Public Repository for the Magicbane Shadowbane Emulator
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package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.gameManager.WarehouseManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcViewAssetTransactionsMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.objects.PlayerCharacter;
import engine.objects.Warehouse;
/*
* @Author:
* @Summary: Processes application protocol message which transfers
* gold between a building's strongbox and a player character.
*/
public class ArcViewAssetTransactionsMsgHandler extends AbstractClientMsgHandler {
public ArcViewAssetTransactionsMsgHandler() {
super(ArcViewAssetTransactionsMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
ArcViewAssetTransactionsMsg msg;
ArcViewAssetTransactionsMsg newMsg;
player = SessionManager.getPlayerCharacter(origin);
Dispatch dispatch;
if (player == null)
return true;
msg = (ArcViewAssetTransactionsMsg) baseMsg;
Warehouse warehouse = WarehouseManager.warehouseByBuildingUUID.get(msg.getWarehouseID());
if (warehouse == null)
return true;
newMsg = new ArcViewAssetTransactionsMsg(warehouse, msg);
newMsg.configure();
dispatch = Dispatch.borrow(player, newMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
return true;
}
}