Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.powers;
8 months ago
import engine.mbEnums;
public class DamageShield {
private final mbEnums.DamageType damageType;
private final float amount;
private final boolean usePercent;
public DamageShield(mbEnums.DamageType damageType, float amount, boolean usePercent) {
super();
this.damageType = damageType;
this.amount = amount;
this.usePercent = usePercent;
}
public mbEnums.DamageType getDamageType() {
return this.damageType;
}
public float getAmount() {
return this.amount;
}
public boolean usePercent() {
return this.usePercent;
}
@Override
public String toString() {
return "ds.DamageType: " + this.damageType.name() + ", Amount: " + this.amount + ", UsePercent: " + this.usePercent;
}
}