forked from MagicBane/Server
class and table schema now conform to JSON
This commit is contained in:
@@ -78,7 +78,7 @@ public class AddMobCmd extends AbstractDevCmd {
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return;
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}
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if (zone.isGuildZone) {
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if (zone.guild_zone) {
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throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
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return;
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}
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@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
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continue;
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Zone zone = city.getParent();
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if (zone != null) {
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if (zone.isNPCCity || zone.isGuildZone)
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if (zone.isNPCCity || zone.guild_zone)
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loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
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else
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loc = zone.getLoc();
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@@ -100,7 +100,7 @@ public class GotoCmd extends AbstractDevCmd {
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if (!zone.zoneName.equalsIgnoreCase(cityName))
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continue;
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if (zone != null) {
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if (zone.isNPCCity || zone.isGuildZone)
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if (zone.isNPCCity || zone.guild_zone)
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loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
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else
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loc = zone.getLoc();
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@@ -111,7 +111,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
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return;
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}
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if (!zone.isGuildZone) {
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if (!zone.guild_zone) {
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throwbackError(pc, "This is not a player city.");
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return;
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}
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@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
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private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
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if (!zone.isGuildZone)
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if (!zone.guild_zone)
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return;
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for (Building building : zone.zoneBuildingSet) {
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@@ -34,7 +34,7 @@ public class RemoveBaneCmd extends AbstractDevCmd {
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return;
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}
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if (!zone.isGuildZone) {
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if (!zone.guild_zone) {
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throwbackError(pc, "This is not a player city.");
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return;
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}
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@@ -41,7 +41,7 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
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return;
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}
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if (!zone.isGuildZone) {
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if (!zone.guild_zone) {
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throwbackError(pc, "This is not a player city.");
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return;
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}
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@@ -194,7 +194,7 @@ public enum ZoneManager {
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}
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if (zone.isGuildZone) {
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if (zone.guild_zone) {
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addPlayerCityZone(zone);
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return;
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}
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@@ -214,7 +214,7 @@ public enum ZoneManager {
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}
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public static final void addPlayerCityZone(final Zone zone) {
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zone.isGuildZone = true;
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zone.guild_zone = true;
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ZoneManager.playerCityZones.add(zone);
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}
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@@ -250,7 +250,7 @@ public enum ZoneManager {
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public static final boolean validHotZone(Zone zone) {
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if (zone.peaceZone == (byte) 1)
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if (zone.peace_zone == (byte) 1)
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return false; // no safe zone hotzones// if (this.hotzone == null)
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if (zone.getNodes().isEmpty())
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@@ -387,7 +387,7 @@ public enum ZoneManager {
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currentZone = ZoneManager.findSmallestZone(worldLoc);
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if (currentZone.isGuildZone)
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if (currentZone.guild_zone)
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return City.getCity(currentZone.playerCityUUID);
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return null;
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@@ -440,7 +440,7 @@ public enum ZoneManager {
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//not player city, must be npc city..
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if (!zone.isGuildZone)
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if (!zone.guild_zone)
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zone.isNPCCity = true;
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if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
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@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
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cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
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// Can't abandon a tree not within a player city zone
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if (cityZone.isGuildZone == false)
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if (cityZone.guild_zone == false)
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return;
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if (targetBuilding.getCity() == null)
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@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
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cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
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// Can't abandon a tree not within a player city zone
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if (cityZone.isGuildZone == false)
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if (cityZone.guild_zone == false)
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return;
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if (targetBuilding.getCity().hasBeenTransfered == true) {
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@@ -75,7 +75,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
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Zone zone = ZoneManager.findSmallestZone(player.getLoc());
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if (!zone.isGuildZone) {
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if (!zone.guild_zone) {
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ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
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return true;
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}
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@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
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Zone zone = ZoneManager.findSmallestZone(player.getLoc());
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if (zone != null) {
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if (zone.isGuildZone) {
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if (zone.guild_zone) {
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loc = zone.getLoc();
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}
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}
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@@ -137,7 +137,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
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if (serverZone.isGuildZone == false) {
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if (serverZone.guild_zone == false) {
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PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
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return false;
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}
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@@ -201,7 +201,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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// Cannot place assets on a dead tree
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if ((serverZone.isGuildZone)
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if ((serverZone.guild_zone)
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&& (City.getCity(serverZone.playerCityUUID).getTOL().getRank() == -1)) {
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PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
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return false;
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@@ -261,7 +261,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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// Must be a player city
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if (serverZone.isGuildZone == false) {
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if (serverZone.guild_zone == false) {
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PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
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return false;
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}
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@@ -571,7 +571,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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// No valid player city found
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if (serverCity == null || serverCity.getParent().isGuildZone == false) {
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if (serverCity == null || serverCity.getParent().guild_zone == false) {
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PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
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return false;
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}
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@@ -783,7 +783,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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// Link the zone with the city and then add
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// to the appropriate hash tables and cache
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zoneObject.isGuildZone = true;
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zoneObject.guild_zone = true;
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if (zoneObject.parent != null)
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zoneObject.parent.addNode(zoneObject); //add as child to parent
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@@ -117,7 +117,7 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
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city = null;
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if (cityZone != null)
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if (cityZone.isGuildZone)
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if (cityZone.guild_zone)
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city = City.GetCityFromCache(cityZone.playerCityUUID);
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else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
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city = this.treeOfLife.getGuild().getOwnedCity();
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@@ -130,7 +130,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
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for (Zone zone : allIn)
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if (zone.peaceZone == (byte) 1)
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if (zone.peace_zone == (byte) 1)
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return true;
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return false;
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@@ -162,7 +162,7 @@ public final class Bane {
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// Cannot place assets on a dead tree
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if ((cityZone.isGuildZone) &&
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if ((cityZone.guild_zone) &&
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(City.getCity(cityZone.playerCityUUID).getTOL().getRank() == -1)) {
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PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot bane a dead tree!");
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return false;
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@@ -460,7 +460,7 @@ public class Building extends AbstractWorldObject {
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}
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}
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}
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if (this.parentZone.isGuildZone == false)
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if (this.parentZone.guild_zone == false)
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return null;
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return City.getCity(this.parentZone.playerCityUUID);
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@@ -334,7 +334,7 @@ public class City extends AbstractWorldObject {
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if (city.noTeleport)
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continue;
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if (city.parentZone != null && city.parentZone.isGuildZone) {
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if (city.parentZone != null && city.parentZone.guild_zone) {
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if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
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cities.add(city);
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@@ -395,7 +395,7 @@ public class City extends AbstractWorldObject {
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if (city.noRepledge)
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continue;
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if (city.parentZone != null && city.parentZone.isGuildZone) {
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if (city.parentZone != null && city.parentZone.guild_zone) {
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//list Player cities
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//open city, just list
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@@ -894,7 +894,7 @@ public class NPC extends AbstractCharacter {
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this.stamina.set(this.staminaMax);
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}
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if (this.parentZone.isGuildZone)
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if (this.parentZone.guild_zone)
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if (NPC.GetNPCProfits(this) == null)
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NPCProfits.CreateProfits(this);
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@@ -1703,7 +1703,7 @@ public class PlayerCharacter extends AbstractCharacter {
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Zone zone = ZoneManager.findSmallestZone(this.getLoc());
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if (zone != null) {
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return zone.peaceZone == (byte) 1;
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return zone.peace_zone == (byte) 1;
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}
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return false;
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@@ -1797,7 +1797,7 @@ public class PlayerCharacter extends AbstractCharacter {
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//DeathShroud
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if (zone.peaceZone == 0)
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if (zone.peace_zone == 0)
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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//enable this to give players deathshroud if mobs kill player.
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@@ -1843,7 +1843,7 @@ public class PlayerCharacter extends AbstractCharacter {
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//DeathShroud
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if (zone.peaceZone == 0)
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if (zone.peace_zone == 0)
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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if (doPVPEXP) {
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@@ -1898,7 +1898,7 @@ public class PlayerCharacter extends AbstractCharacter {
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killCleanup();
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Zone zone = ZoneManager.findSmallestZone(this.getLoc());
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if (zone.peaceZone == 0)
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if (zone.peace_zone == 0)
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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// Send death message if needed
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@@ -39,7 +39,7 @@ public class Zone extends AbstractGameObject {
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public final float zOffset;
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public final float yOffset;
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public final int zoneTemplate;
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public final byte peaceZone;
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public final byte peace_zone;
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public final String Icon1;
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public final String Icon2;
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public final String Icon3;
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@@ -54,7 +54,7 @@ public class Zone extends AbstractGameObject {
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public Zone parent = null;
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public Bounds bounds;
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public boolean isNPCCity = false;
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public boolean isGuildZone;
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public boolean guild_zone;
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public String hash;
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public float worldAltitude = 0;
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public float seaLevel = 0f;
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@@ -69,13 +69,13 @@ public class Zone extends AbstractGameObject {
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super(rs);
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this.parentZoneID = rs.getInt("parent");
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this.playerCityUUID = rs.getInt("playerCityUUID");
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this.isGuildZone = this.playerCityUUID != 0;
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this.guild_zone = this.playerCityUUID != 0;
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this.zoneName = rs.getString("zoneName");
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this.xOffset = rs.getFloat("xOffset");
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this.zOffset = rs.getFloat("zOffset");
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this.yOffset = rs.getFloat("yOffset");
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this.zoneTemplate = rs.getInt("template");
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this.peaceZone = rs.getByte("peaceZone");
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this.peace_zone = rs.getByte("peace_zone");
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this.Icon1 = rs.getString("icon1");
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this.Icon2 = rs.getString("icon2");
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this.Icon3 = rs.getString("icon3");
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@@ -146,7 +146,7 @@ public class Zone extends AbstractGameObject {
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writer.putString(city.getCityName());
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else
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writer.putString(zone.zoneName);
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writer.put(zone.peaceZone);
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writer.put(zone.peace_zone);
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writer.putString(zone.Icon1);
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writer.putString(zone.Icon2);
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writer.putString(zone.Icon3);
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@@ -238,7 +238,7 @@ public class Zone extends AbstractGameObject {
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// Macro zones have icons.
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if (this.isGuildZone == true)
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if (this.guild_zone == true)
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return false;
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if (this.parent == null)
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@@ -310,7 +310,7 @@ public class Zone extends AbstractGameObject {
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public HeightMap getHeightMap() {
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if (this.isGuildZone)
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if (this.guild_zone)
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return HeightMap.PlayerCityHeightMap;
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return HeightMap.heightmapByLoadNum.get(this.zoneTemplate);
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Reference in New Issue
Block a user