Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.server.MBServerStatics;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class MobBase extends AbstractGameObject {
private final int loadID;
private final String firstName;
private final byte level;
private float healthMax;
private int attackRating;
private int defenseRating;
private float damageMin;
private float damageMax;
private float hitBoxRadius;
private final int lootTable;
private final float scale;
private int minGold;
private int maxGold;
private EnumBitSet<Enum.MobFlagType> flags;
private int mask;
private int goldMod;
private int seeInvis;
private int spawnTime = 0;
private int defense = 0;
private int atr = 0;
private float minDmg = 0;
private float maxDmg = 0;
private ArrayList<MobBaseEffects> raceEffectsList;
private float attackRange;
private boolean isNecroPet = false;
private MobBaseStats mobBaseStats;
private ArrayList<RuneBase> runes;
private HashMap<Integer, Integer> staticPowers;
private float walk = 0;
private float run = 0;
private float walkCombat = 0;
private float runCombat = 0;
public int bootySet;
public String fsm = "";
public EnumBitSet<Enum.MonsterType> notEnemy;
public EnumBitSet<Enum.MonsterType> enemy;
/**
* ResultSet Constructor
*/
public MobBase(ResultSet rs) throws SQLException {
super(rs, rs.getInt("ID"));
this.loadID = rs.getInt("loadID");
this.firstName = rs.getString("name");
this.level = rs.getByte("level");
this.lootTable = rs.getInt("lootTableID");
this.goldMod = rs.getInt("goldMod");
this.spawnTime = rs.getInt("spawnTime");
LevelDefault levelDefault = LevelDefault.getLevelDefault(this.level);
this.healthMax = rs.getInt("health");
this.damageMin = rs.getFloat("minDmg");
this.damageMax = rs.getFloat("maxDmg");
this.attackRating = rs.getInt("atr");
this.defenseRating = rs.getInt("defense");
this.attackRange = rs.getFloat("attackRange");
this.bootySet = rs.getInt("bootySet");
this.fsm = rs.getString("fsm");
if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){
MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID);
if (goldEntry != null){
this.minGold = goldEntry.getMin();
this.maxGold = goldEntry.getMax();
}
}
else
if (levelDefault != null) {
this.minGold = (levelDefault.goldMin * this.goldMod / 100);
this.maxGold = (levelDefault.goldMax * this.goldMod / 100);
} else {
this.minGold = 10;
this.maxGold = 30;
}
this.flags = EnumBitSet.asEnumBitSet(rs.getLong("flags"), Enum.MobFlagType.class);
this.notEnemy = EnumBitSet.asEnumBitSet(rs.getLong("notEnemy"), Enum.MonsterType.class);
this.enemy = EnumBitSet.asEnumBitSet(rs.getLong("enemy"), Enum.MonsterType.class);
this.seeInvis = rs.getInt("seeInvis");
this.scale = rs.getFloat("scale");
this.hitBoxRadius = 5f;
this.mask = 0;
if (this.getObjectUUID() == 12021 || this.getObjectUUID() == 12022) {
this.isNecroPet = true;
}
if (Enum.MobFlagType.HUMANOID.elementOf(this.flags))
this.mask += MBServerStatics.MASK_HUMANOID;
if (Enum.MobFlagType.UNDEAD.elementOf(this.flags))
this.mask += MBServerStatics.MASK_UNDEAD;
if (Enum.MobFlagType.BEAST.elementOf(this.flags))
this.mask += MBServerStatics.MASK_BEAST;
if (Enum.MobFlagType.DRAGON.elementOf(this.flags))
this.mask += MBServerStatics.MASK_DRAGON;
if (Enum.MobFlagType.RAT.elementOf(this.flags))
this.mask += MBServerStatics.MASK_RAT;
this.raceEffectsList = DbManager.MobBaseQueries.LOAD_STATIC_EFFECTS(this.loadID);
this.mobBaseStats = DbManager.MobBaseQueries.LOAD_STATS(this.loadID);
DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_LOOT(this.loadID);
DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_SPEEDS(this);
}
public static HashMap<Integer, MobEquipment> loadEquipmentSet(int equipmentSetID){
ArrayList<EquipmentSetEntry> equipList;
HashMap<Integer, MobEquipment> equip = new HashMap<>();
if (equipmentSetID == 0)
return equip;
equipList = NPCManager._equipmentSetMap.get(equipmentSetID);
if (equipList == null)
return equip;
for (EquipmentSetEntry equipmentSetEntry : equipList) {
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemID, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
if (itemBase != null) {
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
mobEquipment.setSlot(2);
equip.put(mobEquipment.getSlot(), mobEquipment);
}
}
return equip;
}
public HashMap<Integer, Integer> getStaticPowers() {
return staticPowers;
}
public void updateStaticEffects() {
this.raceEffectsList = DbManager.MobBaseQueries.LOAD_STATIC_EFFECTS(this.getObjectUUID());
}
public void updatePowers() {
this.staticPowers = DbManager.MobBaseQueries.LOAD_STATIC_POWERS(this.getObjectUUID());
}
public void updateSpeeds(float walk, float walkCombat,float run, float runCombat){
this.walk = walk;
this.walkCombat = walkCombat;
this.run = run;
this.runCombat = runCombat;
}
/*
* Getters
*/
public String getFirstName() {
return this.firstName;
}
public int getLoadID() {
return this.loadID;
}
public int getLevel() {
return this.level;
}
public int getLootTable() {
return this.lootTable;
}
public float getHealthMax() {
return this.healthMax;
}
public float getDamageMin() {
return this.damageMin;
}
public float getDamageMax() {
return this.damageMax;
}
public int getAttackRating() {
return this.attackRating;
}
public int getDefenseRating() {
return this.defenseRating;
}
public int getMinGold() {
return this.minGold;
}
public int getMaxGold() {
return this.maxGold;
}
public EnumBitSet<Enum.MobFlagType> getFlags() {
return this.flags;
}
public int getGoldMod() {
return this.goldMod;
}
public float getScale() {
return this.scale;
}
public int getTypeMasks() {
return this.mask;
}
public int getSeeInvis() {
return this.seeInvis;
}
public int getSpawnTime() {
return this.spawnTime;
}
/*
* Database
*/
public static MobBase getMobBase(int id) {
return MobBase.getMobBase(id, false);
}
public static MobBase getMobBase(int id, boolean forceDB) {
return DbManager.MobBaseQueries.GET_MOBBASE(id, forceDB);
}
public static boolean renameMobBase(int ID, String newName) {
return DbManager.MobBaseQueries.RENAME_MOBBASE(ID, newName);
}
@Override
public void updateDatabase() {
// TODO Create update logic.
}
public float getHitBoxRadius() {
if (this.hitBoxRadius < 0f) {
return 0f;
} else {
return this.hitBoxRadius;
}
}
public MobBaseStats getMobBaseStats() {
return mobBaseStats;
}
public float getMaxDmg() {
return maxDmg;
}
public float getMinDmg() {
return minDmg;
}
public int getAtr() {
return atr;
}
public void setAtr(int atr) {
this.atr = atr;
}
public int getDefense() {
return defense;
}
public void setDefense(int defense) {
this.defense = defense;
}
/**
* @return the raceEffectsList
*/
public ArrayList<MobBaseEffects> getRaceEffectsList() {
return raceEffectsList;
}
/**
* @return the runes
*/
public ArrayList<RuneBase> getRunes() {
return runes;
}
public float getAttackRange() {
return attackRange;
}
public boolean isNecroPet() {
return isNecroPet;
}
public static int GetClassType(int mobbaseID){
switch (mobbaseID){
case 17235:
case 17233:
case 17256:
case 17259:
case 17260:
case 17261:
return 2518;
case 17258:
case 17257:
case 17237:
case 17234:
return 2521;
default:
return 2518;
}
}
public float getWalk() {
return walk;
}
public void setWalk(float walk) {
this.walk = walk;
}
public float getRun() {
return run;
}
public void setRun(float run) {
this.run = run;
}
public float getWalkCombat() {
return walkCombat;
}
public float getRunCombat() {
return runCombat;
}
}