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73 lines
2.8 KiB
73 lines
2.8 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.db.handlers; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.DbManager; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.RuneBaseEffect; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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public class dbRuneBaseEffectHandler extends dbHandlerBase { |
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public dbRuneBaseEffectHandler() { |
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this.localClass = RuneBaseEffect.class; |
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); |
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} |
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public ArrayList<RuneBaseEffect> GET_EFFECTS_FOR_RUNEBASE(int id) { |
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prepareCallable("SELECT * FROM `static_rune_baseeffect` WHERE `runeID`=?"); |
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setInt(1, id); |
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return getObjectList(); |
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} |
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public RuneBaseEffect GET_RUNEBASE_EFFECT(int id) { |
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if (id == 0) |
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return null; |
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RuneBaseEffect runeBaseEffect = (RuneBaseEffect) DbManager.getFromCache(GameObjectType.RuneBaseEffect, id); |
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if (runeBaseEffect != null) |
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return runeBaseEffect; |
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prepareCallable("SELECT * FROM `static_rune_baseeffect` WHERE `ID` = ?"); |
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setInt(1, id); |
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return (RuneBaseEffect) getObjectSingle(id); |
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} |
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public ArrayList<RuneBaseEffect> GET_ALL_RUNEBASE_EFFECTS(){ |
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prepareCallable("SELECT * FROM `static_rune_baseeffect`;"); |
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return getObjectList(); |
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} |
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//This calls from cache only. Call this AFTER caching all runebase effects; |
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public HashMap<Integer, ArrayList<RuneBaseEffect>> LOAD_BASEEFFECTS_FOR_RUNEBASE() { |
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HashMap<Integer, ArrayList<RuneBaseEffect>> runeBaseEffectSet; |
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runeBaseEffectSet = new HashMap<>(); |
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for (AbstractGameObject runeBaseEffect:DbManager.getList(GameObjectType.RuneBaseEffect)){ |
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int runeBaseID = ((RuneBaseEffect)runeBaseEffect).getRuneBaseID(); |
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if (runeBaseEffectSet.get(runeBaseID) == null){ |
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ArrayList<RuneBaseEffect> runeBaseEffectList = new ArrayList<>(); |
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runeBaseEffectList.add((RuneBaseEffect)runeBaseEffect); |
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList); |
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} |
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else{ |
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ArrayList<RuneBaseEffect>runeBaseEffectList = runeBaseEffectSet.get(runeBaseID); |
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runeBaseEffectList.add((RuneBaseEffect)runeBaseEffect); |
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList); |
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} |
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} |
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return runeBaseEffectSet; |
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} |
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}
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