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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.objects;
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import engine.Enum;
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import engine.Enum.ItemType;
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import engine.gameManager.DbManager;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.HashMap;
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public class ItemBase {
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public static ItemBase GOLD_ITEM_BASE = null;
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public static HashMap<Integer, ItemBase> _itemBaseByUUID = new HashMap<>();
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public final int uuid;
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private final int modTable;
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private final short percentRequired;
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private final short defense;
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private final float dexPenalty;
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private final float speed;
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private final float range;
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private final short minDamage;
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private final short maxDamage;
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private final String mastery;
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private final engine.Enum.SourceType damageType;
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private final boolean isStrBased;
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public ItemBase(ResultSet rs) throws SQLException {
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this.uuid = rs.getInt("ID");
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this.modTable = rs.getInt("modTable");
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this.percentRequired = rs.getShort("percentRequired");
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this.defense = rs.getShort("defense");
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this.dexPenalty = rs.getFloat("dexPenalty");
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this.isStrBased = (rs.getInt("isStrBased") == 1);
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this.speed = rs.getFloat("speed");
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this.range = rs.getFloat("range");
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this.minDamage = rs.getShort("minDamage");
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this.maxDamage = rs.getShort("maxDamage");
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this.mastery = rs.getString("mastery");
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damageType = Enum.SourceType.valueOf(rs.getString("damageType").toUpperCase());
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ItemTemplate template = ItemTemplate.templates.get(this.getUUID());
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if (template == null)
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Logger.error(this.getUUID() + " null template");
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}
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public static void addToCache(ItemBase itemBase) {
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_itemBaseByUUID.put(itemBase.uuid, itemBase);
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ItemTemplate template = ItemTemplate.templates.get(itemBase.uuid);
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if (template == null)
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Logger.error("Null template for: " + itemBase.uuid);
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}
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public static ItemBase getItemBase(int uuid) {
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return _itemBaseByUUID.get(uuid);
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}
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public static HashMap<Integer, ItemBase> getUUIDCache() {
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return _itemBaseByUUID;
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}
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public static void loadAllItemBases() {
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DbManager.ItemBaseQueries.LOAD_ALL_ITEMBASES();
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}
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public boolean isDiscRune() {
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int ID = uuid;
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//class, discipline runes
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return ID > 2499 && ID < 3050;
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}
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public int getModTable() {
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return modTable;
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}
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public final int getUUID() {
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return uuid;
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}
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public String getMastery() {
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return mastery;
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}
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public short getDefense() {
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return defense;
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}
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public float getDexPenalty() {
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return dexPenalty;
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}
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public float getSpeed() {
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return speed;
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}
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public float getRange() {
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return range;
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}
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public boolean isStrBased() {
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return isStrBased;
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}
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public short getMaxDamage() {
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return maxDamage;
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}
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public short getMinDamage() {
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return minDamage;
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}
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public Enum.SourceType getDamageType() {
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return damageType;
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}
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public short getPercentRequired() {
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return percentRequired;
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}
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}
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