Public Repository for the Magicbane Shadowbane Emulator
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FatBoy-DOTC f855ec9a19 fsm lookup changes 2 years ago
..
AbstractCharacter.java Optimized imports (getting close to release) 2 years ago
AbstractGameObject.java
AbstractIntelligenceAgent.java replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
AbstractWorldObject.java Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager. 2 years ago
Account.java
Bane.java
BaseClass.java
Blueprint.java
Boon.java
BootySetEntry.java BootySets expanded to handle rune booty. 2 years ago
Building.java Fidaltiy garbage removed from NPC class. 2 years ago
BuildingFriends.java
BuildingLocation.java
BuildingModelBase.java
BuildingRegions.java
CharacterItemManager.java
CharacterPower.java
CharacterRune.java
CharacterSkill.java
CharacterTitle.java
City.java spire effects extend to siege bounds 2 years ago
Colliders.java
Condemned.java
Contract.java
Corpse.java
Effect.java
EffectsResourceCosts.java
EnchantmentBase.java
Experience.java Optimized imports (getting close to release) 2 years ago
Formation.java
Group.java
Guild.java
GuildAlliances.java
GuildCondemn.java
GuildHistory.java
GuildStatusController.java
GuildTag.java
Heraldry.java
Item.java Durability cleanup 2 years ago
ItemBase.java
ItemContainer.java
ItemFactory.java ProductionRate added to ConfigManager. 2 years ago
Kit.java
LevelDefault.java
LootRow.java
LootTable.java variable naming convention 2 years ago
MaxSkills.java
MenuOption.java
MeshBounds.java
Mine.java bugfix-merge issue in constructor. 2 years ago
MineProduction.java
Mob.java fsm lookup changes 2 years ago
MobBase.java fsm lookup changes 2 years ago
MobBaseEffects.java
MobBaseStats.java Mobbases don't need skills. 2 years ago
MobEquipment.java Bonus code removal. 2 years ago
MobLoot.java prefix/suffix usage for mob loot 2 years ago
MobLootBase.java
MobbaseGoldEntry.java
NPC.java Merge remote-tracking branch 'origin/magicbox1.5' into new-mob-behaviour 2 years ago
NPCProfits.java
NPCRune.java
Nation.java
PlayerBonuses.java
PlayerCharacter.java replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
PlayerFriends.java
Portal.java Runegates and portals now loaded from database. 2 years ago
PowerGrant.java
PowerReq.java
PowersBaseAttribute.java
PreparedStatementShared.java
ProducedItem.java
PromotionClass.java
Race.java
Realm.java Single map color stored as hex string. 2 years ago
Regions.java
Resists.java Optimized imports (getting close to release) 2 years ago
Resource.java
RuneBase.java
RuneBaseAttribute.java
RuneBaseEffect.java
Runegate.java Optimized imports (getting close to release) 2 years ago
Shrine.java
SkillReq.java
SkillsBase.java
SkillsBaseAttribute.java
StaticColliders.java
Transaction.java
VendorDialog.java
Warehouse.java
Zone.java Two layered continent support. 2 years ago