@ -33,13 +33,13 @@ public class SimulateBootyCmd extends AbstractDevCmd {
@@ -33,13 +33,13 @@ public class SimulateBootyCmd extends AbstractDevCmd {
if ( mob . bootySet ! = 0 ) {
for ( BootySetEntry entry : LootManager . _bootySetMap . get ( mob . bootySet ) ) {
ItemBase item = ItemBase . getItemBase ( entry . itemBase ) ;
if ( item ! = null ) {
ItemTemplate template = ItemTemplate . itemTemplates . get ( entry . itemBase ) ;
if ( template ! = null )
output + = "[" + entry . bootyType + "] " + template . item_base_name + " [Chance] " + entry . dropChance + newline ;
}
}
}
ArrayList < Item > GlassItems = new ArrayList < Item > ( ) ;
ArrayList < Item > Resources = new ArrayList < Item > ( ) ;