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74 lines
2.8 KiB
74 lines
2.8 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.db.handlers;
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import engine.Enum.GameObjectType;
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import engine.gameManager.DbManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.RuneBaseEffect;
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import java.util.ArrayList;
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import java.util.HashMap;
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public class dbRuneBaseEffectHandler extends dbHandlerBase {
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public dbRuneBaseEffectHandler() {
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this.localClass = RuneBaseEffect.class;
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public ArrayList<RuneBaseEffect> GET_EFFECTS_FOR_RUNEBASE(int id) {
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prepareCallable("SELECT * FROM `static_rune_baseeffect` WHERE `runeID`=?");
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setInt(1, id);
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return getObjectList();
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}
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public RuneBaseEffect GET_RUNEBASE_EFFECT(int id) {
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if (id == 0)
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return null;
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RuneBaseEffect runeBaseEffect = (RuneBaseEffect) DbManager.getFromCache(GameObjectType.RuneBaseEffect, id);
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if (runeBaseEffect != null)
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return runeBaseEffect;
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prepareCallable("SELECT * FROM `static_rune_baseeffect` WHERE `ID` = ?");
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setInt(1, id);
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return (RuneBaseEffect) getObjectSingle(id);
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}
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public ArrayList<RuneBaseEffect> GET_ALL_RUNEBASE_EFFECTS(){
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prepareCallable("SELECT * FROM `static_rune_baseeffect`;");
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return getObjectList();
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}
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//This calls from cache only. Call this AFTER caching all runebase effects;
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public HashMap<Integer, ArrayList<RuneBaseEffect>> LOAD_BASEEFFECTS_FOR_RUNEBASE() {
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HashMap<Integer, ArrayList<RuneBaseEffect>> runeBaseEffectSet;
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runeBaseEffectSet = new HashMap<>();
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for (AbstractGameObject runeBaseEffect:DbManager.getList(GameObjectType.RuneBaseEffect)){
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int runeBaseID = ((RuneBaseEffect)runeBaseEffect).getRuneBaseID();
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if (runeBaseEffectSet.get(runeBaseID) == null){
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ArrayList<RuneBaseEffect> runeBaseEffectList = new ArrayList<>();
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runeBaseEffectList.add((RuneBaseEffect)runeBaseEffect);
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
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}
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else{
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ArrayList<RuneBaseEffect>runeBaseEffectList = runeBaseEffectSet.get(runeBaseID);
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runeBaseEffectList.add((RuneBaseEffect)runeBaseEffect);
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
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}
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}
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return runeBaseEffectSet;
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}
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}
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