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add region height to world height in setLoc

combat-2
FatBoy-DOTC 1 year ago
parent
commit
200318ddcf
  1. 2
      src/engine/objects/AbstractCharacter.java

2
src/engine/objects/AbstractCharacter.java

@ -987,7 +987,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -987,7 +987,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Regions region = Regions.GetRegionForTeleport(value);
if(region != null){
this.region = region;
Vector3fImmutable newValue = new Vector3fImmutable(value.x,region.lerpY(this),value.z); //account for height offset of the current character region
Vector3fImmutable newValue = new Vector3fImmutable(value.x,value.y + region.lerpY(this),value.z); //account for height offset of the current character region
super.setLoc(newValue); // set the location in the world
this.resetLastSetLocUpdate();
} else {

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