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					@ -118,10 +118,10 @@ public enum LootManager {
				@@ -118,10 +118,10 @@ public enum LootManager {
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					                                int roll = ThreadLocalRandom.current().nextInt(1, 101); | 
				
			
			
		
	
		
			
				
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					                                MobLoot extraLoot = null; | 
				
			
			
		
	
		
			
				
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					                                if (roll >= 1 && roll <= 50) { | 
				
			
			
		
	
		
			
				
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					                                    extraLoot = rollForContract(bse.genTable + 1, mob); | 
				
			
			
		
	
		
			
				
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					                                    extraLoot = rollForContract(bse.genTable, mob); | 
				
			
			
		
	
		
			
				
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					                                } | 
				
			
			
		
	
		
			
				
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					                                if (roll >= 51 && roll <= 94) { | 
				
			
			
		
	
		
			
				
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					                                    extraLoot = rollForRune(bse.genTable + 1, mob); | 
				
			
			
		
	
		
			
				
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					                                    extraLoot = rollForRune(bse.genTable, mob); | 
				
			
			
		
	
		
			
				
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					                                } | 
				
			
			
		
	
		
			
				
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					                                if (roll >= 95) { | 
				
			
			
		
	
		
			
				
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					                                    extraLoot = rollForGlass(mob); | 
				
			
			
		
	
	
		
			
				
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					@ -473,7 +473,7 @@ public enum LootManager {
				@@ -473,7 +473,7 @@ public enum LootManager {
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					    } | 
				
			
			
		
	
		
			
				
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					    public static MobLoot rollForContract(int table, Mob mob){ | 
				
			
			
		
	
		
			
				
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f); | 
				
			
			
		
	
		
			
				
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(table, 99, 1.0f); | 
				
			
			
		
	
		
			
				
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					        if (selectedRow == null) | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
		
			
				
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					@ -496,7 +496,7 @@ public enum LootManager {
				@@ -496,7 +496,7 @@ public enum LootManager {
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					        return null; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static MobLoot rollForRune(int table, Mob mob){ | 
				
			
			
		
	
		
			
				
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f); | 
				
			
			
		
	
		
			
				
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(table, 97, 1.0f); | 
				
			
			
		
	
		
			
				
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					        if (selectedRow == null) | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
		
			
				
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