forked from MagicBane/Server
MagicBot
8 months ago
4 changed files with 41 additions and 11 deletions
@ -0,0 +1,37 @@
@@ -0,0 +1,37 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers; |
||||
|
||||
import engine.Enum.DispatchChannel; |
||||
import engine.exception.MsgSendException; |
||||
import engine.net.Dispatch; |
||||
import engine.net.DispatchMessage; |
||||
import engine.net.client.ClientConnection; |
||||
import engine.net.client.msg.ClientNetMsg; |
||||
import engine.net.client.msg.KeepAliveServerClientMsg; |
||||
import engine.net.client.msg.UseCharterMsg; |
||||
|
||||
public class UseCharterMsgHandler extends AbstractClientMsgHandler { |
||||
|
||||
public UseCharterMsgHandler() { |
||||
super(KeepAliveServerClientMsg.class); |
||||
} |
||||
|
||||
@Override |
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
||||
|
||||
UseCharterMsg msg = (UseCharterMsg) baseMsg; |
||||
msg.setUnknown02(1); |
||||
msg.configure(); |
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); |
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||
return true; |
||||
} |
||||
|
||||
} |
Loading…
Reference in new issue