forked from MagicBane/Server
Should not be sending messages to players here.
This commit is contained in:
@@ -384,75 +384,57 @@ try{
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Logger.info(this.zoneName + "'s Mine is now Active!");
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Logger.info(this.zoneName + "'s Mine is now Active!");
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}
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}
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public static boolean validClaimer(PlayerCharacter pc) {
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public static boolean validClaimer(PlayerCharacter playerCharacter) {
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Guild playerGuild;
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//verify the player exists
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//verify the player exists
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if (pc == null)
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if (playerCharacter == null)
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return false;
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return false;
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//verify the player is in valid guild
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//verify the player is in valid guild
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Guild g = pc.getGuild();
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if (g == null) {
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ChatManager.chatSystemError(pc, "Mine can only be claimed by a guild.");
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return false;
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} else if (g.isErrant()) {
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ChatManager.chatSystemError(pc, "Guild cannot be Errant to claim..");
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return false;
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}
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//verify the player is in nation
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playerGuild = playerCharacter.getGuild();
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Guild n = g.getNation();
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if (n.isErrant()) {
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ChatManager.chatSystemError(pc, "Must have a Nation");
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return false;
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}
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if (playerGuild.isErrant())
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if (SessionManager.getPlayerCharacterByID(pc.getObjectUUID()) == null){
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return false;
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return false;
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}
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if (SessionManager.getPlayerCharacterByID(playerCharacter.getObjectUUID()) == null)
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return false;
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//Get a count of nation mines, can't go over capital tol rank.
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//Get a count of nation mines, can't go over capital tol rank.
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City capital = n.getOwnedCity();
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City capital = playerGuild.getOwnedCity();
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City guildCity = g.getOwnedCity();
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City guildCity = playerGuild.getOwnedCity();
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if (guildCity == null){
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ChatManager.chatSystemError(pc, "Guild must own city to claim.");
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return false;
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}
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if (capital == null) {
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ChatManager.chatSystemError(pc, "Guild must own city to claim.");
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return false;
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}
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if (guildCity.getWarehouse() == null){
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if (guildCity == null)
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ChatManager.chatSystemError(pc, "City must own warehouse for to claim.");
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return false;
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if (capital == null)
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return false;
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if (guildCity.getWarehouse() == null)
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return false;
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return false;
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}
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Building tol = capital.getTOL();
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Building tol = capital.getTOL();
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if (tol == null) {
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if (tol == null)
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ChatManager.chatSystemError(pc, "Tree of life not found for city.");
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return false;
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return false;
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}
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int rank = tol.getRank();
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int rank = tol.getRank();
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if (rank < 1) {
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if (rank < 1)
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ChatManager.chatSystemError(pc, "Tree of life is not yet sprouted.");
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return false;
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return false;
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}
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int mineCnt = 0;
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int mineCnt = 0;
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mineCnt += Mine.getMinesForGuild(n.getObjectUUID()).size();
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
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for (Guild guild: n.getSubGuildList()){
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for (Guild guild: playerGuild.getSubGuildList())
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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}
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if (mineCnt > rank)
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if (mineCnt > rank) {
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ChatManager.chatSystemError(pc, "Your Nation can only hold " + tol.getRank() + " mines. Your Nation already has" + mineCnt);
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return false;
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return false;
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}
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return true;
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return true;
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}
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}
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