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@ -305,9 +305,12 @@ public class MobileFSM { |
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public static void DetermineAction(Mob mob) { |
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public static void DetermineAction(Mob mob) { |
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if (mob == null) |
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if (mob == null) |
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return; |
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return; |
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if (mob.despawned && mob.getMobBase().getLoadID() == 13171) { |
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if (mob.playerAgroMap.isEmpty() && !mob.isPlayerGuard) |
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//trebuchet spawn handler
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//no players loaded, no need to proceed
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CheckForRespawn(mob); |
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return; |
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else{ |
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if(mob.isPlayerGuard && mob.guardedCity._playerMemory.size() < 1 && mob.playerAgroMap.isEmpty()) |
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//guards use aggro map and players in their local city zone
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return; |
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return; |
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} |
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} |
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if (mob.despawned && mob.isPlayerGuard) { |
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if (mob.despawned && mob.isPlayerGuard) { |
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@ -331,9 +334,6 @@ public class MobileFSM { |
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CheckForRespawn(mob); |
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CheckForRespawn(mob); |
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return; |
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return; |
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} |
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} |
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if (mob.playerAgroMap.isEmpty() && mob.isPlayerGuard == false) |
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//no players loaded, no need to proceed
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return; |
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if (mob.isCombat() && mob.getCombatTarget() == null) { |
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if (mob.isCombat() && mob.getCombatTarget() == null) { |
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mob.setCombat(false); |
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mob.setCombat(false); |
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UpdateStateMsg rwss = new UpdateStateMsg(); |
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UpdateStateMsg rwss = new UpdateStateMsg(); |
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@ -492,21 +492,19 @@ public class MobileFSM { |
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if (mob.isPlayerGuard() && !mob.despawned) { |
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if (mob.isPlayerGuard() && !mob.despawned) { |
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City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
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City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
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if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
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if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
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PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
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MovementManager.translocate(mob,mob.getBindLoc(),null); |
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PowersManager.useMobPower(mob, mob, recall, 40); |
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mob.setCombatTarget(null); |
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mob.setCombatTarget(null); |
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if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ |
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if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ |
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//guard captain pulls his minions home with him
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//guard captain pulls his minions home with him
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for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { |
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for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { |
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PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); |
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MovementManager.translocate(minion.getKey(),mob.getBindLoc(),null); |
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minion.getKey().setCombatTarget(null); |
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minion.getKey().setCombatTarget(null); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { |
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else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { |
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PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
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MovementManager.translocate(mob,mob.getBindLoc(),null); |
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PowersManager.useMobPower(mob, mob, recall, 40); |
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mob.setCombatTarget(null); |
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mob.setCombatTarget(null); |
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} |
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} |
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} |
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} |
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