
Logger.error(e);
}
player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
}
@@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
int raceID = playerCharacter.getRaceID();
//Check race is met
//confirm sub-race runes are applicable only by proper races
switch(runeID){
case 252134: //elf
case 252135: // elf
case 252136: // elf
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
return false;
break;
case 252129: // human
case 252130: // human
case 252131: // human
case 252132: // human
case 252133: // human
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
return false;
break;
}
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {
@@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.put(labelSiege);// 1 sets the protection under siege
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
writer.put(buttonTransfer);// 1 enables the transfer asset button
writer.put(buttonDestroy);// 1 enables the destroy asset button
writer.put(buttonTransfer);
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
writer.put((byte)1);
}else {
writer.put(buttonDestroy);// 1 enables the destroy asset button
}
writer.put(buttonAbandon);// 1 here enables the abandon asset button
writer.put(buttonUpgrade); //disable upgrade building
@@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Dungeons.Dungeon;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++)
writer.putInt(0);
writer.putInt(cities.size() + mines.size());
writer.putInt(cities.size() + mines.size());// + 1);
for (City city : cities)
City.serializeForClientMsg(city, writer);
@@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
//Dungeon.serializeForClientMsgTeleport(writer);
}
public PlayerCharacter getPlayer() {
+19 -18
View File
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
try {
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@@ -1464,6 +1464,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
if (eff == null)
continue;
if (eff.cancelOnAttack() && eff.cancel()) {
eff.cancelJob();
this.effects.remove(s);
+28 -7
View File
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
}
//set players new altitude to region lerp altitude.
if (region != null)
if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
//if (region != null)
// if (region.center.y == region.highLerp.y)
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
// else
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
return region;
}
@@ -500,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
return;
this.lastLoc = new Vector3fImmutable(this.loc);
this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
if(AbstractCharacter.IsAbstractCharacter(this)){
float y;
float worldHeight = HeightMap.getWorldHeight(loc);
Zone zone = ZoneManager.findSmallestZone(loc);
if(zone != null && zone.isPlayerCity()){
worldHeight = zone.getWorldAltitude();
}
if(this.region != null){
float regionAlt = this.region.lerpY(this);
float altitude = this.getAltitude();
y = regionAlt + altitude + worldHeight;
}else{
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
}
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
this.loc = newLoc;
WorldGrid.addObject(this, newLoc.x, newLoc.z);
return;
}else{
this.loc = loc;
}
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
//lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
+2 -2
View File
@@ -19,8 +19,8 @@ public class Arena {
}
public Boolean disqualify() {
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius + 250f, MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject obj : warningRange){
PlayerCharacter pc = (PlayerCharacter)obj;
if(pc.equals(this.player1) || pc.equals(this.player2))
+42 -5
View File
@@ -57,6 +57,8 @@ public final class Bane {
// Internal cache for banes
private ActivateBaneJob activateBaneJob;
public ArrayList<PlayerCharacter> affected_players;
/**
* ResultSet Constructor
*/
@@ -208,6 +210,25 @@ public final class Bane {
return false;
}
//audit that defending nation does no have a bane on them already
boolean defenderBaned = false;
Guild defenderNation = targetCity.getGuild().getNation();
if(defenderNation.getOwnedCity() != null && defenderNation.getOwnedCity().getBane() != null){
defenderBaned = true;
}else{
for (Guild sub : defenderNation.getSubGuildList()) {
if (sub.getOwnedCity() != null) {
if (sub.getOwnedCity().getBane() != null) {
defenderBaned = true;
}
}
}
}
if(defenderBaned){
ChatManager.chatSystemInfo(player, "This Nation has already been baned!");
return false;
}
if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid.");
return false;
@@ -675,6 +696,9 @@ public final class Bane {
toUnprotect.setProtectionState(ProtectionState.NONE);
}
for(PlayerCharacter affected : this.affected_players)
affected.ZergMultiplier = 1.0f;
}
public boolean isErrant() {
@@ -717,6 +741,8 @@ public final class Bane {
if(city == null)
return;
if(this.affected_players == null)
this.affected_players = new ArrayList<>();
city.onEnter();
ArrayList<Integer> attackers = new ArrayList<>();
@@ -727,8 +753,13 @@ public final class Bane {
for(AbstractWorldObject obj : inSiegeRange){
int uuid = obj.getObjectUUID();
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
if(player.getAccount().status.equals(Enum.AccountStatus.ADMIN))
continue;
Guild playerNation = player.guild.getNation();
//separate the players into categories
if(playerNation.equals(defendNation))
@@ -755,18 +786,24 @@ public final class Bane {
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
for(int uuid : attackers){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
else
this.affected_players.add(player);
}else {
player.ZergMultiplier = 1.0f;
this.affected_players.add(player);
}
}
for(int uuid : defenders){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier;
else
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
this.affected_players.add(player);
}else {
player.ZergMultiplier = 1.0f;
this.affected_players.add(player);
}
}
}
+1 -1
View File
@@ -221,7 +221,7 @@ public class Building extends AbstractWorldObject {
}
this._strongboxValue = rs.getInt("currentGold");
this.maxGold = 15000000; // *** Refactor to blueprint method
this.maxGold = MBServerStatics.BUILDING_GOLD_LIMIT; // *** Refactor to blueprint method
this.reserve = rs.getInt("reserve");
// Does building have a protection contract?
+9 -2
View File
@@ -1058,6 +1058,7 @@ public class CharacterItemManager {
i.addToCache();
try {
i.stripCastableEnchants();
this.updateInventory();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
}
@@ -1203,6 +1204,7 @@ public class CharacterItemManager {
try {
i.stripCastableEnchants();
this.updateInventory();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
}
@@ -1508,6 +1510,8 @@ public class CharacterItemManager {
if (purchasedItem == null || npc == null)
return false;
purchasedItem.stripCastableEnchants();
itemMan = npc.getCharItemManager();
if (itemMan == null)
@@ -2349,7 +2353,7 @@ public class CharacterItemManager {
}
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
@@ -2357,7 +2361,7 @@ public class CharacterItemManager {
}
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
@@ -2448,6 +2452,9 @@ public class CharacterItemManager {
public void damageItem(Item item, int amount) {
if (item == null || amount < 1 || amount > 5)
return;
if(item.getItemBase().isGlass()){
amount = 1;
}
//verify the item is equipped by this player
int slot = item.getEquipSlot();
+3 -3
View File
@@ -397,7 +397,7 @@ public class City extends AbstractWorldObject {
cities.add(city);
}else {
try {
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
if (city.getGuild() != null && city.getGuild().getNation().equals(pc.guild.getNation())) {
cities.add(city);
}
}catch(Exception e){
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
} else if (city.isNpc == 1) {
@@ -953,7 +953,7 @@ public class City extends AbstractWorldObject {
public boolean isLocationWithinSiegeBounds(Vector3fImmutable insideLoc) {
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.extents);
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.SIEGEBOUNDS.extents);
}
+41 -8
View File
@@ -16,6 +16,7 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorDialogMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -323,6 +324,12 @@ public class Contract extends AbstractGameObject {
pc.charItemManager.updateInventory();
}
public static boolean isClassTrainer(int id){
if(id >= 5 && id <= 30)
return true;
return false;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@@ -580,6 +587,19 @@ public class Contract extends AbstractGameObject {
}
}
if(this.getObjectUUID() == 1502050){
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
break;
case 971012:
me.magicValue = 1000000;
break;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
@@ -588,52 +608,62 @@ public class Contract extends AbstractGameObject {
case 250019:
case 250028:
case 250037:
me.magicValue = 3000000;
me.magicValue = 1000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 4000000;
me.magicValue = 2000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 5000000;
me.magicValue = 3000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 6000000;
me.magicValue = 4000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 7000000;
me.magicValue = 5000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 8000000;
me.magicValue = 6000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 9000000;
me.magicValue = 7000000;
break;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
me.magicValue = 10000000;
break;
case 252127:
me.magicValue = 5000000;
break;
default:
me.magicValue = 10000000;
me.magicValue = 1000000;
break;
}
}
@@ -707,6 +737,9 @@ public class Contract extends AbstractGameObject {
if (this.allowedBuildings.size() == 0)
return false;
if(this.name.equals("Siege Engineer") && building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT))
return true;
// Binary match
return (building.getBlueprint().getBuildingGroup().elementOf(this.allowedBuildings));
}
+12 -2
View File
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
public class Experience {
private static final TreeMap<Integer, Integer> ExpToLevel;
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
// everything
// over 1
@@ -121,6 +121,8 @@ public class Experience {
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
// R8
225415457, // Level 80
238014819 // Level 81
@@ -302,7 +304,7 @@ public class Experience {
case Cyan:
return 0.9;
case Green:
return 0.7;
return 0.8;
default:
return 0;
}
@@ -352,6 +354,14 @@ public class Experience {
if(killer.pvpKills.contains(mob.getObjectUUID()))
return;
if(true){
if(killer.combatStats == null)
killer.combatStats = new PlayerCombatStats(killer);
killer.combatStats.grantExperience(mob,g);
return;
}
double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff
+11
View File
@@ -0,0 +1,11 @@
package engine.objects;
public class ForgeWorkOrder {
public int itembaseUUID;
public String prefix;
public String suffix;
public boolean resourceRolled;
public boolean randomRolled;
public int orderAmount;
public int slot;
}
+56 -6
View File
@@ -818,15 +818,65 @@ public class Item extends AbstractWorldObject {
}
public void stripCastableEnchants(){
ArrayList<Effect> ToRemove = new ArrayList<>();
for(Effect eff : this.effects.values()){
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
try {
//strip EnchantWeapon
if(this.effects.get("EnchantWeapon") != null){
this.effects.remove("EnchantWeapon");
Effect eff = this.effects.get("EnchantWeapon");
eff.endEffectNoPower();
eff.getJobContainer().cancelJob();
ToRemove.add(eff);
}
//strip FGM-003
if(this.effects.get("1000") != null){
this.effects.remove("1000");
Effect eff = this.effects.get("1000");
eff.endEffectNoPower();
}
//strip FGM-001
if(this.effects.get("996") != null){
this.effects.remove("996");
Effect eff = this.effects.get("996");
eff.endEffectNoPower();
}
//strip ENC-001
if(this.effects.get("957") != null){
this.effects.remove("957");
Effect eff = this.effects.get("957");
eff.endEffectNoPower();
}
if(this.effects.get("958") != null){
this.effects.remove("958");
Effect eff = this.effects.get("958");
eff.endEffectNoPower();
}
if(this.effects.get("959") != null){
this.effects.remove("959");
Effect eff = this.effects.get("959");
eff.endEffectNoPower();
}
if(this.effects.get("960") != null){
this.effects.remove("960");
Effect eff = this.effects.get("960");
eff.endEffectNoPower();
}
if(this.effects.get("961") != null){
this.effects.remove("961");
Effect eff = this.effects.get("961");
eff.endEffectNoPower();
}
if(this.effects.get("962") != null){
this.effects.remove("962");
Effect eff = this.effects.get("962");
eff.endEffectNoPower();
}
this.applyAllBonuses();
//this.effects.values().removeAll(ToRemove);
}catch(Exception ignored){
}
this.effects.values().removeAll(ToRemove);
}
//Only to be used for trading
public void setOwnerID(int ownerID) {
+10 -8
View File
@@ -259,51 +259,53 @@ public class ItemBase {
case 250019:
case 250028:
case 250037:
return 3000000;
return 1000000;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
return 4000000;
return 2000000;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
return 5000000;
return 3000000;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
return 6000000;
return 4000000;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
return 7000000;
return 5000000;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
return 8000000;
return 6000000;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
return 9000000;
return 7000000;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
return 10000000;
case 252127:
return 5000000;
}
return 10000000;
return 1000000;
}
/*
+25 -17
View File
@@ -705,9 +705,13 @@ public class ItemFactory {
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (rollPrefix < 80) {
if (rollPrefix < vendor.getLevel() + 30) {
int randomPrefix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomPrefix += vendor.level * 0.5f;
if(randomPrefix > 320)
randomPrefix = 320;
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null)
@@ -720,9 +724,13 @@ public class ItemFactory {
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
if (rollSuffix < 80 || prefixEntry == null) {
if (rollSuffix < vendor.getLevel() + 30) {
int randomSuffix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomSuffix += vendor.level * 0.25f;
if(randomSuffix > 320)
randomSuffix = 320;
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null)
@@ -776,31 +784,31 @@ public class ItemFactory {
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 60;
int max = 120;
int min = 100;
int max = 160;
switch(vendorLevel){
case 20:
min = 70;
max = 140;
break;
case 30:
min = 80;
max = 160;
break;
case 40:
min = 90;
min = 120;
max = 180;
break;
case 50:
min = 100;
case 30:
min = 140;
max = 200;
break;
case 40:
min = 160;
max = 220;
break;
case 50:
min = 180;
max = 240;
break;
case 60:
min = 175;
min = 200;
max = 260;
break;
case 70:
min = 220;
min = 240;
max = 320;
break;
}
+56 -15
View File
@@ -18,6 +18,7 @@ import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
@@ -29,6 +30,7 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.gameManager.DbManager.MineQueries;
import static engine.gameManager.DbManager.getObject;
@@ -65,6 +67,11 @@ public class Mine extends AbstractGameObject {
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
public Long allowed_teleport_time;
public Boolean enforceLore = false;
public HashMap<Guild, Enum.GuildType> chosen_charters;
/**
* ResultSet Constructor
@@ -130,6 +137,11 @@ public class Mine extends AbstractGameObject {
tower.setMaxHitPoints(5000f * this.capSize);
tower.setCurrentHitPoints(tower.healthMax);
}
this.allowed_teleport_time = System.currentTimeMillis();
//decide if lore or not
this.enforceLore = false;
//this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
}
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
@@ -206,12 +218,12 @@ public class Mine extends AbstractGameObject {
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
if(mine.isStronghold){
writer.putString("STRONGHOLD");
writer.putString("");
if(mine.enforceLore){
writer.putString(mine.mineType.name);
writer.putString(mine.capSize + " Man LORE");
}else {
writer.putString(mine.mineType.name);
writer.putString(mine.capSize + " Man ");
writer.putString(mine.capSize + " Man ARAC");
}
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
@@ -338,7 +350,7 @@ public class Mine extends AbstractGameObject {
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines())
if(!mine.isActive)
if(!mine.isActive && System.currentTimeMillis() > mine.allowed_teleport_time)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
@@ -424,6 +436,7 @@ public class Mine extends AbstractGameObject {
//something went wrong resetting zerg multiplier, maybe player was deleted?
}
}
this.allowed_teleport_time = System.currentTimeMillis() + MBServerStatics.FIVE_MINUTES;
}
}
@@ -595,16 +608,16 @@ public class Mine extends AbstractGameObject {
int amount = 0;
switch(this.capSize){
case 3:
amount = 1800000;
break;
case 5:
amount = 3000000;
break;
case 5:
amount = 4200000;
break;
case 10:
amount = 6000000;
amount = 7200000;
break;
case 20:
amount = 12000000;
amount = 13200000;
break;
}
if(this.production.UUID == 7)
@@ -622,7 +635,7 @@ public class Mine extends AbstractGameObject {
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
@@ -637,6 +650,7 @@ public class Mine extends AbstractGameObject {
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
@@ -655,10 +669,27 @@ public class Mine extends AbstractGameObject {
}
}
}
for(Integer id : this.mineAttendees.keySet()){
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
if(attendee == null)
continue;
if(charactersByNation.containsKey(attendee.guild.getNation())){
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
charactersByNation.get(attendee.guild.getNation()).add(attendee);
}
}
}
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
player.ZergMultiplier = multiplier;
if(this.capSize == 3 && player.getPromotionClassID() == 2519) {
player.ZergMultiplier = 0.0f; // priest gets 100% debuff at 3 man mines
}else{
player.ZergMultiplier = multiplier;
}
}
}
try
@@ -676,18 +707,28 @@ public class Mine extends AbstractGameObject {
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
if(!currentPlayers.contains(pc)){
if(this.mineAttendees.containsKey(id)){
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(id); // Mark for removal
}
}
pc.ZergMultiplier = 1.0f;
} else {
this.mineAttendees.put(id,System.currentTimeMillis());
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
for(int id : toRemove){
this.mineAttendees.remove(id);
}
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
+10 -2
View File
@@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
public boolean StrongholdEpic = false;
public boolean isDropper = false;
public HashMap<PlayerCharacter,Float> hate_values;
/**
* No Id Constructor
@@ -620,6 +622,7 @@ public class Mob extends AbstractIntelligenceAgent {
DbManager.addToCache(mob);
mob.setPet(owner, true);
mob.setWalkMode(false);
mob.level = level;
mob.runAfterLoad();
} catch (Exception e) {
@@ -628,8 +631,12 @@ public class Mob extends AbstractIntelligenceAgent {
createLock.writeLock().unlock();
}
parent.zoneMobSet.add(mob);
mob.level = level;
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
// mob.level = level;
float healthMax = mob.getMobBase().getHealthMax();
if(mob.bonuses != null){
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
}
mob.healthMax = healthMax;
mob.health.set(mob.healthMax);
return mob;
}
@@ -1445,6 +1452,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.stopPatrolTime = 0;
this.lastPatrolPointIndex = 0;
InterestManager.setObjectDirty(this);
this.hate_values = new HashMap<>();
}
public void despawn() {
+4
View File
@@ -308,6 +308,10 @@ public class MobBase extends AbstractGameObject {
}
public static void applyMobbaseEffects(Mob mob){
if(mob.getMobBaseID() == 12008)
mob.level = 65;
else if(mob.getMobBaseID() == 12019)
mob.level = 80;
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
if(mob.level >= mbe.getReqLvl()){
try {
+2 -2
View File
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
EffectsBase effect = PowersManager.getEffectByToken(token);
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
if (apa.getEffectsBase() != null)
if (apa != null && apa.getEffectsBase() != null)
if (apa.getEffectsBase().getValue() > 0) {
//System.out.println(apa.getEffectsBase().getValue());
value += apa.getEffectsBase().getValue();
}
if (apa.getEffectsBase2() != null)
if (apa != null && apa.getEffectsBase2() != null)
value += apa.getEffectsBase2().getValue();
}
+5
View File
@@ -876,6 +876,11 @@ public class NPC extends AbstractCharacter {
// zone collection
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
if(this.parentZone == null) {
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
return;
}
this.parentZone.zoneNPCSet.remove(this);
this.parentZone.zoneNPCSet.add(this);
+152 -111
View File
@@ -41,11 +41,11 @@ import engine.server.MBServerStatics;
import engine.server.login.LoginServer;
import engine.server.login.LoginServerMsgHandler;
import engine.server.world.WorldServer;
import engine.util.KeyCloneAudit;
import engine.util.MiscUtils;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.*;
@@ -183,6 +183,8 @@ public class PlayerCharacter extends AbstractCharacter {
public PlayerCombatStats combatStats;
public Integer selectedUUID = 0;
/**
* No Id Constructor
*/
@@ -1534,25 +1536,48 @@ public class PlayerCharacter extends AbstractCharacter {
return true;
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
if(zone == null)
return true;
if(zone.isPlayerCity())
return true;
float seaLevel = zone.getSeaLevel();
if (zone.getSeaLevel() != 0) {
Zone parent = zone.getParent();
if(parent != null && parent.isMacroZone()){
float parentLevel = parent.getSeaLevel();
seaLevel -= parentLevel;
}
if(seaLevel == 0)
return true;
float localAltitude = breather.getLoc().y;
float characterHeight = breather.characterHeight;
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
if (localAltitude + characterHeight < seaLevel - 2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
if (breather.isMoving()) {
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
}
} else {
if (breather.getLoc().y + breather.characterHeight < -2)
if (breather.getLoc().y + breather.characterHeight < -2) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
if (breather.isMoving()) {
if (breather.getLoc().y + breather.characterHeight < 0)
if (breather.getLoc().y + breather.characterHeight < 0) {
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
return false;
}
}
}
@@ -1845,6 +1870,11 @@ public class PlayerCharacter extends AbstractCharacter {
message += " was killed by " + att.getFirstName();
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
message += " of " + att.guild.getName();
Zone killZone = ZoneManager.findSmallestZone(this.loc);
if(killZone != null){
message += " in " + killZone.getName();
}
message += "!";
@@ -1964,8 +1994,7 @@ public class PlayerCharacter extends AbstractCharacter {
this.altitude = (float) 0;
// Release Mine Claims
Mine.releaseMineClaims(this);
//Mine.releaseMineClaims(this);
this.getCharItemManager().closeTradeWindow();
@@ -2929,6 +2958,7 @@ public class PlayerCharacter extends AbstractCharacter {
}
public synchronized void grantXP(int xp) {
xp *= LootManager.NORMAL_EXP_RATE;
int groupSize = 1;
if(GroupManager.getGroup(this)!= null)
groupSize = GroupManager.getGroup(this).members.size();
@@ -4705,7 +4735,7 @@ public class PlayerCharacter extends AbstractCharacter {
ModType modType = ModType.GetModType(type);
// must be allowed to use this passive
if (!this.bonuses.getBool(modType, SourceType.None))
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
return 0f;
// must not be stunned
@@ -4754,13 +4784,13 @@ public class PlayerCharacter extends AbstractCharacter {
if(this.bonuses != null)
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
return blockChance;
case "Parry":
if(!fromCombat)
return 0;
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
return 0;
int parryBonus = 0;
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
@@ -5078,6 +5108,12 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if(zone == null)
return false;
if(zone.isPlayerCity())
return false;
if (zone.getSeaLevel() != 0) {
float localAltitude = this.getLoc().y + this.centerHeight;
@@ -5115,67 +5151,21 @@ public class PlayerCharacter extends AbstractCharacter {
if(!newSystem)
return;
this.updateLocation();
this.updateMovementState();
try {
if (this.updateLock.writeLock().tryLock()) {
try {
//if (!this.timestamps.contains("STAMHEALTICK")) {
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
//}
//if (this.containsEffect(441156455)) {
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
// if (length > 10000 ) {
// float stamIncrease = 6.5f;
// if (this.stamina.get() + stamIncrease > this.staminaMax)
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
// else
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
// }
//} else {
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
//}
if (!this.isAlive() && this.isEnteredWorld()) {
if (!this.timestamps.containsKey("DeathTime")) {
this.timestamps.put("DeathTime", System.currentTimeMillis());
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return;
}
if(!this.timestamps.containsKey("stamTick")){
this.timestamps.put("stamTick", System.currentTimeMillis());
}else{
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
boolean worked = false;
while(!worked) {
float old = this.stamina.get();
float mod = old + 4;
if (mod > this.staminaMax)
mod = this.staminaMax;
worked = this.stamina.compareAndSet(old, mod);
}
this.timestamps.put("stamTick", System.currentTimeMillis());
}
}else{
this.timestamps.put("stamTick", System.currentTimeMillis());
}
}
if (this.isAlive() && this.isActive && this.enteredWorld) {
this.updateMovementState();
if (this.combatStats == null) {
this.combatStats = new PlayerCombatStats(this);
} else {
this.combatStats.update();
try {
this.combatStats.update();
}catch(Exception ignored){
}
}
this.doRegen();
}
@@ -5190,45 +5180,16 @@ public class PlayerCharacter extends AbstractCharacter {
this.updateBlessingMessage();
this.safeZone = this.isInSafeZone();
if (!this.timestamps.containsKey("nextBoxCheck"))
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
this.isBoxed = checkIfBoxed(this);
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
if(this.isActive && this.enteredWorld)
if (this.level < 10)
while (this.level < 10)
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
if (this.level < 10 && this.enteredWorld) {
while (this.level < 10) {
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
}
}
this.auditBoxedStatus();
if (this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
if (this.isFlying()) {
if (this.effects.containsKey("MoveBuff")) {
GroundPlayer(this);
}
if (!this.timestamps.containsKey("StunGrounded"))
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
this.setDesiredAltitude(this.altitude - 10);
this.setTakeOffTime(System.currentTimeMillis());
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
// force a landing
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
}
}
}
if (this.isFlying())
this.auditFlightStatus();
} catch (Exception e) {
Logger.error(e);
@@ -5240,6 +5201,67 @@ public class PlayerCharacter extends AbstractCharacter {
Logger.error("UPDATE ISSUE: " + e);
}
}
public void auditBoxedStatus(){
if (!this.timestamps.containsKey("nextBoxCheck")) {
this.timestamps.put("nextBoxCheck", System.currentTimeMillis());
return;
}
if(this.timestamps.get("nextBoxCheck") > System.currentTimeMillis())
return;
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 3000);
//DS: 1672601862
if(this.isBoxed){
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
if (!this.containsEffect(1672601862))
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}else {
if (!this.containsEffect(-654906771))
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -935138707, 40, false);
}
}else{
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
if (this.containsEffect(1672601862)) {
this.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
}
}else {
if (this.containsEffect(-654906771)) {
try {
this.effects.get("1258").endEffect();
//this.effects.remove("1258");
} catch (Exception ignored) {
}
}
}
}
}
public void auditFlightStatus(){
if (this.effects.containsKey("MoveBuff")) {
GroundPlayer(this);
}
if (!this.timestamps.containsKey("StunGrounded"))
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
this.setDesiredAltitude(this.altitude - 10);
this.setTakeOffTime(System.currentTimeMillis());
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
// force a landing
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
}
}
}
public static void unboxPlayer(PlayerCharacter player){
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
@@ -5249,14 +5271,18 @@ public class PlayerCharacter extends AbstractCharacter {
}
}
for(PlayerCharacter pc : sameMachine)
for (PlayerCharacter pc : sameMachine) {
PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, -935138707, 40, false);
pc.isBoxed = true;
player.isBoxed = false;
if(player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
}
player.isBoxed = false;
try{
player.effects.get("1258").endEffect();
//this.effects.remove("1258");
}catch(Exception ignored){
}
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
@@ -5367,9 +5393,11 @@ public class PlayerCharacter extends AbstractCharacter {
return;
}
setLoc(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
setLoc(newLoc);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
"Distance to target " + this.getEndLoc().distance2D(this.getLoc()) + " speed " + this.getSpeed());
@@ -5666,6 +5694,8 @@ public class PlayerCharacter extends AbstractCharacter {
}
public void setEnteredWorld(boolean enteredWorld) {
if(enteredWorld)
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
this.enteredWorld = enteredWorld;
}
@@ -5771,10 +5801,15 @@ public class PlayerCharacter extends AbstractCharacter {
} else {
healthRegen = 0;
manaRegen = 0;
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
}else {
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
}
}
break;
case FLYING:
@@ -5905,10 +5940,16 @@ public class PlayerCharacter extends AbstractCharacter {
// Reset this char's frame time.
this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis();
//this.updateMovementState();
///boolean updateHealth = this.regenerateHealth();
//boolean updateMana = this.regenerateMana();
//boolean updateStamina = this.regenerateStamina();
//boolean consumeStamina = this.consumeStamina();
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
//}
}
}
+399 -106
View File
@@ -1,21 +1,18 @@
package engine.objects;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.jobs.DeferredPowerJob;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import javax.swing.*;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class PlayerCombatStats {
@@ -26,7 +23,7 @@ public class PlayerCombatStats {
public float attackSpeedHandOne;
public float rangeHandOne;
public float atrHandOne;
//off hand data
//offhand data
public int minDamageHandTwo;
public int maxDamageHandTwo;
public float attackSpeedHandTwo;
@@ -254,18 +251,6 @@ public class PlayerCombatStats {
HIT_VALUE_MAP.put(2.50f, 100f);
}
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
//HEALTH//MANA//STAMINA
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
public PlayerCombatStats(PlayerCharacter pc) {
this.owner = pc;
this.update();
@@ -368,20 +353,29 @@ public class PlayerCombatStats {
float masteryLevel = 0;
if(this.owner.skills.containsKey(skill)) {
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
}
if(this.owner.skills.containsKey(mastery))
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
float stanceValue = 0.0f;
float atrEnchants = 0;
float healerDefStance = 0.0f;
for(String effID : this.owner.effects.keySet()) {
if (effID.contains("Stance")) {
Effect effect = this.owner.effects.get(effID);
EffectsBase eb = effect.getEffectsBase();
if(eb.getIDString().equals("STC-H-DA"))
if(eb.getIDString().equals("STC-H-DA")){
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
healerDefStance += modValue * 0.01f;
}
}
continue;
}
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
@@ -391,15 +385,19 @@ public class PlayerCombatStats {
}
}
} else {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if(mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrEnchants += modValue;
try {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrEnchants += modValue;
}
}
}
}catch(Exception e){
//Logger.error(e.getMessage());
}
}
}
@@ -432,7 +430,7 @@ public class PlayerCombatStats {
preciseRune += 0.05f;
}
atr = primaryStat / 2;
atr = primaryStat / 2.0f;
atr += skillLevel * 4;
atr += masteryLevel * 3;
atr += prefixValues;
@@ -441,18 +439,41 @@ public class PlayerCombatStats {
atr *= 1.0f + stanceValue;
if(this.owner.bonuses != null) {
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None);
float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
//float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
//float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
//float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
float modifier = this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None);
if(preciseRune > 1.0f)
modifier -= 0.05f;
if(stanceValue > 1.0f){
modifier -= (stanceValue - 1.0f);
if(stanceValue != 0.0f){
modifier -= (stanceValue);
}
atr *= modifier;
modifier -= healerDefStance;
modifier += 1.0f;
float weaponMoveBonus = 0.0f;
if(this.owner.effects != null){
if(this.owner.effects.containsKey("WeaponMove")){
Effect eff = this.owner.effects.get("WeaponMove");
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float min = mod.getPercentMod();
float ramp = mod.getRamp() * eff.getTrains();
weaponMoveBonus += (min + ramp) * 0.01f;
}
}
}
}
atr *= modifier - weaponMoveBonus;
}
atr = (float) Math.round(atr);
if(atr < 0)
atr = 0;
if(mainHand){
this.atrHandOne = atr;
}else{
@@ -490,7 +511,6 @@ public class PlayerCombatStats {
skill = weapon.getItemBase().getSkillRequired();
mastery = weapon.getItemBase().getMastery();
if (weapon.getItemBase().isStrBased()) {
//primaryStat = this.owner.statStrCurrent;
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
primaryStat = this.owner.statStrCurrent;
secondaryStat = this.owner.statDexCurrent;
@@ -521,6 +541,7 @@ public class PlayerCombatStats {
);
if(this.owner.bonuses != null){
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
@@ -536,11 +557,13 @@ public class PlayerCombatStats {
this.minDamageHandOne = roundedMin;
} else {
this.minDamageHandTwo = roundedMin;
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.minDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
this.minDamageHandTwo = 0;
if(this.owner.charItemManager != null) {
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.minDamageHandOne = 0;
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.minDamageHandTwo = 0;
}
}
}
}
@@ -599,6 +622,7 @@ public class PlayerCombatStats {
if(this.owner.bonuses != null){
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
@@ -612,13 +636,15 @@ public class PlayerCombatStats {
if(mainHand){
this.maxDamageHandOne = roundedMax;
}else{
this.maxDamageHandTwo = roundedMax;
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.maxDamageHandOne = 0;
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
this.maxDamageHandTwo = 0;
}else {
if (this.owner.charItemManager != null) {
this.maxDamageHandTwo = roundedMax;
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
this.maxDamageHandOne = 0;
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
this.maxDamageHandTwo = 0;
}
}
}
}
@@ -631,43 +657,20 @@ public class PlayerCombatStats {
}else {
weapon = this.owner.charItemManager.getEquipped(2);
}
float delayExtra = 0;
if(weapon == null) {
speed = 20.0f;
}else{
speed = weapon.getItemBase().getSpeed();
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.WeaponSpeed) || mod.modType.equals(Enum.ModType.AttackDelay)){
float percent = mod.getPercentMod();
int trains = eff.getTrains();
float modValue = percent + (trains * mod.getRamp());
speed *= 1 + (modValue * 0.01f);
}
}
}
}
if(this.owner.charItemManager.getEquipped(1) != null){
for(Effect eff : this.owner.charItemManager.getEquipped(1).effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.AttackDelay)){
float percent = mod.getPercentMod();
int trains = eff.getTrains();
float modValue = percent + (trains * mod.getRamp());
delayExtra += modValue * 0.01f;
}
}
}
}
if(this.owner.charItemManager.getEquipped(2) != null){
for(Effect eff : this.owner.charItemManager.getEquipped(2).effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.AttackDelay)){
float percent = mod.getPercentMod();
int trains = eff.getTrains();
float modValue = percent + (trains * mod.getRamp());
delayExtra += modValue * 0.01f;
}
speed = weapon.getModifiedSpeed();
for(String effID : this.owner.effects.keySet()){
Effect eff = this.owner.effects.get(effID);
if(eff == null)
continue;
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.AttackDelay) && !effID.contains("Stance")){
float base = mod.getPercentMod();
if(mod.getRamp() != 0)
base += (mod.getRamp() * eff.getTrains());
base *= 0.01f;
speed *= (1 + base);
}
}
}
@@ -687,11 +690,7 @@ public class PlayerCombatStats {
}
}
}
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
speed *= 1 + stanceValue; // apply stance bonus
speed *= bonusValues; // apply alac bonuses without stance mod
if(speed < 10.0f)
speed = 10.0f;
@@ -745,23 +744,23 @@ public class PlayerCombatStats {
float armorSkill = 0.0f;
float armorDefense = 0.0f;
ArrayList<String> armorsUsed = new ArrayList<>();
int itemdef = 0;
int itemDef;
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
ItemBase ib = equipped.getItemBase();
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
itemdef = ib.getDefense();
itemDef = ib.getDefense();
for(Effect eff : equipped.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.DR)){
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
}
}
}
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
armorsUsed.add(ib.getSkillRequired());
}
armorDefense += itemdef;
armorDefense += itemDef;
}
}
for(String armorUsed : armorsUsed){
@@ -777,16 +776,20 @@ public class PlayerCombatStats {
blockSkill = this.owner.skills.get("Block").getModifiedAmount();
float shieldDefense = 0.0f;
if(this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){
Item shield = this.owner.charItemManager.getEquipped(2);
shieldDefense += shield.getItemBase().getDefense();
for(Effect eff : shield.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.DR)){
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
try {
if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) {
Item shield = this.owner.charItemManager.getEquipped(2);
shieldDefense += shield.getItemBase().getDefense();
for (Effect eff : shield.effects.values()) {
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DR)) {
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
}
}
}
}
}catch(Exception ignore){
}
float weaponSkill = 0.0f;
@@ -846,10 +849,76 @@ public class PlayerCombatStats {
}
}
}
if(this.owner.charItemManager.getEquipped(2) == null)
blockSkill = 0;
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
blockSkill = 0;
//right ring
if(this.owner.charItemManager != null){
try{
if(this.owner.charItemManager.getEquipped(7) != null){
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(7).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
//left ring
try {
if (this.owner.charItemManager.getEquipped(8) != null) {
for (String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
//necklace
try{
if(this.owner.charItemManager.getEquipped(9) != null){
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.DCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
flatBonuses += modValue;
}
}
}
}
}
}catch(Exception e){
}
try{
if(this.owner.charItemManager.getEquipped(2) == null)
blockSkill = 0;
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
blockSkill = 0;
}catch(Exception e){
}
}
float defense = (1 + armorSkill / 50) * armorDefense;
defense += (1 + blockSkill / 100) * shieldDefense;
@@ -868,6 +937,9 @@ public class PlayerCombatStats {
}
defense = Math.round(defense);
if(defense < 0)
defense = 0;
this.defense = (int) defense;
} // PERFECT DO NOT TOUCH
@@ -877,7 +949,7 @@ public class PlayerCombatStats {
if(def == 0)
return 100.0f;
float key = (float)((float)atr / def);
float key = ((float)atr / def);
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
if(key < 0.40f)
@@ -887,4 +959,225 @@ public class PlayerCombatStats {
return HIT_VALUE_MAP.get(key);
}
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
if (pc == null)
return 0f;
if(pb == null)
return 0.0f;
float modifiedFocusLine = 0.0f;
if(pc.skills.containsKey(pb.skillName)){
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
}
float modifiedDexterity = pc.statDexCurrent;
float weaponATR1 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR1 = base + (ramp * trains);
}
}
}
}
float weaponATR2 = 0.0f;
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float base = mod.minMod;
float ramp = mod.getRamp();
int trains = eff.getTrains();
weaponATR2 = base + (ramp * trains);
}
}
}
}
float precise = 1.0f;
for(CharacterRune rune : pc.runes){
if(rune.getRuneBase().getName().equals("Precise"))
precise += 0.05f;
}
float stanceMod = 1.0f;
float atrBuffs = 0.0f;
float healerDefStance = 0.0f;
for(String effID : pc.effects.keySet()) {
if (effID.contains("Stance")) {
Effect effect = pc.effects.get(effID);
EffectsBase eb = effect.getEffectsBase();
if(eb.getIDString().equals("STC-H-DA")){
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
healerDefStance += modValue * 0.01f;
}
}
continue;
}
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
float percent = mod.getPercentMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = percent + (trains * mod.getRamp());
stanceMod += modValue * 0.01f;
}
}
} else {
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if(mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = pc.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrBuffs += modValue;
}
}
}
}
}
float atr = 7 * modifiedFocusLine;
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
atr *= precise;
atr += atrBuffs;
float weaponMoveBonus = 0.0f;
if(pc.effects != null){
if(pc.effects.containsKey("WeaponMove")){
Effect eff = pc.effects.get("WeaponMove");
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float min = mod.getPercentMod();
float ramp = mod.getRamp() * eff.getTrains();
weaponMoveBonus += (min + ramp) * 0.01f;
}
}
}
}
float subtraction = (stanceMod - 1) - (precise - 1) - healerDefStance;
float bonuses = 0.0f;
if(pc.bonuses != null)
bonuses = pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - subtraction - weaponMoveBonus;
atr *= 1+ bonuses;
atr *= stanceMod - healerDefStance;
return atr;
}
public void grantExperience(AbstractCharacter killed, Group group){
if(killed == null)
return;
double grantedXP;
if(group != null){
for(PlayerCharacter member : group.members){
//white mob, early exit
if(Experience.getConMod(member,killed) <= 0)
continue;
//can only get XP over level 75 for player kills
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue;
//cannot gain xp while dead
if(!member.isAlive())
continue;
//out of XP range
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
continue;
float mod;
switch(group.members.size()){
default:
mod = 1.0f;
break;
case 2:
mod = 0.8f;
break;
case 3:
mod = 0.73f;
break;
case 4:
mod = 0.69f;
break;
case 5:
mod = 0.65f;
break;
case 6:
mod = 0.58f;
break;
case 7:
mod = 0.54f;
break;
case 8:
mod = 0.50f;
break;
case 9:
mod = 0.47f;
break;
case 10:
mod = 0.45f;
break;
}
double xp = getXP(member) * mod;
member.grantXP((int) xp);
}
}else{
//Solo XP
//white mob, early exit
if(Experience.getConMod(this.owner,killed) <= 0)
return;
//can only get XP over level 75 for player kills
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return;
//cannot gain xp while dead
if(!this.owner.isAlive())
return;
this.owner.grantXP(getXP(this.owner));
}
}
public static int getXP(PlayerCharacter pc){
double xp = 0;
float mod = 0.10f;
if (pc.level >= 26 && pc.level <= 75)
{
mod = 0.10f - (0.001f * (pc.level - 24));
}
else if (pc.level > 75)
{
mod = 0.05f;
}
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
xp = levelFull * mod;
return (int) xp;
}
}
+2 -1
View File
@@ -6,6 +6,7 @@ import engine.InterestManagement.WorldGrid;
import engine.gameManager.ConfigManager;
import engine.job.JobScheduler;
import engine.jobs.CloseGateJob;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
@@ -104,7 +105,7 @@ public class Portal {
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
return;
player.teleport(targetGate.getLoc());
player.teleport(targetGate.getLoc().add(new Vector3f(0f,6f,0f)));
player.setSafeMode();
}
+1 -1
View File
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
private static VendorDialog vd;
private final String dialogType;
private final String intro;
private ArrayList<MenuOption> options = new ArrayList<>();
ArrayList<MenuOption> options = new ArrayList<>();
public VendorDialog(String dialogType, String intro, int UUID) {
super(UUID);
+72 -17
View File
@@ -9,6 +9,7 @@
package engine.powers;
import engine.Enum;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.Enum.StackType;
@@ -237,32 +238,86 @@ public class ActionsBase {
}
//Add blocked types here
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
if(!pb.getName().contains("Summon")) {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter target = (AbstractCharacter) awo;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
return true;
}
}
}
}
}
if(pb.isChant)
return false;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter ac = (AbstractCharacter) awo;
if(ac.effects.containsKey(this.stackType)) {
Boolean sameRank = false;
Effect eff = ac.effects.get(this.stackType);
String currentEffect = eff.getEffectsBase().getIDString();
String newEffect = this.effectID;
if (currentEffect.equals(newEffect) && !this.stackType.equals("Stun"))
return false;
if (eff != null) {
for (ActionsBase action : eff.getPower().getActions()) {
if (this.stackType.equals(action.stackType) && this.stackOrder == action.stackOrder) {
if (this.stackType.equals("NoStun")) {
return true;
}
}
if (sameRank) {
if (this.greaterThan && trains <= eff.getTrains())
return true;
if (this.greaterThanEqual && trains < eff.getTrains())
return true;
}
}
}
}
PlayerBonuses bonus = ac.getBonuses();
if (bonus == null)
return false;
//TODO make this more efficient then testing strings
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.Stun))
return true; //Currently stun immune. Skip stun
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
return true; //Currently snare immune. Skip snare
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
return true; //Currently blind immune. Skip blind
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true; //Currently power block immune. Skip power block
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
SourceType sourceType = null;
try {
sourceType = SourceType.GetSourceType(this.stackType);
}catch(Exception ignored){
}
if(sourceType != null && (bonus.getBool(ModType.ImmuneTo,sourceType) || bonus.getBool(ModType.NoMod,sourceType)))
return true;
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
// return true; //Currently shadowmantled. Skip heals
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)ac;
if(this.stackType.equals("Blindness") && pc.getRace().getName().contains("Shade"))
return true;
if(this.stackType.equals("Stun") && pc.getRace().getName().contains("Minotaur"))
return true;
}
if(this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo,SourceType.Stun))
return true;
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
if(pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN))
return true;
if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
return true;
if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true;
else
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
}
return false;
}
+1 -1
View File
@@ -78,7 +78,7 @@ public class RangeBasedAwo implements Comparable<RangeBasedAwo> {
AbstractWorldObject awo = rba.awo;
if (awo.getObjectType().equals(GameObjectType.PlayerCharacter))
if (((PlayerCharacter) awo).isCSR())
if (((PlayerCharacter) awo).getAccount().status.equals(Enum.AccountStatus.ADMIN))
continue;
if (AbstractWorldObject.IsAbstractCharacter(awo) && !(pc.equals(awo))) {
@@ -9,6 +9,7 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.Enum.DamageType;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
@@ -122,9 +123,13 @@ public class HealthEffectModifier extends AbstractEffectModifier {
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//min *= pc.ZergMultiplier;
//max *= pc.ZergMultiplier;
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
@@ -165,9 +170,16 @@ public class HealthEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
float multiplier = ((PlayerCharacter)source).ZergMultiplier;
modAmount *= multiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -129,9 +129,16 @@ public class ManaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -125,9 +125,15 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
PlayerBonuses bonus = source.getBonuses();
// Apply any power effect modifiers (such as stances)
if (bonus != null)
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
if (bonus != null){
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
}
if (modAmount == 0f)
return;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -217,8 +217,13 @@ public class TransferStatPowerAction extends AbstractPowerAction {
// Apply any power effect modifiers (such as stances)
PlayerBonuses bonus = source.getBonuses();
if (bonus != null)
if (bonus != null){
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
}
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
}
//get amount to transfer
fromAmount = damage;
+4 -2
View File
@@ -33,11 +33,11 @@ public class MBServerStatics {
// hit box
// calcs
public static final boolean PRINT_INCOMING_OPCODES = false; // print
public static final int BANK_GOLD_LIMIT = 25000000;
public static final int BANK_GOLD_LIMIT = 100000000;
// incoming
// opcodes to
// console
public static final int PLAYER_GOLD_LIMIT = 10000000;
public static final int PLAYER_GOLD_LIMIT = 50000000;
// buildings, npcs
/*
* Login cache flags
@@ -379,6 +379,8 @@ public class MBServerStatics {
// Mine related
public static final int MINE_EARLY_WINDOW = 16; // 4pm
public static final int MINE_LATE_WINDOW = 0; // Midnight
public static final Long THREE_MINUTES = 180000L;
public static final int BUILDING_GOLD_LIMIT = 100000000;
public static boolean DEBUG_PROTOCOL = false;
public static int SPATIAL_HASH_BUCKETSX = 16384;
public static int SPATIAL_HASH_BUCKETSY = 12288;
+3
View File
@@ -281,6 +281,9 @@ public class LoginServer {
Logger.info("Loading All Realms");
Realm.loadAllRealms();
Logger.info("Trashing Multibox Cheaters");
DbManager.AccountQueries.TRASH_CHEATERS();
Logger.info("***Boot Successful***");
return true;
}
+11 -1
View File
@@ -164,7 +164,17 @@ public class WorldServer {
long uptimeSeconds = Math.abs(uptimeDuration.getSeconds());
String uptime = String.format("%d hours %02d minutes %02d seconds", uptimeSeconds / 3600, (uptimeSeconds % 3600) / 60, (uptimeSeconds % 60));
outString += "uptime: " + uptime;
outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
int activePop = 0;
int boxedPop = 0;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.isBoxed){
boxedPop ++;
}else{
activePop ++;
}
}
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
outString += " Active Players: " + activePop + " Boxed Players: " + boxedPop;
} catch (Exception e) {
Logger.error("Failed to build string");
}
+51 -4
View File
@@ -2,6 +2,7 @@ package engine.util;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -15,6 +16,43 @@ import org.pmw.tinylog.Logger;
public enum KeyCloneAudit {
KEYCLONEAUDIT;
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
if(pc.selectedUUID == 0)
return false;
int id = pc.selectedUUID;
String value = String.valueOf(id);
if(message.contains(value)) {
//targeting software detected
Group g = GroupManager.getGroup(pc);
if (g == null) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
pc.getClientConnection().forceDisconnect();
}catch(Exception e){
}
}else {
for (PlayerCharacter member : g.members) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
member.getClientConnection().forceDisconnect();
} catch (Exception e) {
}
}
}
return true;
}
return false;
}
public void audit(PlayerCharacter player, Group group) {
int machineCount = 0;
@@ -29,7 +67,7 @@ public enum KeyCloneAudit {
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
" with machine count of: " + machineCount);
DbManager.AccountQueries.SET_TRASH(machineID);
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
}
}
@@ -38,11 +76,18 @@ public enum KeyCloneAudit {
try {
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
ClientConnection origin = (ClientConnection) msg.getOrigin();
long now = System.currentTimeMillis();
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
return;
PlayerCharacter pc = origin.getPlayerCharacter();
pc.selectedUUID = tarMsg.getTargetID();
if(pc.getObjectUUID() == tarMsg.getTargetID())
return; //dont trigger for targeting yourself
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
origin.lastStrike = System.currentTimeMillis();
origin.strikes = 0;
@@ -59,8 +104,10 @@ public enum KeyCloneAudit {
if (origin.strikes > 20) {
origin.finalStrikes++;
}
if (origin.finalStrikes > 3) {origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(origin.machineID);
if (origin.finalStrikes > 3) {
origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
}
} catch (Exception e) {
+7 -30
View File
@@ -13,6 +13,7 @@ import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.BaneManager;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.StrongholdManager;
@@ -27,44 +28,20 @@ import java.util.ArrayList;
public class BaneThread implements Runnable {
private volatile Long lastRun;
public static final Long instancedelay = 1000L;
public BaneThread() {
Logger.info(" BaneThread thread has started!");
}
public void processBanesWindow() {
try {
synchronized (Bane.banes) {
for (int baneId : Bane.banes.keySet()) {
Bane bane = Bane.banes.get(baneId);
if (bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
bane.applyZergBuffs();
}
}
}
} catch (Exception e) {
Logger.error("BANE ERROR",e);
}
}
public void run() {
lastRun = System.currentTimeMillis();
while (true) {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
this.processBanesWindow();
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}else {
try {
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
}
try {
BaneManager.pulse_banes();
Thread.sleep(1000); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
}
+34 -7
View File
@@ -53,10 +53,8 @@ public class HourlyJobThread implements Runnable {
Logger.error("missing city map");
}
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
//run mines every day at 1:00 am CST
if(LocalDateTime.now().getHour() == 1) {
//produce mine resources once a day
for (Mine mine : Mine.getMines()) {
try {
@@ -68,6 +66,11 @@ public class HourlyJobThread implements Runnable {
}
}
//run maintenance every day at 2 am
if(LocalDateTime.now().getHour() == 2) {
MaintenanceManager.dailyMaintenance();
}
switch(LocalDateTime.now().getHour()){
case 3:
case 6:
@@ -89,10 +92,34 @@ public class HourlyJobThread implements Runnable {
Logger.info(MessageDispatcher.getNetstatString());
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
for (Bane bane : Bane.banes.values()){
if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
bane.setDefaultTime();
//for (Bane bane : Bane.banes.values()){
// if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
// bane.setDefaultTime();
// }
//}
try{
Logger.info("Trashing Multibox Cheaters");
DbManager.AccountQueries.TRASH_CHEATERS();
//disconnect all players who were banned and are still in game
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
Account account = pc.getClientConnection().getAccount();
if(account == null)
continue;
try {
boolean banned = DbManager.AccountQueries.GET_ACCOUNT(account.getUname()).status.equals(Enum.AccountStatus.BANNED);
if (banned) {
pc.getClientConnection().forceDisconnect();
}
}catch(Exception e){
Logger.error(e.getMessage());
}
}
}catch(Exception e){
Logger.error("Failed To Run Ban Multibox Abusers");
}
BaneManager.default_check();
}
}
+4 -10
View File
@@ -45,18 +45,12 @@ public class UpdateThread implements Runnable {
public void run() {
lastRun = System.currentTimeMillis();
while (true) {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
try {
this.processPlayerUpdate();
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}else {
try {
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
}
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
}
Thread.yield();
}
}