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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.mbEnums;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TradeRequestMsg;
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import engine.objects.CharacterItemManager;
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import engine.objects.PlayerCharacter;
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public class TradeRequestMsgHandler extends AbstractClientMsgHandler {
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public TradeRequestMsgHandler() {
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super();
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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TradeRequestMsg msg = (TradeRequestMsg) baseMsg;
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PlayerCharacter source = origin.getPlayerCharacter();
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PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID());
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Dispatch dispatch;
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if (!CharacterItemManager.canTrade(source, target)) {
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ChatManager.chatSystemError(source, "Can't currently trade with target player");
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return false;
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}
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// TODO uncomment this block after we determine when we
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// setBankOpen(false) and setVaultOpen(false)
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CharacterItemManager cim1 = source.charItemManager;
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CharacterItemManager cim2 = target.charItemManager;
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if (cim1 == null)
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return false;
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if (cim2 == null)
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return false;
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dispatch = Dispatch.borrow(target, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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return true;
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}
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}
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