Public Repository for the Magicbane Shadowbane Emulator
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

484 lines
16 KiB

// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
public class dbGuildHandler extends dbHandlerBase {
public dbGuildHandler() {
this.localClass = Guild.class;
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public int BANISH_FROM_GUILD_OFFLINE(final int target, boolean sourceIsGuildLeader) {
if (!sourceIsGuildLeader) //one IC cannot banish another IC
prepareCallable("UPDATE `obj_character` SET `guildUID`=NULL, `guild_isInnerCouncil`=0, `guild_isTaxCollector`=0,"
+ " `guild_isRecruiter`=0, `guild_isFullMember`=0, `guild_title`=0 WHERE `UID`=? && `guild_isInnerCouncil`=0");
else
prepareCallable("UPDATE `obj_character` SET `guildUID`=NULL, `guild_isInnerCouncil`=0, `guild_isTaxCollector`=0,"
+ " `guild_isRecruiter`=0, `guild_isFullMember`=0, `guild_title`=0 WHERE `UID`=?");
setLong(1, (long) target);
return executeUpdate();
}
public boolean ADD_TO_BANISHED_FROM_GUILDLIST(int target, long characterID) {
prepareCallable("INSERT INTO `dyn_guild_banishlist` (`GuildID`, `CharacterID`) VALUES (?,?)");
setLong(1, (long) target);
setLong(2, characterID);
return (executeUpdate() > 0);
}
public boolean REMOVE_FROM_BANISH_LIST(int target, long characterID) {
prepareCallable("DELETE FROM `dyn_guild_banishlist` (`GuildID`, `CharacterID`) VALUES (?,?)");
setLong(1, (long) target);
setLong(2, characterID);
return (executeUpdate() > 0);
}
public boolean ADD_TO_GUILDHISTORY(int target, PlayerCharacter pc, DateTime historyDate, GuildHistoryType historyType) {
prepareCallable("INSERT INTO `dyn_character_guildhistory` (`GuildID`, `CharacterID`, `historyDate`, `historyType`) VALUES (?,?,?,?)");
setLong(1, (long) target);
setLong(2, pc.getObjectUUID());
if (historyDate == null)
setNULL(3, java.sql.Types.DATE);
else
setTimeStamp(3, historyDate.getMillis());
setString(4,historyType.name());
return (executeUpdate() > 0);
}
//TODO Need to get this working.
public ArrayList<Guild> GET_GUILD_HISTORY_OF_PLAYER(final int id) {
prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_character_guildhistory` l WHERE g.`UID` = l.`GuildID` && l.`CharacterID` = ?");
setLong(1, (long) id);
return getObjectList();
}
public String GET_GUILD_LIST(int guildType) {
String newLine = System.getProperty("line.separator");
String outputStr = null;
ResultSet resultSet;
// Setup and execute stored procedure
prepareCallable("CALL `guild_GETLIST`(?)");
setInt(1, guildType);
resultSet = executeQuery();
// Build formatted string with data from query
outputStr += newLine;
outputStr += String.format("%-10s %-30s %-10s %-10s", "UUID", "Name", "GL UUID", "TOL_UUID");
outputStr += newLine;
try {
while (resultSet.next()) {
outputStr += String.format("%-10d %-30s %-10d %-10d", resultSet.getInt(1),
resultSet.getString(2), resultSet.getInt(3), resultSet.getInt(4));
outputStr += newLine;
}
// Exception handling
} catch (SQLException e) {
Logger.error( e.getMessage());
} finally {
closeCallable();
}
return outputStr;
}
public ArrayList<Guild> GET_GUILD_ALLIES(final int id) {
prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_allianceenemylist` l "
+ "WHERE l.isAlliance = 1 && l.OtherGuildID = g.UID && l.GuildID=?");
setLong(1, (long) id);
return getObjectList();
}
public static ArrayList<PlayerCharacter> GET_GUILD_BANISHED(final int id) {
return new ArrayList<>();
// Bugfix
// prepareCallable("SELECT * FROM `obj_character`, `dyn_guild_banishlist` WHERE `obj_character.char_isActive` = 1 AND `dyn_guild_banishlist.CharacterID` = `obj_character.UID` AND `obj_character.GuildID`=?");
//prepareCallable("SELECT * FROM `obj_character` `,` `dyn_guild_banishlist` WHERE obj_character.char_isActive = 1 AND dyn_guild_banishlist.CharacterID = obj_character.UID AND dyn_guild_banishlist.GuildID = ?");
//setLong(1, (long) id);
//return getObjectList();
}
public ArrayList<Guild> GET_GUILD_ENEMIES(final int id) {
prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_allianceenemylist` l "
+ "WHERE l.isAlliance = 0 && l.OtherGuildID = g.UID && l.GuildID=?");
setLong(1, (long) id);
return getObjectList();
}
public ArrayList<PlayerCharacter> GET_GUILD_KOS_CHARACTER(final int id) {
prepareCallable("SELECT c.* FROM `obj_character` c, `dyn_guild_characterkoslist` l WHERE c.`char_isActive` = 1 && l.`KOSCharacterID` = c.`UID` && l.`GuildID`=?");
setLong(1, (long) id);
return getObjectList();
}
public ArrayList<Guild> GET_GUILD_KOS_GUILD(final int id) {
prepareCallable("SELECT g.* FROM `obj_guild` g, `dyn_guild_guildkoslist` l "
+ "WHERE l.KOSGuildID = g.UID && l.GuildID = ?");
setLong(1, (long) id);
return getObjectList();
}
public ArrayList<Guild> GET_SUB_GUILDS(final int guildID) {
prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `object` INNER JOIN `obj_guild` ON `obj_guild`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;");
setInt(1, guildID);
return getObjectList();
}
public Guild GET_GUILD(int id) {
Guild guild = (Guild) DbManager.getFromCache(Enum.GameObjectType.Guild, id);
if (guild != null)
return guild;
if (id == 0)
return Guild.getErrantGuild();
prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `obj_guild` INNER JOIN `object` ON `object`.`UID` = `obj_guild`.`UID` WHERE `object`.`UID`=?");
setLong(1, (long) id);
return (Guild) getObjectSingle(id);
}
public ArrayList<Guild> GET_ALL_GUILDS() {
prepareCallable("SELECT `obj_guild`.*, `object`.`parent` FROM `obj_guild` INNER JOIN `object` ON `object`.`UID` = `obj_guild`.`UID`");
return getObjectList();
}
public boolean IS_CREST_UNIQUE(final GuildTag gt) {
boolean valid = false;
if (gt.backgroundColor01 == gt.backgroundColor02) {
//both background colors the same, ignore backgroundDesign
prepareCallable("SELECT `name` FROM `obj_guild` WHERE `backgroundColor01`=? && `backgroundColor02`=? && `symbolColor`=? && `symbol`=?;");
setInt(1, gt.backgroundColor01);
setInt(2, gt.backgroundColor02);
setInt(3, gt.symbolColor);
setInt(4, gt.symbol);
} else {
prepareCallable("SELECT `name` FROM `obj_guild` WHERE `backgroundColor01`=? && `backgroundColor02`=? && `symbolColor`=? && `backgroundDesign`=? && `symbol`=?;");
setInt(1, gt.backgroundColor01);
setInt(2, gt.backgroundColor02);
setInt(3, gt.symbolColor);
setInt(4, gt.backgroundDesign);
setInt(5, gt.symbol);
}
try {
ResultSet rs = executeQuery();
if (!rs.next())
valid = true;
rs.close();
} catch (SQLException e) {
Logger.error(e.getMessage());
}
return valid;
}
public String SET_PROPERTY(final Guild g, String name, Object new_value) {
prepareCallable("CALL guild_SETPROP(?,?,?)");
setLong(1, (long) g.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
return getResult();
}
public String SET_PROPERTY(final Guild g, String name, Object new_value, Object old_value) {
prepareCallable("CALL guild_GETSETPROP(?,?,?,?)");
setLong(1, (long) g.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
setString(4, String.valueOf(old_value));
return getResult();
}
public boolean SET_GUILD_OWNED_CITY(int guildID, int cityID) {
prepareCallable("UPDATE `obj_guild` SET `ownedCity`=? WHERE `UID`=?");
setLong(1, (long) cityID);
setLong(2, (long) guildID);
return (executeUpdate() > 0);
}
public boolean SET_GUILD_LEADER(int objectUUID,int guildID) {
prepareCallable("UPDATE `obj_guild` SET `leaderUID`=? WHERE `UID`=?");
setLong(1, (long) objectUUID);
setLong(2, (long) guildID);
return (executeUpdate() > 0);
}
public boolean IS_NAME_UNIQUE(final String name) {
boolean valid = false;
prepareCallable("SELECT `name` FROM `obj_guild` WHERE `name`=?;");
setString(1, name);
try {
ResultSet rs = executeQuery();
if (!rs.next())
valid = true;
rs.close();
} catch (SQLException e) {
Logger.warn(e.getMessage());
}
return valid;
}
public Guild SAVE_TO_DATABASE(Guild g) {
prepareCallable("CALL `guild_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)");
GuildTag gt = g.getGuildTag();
if ( gt == null)
return null;
setLong(1, MBServerStatics.worldUUID);
setLong(2, g.getGuildLeaderUUID());
setString(3, g.getName());
setInt(4, gt.backgroundColor01);
setInt(5, gt.backgroundColor02);
setInt(6, gt.symbolColor);
setInt(7, gt.backgroundDesign);
setInt(8 , gt.symbol);
setInt(9, g.getCharter());
setString(10, g.getLeadershipType());
setString(11, g.getMotto());
int objectUUID = (int) getUUID();
if (objectUUID > 0)
return GET_GUILD(objectUUID);
return null;
}
public boolean UPDATE_GUILD_RANK_OFFLINE(int target, int newRank, int guildId) {
prepareCallable("UPDATE `obj_character` SET `guild_title`=? WHERE `UID`=? && `guildUID`=?");
setInt(1, newRank);
setInt(2, target);
setInt(3, guildId);
return (executeUpdate() > 0);
}
public boolean UPDATE_PARENT(int guildUID, int parentUID) {
prepareCallable("UPDATE `object` SET `parent`=? WHERE `UID`=?");
setInt(1, parentUID);
setInt(2, guildUID);
return (executeUpdate() > 0);
}
public int DELETE_GUILD(final Guild guild) {
prepareCallable("DELETE FROM `object` WHERE `UID` = ?");
setLong(1, (long) guild.getObjectUUID());
return executeUpdate();
}
public boolean UPDATE_MINETIME(int guildUID, int mineTime) {
prepareCallable("UPDATE `obj_guild` SET `mineTime`=? WHERE `UID`=?");
setInt(1, mineTime);
setInt(2, guildUID);
return (executeUpdate() > 0);
}
public int UPDATE_GUILD_STATUS_OFFLINE(int target, boolean isInnerCouncil, boolean isRecruiter, boolean isTaxCollector, int guildId) {
int updateMask = 0;
prepareCallable("SELECT `guild_isInnerCouncil`, `guild_isTaxCollector`, `guild_isRecruiter` FROM `obj_character` WHERE `UID`=? && `guildUID`=?");
setLong(1, (long) target);
setLong(2, (long) guildId);
try {
ResultSet rs = executeQuery();
//If the first query had no results, neither will the second
if (rs.first()) {
//Determine what is different
if (rs.getBoolean("guild_isInnerCouncil") != isInnerCouncil)
updateMask |= 4;
if (rs.getBoolean("guild_isRecruiter") != isRecruiter)
updateMask |= 2;
if (rs.getBoolean("guild_isTaxCollector") != isTaxCollector)
updateMask |= 1;
}
rs.close();
} catch (SQLException e) {
Logger.error( e.toString());
}
prepareCallable("UPDATE `obj_character` SET `guild_isInnerCouncil`=?, `guild_isTaxCollector`=?, `guild_isRecruiter`=?, `guild_isFullMember`=? WHERE `UID`=? && `guildUID`=?");
setBoolean(1, isInnerCouncil);
setBoolean(2, isRecruiter);
setBoolean(3, isTaxCollector);
setBoolean(4, ((updateMask > 0))); //If you are becoming an officer, or where an officer, your a full member...
setLong(5, (long) target);
setLong(6, (long) guildId);
return executeUpdate();
}
// *** Refactor: Why are we saving tags/charter in update?
// It's not like this shit ever changes.
public boolean updateDatabase(final Guild g) {
prepareCallable("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?");
setString(1, g.getName());
setInt(2, g.getGuildTag().backgroundColor01);
setInt(3, g.getGuildTag().backgroundColor02);
setInt(4, g.getGuildTag().symbolColor);
setInt(5, g.getGuildTag().backgroundDesign);
setInt(6, g.getGuildTag().symbol);
setInt(7, g.getCharter());
setString(8, g.getMOTD());
setString(9, g.getICMOTD());
setString(10, "");
setInt(11, g.getGuildLeaderUUID());
setLong(12, (long) g.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean ADD_TO_ALLIANCE_LIST(final long sourceGuildID, final long targetGuildID, boolean isRecommended, boolean isAlly, String recommender) {
prepareCallable("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)");
setLong(1, sourceGuildID);
setLong(2, targetGuildID);
setBoolean(3, isRecommended);
setBoolean(4, isAlly);
setString(5, recommender);
return (executeUpdate() > 0);
}
public boolean REMOVE_FROM_ALLIANCE_LIST(final long sourceGuildID, long targetGuildID) {
prepareCallable("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?");
setLong(1, sourceGuildID);
setLong(2, targetGuildID);
return (executeUpdate() > 0);
}
public boolean UPDATE_RECOMMENDED(final long sourceGuildID, long targetGuildID) {
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
setByte(1,(byte)0);
setLong(2, sourceGuildID);
setLong(3, targetGuildID);
return (executeUpdate() > 0);
}
public boolean UPDATE_ALLIANCE(final long sourceGuildID, long targetGuildID, boolean isAlly) {
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
setBoolean(1,isAlly);
setLong(2, sourceGuildID);
setLong(3, targetGuildID);
return (executeUpdate() > 0);
}
public boolean UPDATE_ALLIANCE_AND_RECOMMENDED(final long sourceGuildID, long targetGuildID, boolean isAlly) {
prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
setByte(1,(byte)0);
setBoolean(2,isAlly);
setLong(3, sourceGuildID);
setLong(4, targetGuildID);
return (executeUpdate() > 0);
}
public void LOAD_ALL_ALLIANCES_FOR_GUILD(Guild guild) {
if (guild == null)
return;
prepareCallable("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?");
setInt(1,guild.getObjectUUID());
try {
ResultSet rs = executeQuery();
//shrines cached in rs for easy cache on creation.
while (rs.next()) {
GuildAlliances guildAlliance = new GuildAlliances(rs);
guild.guildAlliances.put(guildAlliance.getAllianceGuild(), guildAlliance);
}
} catch (SQLException e) {
Logger.error( e.getMessage());
} finally {
closeCallable();
}
}
public void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter pc) {
if (pc == null)
return;
prepareCallable("SELECT * FROM `dyn_character_guildhistory` WHERE `CharacterID` = ?");
setInt(1,pc.getObjectUUID());
try {
ArrayList<GuildHistory> tempList = new ArrayList<>();
ResultSet rs = executeQuery();
//shrines cached in rs for easy cache on creation.
while (rs.next()) {
GuildHistory guildHistory = new GuildHistory(rs);
tempList.add(guildHistory);
}
pc.setGuildHistory(tempList);
} catch (SQLException e) {
Logger.error(e.getMessage());
} finally {
closeCallable();
}
}
//TODO uncomment this when finished with guild history warehouse integration
// public HashMap<Integer, GuildRecord> GET_WAREHOUSE_GUILD_HISTORY(){
//
// HashMap<Integer, GuildRecord> tempMap = new HashMap<>();
// prepareCallable("SELECT * FROM `warehouse_guildhistory` WHERE `eventType` = 'CREATE'");
// try {
// ResultSet rs = executeQuery();
//
// while (rs.next()) {
// GuildRecord guildRecord = new GuildRecord(rs);
// tempMap.put(guildRecord.guildID, guildRecord);
// }
// }catch (Exception e){
// Logger.error(e);
// }
// return tempMap;
//
// }
}