Update 'Debugging with MagicBox'

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### Debugging with MagicBox ### Debugging with MagicBox
> Debugging has come a long way from the days of using gdb on a coredumb.
All of the debugging facilities of a modern IDE are available to the MagicBox developer. Not just setting breakpoints and watches; automatic hot module reloading as you edit the source of a running game with players on it.
Kill the running server. Kill the running server.
`./mbkill.sh` `./mbkill.sh`
Build the branch you want to debug. Build the branch you wish to debug.
`./mbbuild.sh <branch-name>` `./mbbuild.sh <branch-name>`

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