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43 lines
1.5 KiB
43 lines
1.5 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.powers; |
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import engine.mbEnums; |
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public class DamageShield { |
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private final mbEnums.DamageType damageType; |
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private final float amount; |
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private final boolean usePercent; |
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public DamageShield(mbEnums.DamageType damageType, float amount, boolean usePercent) { |
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super(); |
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this.damageType = damageType; |
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this.amount = amount; |
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this.usePercent = usePercent; |
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} |
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public mbEnums.DamageType getDamageType() { |
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return this.damageType; |
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} |
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public float getAmount() { |
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return this.amount; |
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} |
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public boolean usePercent() { |
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return this.usePercent; |
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} |
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@Override |
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public String toString() { |
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return "ds.DamageType: " + this.damageType.name() + ", Amount: " + this.amount + ", UsePercent: " + this.usePercent; |
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} |
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}
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