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102 lines
3.4 KiB
102 lines
3.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.devcmd.cmds; |
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import engine.Enum; |
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import engine.devcmd.AbstractDevCmd; |
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import engine.gameManager.DbManager; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.*; |
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public class GotoObj extends AbstractDevCmd { |
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public GotoObj() { |
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super("gotoobj"); |
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} |
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@Override |
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protected void _doCmd(PlayerCharacter player, String[] words, |
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AbstractGameObject target) { |
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int uuid; |
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Vector3fImmutable targetLoc = Vector3fImmutable.ZERO; |
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Enum.DbObjectType objectType; |
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try { |
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uuid = Integer.parseInt(words[0]); |
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} catch (NumberFormatException e) { |
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this.throwbackError(player, "Failed to parse UUID" + e.toString()); |
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return; |
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} |
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objectType = DbManager.BuildingQueries.GET_UID_ENUM(uuid); |
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switch (objectType) { |
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case NPC: |
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NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, uuid); |
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if (npc != null) |
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targetLoc = npc.getLoc(); |
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break; |
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case MOB: |
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Mob mob = (Mob) DbManager.getFromCache(Enum.GameObjectType.Mob, uuid); |
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if (mob != null) |
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targetLoc = mob.getLoc(); |
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break; |
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case CHARACTER: |
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PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, uuid); |
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if (playerCharacter != null) |
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targetLoc = playerCharacter.getLoc(); |
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break; |
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case BUILDING: |
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Building building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, uuid); |
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if (building != null) |
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targetLoc = building.getLoc(); |
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break; |
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case ZONE: |
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Zone zone = (Zone) DbManager.getFromCache(Enum.GameObjectType.Zone, uuid); |
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if (zone != null) |
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targetLoc = zone.getLoc(); |
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break; |
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case CITY: |
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City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, uuid); |
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if (city != null) |
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targetLoc = city.getLoc(); |
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break; |
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} |
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// Teleport player |
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if (targetLoc == Vector3fImmutable.ZERO) { |
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this.throwbackError(player, "Failed to locate UUID"); |
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return; |
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} |
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player.teleport(targetLoc); |
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} |
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@Override |
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protected String _getHelpString() { |
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return "Teleports player to a UUID"; |
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} |
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@Override |
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protected String _getUsageString() { |
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return "' /gotoobj <UID>'"; |
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} |
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}
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