|
|
|
@ -13,23 +13,21 @@ public class MobAIThread implements Runnable {
@@ -13,23 +13,21 @@ public class MobAIThread implements Runnable {
|
|
|
|
|
public static int AI_PULSE_MOB_THRESHOLD = 200; |
|
|
|
|
public static int AI_PATROL_DIVISOR = 15; |
|
|
|
|
public static float AI_CAST_FREQUENCY; |
|
|
|
|
// Thread constructor
|
|
|
|
|
|
|
|
|
|
public MobAIThread() { |
|
|
|
|
Logger.info(" MobAIThread thread has started!"); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
|
public void run() { |
|
|
|
|
//cache config value for mobile casting delay
|
|
|
|
|
|
|
|
|
|
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue()); |
|
|
|
|
AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); |
|
|
|
|
while (true) { |
|
|
|
|
for (Zone zone : ZoneManager.getAllZones()) { |
|
|
|
|
|
|
|
|
|
for (Mob mob : zone.zoneMobSet) { |
|
|
|
|
|
|
|
|
|
while (true) { |
|
|
|
|
for (Zone zone : ZoneManager.getAllZones()) |
|
|
|
|
for (Mob mob : zone.zoneMobSet) |
|
|
|
|
try { |
|
|
|
|
if (mob != null) |
|
|
|
|
MobAI.determineAction(mob); |
|
|
|
@ -39,8 +37,6 @@ public class MobAIThread implements Runnable {
@@ -39,8 +37,6 @@ public class MobAIThread implements Runnable {
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public static void startAIThread() { |
|
|
|
|
Thread aiThread; |
|
|
|
|