426 lines
15 KiB
Java
426 lines
15 KiB
Java
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.gameManager;
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import engine.Enum;
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import engine.loot.*;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Random;
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import java.util.concurrent.ThreadLocalRandom;
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/**
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* Class contains static methods for data from Magicbane's loot tables
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*/
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public enum LootManager {
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LOOTMANAGER;
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//new tables
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public static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>();
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public static final HashMap<Integer, ItemTable> itemTables = new HashMap<>();
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public static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>();
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public static final HashMap<Integer, ModTable> modTables = new HashMap<>();
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// Drop Rates
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public static float NORMAL_DROP_RATE;
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public static float NORMAL_EXP_RATE;
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public static float NORMAL_GOLD_RATE;
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public static float HOTZONE_DROP_RATE;
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public static float HOTZONE_EXP_RATE;
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public static float HOTZONE_GOLD_RATE;
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// Bootstrap routine to initialize the Loot Manager
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public static void init() {
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// Load loot tables from database.
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DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
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DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
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DbManager.LootQueries.LOAD_ALL_MODGROUPS();
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DbManager.LootQueries.LOAD_ALL_MODTABLES();
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// Cache drop rate values from Config manager.
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NORMAL_DROP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
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NORMAL_EXP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue());
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NORMAL_GOLD_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue());
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HOTZONE_DROP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
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HOTZONE_EXP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
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HOTZONE_GOLD_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue());
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}
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public static void GenerateMobLoot(Mob mob, boolean fromDeath) {
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//determine if mob is in hotzone
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boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
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//get multiplier form config manager
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float multiplier = NORMAL_DROP_RATE;
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//if mob is inside hotzone, use the hotzone multiplier from the config instead
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if (inHotzone)
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multiplier = HOTZONE_DROP_RATE;
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//iterate the booty sets
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if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
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RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone, fromDeath);
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if (mob.bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.bootySet) == true)
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RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone, fromDeath);
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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if (!fromDeath) {
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for (Item it : mob.getInventory()) {
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ItemBase ib = it.getItemBase();
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if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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if(it.getBaseValue() == it.getItemBase().getBaseValue())
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it.setIsID(true);
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}
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}
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}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) {
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if (fromDeath)
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DropEquipment(mob, multiplier);
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else {
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for (BootySetEntry bse : entries) {
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switch (bse.bootyType) {
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case "GOLD":
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GenerateGoldDrop(mob, bse, inHotzone);
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break;
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case "LOOT":
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//always run base table loot drop
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false); //generate normal loot drop
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if (inHotzone)
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//run another iteration for the hotzone table if in hotzone
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if (generalItemTables.containsKey(bse.lootTable + 1))
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true); //generate loot drop from hotzone table
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break;
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case "ITEM":
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GenerateItemLootDrop(mob, bse, multiplier);
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break;
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}
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}
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}
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}
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public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) {
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if (mob == null || generalItemTables.containsKey(genTableID) == false)
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return null;
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MobLoot outItem;
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int genRoll = new Random().nextInt(99) + 1;
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if (selectedRow == null)
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return null;
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int itemTableId = selectedRow.itemTableID;
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if(itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level,inHotzone);
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
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if (tableRow == null)
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return null;
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int itemUUID = tableRow.cacheID;
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if (itemUUID == 0)
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return null;
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn;
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
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}
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
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Enum.ItemType outType = outItem.getItemBase().getType();
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if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
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if (outItem.getItemBase().isGlass() == false) {
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try {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
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} catch (Exception e) {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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try {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
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} catch (Exception e) {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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}
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}
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return outItem;
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}
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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double prefixChance = 2.057 * mob.level - 28.67;
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if (prefixChanceRoll < prefixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
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if(prefixTable == null)
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return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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if(prefixModTable == null)
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return inItem;
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
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if(prefixMod == null)
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return inItem;
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if (prefixMod != null && prefixMod.action.length() > 0) {
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inItem.setPrefix(prefixMod.action);
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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}
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}
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}
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return inItem;
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}
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private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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double suffixChance = 2.057 * mob.level - 28.67;
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if (suffixChanceRoll < suffixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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if(suffixTable == null)
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return inItem;
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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if(suffixModTable == null)
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return inItem;
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
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if(suffixMod == null)
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return inItem;
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if (suffixMod != null && suffixMod.action.length() > 0) {
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inItem.setSuffix(suffixMod.action);
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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}
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}
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}
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return inItem;
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}
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private static int TableRoll(int mobLevel, Boolean inHotzone) {
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if (mobLevel > 65)
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mobLevel = 65;
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int max = (int) (4.882 * mobLevel + 127.0);
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if (max > 319)
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max = 319;
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int min = (int) (2.089 * mobLevel + 22.14);
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if(inHotzone){
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min += mobLevel;
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}
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
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return roll;
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}
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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return;
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//determine and add gold to mob inventory
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int high = bse.highGold;
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int low = bse.lowGold;
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int gold = ThreadLocalRandom.current().nextInt(high - low) + low;
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if (inHotzone == true)
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gold = (int) (gold * HOTZONE_GOLD_RATE);
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else
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gold = (int) (gold * NORMAL_GOLD_RATE);
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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mob.getCharItemManager().addItemToInventory(goldAmount);
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}
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}
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public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) {
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try {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > dropChance * multiplier)
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return;
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MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
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if (toAdd != null) {
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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} catch (Exception e) {
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//TODO chase down loot generation error, affects roughly 2% of drops
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int i = 0;
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}
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}
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public static void DropEquipment(Mob mob, float multiplier) {
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//do equipment here
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if (mob.getEquip() != null) {
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for (MobEquipment me : mob.getEquip().values()) {
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if (me.getDropChance() == 0)
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continue;
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float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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float dropChance = me.getDropChance() * 100;
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if (equipmentRoll > (dropChance * multiplier))
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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if (ml != null)
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mob.getCharItemManager().addItemToInventory(ml);
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}
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}
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}
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public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance * multiplier)
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return;
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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if (lootItem != null)
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mob.getCharItemManager().addItemToInventory(lootItem);
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}
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public static void AddGenTableRow(int tableID, GenTableRow row) {
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if (!generalItemTables.containsKey(tableID)) {
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//create the new table
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GenTable gt = new GenTable();
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gt.rows.add(row);
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generalItemTables.put(tableID, gt);
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} else {
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//add row to existing table
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GenTable toAdd = generalItemTables.get(tableID);
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toAdd.rows.add(row);
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}
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}
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public static void AddItemTableRow(int tableID, ItemTableRow row) {
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if (!itemTables.containsKey(tableID)) {
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//create the new table
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ItemTable it = new ItemTable();
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it.rows.add(row);
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itemTables.put(tableID, it);
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} else {
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//add row to existing table
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ItemTable toAdd = itemTables.get(tableID);
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toAdd.rows.add(row);
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}
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}
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public static void AddModTypeTableRow(int tableID, ModTypeTableRow row) {
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if (!modTypeTables.containsKey(tableID)) {
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//create the new table
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ModTypeTable mtt = new ModTypeTable();
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mtt.rows.add(row);
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modTypeTables.put(tableID, mtt);
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} else {
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//add row to existing table
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ModTypeTable toAdd = modTypeTables.get(tableID);
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toAdd.rows.add(row);
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}
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}
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public static void AddModTableRow(int tableID, ModTableRow row) {
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if (!modTables.containsKey(tableID)) {
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//create the new table
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ModTable mt = new ModTable();
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mt.rows.add(row);
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modTables.put(tableID, mt);
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} else {
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//add row to existing table
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ModTable toAdd = modTables.get(tableID);
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toAdd.rows.add(row);
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}
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}
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} |