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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers ;
import engine.Enum.ProtectionState ;
import engine.gameManager.DbManager ;
import engine.math.Vector3fImmutable ;
import engine.objects.AbstractGameObject ;
import engine.objects.Building ;
import engine.objects.Shrine ;
import org.joda.time.DateTime ;
import org.pmw.tinylog.Logger ;
import java.sql.Connection ;
import java.sql.PreparedStatement ;
import java.sql.ResultSet ;
import java.sql.SQLException ;
import java.util.ArrayList ;
public class dbShrineHandler extends dbHandlerBase {
public dbShrineHandler ( ) {
this . localClass = Shrine . class ;
this . localObjectType = engine . Enum . GameObjectType . valueOf ( this . localClass . getSimpleName ( ) ) ;
}
public ArrayList < AbstractGameObject > CREATE_SHRINE ( int parentZoneID , int OwnerUUID , String name , int meshUUID ,
Vector3fImmutable location , float meshScale , int currentHP ,
ProtectionState protectionState , int currentGold , int rank ,
DateTime upgradeDate , int blueprintUUID , float w , float rotY , String shrineType ) {
ArrayList < AbstractGameObject > shrineList = new ArrayList < > ( ) ;
try ( Connection connection = DbManager . getConnection ( ) ;
PreparedStatement preparedStatement = connection . prepareStatement ( "CALL `shrine_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ? ,? ,? ,?, ?,?);" ) ) {
preparedStatement . setInt ( 1 , parentZoneID ) ;
preparedStatement . setInt ( 2 , OwnerUUID ) ;
preparedStatement . setString ( 3 , name ) ;
preparedStatement . setInt ( 4 , meshUUID ) ;
preparedStatement . setFloat ( 5 , location . x ) ;
preparedStatement . setFloat ( 6 , location . y ) ;
preparedStatement . setFloat ( 7 , location . z ) ;
preparedStatement . setFloat ( 8 , meshScale ) ;
preparedStatement . setInt ( 9 , currentHP ) ;
preparedStatement . setString ( 10 , protectionState . name ( ) ) ;
preparedStatement . setInt ( 11 , currentGold ) ;
preparedStatement . setInt ( 12 , rank ) ;
if ( upgradeDate ! = null )
preparedStatement . setTimestamp ( 13 , new java . sql . Timestamp ( upgradeDate . getMillis ( ) ) ) ;
else
preparedStatement . setNull ( 13 , java . sql . Types . DATE ) ;
preparedStatement . setInt ( 14 , blueprintUUID ) ;
preparedStatement . setFloat ( 15 , w ) ;
preparedStatement . setFloat ( 16 , rotY ) ;
preparedStatement . setString ( 17 , shrineType ) ;
preparedStatement . execute ( ) ;
ResultSet rs = preparedStatement . getResultSet ( ) ;
while ( rs . next ( ) )
addObject ( shrineList , rs ) ;
while ( preparedStatement . getMoreResults ( ) ) {
rs = preparedStatement . getResultSet ( ) ;
while ( rs . next ( ) )
addObject ( shrineList , rs ) ;
}
} catch ( SQLException e ) {
Logger . error ( e ) ;
}
return shrineList ;
}
public boolean updateFavors ( Shrine shrine , int amount , int oldAmount ) {
try ( Connection connection = DbManager . getConnection ( ) ;
PreparedStatement preparedStatement = connection . prepareStatement ( "UPDATE `obj_shrine` SET `shrine_favors`=? WHERE `UID` = ? AND `shrine_favors` = ?" ) ) {
preparedStatement . setInt ( 1 , amount ) ;
preparedStatement . setLong ( 2 , shrine . getObjectUUID ( ) ) ;
preparedStatement . setInt ( 3 , oldAmount ) ;
return ( preparedStatement . executeUpdate ( ) > 0 ) ;
} catch ( SQLException e ) {
Logger . error ( e ) ;
return false ;
}
}
public static void addObject ( ArrayList < AbstractGameObject > list , ResultSet rs ) throws SQLException {
String type = rs . getString ( "type" ) ;
switch ( type ) {
case "building" :
Building building = new Building ( rs ) ;
DbManager . addToCache ( building ) ;
list . add ( building ) ;
break ;
case "shrine" :
Shrine shrine = new Shrine ( rs ) ;
DbManager . addToCache ( shrine ) ;
list . add ( shrine ) ;
break ;
}
}
public void LOAD_ALL_SHRINES ( ) {
Shrine shrine ;
try ( Connection connection = DbManager . getConnection ( ) ;
PreparedStatement preparedStatement = connection . prepareStatement ( "SELECT `obj_shrine`.*, `object`.`parent`, `object`.`type` FROM `object` LEFT JOIN `obj_shrine` ON `object`.`UID` = `obj_shrine`.`UID` WHERE `object`.`type` = 'shrine';" ) ) {
ResultSet rs = preparedStatement . executeQuery ( ) ;
while ( rs . next ( ) ) {
shrine = new Shrine ( rs ) ;
shrine . getShrineType ( ) . addShrineToServerList ( shrine ) ;
}
} catch ( SQLException e ) {
Logger . error ( e ) ;
}
}
}