Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.jobs;
import engine.gameManager.ChatManager;
import engine.job.AbstractScheduleJob;
import engine.objects.PlayerCharacter;
public class DebugTimerJob extends AbstractScheduleJob {
private final PlayerCharacter pc;
private final String command;
private final int commandNum;
private final int duration;
public DebugTimerJob(PlayerCharacter pc, String command, int commandNum, int duration) {
super();
this.pc = pc;
this.command = command;
this.commandNum = commandNum;
this.duration = duration;
}
@Override
protected void doJob() {
if (this.pc == null) {
return;
}
String text;
switch (this.commandNum) {
case 1: //health
text = "Health: " + pc.getHealth();
ChatManager.chatSystemInfo(pc, text);
break;
case 2: //mana
text = "Mana: " + pc.getMana();
ChatManager.chatSystemInfo(pc, text);
break;
case 3: //stamina
text = "Stamina: " + pc.getStamina();
ChatManager.chatSystemInfo(pc, text);
break;
default:
}
//re-up the timer for this
this.pc.renewTimer(command, this, duration);
}
@Override
protected void _cancelJob() {
}
}