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484 lines
16 KiB
484 lines
16 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.db.handlers;
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import engine.Enum;
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import engine.Enum.GuildHistoryType;
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import engine.gameManager.DbManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import org.joda.time.DateTime;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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public class dbGuildHandler extends dbHandlerBase {
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public dbGuildHandler() {
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this.localClass = Guild.class;
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public int BANISH_FROM_GUILD_OFFLINE(final int target, boolean sourceIsGuildLeader) {
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if (!sourceIsGuildLeader) //one IC cannot banish another IC
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prepareCallable("UPDATE `obj_character` SET `guildUID`=NULL, `guild_isInnerCouncil`=0, `guild_isTaxCollector`=0,"
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+ " `guild_isRecruiter`=0, `guild_isFullMember`=0, `guild_title`=0 WHERE `UID`=? && `guild_isInnerCouncil`=0");
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else
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prepareCallable("UPDATE `obj_character` SET `guildUID`=NULL, `guild_isInnerCouncil`=0, `guild_isTaxCollector`=0,"
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+ " `guild_isRecruiter`=0, `guild_isFullMember`=0, `guild_title`=0 WHERE `UID`=?");
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setLong(1, (long) target);
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return executeUpdate();
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}
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public boolean ADD_TO_BANISHED_FROM_GUILDLIST(int target, long characterID) {
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prepareCallable("INSERT INTO `dyn_guild_banishlist` (`GuildID`, `CharacterID`) VALUES (?,?)");
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setLong(1, (long) target);
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setLong(2, characterID);
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return (executeUpdate() > 0);
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}
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public boolean REMOVE_FROM_BANISH_LIST(int target, long characterID) {
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prepareCallable("DELETE FROM `dyn_guild_banishlist` (`GuildID`, `CharacterID`) VALUES (?,?)");
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setLong(1, (long) target);
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setLong(2, characterID);
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return (executeUpdate() > 0);
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}
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public boolean ADD_TO_GUILDHISTORY(int target, PlayerCharacter pc, DateTime historyDate, GuildHistoryType historyType) {
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prepareCallable("INSERT INTO `dyn_character_guildhistory` (`GuildID`, `CharacterID`, `historyDate`, `historyType`) VALUES (?,?,?,?)");
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setLong(1, (long) target);
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setLong(2, pc.getObjectUUID());
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if (historyDate == null)
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setNULL(3, java.sql.Types.DATE);
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else
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setTimeStamp(3, historyDate.getMillis());
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setString(4,historyType.name());
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return (executeUpdate() > 0);
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}
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//TODO Need to get this working.
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public ArrayList<Guild> GET_GUILD_HISTORY_OF_PLAYER(final int id) {
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prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_character_guildhistory` l WHERE g.`UID` = l.`GuildID` && l.`CharacterID` = ?");
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setLong(1, (long) id);
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return getObjectList();
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}
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public String GET_GUILD_LIST(int guildType) {
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String newLine = System.getProperty("line.separator");
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String outputStr = null;
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ResultSet resultSet;
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// Setup and execute stored procedure
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prepareCallable("CALL `guild_GETLIST`(?)");
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setInt(1, guildType);
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resultSet = executeQuery();
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// Build formatted string with data from query
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outputStr += newLine;
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outputStr += String.format("%-10s %-30s %-10s %-10s", "UUID", "Name", "GL UUID", "TOL_UUID");
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outputStr += newLine;
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try {
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while (resultSet.next()) {
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outputStr += String.format("%-10d %-30s %-10d %-10d", resultSet.getInt(1),
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resultSet.getString(2), resultSet.getInt(3), resultSet.getInt(4));
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outputStr += newLine;
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}
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// Exception handling
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} catch (SQLException e) {
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Logger.error( e.getMessage());
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} finally {
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closeCallable();
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}
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return outputStr;
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}
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public ArrayList<Guild> GET_GUILD_ALLIES(final int id) {
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prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_allianceenemylist` l "
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+ "WHERE l.isAlliance = 1 && l.OtherGuildID = g.UID && l.GuildID=?");
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setLong(1, (long) id);
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return getObjectList();
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}
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public static ArrayList<PlayerCharacter> GET_GUILD_BANISHED(final int id) {
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return new ArrayList<>();
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// Bugfix
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// prepareCallable("SELECT * FROM `obj_character`, `dyn_guild_banishlist` WHERE `obj_character.char_isActive` = 1 AND `dyn_guild_banishlist.CharacterID` = `obj_character.UID` AND `obj_character.GuildID`=?");
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//prepareCallable("SELECT * FROM `obj_character` `,` `dyn_guild_banishlist` WHERE obj_character.char_isActive = 1 AND dyn_guild_banishlist.CharacterID = obj_character.UID AND dyn_guild_banishlist.GuildID = ?");
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//setLong(1, (long) id);
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//return getObjectList();
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}
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public ArrayList<Guild> GET_GUILD_ENEMIES(final int id) {
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prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_allianceenemylist` l "
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+ "WHERE l.isAlliance = 0 && l.OtherGuildID = g.UID && l.GuildID=?");
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setLong(1, (long) id);
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return getObjectList();
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}
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public ArrayList<PlayerCharacter> GET_GUILD_KOS_CHARACTER(final int id) {
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prepareCallable("SELECT c.* FROM `obj_character` c, `dyn_guild_characterkoslist` l WHERE c.`char_isActive` = 1 && l.`KOSCharacterID` = c.`UID` && l.`GuildID`=?");
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setLong(1, (long) id);
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return getObjectList();
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}
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public ArrayList<Guild> GET_GUILD_KOS_GUILD(final int id) {
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prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_guildkoslist` l "
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+ "WHERE l.KOSGuildID = g.UID && l.GuildID = ?");
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setLong(1, (long) id);
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return getObjectList();
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}
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public ArrayList<Guild> GET_SUB_GUILDS(final int guildID) {
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prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `object` INNER JOIN `obj_guild` ON `obj_guild`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;");
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setInt(1, guildID);
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return getObjectList();
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}
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public Guild GET_GUILD(int id) {
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Guild guild = (Guild) DbManager.getFromCache(Enum.GameObjectType.Guild, id);
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if (guild != null)
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return guild;
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if (id == 0)
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return Guild.getErrantGuild();
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prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `obj_guild` INNER JOIN `object` ON `object`.`UID` = `obj_guild`.`UID` WHERE `object`.`UID`=?");
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setLong(1, (long) id);
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return (Guild) getObjectSingle(id);
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}
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public ArrayList<Guild> GET_ALL_GUILDS() {
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prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `obj_guild` INNER JOIN `object` ON `object`.`UID` = `obj_guild`.`UID`");
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return getObjectList();
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}
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public boolean IS_CREST_UNIQUE(final GuildTag gt) {
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boolean valid = false;
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if (gt.backgroundColor01 == gt.backgroundColor02) {
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//both background colors the same, ignore backgroundDesign
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prepareCallable("SELECT `name` FROM `obj_guild` WHERE `backgroundColor01`=? && `backgroundColor02`=? && `symbolColor`=? && `symbol`=?;");
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setInt(1, gt.backgroundColor01);
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setInt(2, gt.backgroundColor02);
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setInt(3, gt.symbolColor);
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setInt(4, gt.symbol);
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} else {
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prepareCallable("SELECT `name` FROM `obj_guild` WHERE `backgroundColor01`=? && `backgroundColor02`=? && `symbolColor`=? && `backgroundDesign`=? && `symbol`=?;");
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setInt(1, gt.backgroundColor01);
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setInt(2, gt.backgroundColor02);
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setInt(3, gt.symbolColor);
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setInt(4, gt.backgroundDesign);
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setInt(5, gt.symbol);
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}
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try {
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ResultSet rs = executeQuery();
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if (!rs.next())
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valid = true;
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rs.close();
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} catch (SQLException e) {
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Logger.error(e.getMessage());
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}
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return valid;
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}
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public String SET_PROPERTY(final Guild g, String name, Object new_value) {
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prepareCallable("CALL guild_SETPROP(?,?,?)");
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setLong(1, (long) g.getObjectUUID());
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setString(2, name);
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setString(3, String.valueOf(new_value));
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return getResult();
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}
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public String SET_PROPERTY(final Guild g, String name, Object new_value, Object old_value) {
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prepareCallable("CALL guild_GETSETPROP(?,?,?,?)");
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setLong(1, (long) g.getObjectUUID());
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setString(2, name);
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setString(3, String.valueOf(new_value));
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setString(4, String.valueOf(old_value));
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return getResult();
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}
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public boolean SET_GUILD_OWNED_CITY(int guildID, int cityID) {
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prepareCallable("UPDATE `obj_guild` SET `ownedCity`=? WHERE `UID`=?");
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setLong(1, (long) cityID);
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setLong(2, (long) guildID);
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return (executeUpdate() > 0);
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}
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public boolean SET_GUILD_LEADER(int objectUUID,int guildID) {
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prepareCallable("UPDATE `obj_guild` SET `leaderUID`=? WHERE `UID`=?");
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setLong(1, (long) objectUUID);
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setLong(2, (long) guildID);
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return (executeUpdate() > 0);
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}
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public boolean IS_NAME_UNIQUE(final String name) {
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boolean valid = false;
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prepareCallable("SELECT `name` FROM `obj_guild` WHERE `name`=?;");
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setString(1, name);
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try {
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ResultSet rs = executeQuery();
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if (!rs.next())
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valid = true;
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rs.close();
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} catch (SQLException e) {
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Logger.warn(e.getMessage());
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}
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return valid;
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}
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public Guild SAVE_TO_DATABASE(Guild g) {
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prepareCallable("CALL `guild_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)");
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GuildTag gt = g.getGuildTag();
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if ( gt == null)
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return null;
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setLong(1, MBServerStatics.worldUUID);
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setLong(2, g.getGuildLeaderUUID());
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setString(3, g.getName());
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setInt(4, gt.backgroundColor01);
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setInt(5, gt.backgroundColor02);
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setInt(6, gt.symbolColor);
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setInt(7, gt.backgroundDesign);
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setInt(8 , gt.symbol);
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setInt(9, g.getCharter());
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setString(10, g.getLeadershipType());
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setString(11, g.getMotto());
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int objectUUID = (int) getUUID();
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if (objectUUID > 0)
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return GET_GUILD(objectUUID);
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return null;
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}
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public boolean UPDATE_GUILD_RANK_OFFLINE(int target, int newRank, int guildId) {
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prepareCallable("UPDATE `obj_character` SET `guild_title`=? WHERE `UID`=? && `guildUID`=?");
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setInt(1, newRank);
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setInt(2, target);
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setInt(3, guildId);
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return (executeUpdate() > 0);
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}
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public boolean UPDATE_PARENT(int guildUID, int parentUID) {
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prepareCallable("UPDATE `object` SET `parent`=? WHERE `UID`=?");
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setInt(1, parentUID);
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setInt(2, guildUID);
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return (executeUpdate() > 0);
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}
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public int DELETE_GUILD(final Guild guild) {
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prepareCallable("DELETE FROM `object` WHERE `UID` = ?");
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setLong(1, (long) guild.getObjectUUID());
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return executeUpdate();
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}
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public boolean UPDATE_MINETIME(int guildUID, int mineTime) {
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prepareCallable("UPDATE `obj_guild` SET `mineTime`=? WHERE `UID`=?");
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setInt(1, mineTime);
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setInt(2, guildUID);
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return (executeUpdate() > 0);
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}
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public int UPDATE_GUILD_STATUS_OFFLINE(int target, boolean isInnerCouncil, boolean isRecruiter, boolean isTaxCollector, int guildId) {
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int updateMask = 0;
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prepareCallable("SELECT `guild_isInnerCouncil`, `guild_isTaxCollector`, `guild_isRecruiter` FROM `obj_character` WHERE `UID`=? && `guildUID`=?");
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setLong(1, (long) target);
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setLong(2, (long) guildId);
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try {
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ResultSet rs = executeQuery();
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//If the first query had no results, neither will the second
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if (rs.first()) {
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//Determine what is different
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if (rs.getBoolean("guild_isInnerCouncil") != isInnerCouncil)
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updateMask |= 4;
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if (rs.getBoolean("guild_isRecruiter") != isRecruiter)
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updateMask |= 2;
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if (rs.getBoolean("guild_isTaxCollector") != isTaxCollector)
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updateMask |= 1;
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}
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rs.close();
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} catch (SQLException e) {
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Logger.error( e.toString());
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}
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prepareCallable("UPDATE `obj_character` SET `guild_isInnerCouncil`=?, `guild_isTaxCollector`=?, `guild_isRecruiter`=?, `guild_isFullMember`=? WHERE `UID`=? && `guildUID`=?");
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setBoolean(1, isInnerCouncil);
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setBoolean(2, isRecruiter);
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setBoolean(3, isTaxCollector);
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setBoolean(4, ((updateMask > 0))); //If you are becoming an officer, or where an officer, your a full member...
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setLong(5, (long) target);
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setLong(6, (long) guildId);
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return executeUpdate();
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}
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// *** Refactor: Why are we saving tags/charter in update?
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// It's not like this shit ever changes.
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public boolean updateDatabase(final Guild g) {
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prepareCallable("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?");
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setString(1, g.getName());
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setInt(2, g.getGuildTag().backgroundColor01);
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setInt(3, g.getGuildTag().backgroundColor02);
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setInt(4, g.getGuildTag().symbolColor);
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setInt(5, g.getGuildTag().backgroundDesign);
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setInt(6, g.getGuildTag().symbol);
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setInt(7, g.getCharter());
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setString(8, g.getMOTD());
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setString(9, g.getICMOTD());
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setString(10, "");
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setInt(11, g.getGuildLeaderUUID());
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setLong(12, (long) g.getObjectUUID());
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return (executeUpdate() != 0);
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}
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public boolean ADD_TO_ALLIANCE_LIST(final long sourceGuildID, final long targetGuildID, boolean isRecommended, boolean isAlly, String recommender) {
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||
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prepareCallable("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)");
|
||
|
setLong(1, sourceGuildID);
|
||
|
setLong(2, targetGuildID);
|
||
|
setBoolean(3, isRecommended);
|
||
|
setBoolean(4, isAlly);
|
||
|
setString(5, recommender);
|
||
|
return (executeUpdate() > 0);
|
||
|
}
|
||
|
|
||
|
public boolean REMOVE_FROM_ALLIANCE_LIST(final long sourceGuildID, long targetGuildID) {
|
||
|
prepareCallable("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?");
|
||
|
setLong(1, sourceGuildID);
|
||
|
setLong(2, targetGuildID);
|
||
|
return (executeUpdate() > 0);
|
||
|
}
|
||
|
|
||
|
public boolean UPDATE_RECOMMENDED(final long sourceGuildID, long targetGuildID) {
|
||
|
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
|
||
|
setByte(1,(byte)0);
|
||
|
setLong(2, sourceGuildID);
|
||
|
setLong(3, targetGuildID);
|
||
|
return (executeUpdate() > 0);
|
||
|
}
|
||
|
|
||
|
public boolean UPDATE_ALLIANCE(final long sourceGuildID, long targetGuildID, boolean isAlly) {
|
||
|
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
|
||
|
setBoolean(1,isAlly);
|
||
|
setLong(2, sourceGuildID);
|
||
|
setLong(3, targetGuildID);
|
||
|
return (executeUpdate() > 0);
|
||
|
}
|
||
|
|
||
|
public boolean UPDATE_ALLIANCE_AND_RECOMMENDED(final long sourceGuildID, long targetGuildID, boolean isAlly) {
|
||
|
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
|
||
|
setByte(1,(byte)0);
|
||
|
setBoolean(2,isAlly);
|
||
|
setLong(3, sourceGuildID);
|
||
|
setLong(4, targetGuildID);
|
||
|
|
||
|
return (executeUpdate() > 0);
|
||
|
}
|
||
|
|
||
|
public void LOAD_ALL_ALLIANCES_FOR_GUILD(Guild guild) {
|
||
|
|
||
|
if (guild == null)
|
||
|
return;
|
||
|
|
||
|
prepareCallable("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?");
|
||
|
setInt(1,guild.getObjectUUID());
|
||
|
|
||
|
try {
|
||
|
ResultSet rs = executeQuery();
|
||
|
|
||
|
//shrines cached in rs for easy cache on creation.
|
||
|
while (rs.next()) {
|
||
|
GuildAlliances guildAlliance = new GuildAlliances(rs);
|
||
|
guild.guildAlliances.put(guildAlliance.getAllianceGuild(), guildAlliance);
|
||
|
}
|
||
|
|
||
|
|
||
|
} catch (SQLException e) {
|
||
|
Logger.error( e.getMessage());
|
||
|
} finally {
|
||
|
closeCallable();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
public void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter pc) {
|
||
|
|
||
|
if (pc == null)
|
||
|
return;
|
||
|
|
||
|
prepareCallable("SELECT * FROM `dyn_character_guildhistory` WHERE `CharacterID` = ?");
|
||
|
setInt(1,pc.getObjectUUID());
|
||
|
|
||
|
try {
|
||
|
ArrayList<GuildHistory> tempList = new ArrayList<>();
|
||
|
ResultSet rs = executeQuery();
|
||
|
|
||
|
//shrines cached in rs for easy cache on creation.
|
||
|
while (rs.next()) {
|
||
|
GuildHistory guildHistory = new GuildHistory(rs);
|
||
|
tempList.add(guildHistory);
|
||
|
}
|
||
|
|
||
|
pc.setGuildHistory(tempList);
|
||
|
|
||
|
|
||
|
} catch (SQLException e) {
|
||
|
Logger.error(e.getMessage());
|
||
|
} finally {
|
||
|
closeCallable();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//TODO uncomment this when finished with guild history warehouse integration
|
||
|
// public HashMap<Integer, GuildRecord> GET_WAREHOUSE_GUILD_HISTORY(){
|
||
|
//
|
||
|
// HashMap<Integer, GuildRecord> tempMap = new HashMap<>();
|
||
|
// prepareCallable("SELECT * FROM `warehouse_guildhistory` WHERE `eventType` = 'CREATE'");
|
||
|
// try {
|
||
|
// ResultSet rs = executeQuery();
|
||
|
//
|
||
|
// while (rs.next()) {
|
||
|
// GuildRecord guildRecord = new GuildRecord(rs);
|
||
|
// tempMap.put(guildRecord.guildID, guildRecord);
|
||
|
// }
|
||
|
// }catch (Exception e){
|
||
|
// Logger.error(e);
|
||
|
// }
|
||
|
// return tempMap;
|
||
|
//
|
||
|
// }
|
||
|
|
||
|
|
||
|
}
|