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slot NPC fix

birdbane
FatBoy-DOTC 9 months ago
parent
commit
35e18e4186
  1. 12
      src/engine/net/client/handlers/ActivateNPCMsgHandler.java
  2. 4
      src/engine/objects/Blueprint.java

12
src/engine/net/client/handlers/ActivateNPCMsgHandler.java

@ -144,18 +144,6 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler { @@ -144,18 +144,6 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
if (contract.getContractID() == 865)//siege engineer
override = true;
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHACK)){
if(contract.getContractID() == 830)//merchant
override = true;
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE)){
if(contract.getContractID() == 252637)//votary
override = true;
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BULWARK)){
if(contract.getContractID() == 839)//artillery captain
override = true;
}
if(override == false) {
Logger.error("failed at override with contract: " + contract.getContractID());
return false;

4
src/engine/objects/Blueprint.java

@ -335,13 +335,11 @@ public class Blueprint { @@ -335,13 +335,11 @@ public class Blueprint {
break;
case 6:
case 7:
availableSlots = 3;
break;
case 8:
availableSlots = 3;
break;
default:
availableSlots = 0;
availableSlots = 1;
break;
}
if(this.buildingGroup.equals(BuildingGroup.TOL)){

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