|
|
@ -305,10 +305,13 @@ public class MobileFSM { |
|
|
|
public static void DetermineAction(Mob mob) { |
|
|
|
public static void DetermineAction(Mob mob) { |
|
|
|
if (mob == null) |
|
|
|
if (mob == null) |
|
|
|
return; |
|
|
|
return; |
|
|
|
if (mob.despawned && mob.getMobBase().getLoadID() == 13171) { |
|
|
|
if (mob.playerAgroMap.isEmpty() && !mob.isPlayerGuard) |
|
|
|
//trebuchet spawn handler
|
|
|
|
//no players loaded, no need to proceed
|
|
|
|
CheckForRespawn(mob); |
|
|
|
|
|
|
|
return; |
|
|
|
return; |
|
|
|
|
|
|
|
else{ |
|
|
|
|
|
|
|
if(mob.isPlayerGuard && mob.guardedCity._playerMemory.size() < 1 && mob.playerAgroMap.isEmpty()) |
|
|
|
|
|
|
|
//guards use aggro map and players in their local city zone
|
|
|
|
|
|
|
|
return; |
|
|
|
} |
|
|
|
} |
|
|
|
if (mob.despawned && mob.isPlayerGuard) { |
|
|
|
if (mob.despawned && mob.isPlayerGuard) { |
|
|
|
//override for guards
|
|
|
|
//override for guards
|
|
|
@ -331,9 +334,6 @@ public class MobileFSM { |
|
|
|
CheckForRespawn(mob); |
|
|
|
CheckForRespawn(mob); |
|
|
|
return; |
|
|
|
return; |
|
|
|
} |
|
|
|
} |
|
|
|
if (mob.playerAgroMap.isEmpty() && mob.isPlayerGuard == false) |
|
|
|
|
|
|
|
//no players loaded, no need to proceed
|
|
|
|
|
|
|
|
return; |
|
|
|
|
|
|
|
if (mob.isCombat() && mob.getCombatTarget() == null) { |
|
|
|
if (mob.isCombat() && mob.getCombatTarget() == null) { |
|
|
|
mob.setCombat(false); |
|
|
|
mob.setCombat(false); |
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
@ -492,21 +492,19 @@ public class MobileFSM { |
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
MovementManager.translocate(mob,mob.getBindLoc(),null); |
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
mob.setCombatTarget(null); |
|
|
|
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ |
|
|
|
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ |
|
|
|
//guard captain pulls his minions home with him
|
|
|
|
//guard captain pulls his minions home with him
|
|
|
|
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { |
|
|
|
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { |
|
|
|
PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); |
|
|
|
MovementManager.translocate(minion.getKey(),mob.getBindLoc(),null); |
|
|
|
minion.getKey().setCombatTarget(null); |
|
|
|
minion.getKey().setCombatTarget(null); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { |
|
|
|
else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { |
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
MovementManager.translocate(mob,mob.getBindLoc(),null); |
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
mob.setCombatTarget(null); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|