forked from MagicBane/Server
combat bug fix
This commit is contained in:
@@ -811,9 +811,9 @@ public enum CombatManager {
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damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectType().equals(GameObjectType.PlayerCharacter)){
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damage *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)target);
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}
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//if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectType().equals(GameObjectType.PlayerCharacter)){
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// damage *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)target);
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//}
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float d = 0f;
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errorTrack = 12;
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@@ -842,7 +842,9 @@ public enum CombatManager {
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}
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mobTarget.handleDirectAggro(ac);
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}
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && tarAc.equals(ac) == false){
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damage *= ZergManager.getReducedZergMultiplier(ac,tarAc);
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}
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if (tarAc.getHealth() > 0)
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d = tarAc.modifyHealth(-damage, ac, false);
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subTrack = 5;
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@@ -1,9 +1,7 @@
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package engine.gameManager;
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import engine.objects.Bane;
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import engine.objects.Guild;
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import engine.objects.Mine;
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import engine.objects.PlayerCharacter;
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import engine.Enum;
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import engine.objects.*;
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public class ZergManager {
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public static float getMultiplier5Man(int count, PlayerCharacter pc){
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@@ -232,7 +230,13 @@ public class ZergManager {
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return multiplier;
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}
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public static float getReducedZergMultiplier(PlayerCharacter source, PlayerCharacter target){
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public static float getReducedZergMultiplier(AbstractCharacter sourceABS, AbstractCharacter targetABS){
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if(sourceABS.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false || targetABS.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false)
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return 1.0f;
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PlayerCharacter source = (PlayerCharacter) sourceABS;
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PlayerCharacter target = (PlayerCharacter) targetABS;
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if(source.ZergMultiplier == 0.0f) {
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if(Mine.getMine(source.mineAppliedID) != null && Mine.getMine(source.mineAppliedID)._playerMemory.contains(source.getObjectUUID()) == false ){
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source.ZergMultiplier = 1.0f;
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@@ -246,19 +250,24 @@ public class ZergManager {
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if(source.ZergMultiplier == target.ZergMultiplier){
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return 1.0f;
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}
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float returnMultiplier = 1.0f;
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if(source.ZergMultiplier > 0 && target.ZergMultiplier > 0){
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if(source.ZergMultiplier > target.ZergMultiplier) {
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return 1 + (target.ZergMultiplier - source.ZergMultiplier);
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returnMultiplier = 1 + (target.ZergMultiplier - source.ZergMultiplier);
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} else{
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return 1.0f;
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returnMultiplier = 1.0f;
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}
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}else if(source.ZergMultiplier < 0 && target.ZergMultiplier > 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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} else if(source.ZergMultiplier < 0 && target.ZergMultiplier < 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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} else if(source.ZergMultiplier > 0 && target.ZergMultiplier < 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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}
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if(returnMultiplier == 0.0f)
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return 1.0f;
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else{
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return returnMultiplier;
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}
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return 1.0f;
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}
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}
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@@ -1211,7 +1211,7 @@ public class CharacterItemManager {
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//i.clearEffects();
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for (String name : i.getEffects().keySet()) {
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Effect eff = i.getEffects().get(name);
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if (eff.getDuration() < 2000)
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if (!eff.isStatic())
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i.endEffect(name);
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}
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}
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@@ -177,9 +177,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
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if (!ac.isAlive())
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return;
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(GameObjectType.PlayerCharacter)){
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modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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}
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//if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(GameObjectType.PlayerCharacter)){
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// modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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//}
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int powerID = 0, effectID = 0;
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String powerName = "";
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@@ -318,6 +318,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
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AbstractCharacter ac = (AbstractCharacter) awo;
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if (ac.isSit())
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damage *= 2.5f; // increase damage if sitting
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && source.equals(ac) == false && ZergManager.getReducedZergMultiplier(source,ac) != 0.0f){
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damage *= ZergManager.getReducedZergMultiplier(source,ac);
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}
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}
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return damage;
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@@ -158,9 +158,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
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skipImmune = true;
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}
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}
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if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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}
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//if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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// modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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//}
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
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ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
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@@ -207,6 +207,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
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AbstractCharacter ac = (AbstractCharacter) awo;
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if (ac.isSit())
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damage *= 2.5f; // increase damage if sitting
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if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && source.equals(ac) == false && ZergManager.getReducedZergMultiplier(source,ac) != 0.0f){
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damage *= ZergManager.getReducedZergMultiplier(source,ac);
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}
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}
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return damage;
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@@ -154,9 +154,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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skipImmune = true;
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}
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}
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if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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}
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//if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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// modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
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//}
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
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ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
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@@ -205,6 +205,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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AbstractCharacter ac = (AbstractCharacter) awo;
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if (ac.isSit())
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damage *= 2.5f; // increase damage if sitting
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if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && source.equals(ac) == false && ZergManager.getReducedZergMultiplier(source,ac) != 0.0f){
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damage *= ZergManager.getReducedZergMultiplier(source,ac);
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}
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}
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return damage;
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@@ -214,9 +214,9 @@ public class TransferStatPowerAction extends AbstractPowerAction {
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// put it back between min and max
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damage += min;
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if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && source.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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damage *= ZergManager.getReducedZergMultiplier((PlayerCharacter)source,(PlayerCharacter)source.combatTarget);
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}
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//if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && source.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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// damage *= ZergManager.getReducedZergMultiplier((PlayerCharacter)source,(PlayerCharacter)source.combatTarget);
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//}
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}
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// Apply any power effect modifiers (such as stances)
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