forked from MagicBane/Server
Project cleanup pre merge.
This commit is contained in:
@@ -1,17 +1,23 @@
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# Magicbane Open-Source MMO Project
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### *The Community written Shadowbane emulator*
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[Magicbane](http://www.magicbane.com)
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</BR>
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[Public Repository](http://repo.magicbane.com)
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<BR>
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<magicbot@magicbane.com>
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> Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, [Shadowbane](https://en.wikipedia.org/wiki/Shadowbane).
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The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
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> Magicbane is an emulator for the long dead but much beloved Ubisoft
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> MMO, [Shadowbane](https://en.wikipedia.org/wiki/Shadowbane).
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> The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor
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> other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be
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> the fairest game.
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The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
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The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the
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opportunity, along with some new technology, to truly democratize Shadowbane.
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- Written in some 80k lines of Java 8 and bash.
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- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
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@@ -27,4 +33,5 @@ The Magicbane Team has wanted to open source Shadowbane for half a decade. We a
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## Support
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Documentation is available through the Magicbane [Wiki](http://repo.magicbane.com/MagicBane/Server/wiki) and [Discord server](www.magicbane.com).
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Documentation is available through the Magicbane [Wiki](http://repo.magicbane.com/MagicBane/Server/wiki)
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and [Discord server](www.magicbane.com).
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@@ -7,6 +7,7 @@
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// www.magicbane.com
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package discord;
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import engine.Enum;
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import java.time.LocalDateTime;
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@@ -18,6 +19,7 @@ public class DiscordAccount {
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public LocalDateTime registrationDate;
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public LocalDateTime lastUpdateRequest;
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public byte isDiscordAdmin;
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public DiscordAccount() {
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}
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+128
-127
@@ -59,10 +59,10 @@ import static discord.ChatChannel.ADMINLOG;
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*/
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public class MagicBot extends ListenerAdapter {
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public static JDA jda;
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public static Database database;
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public static final Pattern accountNameRegex = Pattern.compile("^[\\p{Alnum}]{6,20}$");
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public static final Pattern passwordRegex = Pattern.compile("^[\\p{Alnum}]{6,20}$");
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public static JDA jda;
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public static Database database;
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public static long discordServerID;
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public static long discordRoleID;
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@@ -132,6 +132,130 @@ public class MagicBot extends ListenerAdapter {
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}
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public static void sendResponse(MessageReceivedEvent event, String responseContent) {
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// Send a formatted MagicBot response to a Discord user
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String discordUserName;
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MessageChannel channel;
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// Exit if discord is offline
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if (jda.getStatus().equals(JDA.Status.CONNECTED) == false)
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return;
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discordUserName = event.getAuthor().getName();
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channel = event.getMessage().getChannel();
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channel.sendMessage(
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"```\n" + "Hello Player " + discordUserName + "\n\n" +
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responseContent + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```").queue();
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}
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public static boolean isAdminEvent(MessageReceivedEvent event) {
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String discordAccountID = event.getAuthor().getId();
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List<DiscordAccount> discordAccounts;
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DiscordAccount discordAccount;
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// Note that database errors will cause this to return false.
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// After the database is offline Avail status must be set
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// to true before any subsequent admin commands will function.
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if (Database.online == false)
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return false;
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discordAccounts = database.getDiscordAccounts(discordAccountID);
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if (discordAccounts.isEmpty())
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return false;
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discordAccount = discordAccounts.get(0);
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return (discordAccount.isDiscordAdmin == 1);
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}
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public static String generatePassword(int length) {
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String ALPHABET = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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StringBuilder passwordBuilder = new StringBuilder(length);
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Random random = new Random();
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// Generate alphanumeric password of a given length.
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// Could not find a good method of generating a password
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// based upon a given regex.
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for (int i = 0; i < length; i++)
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passwordBuilder.append(ALPHABET.charAt(random.nextInt(ALPHABET.length())));
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return new String(passwordBuilder);
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}
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public static String readLogFile(String filePath, int lineCount) {
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ProcessBuilder builder = new ProcessBuilder("/bin/bash", "-c", "tail -n " + lineCount + " " + filePath);
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builder.redirectErrorStream(true);
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Process process = null;
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String line = null;
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String logOutput = "";
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try {
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process = builder.start();
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InputStream is = process.getInputStream();
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BufferedReader reader = new BufferedReader(new InputStreamReader(is));
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while ((line = reader.readLine()) != null) {
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logOutput += line + "\n";
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}
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} catch (IOException e) {
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Logger.error(e.toString());
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return "Error while reading logfile";
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}
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return logOutput;
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}
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private static void junkbot(String command, String[] inString) {
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String outString;
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Writer fileWriter;
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if (inString == null)
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return;
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;
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outString = command + String.join(" ", inString);
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outString += "\n";
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try {
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fileWriter = new BufferedWriter(new FileWriter("junkbot.txt", true));
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fileWriter.append(outString);
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fileWriter.close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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private static void SendAdminLogUpdates() {
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HashMap<Integer, String> adminEvents = database.getAdminEvents();
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for (int adminEvent : adminEvents.keySet()) {
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// Set event as read
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database.setAdminEventAsRead(adminEvent);
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String outString =
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"```\n" + "Hello Players \n\n" +
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adminEvents.get(adminEvent) + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```";
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if (ADMINLOG.textChannel.canTalk())
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ADMINLOG.textChannel.sendMessage(outString).queue();
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}
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}
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@Override
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public void onMessageReceived(MessageReceivedEvent event) {
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@@ -142,7 +266,8 @@ public class MagicBot extends ListenerAdapter {
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// Early exit if message sent to us by another bot or ourselves.
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if (event.getAuthor().isBot()) return;
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if (event.getAuthor().isBot())
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return;
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// Extract message and origin channel from event
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@@ -247,49 +372,6 @@ public class MagicBot extends ListenerAdapter {
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}
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}
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public static void sendResponse(MessageReceivedEvent event, String responseContent) {
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// Send a formatted MagicBot response to a Discord user
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String discordUserName;
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MessageChannel channel;
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// Exit if discord is offline
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if (jda.getStatus().equals(JDA.Status.CONNECTED) == false)
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return;
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discordUserName = event.getAuthor().getName();
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channel = event.getMessage().getChannel();
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channel.sendMessage(
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"```\n" + "Hello Player " + discordUserName + "\n\n" +
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responseContent + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```").queue();
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}
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public static boolean isAdminEvent(MessageReceivedEvent event) {
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String discordAccountID = event.getAuthor().getId();
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List<DiscordAccount> discordAccounts;
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DiscordAccount discordAccount;
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// Note that database errors will cause this to return false.
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// After the database is offline Avail status must be set
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// to true before any subsequent admin commands will function.
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if (Database.online == false)
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return false;
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discordAccounts = database.getDiscordAccounts(discordAccountID);
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if (discordAccounts.isEmpty())
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return false;
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discordAccount = discordAccounts.get(0);
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return (discordAccount.isDiscordAdmin == 1);
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}
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public void handleHelpRequest(MessageReceivedEvent event) {
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// Help is kept here in the main class instead of a handler as a
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@@ -322,85 +404,4 @@ public class MagicBot extends ListenerAdapter {
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"#trash <blank>/detail/flush";
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sendResponse(event, helpString);
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}
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public static String generatePassword(int length) {
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String ALPHABET = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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StringBuilder passwordBuilder = new StringBuilder(length);
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Random random = new Random();
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// Generate alphanumeric password of a given length.
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// Could not find a good method of generating a password
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// based upon a given regex.
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for (int i = 0; i < length; i++)
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passwordBuilder.append(ALPHABET.charAt(random.nextInt(ALPHABET.length())));
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return new String(passwordBuilder);
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}
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public static String readLogFile(String filePath, int lineCount) {
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ProcessBuilder builder = new ProcessBuilder("/bin/bash", "-c", "tail -n " + lineCount + " " + filePath);
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builder.redirectErrorStream(true);
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Process process = null;
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String line = null;
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String logOutput = "";
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|
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try {
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process = builder.start();
|
||||
|
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InputStream is = process.getInputStream();
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BufferedReader reader = new BufferedReader(new InputStreamReader(is));
|
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|
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while ((line = reader.readLine()) != null) {
|
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logOutput += line + "\n";
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}
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||||
|
||||
} catch (IOException e) {
|
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Logger.error(e.toString());
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return "Error while reading logfile";
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}
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return logOutput;
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}
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private static void junkbot(String command, String[] inString) {
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String outString;
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Writer fileWriter;
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|
||||
if (inString == null)
|
||||
return;
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||||
;
|
||||
|
||||
outString = command + String.join(" ", inString);
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outString += "\n";
|
||||
|
||||
try {
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fileWriter = new BufferedWriter(new FileWriter("junkbot.txt", true));
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fileWriter.append(outString);
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fileWriter.close();
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} catch (IOException e) {
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e.printStackTrace();
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||||
}
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||||
}
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||||
|
||||
private static void SendAdminLogUpdates() {
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HashMap<Integer, String> adminEvents = database.getAdminEvents();
|
||||
|
||||
for (int adminEvent : adminEvents.keySet()) {
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||||
|
||||
// Set event as read
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||||
database.setAdminEventAsRead(adminEvent);
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String outString =
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||||
"```\n" + "Hello Players \n\n" +
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||||
adminEvents.get(adminEvent) + "\n\n" +
|
||||
RobotSpeak.getRobotSpeak() + "\n```";
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||||
|
||||
if (ADMINLOG.textChannel.canTalk())
|
||||
ADMINLOG.textChannel.sendMessage(outString).queue();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,8 @@ public class ChatChannelHandler {
|
||||
"```\n" + "Hello Players \n\n" +
|
||||
chatText.substring(3) + "\n\n" +
|
||||
RobotSpeak.getRobotSpeak() + "\n```";
|
||||
else outString = chatText;
|
||||
else
|
||||
outString = chatText;
|
||||
|
||||
// Write string to changelog channel
|
||||
|
||||
|
||||
@@ -89,6 +89,7 @@ public class DevRequestHandler {
|
||||
"Use #dev lastout to view results");
|
||||
|
||||
}
|
||||
|
||||
private static String getLastOutput() {
|
||||
|
||||
String outString = null;
|
||||
|
||||
@@ -206,88 +206,6 @@ public class HeightMap {
|
||||
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY +1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
Zone nextZone = zone;
|
||||
@@ -505,48 +423,6 @@ public class HeightMap {
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
|
||||
|
||||
Vector2f parentLoc;
|
||||
@@ -620,24 +496,6 @@ public class HeightMap {
|
||||
return outsetALt;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static Vector2f getGridOffset(Vector2f gridSquare) {
|
||||
|
||||
int floorX = (int) gridSquare.x;
|
||||
@@ -647,11 +505,6 @@ public class HeightMap {
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public static void loadAlHeightMaps() {
|
||||
|
||||
// Load the heightmaps into staging hashmap keyed by HashMapID
|
||||
@@ -672,6 +525,164 @@ public class HeightMap {
|
||||
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY + 1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public float getBucketWidthX() {
|
||||
return bucketWidthX;
|
||||
}
|
||||
@@ -692,15 +703,4 @@ public class HeightMap {
|
||||
return seaLevel;
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -38,14 +38,128 @@ public enum InterestManager implements Runnable {
|
||||
private static long lastTime;
|
||||
private static boolean keepGoing = true;
|
||||
|
||||
public void shutdown() {
|
||||
this.keepGoing = false;
|
||||
}
|
||||
|
||||
InterestManager() {
|
||||
Logger.info(" Interest Management thread is running.");
|
||||
}
|
||||
|
||||
public static void forceLoad(AbstractWorldObject awo) {
|
||||
|
||||
AbstractNetMsg msg = null;
|
||||
LoadStructureMsg lsm;
|
||||
LoadCharacterMsg lcm;
|
||||
NPC npc;
|
||||
Corpse corpse;
|
||||
HashSet<AbstractWorldObject> toUpdate;
|
||||
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
msg = lsm;
|
||||
break;
|
||||
case Corpse:
|
||||
corpse = (Corpse) awo;
|
||||
lcm = new LoadCharacterMsg(corpse, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
case NPC:
|
||||
npc = (NPC) awo;
|
||||
lcm = new LoadCharacterMsg(npc, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
toUpdate = WorldGrid.getObjectsInRangePartial(awo.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
boolean send;
|
||||
|
||||
for (AbstractWorldObject tar : toUpdate) {
|
||||
PlayerCharacter player = (PlayerCharacter) tar;
|
||||
HashSet<AbstractWorldObject> loadedStaticObjects = player.getLoadedStaticObjects();
|
||||
send = false;
|
||||
|
||||
if (!loadedStaticObjects.contains(awo)) {
|
||||
loadedStaticObjects.add(awo);
|
||||
send = true;
|
||||
}
|
||||
|
||||
if (send) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void HandleSpecialUnload(Building building, ClientConnection origin) {
|
||||
|
||||
if (Regions.FurnitureRegionMap.get(building.getObjectUUID()) == null)
|
||||
return;
|
||||
|
||||
Regions buildingRegion = Regions.FurnitureRegionMap.get(building.getObjectUUID());
|
||||
|
||||
if (!buildingRegion.isOutside())
|
||||
return;
|
||||
|
||||
MoveToPointMsg moveMsg = new MoveToPointMsg(building);
|
||||
|
||||
if (origin != null)
|
||||
origin.sendMsg(moveMsg);
|
||||
}
|
||||
|
||||
public static void reloadCharacter(AbstractCharacter absChar) {
|
||||
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(absChar);
|
||||
LoadCharacterMsg lcm = new LoadCharacterMsg(absChar, false);
|
||||
|
||||
HashSet<AbstractWorldObject> toSend = WorldGrid.getObjectsInRangePartial(absChar.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE,
|
||||
MBServerStatics.MASK_PLAYER);
|
||||
|
||||
PlayerCharacter pc = null;
|
||||
|
||||
if (absChar.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
pc = (PlayerCharacter) absChar;
|
||||
|
||||
for (AbstractWorldObject awo : toSend) {
|
||||
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
|
||||
if (pcc == null)
|
||||
continue;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcc);
|
||||
|
||||
if (cc == null)
|
||||
continue;
|
||||
|
||||
if (pcc.getObjectUUID() == absChar.getObjectUUID())
|
||||
continue;
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
String classType = uom.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message ");
|
||||
}
|
||||
|
||||
if (!cc.sendMsg(lcm)) {
|
||||
String classType = lcm.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void shutdown() {
|
||||
this.keepGoing = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
beginLoadJob();
|
||||
@@ -84,6 +198,9 @@ public enum InterestManager implements Runnable {
|
||||
return dur;
|
||||
}
|
||||
|
||||
// Forces the loading of static objects (corpses and buildings).
|
||||
// Needed to override threshold limits on loading statics
|
||||
|
||||
private void updateAllPlayers() {
|
||||
// get all players
|
||||
|
||||
@@ -385,76 +502,6 @@ public enum InterestManager implements Runnable {
|
||||
//JobScheduler.getInstance().scheduleJob(new LoadEffectsJob(players, origin), MBServerStatics.LOAD_OBJECT_DELAY);
|
||||
}
|
||||
|
||||
// Forces the loading of static objects (corpses and buildings).
|
||||
// Needed to override threshold limits on loading statics
|
||||
|
||||
public static void forceLoad(AbstractWorldObject awo) {
|
||||
|
||||
AbstractNetMsg msg = null;
|
||||
LoadStructureMsg lsm;
|
||||
LoadCharacterMsg lcm;
|
||||
NPC npc;
|
||||
Corpse corpse;
|
||||
HashSet<AbstractWorldObject> toUpdate;
|
||||
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
msg = lsm;
|
||||
break;
|
||||
case Corpse:
|
||||
corpse = (Corpse) awo;
|
||||
lcm = new LoadCharacterMsg(corpse, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
case NPC:
|
||||
npc = (NPC) awo;
|
||||
lcm = new LoadCharacterMsg(npc, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
toUpdate = WorldGrid.getObjectsInRangePartial(awo.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
boolean send;
|
||||
|
||||
for (AbstractWorldObject tar : toUpdate) {
|
||||
PlayerCharacter player = (PlayerCharacter) tar;
|
||||
HashSet<AbstractWorldObject> loadedStaticObjects = player.getLoadedStaticObjects();
|
||||
send = false;
|
||||
|
||||
if (!loadedStaticObjects.contains(awo)) {
|
||||
loadedStaticObjects.add(awo);
|
||||
send = true;
|
||||
}
|
||||
|
||||
if (send) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void HandleSpecialUnload(Building building, ClientConnection origin) {
|
||||
|
||||
if (Regions.FurnitureRegionMap.get(building.getObjectUUID()) == null)
|
||||
return;
|
||||
|
||||
Regions buildingRegion = Regions.FurnitureRegionMap.get(building.getObjectUUID());
|
||||
|
||||
if (!buildingRegion.isOutside())
|
||||
return;
|
||||
|
||||
MoveToPointMsg moveMsg = new MoveToPointMsg(building);
|
||||
|
||||
if (origin != null)
|
||||
origin.sendMsg(moveMsg);
|
||||
}
|
||||
|
||||
public synchronized void HandleLoadForEnterWorld(PlayerCharacter player) {
|
||||
|
||||
if (player == null)
|
||||
@@ -504,51 +551,4 @@ public enum InterestManager implements Runnable {
|
||||
Logger.error("InterestManager.updateAllMobilePlayers: " + player.getObjectUUID(), e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void reloadCharacter(AbstractCharacter absChar) {
|
||||
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(absChar);
|
||||
LoadCharacterMsg lcm = new LoadCharacterMsg(absChar, false);
|
||||
|
||||
HashSet<AbstractWorldObject> toSend = WorldGrid.getObjectsInRangePartial(absChar.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE,
|
||||
MBServerStatics.MASK_PLAYER);
|
||||
|
||||
PlayerCharacter pc = null;
|
||||
|
||||
if (absChar.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
pc = (PlayerCharacter) absChar;
|
||||
|
||||
for (AbstractWorldObject awo : toSend) {
|
||||
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
|
||||
if (pcc == null)
|
||||
continue;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcc);
|
||||
|
||||
if (cc == null)
|
||||
continue;
|
||||
|
||||
if (pcc.getObjectUUID() == absChar.getObjectUUID())
|
||||
continue;
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
String classType = uom.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message ");
|
||||
}
|
||||
|
||||
if (!cc.sendMsg(lcm)) {
|
||||
String classType = lcm.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,8 +36,8 @@ public enum RealmMap {
|
||||
// Spatial hashmap. Used for determining which Realm
|
||||
// a player is currently located within.
|
||||
|
||||
public static int[][] _realmImageMap;
|
||||
private static final HashMap<Color, Integer> _rgbToIDMap = new HashMap<>();
|
||||
public static int[][] _realmImageMap;
|
||||
|
||||
public static int getRealmIDByColor(Color color) {
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ public class WorldGrid {
|
||||
public static ConcurrentHashMap<Integer, AbstractWorldObject>[][] StaticGridMap;
|
||||
private static float dynamicBucketScale = 0.00390625f; // 256 bucket size, 1/256
|
||||
private static float staticBucketScale = 0.00390625f;
|
||||
|
||||
public static void startLoadJob() {
|
||||
|
||||
Thread loadJobThread;
|
||||
@@ -66,7 +67,6 @@ public class WorldGrid {
|
||||
int startingZ = gridZ + bucketSize;
|
||||
|
||||
|
||||
|
||||
int limitX = Math.abs((int) (MBServerStatics.MAX_WORLD_WIDTH * scale));
|
||||
int limitZ = Math.abs((int) (MBServerStatics.MAX_WORLD_HEIGHT * scale)); //LimitZ is negative, remember to flip sign.
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
package engine.ai;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -22,12 +23,15 @@ import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
|
||||
public class MobileFSM {
|
||||
private static void AttackTarget(Mob mob, AbstractWorldObject target) {
|
||||
if (mob == null)
|
||||
@@ -58,6 +62,7 @@ public class MobileFSM {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackPlayer(Mob mob, PlayerCharacter target) {
|
||||
if (!mob.canSee(target)) {
|
||||
mob.setCombatTarget(null);
|
||||
@@ -100,6 +105,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackBuilding(Mob mob, Building target) {
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
mob.setCombatTarget(null);
|
||||
@@ -140,6 +146,7 @@ public class MobileFSM {
|
||||
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackMob(Mob mob, Mob target) {
|
||||
if (mob.getRange() >= 30 && mob.isMoving())
|
||||
return;
|
||||
@@ -166,6 +173,7 @@ public class MobileFSM {
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
//make sure mob is out of combat stance
|
||||
if (mob.isCombat() && mob.getCombatTarget() == null) {
|
||||
@@ -214,6 +222,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canCast(Mob mob) {
|
||||
// Performs validation to determine if a
|
||||
// mobile in the proper state to cast.
|
||||
@@ -229,6 +238,7 @@ public class MobileFSM {
|
||||
mob.nextCastTime = System.currentTimeMillis();
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
}
|
||||
|
||||
public static boolean MobCast(Mob mob) {
|
||||
// Method picks a random spell from a mobile's list of powers
|
||||
// and casts it on the current target (or itself). Validation
|
||||
@@ -291,6 +301,7 @@ public class MobileFSM {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob) {
|
||||
boolean callGotResponse = false;
|
||||
if (mob.nextCallForHelp == 0) {
|
||||
@@ -311,6 +322,7 @@ public class MobileFSM {
|
||||
//wait 60 seconds to call for help again
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
}
|
||||
|
||||
public static void DetermineAction(Mob mob) {
|
||||
if (mob == null)
|
||||
return;
|
||||
@@ -375,6 +387,7 @@ public class MobileFSM {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
//looks for and sets mobs combatTarget
|
||||
if (!aiAgent.isAlive())
|
||||
@@ -405,6 +418,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckMobMovement(Mob mob) {
|
||||
if (!MovementUtilities.canMove(mob))
|
||||
return;
|
||||
@@ -446,6 +460,7 @@ public class MobileFSM {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForRespawn(Mob aiAgent) {
|
||||
if (aiAgent.deathTime == 0) {
|
||||
aiAgent.setDeathTime(System.currentTimeMillis());
|
||||
@@ -479,6 +494,7 @@ public class MobileFSM {
|
||||
aiAgent.respawn();
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAttack(Mob mob) {
|
||||
//checks if mob can attack based on attack timer and range
|
||||
if (mob.isAlive() == false)
|
||||
@@ -505,10 +521,10 @@ public class MobileFSM {
|
||||
if (System.currentTimeMillis() > mob.getLastAttackTime())
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
}
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if(mob.isPlayerGuard())
|
||||
{
|
||||
if (mob.isPlayerGuard()) {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
}
|
||||
@@ -533,8 +549,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(MovementUtilities.inRangeOfBindLocation(mob) == false) {
|
||||
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
@@ -544,6 +559,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void chaseTarget(Mob mob) {
|
||||
mob.updateMovementState();
|
||||
if (mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) {
|
||||
@@ -560,6 +576,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void SafeGuardAggro(Mob mob) {
|
||||
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, 100, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awoMob : awoList) {
|
||||
@@ -575,12 +592,14 @@ public class MobileFSM {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardCaptainLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
@@ -592,12 +611,14 @@ public class MobileFSM {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void PetLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() != null && !mob.getCombatTarget().isAlive())
|
||||
mob.setCombatTarget(null);
|
||||
@@ -605,6 +626,7 @@ public class MobileFSM {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void HamletGuardLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
//safehold guard
|
||||
@@ -616,6 +638,7 @@ public class MobileFSM {
|
||||
}
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void DefaultLogic(Mob mob) {
|
||||
if (mob.getObjectUUID() == 40548) {
|
||||
int thing = 0;
|
||||
@@ -643,6 +666,7 @@ public class MobileFSM {
|
||||
if (!mob.BehaviourType.isWimpy && !mob.isMoving() && mob.combatTarget != null)
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob mob) {
|
||||
//looks for and sets mobs combatTarget
|
||||
if (!mob.isAlive())
|
||||
@@ -673,6 +697,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
@@ -713,6 +738,7 @@ public class MobileFSM {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void randomGuardPatrolPoint(Mob mob) {
|
||||
if (mob.isMoving() == true) {
|
||||
//early exit for a mob who is already moving to a patrol point
|
||||
@@ -750,6 +776,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
float CurrentHateValue = 0;
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
|
||||
@@ -25,9 +25,6 @@ public class MobileFSMManager {
|
||||
private static final MobileFSMManager INSTANCE = new MobileFSMManager();
|
||||
public static Duration executionTime = Duration.ofNanos(1);
|
||||
public static Duration executionMax = Duration.ofNanos(1);
|
||||
private volatile boolean alive;
|
||||
private long timeOfKill = -1;
|
||||
|
||||
//AI variables moved form mb_server_statics
|
||||
public static int AI_BASE_AGGRO_RANGE = 60;
|
||||
public static int AI_DROP_AGGRO_RANGE = 60;
|
||||
@@ -37,6 +34,8 @@ public class MobileFSMManager {
|
||||
public static int AI_PATROL_DIVISOR = 15;
|
||||
public static int AI_POWER_DIVISOR = 20;
|
||||
public static float AI_MAX_ANGLE = 10f;
|
||||
private volatile boolean alive;
|
||||
private long timeOfKill = -1;
|
||||
|
||||
|
||||
private MobileFSMManager() {
|
||||
|
||||
@@ -17,10 +17,16 @@ import java.util.ArrayList;
|
||||
*
|
||||
*/
|
||||
public abstract class ControlledRunnable implements Runnable {
|
||||
// Runnable tracking
|
||||
private static final ArrayList<ControlledRunnable> runnables = new ArrayList<>();
|
||||
private final String threadName;
|
||||
protected boolean runCmd = false;
|
||||
protected boolean runStatus = false;
|
||||
private Thread thisThread;
|
||||
private final String threadName;
|
||||
|
||||
/*
|
||||
* Main loop
|
||||
*/
|
||||
|
||||
public ControlledRunnable(String threadName) {
|
||||
super();
|
||||
@@ -28,9 +34,14 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
ControlledRunnable.runnables.add(this);
|
||||
}
|
||||
|
||||
/*
|
||||
* Main loop
|
||||
*/
|
||||
public static void shutdownAllRunnables() {
|
||||
for (ControlledRunnable cr : ControlledRunnable.runnables) {
|
||||
//Use Direct logging since JobManager is a runnable.
|
||||
Logger.info("ControlledRunnable",
|
||||
"Sending Shutdown cmd to: " + cr.threadName);
|
||||
cr.shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the method called when ControlledRunnable.thisThread.start() is
|
||||
@@ -62,6 +73,10 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
*/
|
||||
protected abstract boolean _preRun();
|
||||
|
||||
/*
|
||||
* Control
|
||||
*/
|
||||
|
||||
/**
|
||||
* _Run() is called after _startup() and contains should contain the main
|
||||
* loop.
|
||||
@@ -78,10 +93,6 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
*/
|
||||
protected abstract boolean _postRun();
|
||||
|
||||
/*
|
||||
* Control
|
||||
*/
|
||||
|
||||
/**
|
||||
* startup() initializes the internal thread, sets the runCMD to true, and
|
||||
* calls _startup() prior to starting of the internal Thread.
|
||||
@@ -141,6 +152,10 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Instance monitoring and tools
|
||||
*/
|
||||
|
||||
/**
|
||||
* @return the thisThread
|
||||
*/
|
||||
@@ -155,20 +170,4 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
return threadName;
|
||||
}
|
||||
|
||||
/*
|
||||
* Instance monitoring and tools
|
||||
*/
|
||||
|
||||
// Runnable tracking
|
||||
private static final ArrayList<ControlledRunnable> runnables = new ArrayList<>();
|
||||
|
||||
public static void shutdownAllRunnables() {
|
||||
for (ControlledRunnable cr : ControlledRunnable.runnables) {
|
||||
//Use Direct logging since JobManager is a runnable.
|
||||
Logger.info("ControlledRunnable",
|
||||
"Sending Shutdown cmd to: " + cr.threadName);
|
||||
cr.shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -50,8 +50,7 @@ public class BaneRecord extends DataRecord {
|
||||
if (baneRecord == null) {
|
||||
baneRecord = new BaneRecord(bane);
|
||||
baneRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
baneRecord.recordType = Enum.DataRecordType.BANE;
|
||||
baneRecord.eventType = eventType;
|
||||
|
||||
@@ -67,8 +66,7 @@ public class BaneRecord extends DataRecord {
|
||||
baneRecord.baneDropperHash = "ERRANT";
|
||||
baneRecord.baneGuildHash = "ERRANT";
|
||||
baneRecord.baneNationHash = "ERRANT";
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
baneRecord.baneDropperHash = DataWarehouse.hasher.encrypt(bane.getOwner().getObjectUUID()); // getPlayerCharacter didn't check hash first? OMFG
|
||||
|
||||
|
||||
|
||||
@@ -44,8 +44,7 @@ public class CharacterRecord extends DataRecord {
|
||||
|
||||
if (characterRecord == null) {
|
||||
characterRecord = new CharacterRecord(player);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
characterRecord.recordType = Enum.DataRecordType.CHARACTER;
|
||||
characterRecord.player = player;
|
||||
|
||||
|
||||
@@ -46,8 +46,7 @@ public class CityRecord extends DataRecord {
|
||||
if (cityRecord == null) {
|
||||
cityRecord = new CityRecord(city);
|
||||
cityRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
cityRecord.recordType = Enum.DataRecordType.CITY;
|
||||
cityRecord.eventType = eventType;
|
||||
cityRecord.city = city;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
@@ -188,6 +188,24 @@ public class DataWarehouse implements Runnable {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void configureRemoteConnectionPool() {
|
||||
|
||||
HikariConfig config = new HikariConfig();
|
||||
|
||||
config.setMaximumPoolSize(1); // Only the server talks to remote, so yeah.
|
||||
config.setJdbcUrl(ConfigManager.MB_WAREHOUSE_ADDR.getValue());
|
||||
config.setUsername(ConfigManager.MB_WAREHOUSE_USER.getValue());
|
||||
config.setPassword(ConfigManager.MB_WAREHOUSE_PASS.getValue());
|
||||
config.addDataSourceProperty("characterEncoding", "utf8");
|
||||
config.addDataSourceProperty("cachePrepStmts", "true");
|
||||
config.addDataSourceProperty("prepStmtCacheSize", "250");
|
||||
config.addDataSourceProperty("prepStmtCacheSqlLimit", "2048");
|
||||
|
||||
remoteConnectionPool = new HikariDataSource(config); // setup the connection pool
|
||||
|
||||
Logger.info("remote warehouse connection configured");
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
// Working variable set
|
||||
@@ -269,22 +287,4 @@ public class DataWarehouse implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
private static void configureRemoteConnectionPool() {
|
||||
|
||||
HikariConfig config = new HikariConfig();
|
||||
|
||||
config.setMaximumPoolSize(1); // Only the server talks to remote, so yeah.
|
||||
config.setJdbcUrl(ConfigManager.MB_WAREHOUSE_ADDR.getValue());
|
||||
config.setUsername(ConfigManager.MB_WAREHOUSE_USER.getValue());
|
||||
config.setPassword(ConfigManager.MB_WAREHOUSE_PASS.getValue());
|
||||
config.addDataSourceProperty("characterEncoding", "utf8");
|
||||
config.addDataSourceProperty("cachePrepStmts", "true");
|
||||
config.addDataSourceProperty("prepStmtCacheSize", "250");
|
||||
config.addDataSourceProperty("prepStmtCacheSqlLimit", "2048");
|
||||
|
||||
remoteConnectionPool = new HikariDataSource(config); // setup the connection pool
|
||||
|
||||
Logger.info("remote warehouse connection configured");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -27,9 +27,11 @@ import java.util.concurrent.LinkedBlockingQueue;
|
||||
public class GuildRecord extends DataRecord {
|
||||
|
||||
private static final LinkedBlockingQueue<GuildRecord> recordPool = new LinkedBlockingQueue<>();
|
||||
public static HashMap<Integer, GuildRecord> GuildRecordCache = null;
|
||||
public String guildHash;
|
||||
public int guildID;
|
||||
private Enum.RecordEventType eventType;
|
||||
private Guild guild;
|
||||
public String guildHash;
|
||||
private String guildName;
|
||||
private String charterName;
|
||||
private String GLHash;
|
||||
@@ -39,12 +41,8 @@ public class GuildRecord extends DataRecord {
|
||||
private int bgColour2;
|
||||
private int fgIcon;
|
||||
private int fgColour;
|
||||
public int guildID;
|
||||
|
||||
private java.time.LocalDateTime eventDatetime;
|
||||
|
||||
public static HashMap<Integer, GuildRecord> GuildRecordCache = null;
|
||||
|
||||
private GuildRecord(Guild guild) {
|
||||
this.recordType = Enum.DataRecordType.GUILD;
|
||||
this.guild = guild;
|
||||
@@ -52,7 +50,6 @@ public class GuildRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
|
||||
public GuildRecord(ResultSet rs) throws SQLException {
|
||||
super();
|
||||
this.eventType = RecordEventType.valueOf(rs.getString("eventType"));
|
||||
@@ -74,7 +71,6 @@ public class GuildRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static GuildRecord borrow(Guild guild, Enum.RecordEventType eventType) {
|
||||
GuildRecord guildRecord;
|
||||
//add
|
||||
@@ -83,8 +79,7 @@ public class GuildRecord extends DataRecord {
|
||||
if (guildRecord == null) {
|
||||
guildRecord = new GuildRecord(guild);
|
||||
guildRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
guildRecord.guild = guild;
|
||||
guildRecord.recordType = Enum.DataRecordType.GUILD;
|
||||
guildRecord.eventType = eventType;
|
||||
|
||||
@@ -47,8 +47,7 @@ public class MineRecord extends DataRecord {
|
||||
if (mineRecord == null) {
|
||||
mineRecord = new MineRecord();
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
mineRecord.recordType = Enum.DataRecordType.MINE;
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
@@ -58,8 +57,7 @@ public class MineRecord extends DataRecord {
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
mineRecord.charHash = player.getHash();
|
||||
}
|
||||
else
|
||||
} else
|
||||
mineRecord.charHash = character.getName();
|
||||
|
||||
DataWarehouse.hasher.encrypt(0);
|
||||
|
||||
@@ -51,8 +51,7 @@ public class PvpRecord extends DataRecord {
|
||||
|
||||
if (pvpRecord == null) {
|
||||
pvpRecord = new PvpRecord(player, victim, location, pvpExp);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
pvpRecord.recordType = DataRecordType.PVP;
|
||||
pvpRecord.player = player;
|
||||
pvpRecord.victim = victim;
|
||||
|
||||
@@ -44,8 +44,7 @@ public class RealmRecord extends DataRecord {
|
||||
if (realmRecord == null) {
|
||||
realmRecord = new RealmRecord(realm);
|
||||
realmRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
realmRecord.recordType = Enum.DataRecordType.REALM;
|
||||
realmRecord.eventType = eventType;
|
||||
realmRecord.realm = realm;
|
||||
|
||||
@@ -29,6 +29,60 @@ public abstract class AbstractDevCmd {
|
||||
this.rsult = "";
|
||||
}
|
||||
|
||||
/*
|
||||
* Misc tools/helpers
|
||||
*/
|
||||
protected static Building getTargetAsBuilding(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Building.ordinal()) {
|
||||
Building b = (Building) DbManager
|
||||
.getFromCache(GameObjectType.Building, targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(
|
||||
pc,
|
||||
"Command Failed. Could not find building of ID "
|
||||
+ targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static Mob getTargetAsMob(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
Mob b = Mob.getMob(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find Mob of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static NPC getTargetAsNPC(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||
NPC b = NPC.getFromCache(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find NPC of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is called by the DevCmdManager. Method splits argString
|
||||
* into a String array and then calls the subclass specific _doCmd method.
|
||||
@@ -89,22 +143,22 @@ public abstract class AbstractDevCmd {
|
||||
this.cmdStrings.add(lowercase);
|
||||
}
|
||||
|
||||
public void setTarget(AbstractGameObject ago) {
|
||||
this.tr = ago;
|
||||
}
|
||||
|
||||
public AbstractGameObject getTarget() {
|
||||
return this.tr;
|
||||
}
|
||||
|
||||
public void setResult(String result) {
|
||||
this.rsult = result;
|
||||
public void setTarget(AbstractGameObject ago) {
|
||||
this.tr = ago;
|
||||
}
|
||||
|
||||
public String getResult() {
|
||||
return this.rsult;
|
||||
}
|
||||
|
||||
public void setResult(String result) {
|
||||
this.rsult = result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
@@ -124,58 +178,4 @@ public abstract class AbstractDevCmd {
|
||||
ChatManager.chatSystemInfo(pc, msgText);
|
||||
}
|
||||
|
||||
/*
|
||||
* Misc tools/helpers
|
||||
*/
|
||||
protected static Building getTargetAsBuilding(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Building.ordinal()) {
|
||||
Building b = (Building) DbManager
|
||||
.getFromCache(GameObjectType.Building, targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(
|
||||
pc,
|
||||
"Command Failed. Could not find building of ID "
|
||||
+ targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static Mob getTargetAsMob(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
Mob b = Mob.getMob(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find Mob of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static NPC getTargetAsNPC(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||
NPC b = NPC.getFromCache(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find NPC of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddGoldCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddNPCCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -124,8 +124,6 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
break;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,18 +21,16 @@ import engine.powers.PowersBase;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
|
||||
private static int cnt = 0;
|
||||
|
||||
public ApplyStatModCmd() {
|
||||
super("applystatmod");
|
||||
}
|
||||
|
||||
private static int cnt = 0;
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -72,9 +70,6 @@ public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
pbList.add(PowersManager.getPowerByToken(431081336));
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
for (PowersBase pb : pbList) {
|
||||
if (amount <= 0) {
|
||||
if (pb.getToken() == 428677994)
|
||||
|
||||
@@ -29,7 +29,6 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
if (ItemProductionManager.FailedItems.isEmpty())
|
||||
return;
|
||||
|
||||
@@ -103,8 +102,6 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
auditFailedItem += newLine;
|
||||
auditFailedItem += itemName + " | " + prefix + " | " + suffix + " | " + failedItem.getNpcUID() + ":" + npcName + " | " + contractName + " | " + failedItem.getPlayerID() + ":" + playerName;
|
||||
|
||||
|
||||
@@ -36,7 +36,6 @@ public class AuditHeightMapCmd extends AbstractDevCmd {
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
|
||||
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
|
||||
|
||||
@@ -24,7 +24,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
//get Zone to check mobs against
|
||||
|
||||
@@ -83,12 +84,10 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
|
||||
|
||||
|
||||
|
||||
//mob not found in spawn map, check respawn
|
||||
boolean inRespawn = false;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -7,9 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
@@ -27,9 +24,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class CombatMessageCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class CreateItemCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -17,12 +17,19 @@ import engine.objects.PlayerCharacter;
|
||||
public class DebugCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
|
||||
public DebugCmd() {
|
||||
super("debug");
|
||||
// super("debug", MBServerStatics.ACCESS_GROUP_ALL_TEAM, 0, false, false);
|
||||
}
|
||||
|
||||
private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
|
||||
if (toggle) {
|
||||
DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
|
||||
pc.renewTimer(name, dtj, duration);
|
||||
} else
|
||||
pc.cancelTimer(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
@@ -112,12 +119,4 @@ public class DebugCmd extends AbstractDevCmd {
|
||||
protected String _getUsageString() {
|
||||
return "'./Debug command on/off'";
|
||||
}
|
||||
|
||||
private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
|
||||
if (toggle) {
|
||||
DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
|
||||
pc.renewTimer(name, dtj, duration);
|
||||
} else
|
||||
pc.cancelTimer(name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -27,17 +26,11 @@ public class DespawnCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Mob mob = null;
|
||||
|
||||
if (target != null && target.getObjectType().equals(GameObjectType.Mob))
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -27,8 +26,6 @@ public class DistanceCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pc);
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.PlayerCharacter;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class EffectCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -35,7 +35,6 @@ public class EnchantCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
Item item;
|
||||
if (target == null || target instanceof Item)
|
||||
item = (Item) target;
|
||||
|
||||
@@ -15,9 +15,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class FlashMsgCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -39,7 +37,6 @@ public class FlashMsgCmd extends AbstractDevCmd {
|
||||
* This function is called by the DevCmdManager. Override to avoid splitting
|
||||
* argString into String array, since flash displays full String as message,
|
||||
* then calls the subclass specific _doCmd method.
|
||||
*
|
||||
*/
|
||||
|
||||
@Override
|
||||
|
||||
@@ -81,5 +81,4 @@ public class GateInfoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class GetBankCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -30,10 +28,12 @@ public class GetBankCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcSender);
|
||||
if (cc == null) return;
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsg.getBank(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
@@ -88,8 +87,6 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
|
||||
|
||||
|
||||
|
||||
|
||||
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
|
||||
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
|
||||
@@ -102,7 +99,8 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
|
||||
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
|
||||
} else parentGrid = new Vector2f(-1,-1);
|
||||
} else
|
||||
parentGrid = new Vector2f(-1, -1);
|
||||
|
||||
gridSquare = heightMap.getGridSquare(zoneLoc);
|
||||
gridOffset = HeightMap.getGridOffset(gridSquare);
|
||||
@@ -184,8 +182,6 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -210,14 +206,11 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
strMod -= .5f;
|
||||
|
||||
|
||||
|
||||
realWorldAltitude += strMod;
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -19,19 +19,6 @@ public class GetMemoryCmd extends AbstractDevCmd {
|
||||
super("getmemory");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
|
||||
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
|
||||
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
|
||||
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
|
||||
|
||||
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
public static String getMemoryOutput(long memory) {
|
||||
String out = "";
|
||||
if (memory > 1073741824)
|
||||
@@ -44,6 +31,20 @@ public class GetMemoryCmd extends AbstractDevCmd {
|
||||
return memory + "B";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
|
||||
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
|
||||
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
|
||||
|
||||
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getmemory'";
|
||||
|
||||
@@ -18,7 +18,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class GetMobBaseLoot extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -24,7 +24,8 @@ public class GetOffsetCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
Zone zone = null;
|
||||
try {
|
||||
|
||||
@@ -23,7 +23,8 @@ public class GetRuneDropRateCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
String out = "Depracated";
|
||||
throwbackInfo(pcSender, out);
|
||||
|
||||
@@ -25,10 +25,12 @@ public class GetVaultCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcSender);
|
||||
if (cc == null) return;
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsg.getVault(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
|
||||
@@ -26,7 +26,8 @@ public class GetZoneCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
|
||||
@@ -25,13 +25,15 @@ public class GetZoneMobsCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
int loadID = 0;
|
||||
if (words.length == 1) {
|
||||
try {
|
||||
loadID = Integer.parseInt(words[0]);
|
||||
} catch (Exception e) {}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
}
|
||||
|
||||
//find the zone
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.ai.MobileFSMManager;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -63,6 +62,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
|
||||
|
||||
@@ -26,7 +26,6 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*
|
||||
*/
|
||||
public class InfoCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -426,8 +425,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "enemy: " + targetMob.enemy.toString();
|
||||
output += newline;
|
||||
}
|
||||
catch(Exception ex){
|
||||
} catch (Exception ex) {
|
||||
//who cares its info
|
||||
}
|
||||
output += "Spawn: (" + targetMob.getBindLoc().getX();
|
||||
@@ -439,7 +437,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
if (targetMob.isSummonedPet())
|
||||
output += "isSummonedPet: true";
|
||||
else output += "isSummonedPet: false";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
PlayerCharacter owner = targetMob.getOwner();
|
||||
if (owner != null)
|
||||
output += " owner: " + owner.getObjectUUID();
|
||||
|
||||
@@ -16,9 +16,7 @@ import engine.objects.LootTable;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MBDropCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MakeBaneCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -78,8 +77,6 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
||||
|
||||
|
||||
|
||||
|
||||
if (player.getGuild().isEmptyGuild()) {
|
||||
throwbackError(pc, "Errant's can not place banes");
|
||||
return;
|
||||
|
||||
@@ -21,7 +21,6 @@ import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MakeItemCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -70,7 +69,6 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
//add item to inventory
|
||||
pc.getCharItemManager().addItemToInventory(item);
|
||||
}
|
||||
|
||||
@@ -6,9 +6,7 @@ import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Devcmd to toggle logging of application protocol messages
|
||||
*
|
||||
* @author Summary: Devcmd to toggle logging of application protocol messages
|
||||
*/
|
||||
|
||||
public class NetDebugCmd extends AbstractDevCmd {
|
||||
@@ -23,6 +21,23 @@ public class NetDebugCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -58,29 +73,12 @@ public class NetDebugCmd extends AbstractDevCmd {
|
||||
return "Toggles sending network messages to log";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/netdebug on|off";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -73,8 +73,7 @@ public class PrintBonusesCmd extends AbstractDevCmd {
|
||||
}
|
||||
} else if (((AbstractCharacter) tar).getBonuses() != null) {
|
||||
((AbstractCharacter) tar).getBonuses().printBonusesToClient(pc);
|
||||
}
|
||||
else
|
||||
} else
|
||||
throwbackInfo(pc, "Bonuses for " + type + ' ' + name + " not found");
|
||||
}
|
||||
|
||||
|
||||
@@ -83,7 +83,8 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
||||
chargeInfo = " charges: " + charges + '/' + chargeMax;
|
||||
}
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", count: " + item.getNumOfItems() + chargeInfo);
|
||||
} else goldCount += item.getNumOfItems();
|
||||
} else
|
||||
goldCount += item.getNumOfItems();
|
||||
}
|
||||
if (gold != null) {
|
||||
goldCount += gold.getNumOfItems();
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.objects.Regions;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class PrintLocationCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -25,6 +25,16 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
@@ -71,7 +81,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
return;
|
||||
|
||||
|
||||
|
||||
String newline = "\r\n ";
|
||||
String out = "Server stats for Mob " + mb.getFirstName() + newline;
|
||||
out += "Stats Base (Modified)" + newline;
|
||||
@@ -130,17 +139,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
throwbackInfo(pc, out);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
|
||||
@@ -8,9 +8,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to move mobile and it's spawn location
|
||||
* @author Dev command to move mobile and it's spawn location
|
||||
* to the player's current location
|
||||
*/
|
||||
public class PullCmd extends AbstractDevCmd {
|
||||
@@ -19,6 +17,42 @@ public class PullCmd extends AbstractDevCmd {
|
||||
super("pull");
|
||||
}
|
||||
|
||||
private static void MoveMobile(Mob targetMobile, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.MobQueries.MOVE_MOB(targetMobile.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetMobile.setBindLoc(newLoc);
|
||||
targetMobile.setLoc(newLoc);
|
||||
targetMobile.refresh();
|
||||
}
|
||||
|
||||
private static void MoveBuilding(Building targetBuilding, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.BuildingQueries.MOVE_BUILDING(targetBuilding.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetBuilding.setLoc(newLoc);
|
||||
targetBuilding.getBounds().setBounds(targetBuilding);
|
||||
targetBuilding.refresh(true);
|
||||
}
|
||||
|
||||
private static void MoveNPC(NPC targetNPC, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.NPCQueries.MOVE_NPC(targetNPC.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetNPC.setBindLoc(newLoc);
|
||||
targetNPC.setLoc(newLoc);
|
||||
WorldGrid.updateObject(targetNPC, pcSender);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -65,40 +99,4 @@ public class PullCmd extends AbstractDevCmd {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void MoveMobile(Mob targetMobile, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.MobQueries.MOVE_MOB(targetMobile.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetMobile.setBindLoc(newLoc);
|
||||
targetMobile.setLoc(newLoc);
|
||||
targetMobile.refresh();
|
||||
}
|
||||
|
||||
private static void MoveBuilding(Building targetBuilding, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.BuildingQueries.MOVE_BUILDING(targetBuilding.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetBuilding.setLoc(newLoc);
|
||||
targetBuilding.getBounds().setBounds(targetBuilding);
|
||||
targetBuilding.refresh(true);
|
||||
}
|
||||
|
||||
private static void MoveNPC(NPC targetNPC, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.NPCQueries.MOVE_NPC(targetNPC.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetNPC.setBindLoc(newLoc);
|
||||
targetNPC.setLoc(newLoc);
|
||||
WorldGrid.updateObject(targetNPC, pcSender);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,9 +18,8 @@ import java.util.concurrent.locks.ReadWriteLock;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Game designer utility command to purge all
|
||||
objects of a given type within a supplied range
|
||||
* @author Summary: Game designer utility command to purge all
|
||||
* objects of a given type within a supplied range
|
||||
*/
|
||||
|
||||
public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
@@ -59,7 +58,6 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
mobA = (Mob) ac;
|
||||
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
@@ -100,6 +98,113 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "npcmobmeshall";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 2)
|
||||
return false;
|
||||
|
||||
// Test of game object type argument
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
if (stringIndex == -1)
|
||||
return false;
|
||||
|
||||
// Test if range argument can convert to a float
|
||||
|
||||
try {
|
||||
Float.parseFloat(userInput[1]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// User input passes validation
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void removeBuilding(PlayerCharacter pc, Building building) {
|
||||
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL))
|
||||
return;
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
|
||||
building.disableSpire(false);
|
||||
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob) ac;
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.Mob,
|
||||
mobA.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
WorldGrid.RemoveWorldObject(building);
|
||||
WorldGrid.removeObject(building, pc);
|
||||
}
|
||||
|
||||
private static void removeNPC(PlayerCharacter pc, NPC npc) {
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static void removeMob(PlayerCharacter pc, Mob mob) {
|
||||
mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
|
||||
mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
|
||||
//mob.setHealth(-1, pc); //Kill it!
|
||||
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
DbManager.removeFromCache(mob);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -174,38 +279,6 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
return "/purge [npc|mob|mesh|all] [range <= 200]";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "npcmobmeshall";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 2)
|
||||
return false;
|
||||
|
||||
// Test of game object type argument
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
if (stringIndex == -1)
|
||||
return false;
|
||||
|
||||
// Test if range argument can convert to a float
|
||||
|
||||
try {
|
||||
Float.parseFloat(userInput[1]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// User input passes validation
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void parseUserInput(String[] userInput) {
|
||||
|
||||
_targetMask = 0;
|
||||
@@ -236,80 +309,4 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
_targetRange = Math.min(_targetRange, 200f);
|
||||
}
|
||||
|
||||
private static void removeBuilding(PlayerCharacter pc, Building building) {
|
||||
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL))
|
||||
return;
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
|
||||
building.disableSpire(false);
|
||||
|
||||
for (AbstractCharacter ac: building.getHirelings().keySet()){
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC)ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob)ac;
|
||||
|
||||
|
||||
|
||||
if (npc != null){
|
||||
for (Mob mob: npc.getSiegeMinionMap().keySet()){
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
}else if (mobA != null){
|
||||
for (Mob mob: mobA.getSiegeMinionMap().keySet()){
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.Mob,
|
||||
mobA.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
WorldGrid.RemoveWorldObject(building);
|
||||
WorldGrid.removeObject(building, pc);
|
||||
}
|
||||
|
||||
private static void removeNPC(PlayerCharacter pc, NPC npc) {
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
}
|
||||
|
||||
private static void removeMob(PlayerCharacter pc, Mob mob) {
|
||||
mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
|
||||
mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
|
||||
//mob.setHealth(-1, pc); //Kill it!
|
||||
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
DbManager.removeFromCache(mob);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
|
||||
@@ -6,9 +6,7 @@ import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Devcmd to reboot server
|
||||
*
|
||||
* @author Summary: Devcmd to reboot server
|
||||
*/
|
||||
|
||||
public class RebootCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.objects.*;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class RemoveBaneCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -18,9 +18,7 @@ import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class RenameCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -32,5 +32,4 @@ public class ResetLevelCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.ai.MobileFSMManager;
|
||||
@@ -19,7 +18,6 @@ import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author Steve
|
||||
*
|
||||
*/
|
||||
public class SetAICmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.CharacterRune;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetAdminRuneCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.objects.*;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetBaneActiveCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -10,9 +10,7 @@ import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to set the guild of targeted npc.
|
||||
* @author Dev command to set the guild of targeted npc.
|
||||
* Argument is a valid guild UID
|
||||
*/
|
||||
public class SetGuildCmd extends AbstractDevCmd {
|
||||
@@ -84,8 +82,8 @@ public class SetGuildCmd extends AbstractDevCmd {
|
||||
// Argument must parse as a int.
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[0]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
Integer.parseInt(userInput[0]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
|
||||
@@ -27,7 +27,8 @@ public class SetInvulCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -21,6 +20,7 @@ import engine.objects.PlayerCharacter;
|
||||
public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
public static int lastEquipSetID = 0;
|
||||
|
||||
public SetNpcEquipSetCmd() {
|
||||
super("setEquipSet");
|
||||
this.addCmdString("equipset");
|
||||
@@ -68,7 +68,6 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -99,7 +98,6 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -20,6 +19,7 @@ import engine.objects.PlayerCharacter;
|
||||
public class SetNpcNameCmd extends AbstractDevCmd {
|
||||
|
||||
public static int lastEquipSetID = 0;
|
||||
|
||||
public SetNpcNameCmd() {
|
||||
super("setNPCName");
|
||||
this.addCmdString("npcname");
|
||||
|
||||
@@ -8,9 +8,7 @@ import engine.objects.*;
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to set the owner of targeted building.
|
||||
* @author Dev command to set the owner of targeted building.
|
||||
* Argument is a valid guild UID
|
||||
*/
|
||||
public class SetOwnerCmd extends AbstractDevCmd {
|
||||
@@ -45,7 +43,8 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
|
||||
if (city != null) {
|
||||
city.claim(outOwner);
|
||||
return; }
|
||||
return;
|
||||
}
|
||||
}
|
||||
_targetBuilding.setOwner(outOwner);
|
||||
|
||||
@@ -89,8 +88,8 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
// Argument must parse to a long.
|
||||
|
||||
try {
|
||||
Long.parseLong(userInput[0]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
Long.parseLong(userInput[0]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -126,7 +125,6 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.CharacterRune;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetRuneCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
@@ -79,7 +78,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
//pc.getCharItemManager().updateInventory();
|
||||
|
||||
|
||||
|
||||
// Mob mob = (Mob)target;
|
||||
//
|
||||
// if (mob == null)
|
||||
@@ -90,8 +88,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// mob.getCharItemManager().addItemToInventory(mobLoot);
|
||||
|
||||
|
||||
|
||||
|
||||
// if (target.getObjectType() != GameObjectType.Building)
|
||||
// return;
|
||||
//
|
||||
@@ -155,13 +151,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// for (EffectsBase eb : EffectsBase.getAllEffectsBase()){
|
||||
// if (eb.getToken() == 0)
|
||||
// continue;
|
||||
@@ -192,8 +181,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -53,5 +53,4 @@ public class ShowOffsetCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
|
||||
@@ -12,8 +12,7 @@ import java.util.concurrent.locks.ReadWriteLock;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Game designer utility command to create multiple
|
||||
* @author Summary: Game designer utility command to create multiple
|
||||
* mobiles of a given UUID within a supplied range
|
||||
*/
|
||||
|
||||
@@ -39,6 +38,41 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 3)
|
||||
return false;
|
||||
|
||||
// Test for UUID conversion to int
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[0]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Test for Number of Mobs conversion to int
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[1]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Test if range argument can convert to a float
|
||||
|
||||
try {
|
||||
Float.parseFloat(userInput[2]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -97,48 +131,13 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
return "Spawns multiple mobiles with a given range";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/splatmob UUID [Count <= 100] [range <= 1200]";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 3)
|
||||
return false;
|
||||
|
||||
// Test for UUID conversion to int
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[0]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Test for Number of Mobs conversion to int
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[1]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Test if range argument can convert to a float
|
||||
|
||||
try {
|
||||
Float.parseFloat(userInput[2]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void parseUserInput(String[] userInput) {
|
||||
|
||||
// Clear previous values
|
||||
|
||||
@@ -6,9 +6,7 @@ import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Devcmd to toggle logging of mysql statements
|
||||
*
|
||||
* @author Summary: Devcmd to toggle logging of mysql statements
|
||||
*/
|
||||
|
||||
public class SqlDebugCmd extends AbstractDevCmd {
|
||||
@@ -23,6 +21,23 @@ public class SqlDebugCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -58,29 +73,12 @@ public class SqlDebugCmd extends AbstractDevCmd {
|
||||
return "Toggles sending SQL statements to log";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/sqldebug on|off";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -21,7 +21,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*
|
||||
*/
|
||||
public class UnloadFurnitureCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*
|
||||
*/
|
||||
public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -9,25 +9,19 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.util.StringUtils;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
|
||||
/**
|
||||
* @author
|
||||
*
|
||||
*/
|
||||
public class aiInfoCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -44,8 +43,6 @@ public class convertLoc extends AbstractDevCmd {
|
||||
ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertedLoc));
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -2,8 +2,10 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class simulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
@@ -519,7 +518,8 @@ public enum BuildingManager {
|
||||
|
||||
if (item.getChargesRemaining() > 0)
|
||||
rank = item.getChargesRemaining() * 10;
|
||||
else rank = 10;
|
||||
else
|
||||
rank = 10;
|
||||
|
||||
Mob mob;
|
||||
NPC npc;
|
||||
@@ -697,7 +697,6 @@ public enum BuildingManager {
|
||||
return bindLoc;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,6 +47,7 @@ public enum ChatManager {
|
||||
private static final String FLOOD_USER_ERROR = "You talk too much!";
|
||||
private static final String SILENCED = "You find yourself mute!";
|
||||
private static final String UNKNOWN_COMMAND = "No such command.";
|
||||
|
||||
/**
|
||||
* This method used when handling a ChatMsg received from the network.
|
||||
*/
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user