forked from MagicBane/Server
Warehosue cleanup
This commit is contained in:
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
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import engine.Enum.ProtectionState;
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import engine.Enum.TransactionType;
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import engine.gameManager.DbManager;
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import engine.gameManager.WarehouseManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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@@ -109,7 +110,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
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preparedStatement.setLong(1, locks);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -125,7 +126,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -141,7 +142,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -157,7 +158,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -173,7 +174,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -189,7 +190,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -205,7 +206,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -221,7 +222,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -237,7 +238,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -253,7 +254,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -269,7 +270,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -285,7 +286,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -301,7 +302,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -317,7 +318,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -333,7 +334,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -349,7 +350,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -365,7 +366,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -381,7 +382,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -397,7 +398,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -413,7 +414,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -429,7 +430,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -445,7 +446,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -461,7 +462,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -477,7 +478,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
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preparedStatement.setInt(1, amount);
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preparedStatement.setInt(2, wh.getUID());
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preparedStatement.setInt(2, wh.UID);
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return (preparedStatement.executeUpdate() > 0);
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@@ -545,7 +546,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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while (rs.next()) {
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warehouse = new Warehouse(rs);
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warehouse.runAfterLoad();
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warehouse.loadAllTransactions();
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WarehouseManager.loadAllTransactions(warehouse);
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}
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} catch (SQLException e) {
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@@ -14,6 +14,7 @@ import engine.Enum.ItemType;
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import engine.Enum.OwnerType;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.DbManager;
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import engine.gameManager.WarehouseManager;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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@@ -33,7 +34,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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AbstractGameObject target) {
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if (words[0].equals("resources")) {
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for (int ibID : Warehouse.getMaxResources().keySet()) {
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for (int ibID : WarehouseManager.getMaxResources().keySet()) {
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if (ibID == 7)
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continue;
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@@ -53,7 +54,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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true, false, ItemContainerType.INVENTORY, (byte) 0,
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new ArrayList<>(), "");
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item.setNumOfItems(Warehouse.getMaxResources().get(ibID));
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item.setNumOfItems(WarehouseManager.getMaxResources().get(ibID));
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try {
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item = DbManager.ItemQueries.ADD_ITEM(item);
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@@ -13,10 +13,7 @@ import engine.Enum.BuildingGroup;
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import engine.Enum.DbObjectType;
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import engine.InterestManagement.WorldGrid;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.gameManager.*;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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@@ -134,7 +131,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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if (city != null) {
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city.setWarehouseBuildingID(0);
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}
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Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
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WarehouseManager.warehouseByBuildingUUID.remove(building.getObjectUUID());
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}
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//remove cached shrines.
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@@ -224,7 +224,7 @@ public enum BuildingManager {
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break;
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case WAREHOUSE:
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Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
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Warehouse warehouse = WarehouseManager.warehouseByBuildingUUID.get(building.getObjectUUID());
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if (warehouse == null)
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return false;
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@@ -234,15 +234,15 @@ public enum BuildingManager {
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ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
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return false;
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}
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if (warehouse.getResources().get(resourceBase) == null)
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if (warehouse.resources.get(resourceBase) == null)
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continue;
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int resourceAmount = warehouse.getResources().get(resourceBase);
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int resourceAmount = warehouse.resources.get(resourceBase);
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if (resourceAmount <= 0)
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continue;
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if (warehouse.loot(player, resourceBase, resourceAmount, true))
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if (WarehouseManager.loot(warehouse, player, resourceBase, resourceAmount, true))
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ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
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}
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break;
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@@ -184,7 +184,7 @@ public enum MaintenanceManager {
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if ((overDraft > 0))
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if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
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(warehouse != null) && building.assetIsProtected() == true &&
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(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
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(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
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hasFunds = true;
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}
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@@ -199,22 +199,22 @@ public enum MaintenanceManager {
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hasResources = false;
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else {
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resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
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resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
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if (resourceValue < 1500)
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hasResources = false;
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resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
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resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
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if (resourceValue < 1500)
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hasResources = false;
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resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
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resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
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if (resourceValue < 5)
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hasResources = false;
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resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
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resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
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if (resourceValue < 5)
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hasResources = false;
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@@ -247,11 +247,11 @@ public enum MaintenanceManager {
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if (overDraft > 0) {
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resourceValue = warehouse.getResources().get(Warehouse.goldIB);
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resourceValue = warehouse.resources.get(WarehouseManager.goldIB);
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if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
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warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
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warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
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warehouse.resources.put(WarehouseManager.goldIB, resourceValue - overDraft);
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WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
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} else {
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Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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return true;
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@@ -267,11 +267,11 @@ public enum MaintenanceManager {
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// Withdraw Stone
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resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
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resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
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if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
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warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
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warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
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warehouse.resources.put(WarehouseManager.stoneIB, resourceValue - 1500);
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WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
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} else {
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Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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return true;
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@@ -279,11 +279,11 @@ public enum MaintenanceManager {
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// Withdraw Lumber
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resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
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resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
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if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
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warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
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warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
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warehouse.resources.put(WarehouseManager.lumberIB, resourceValue - 1500);
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WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
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} else {
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Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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return true;
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@@ -291,21 +291,21 @@ public enum MaintenanceManager {
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// Withdraw Galvor
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resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
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resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
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if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
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warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
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warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
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warehouse.resources.put(WarehouseManager.galvorIB, resourceValue - 5);
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WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
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} else {
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Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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return true;
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}
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resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
|
||||
warehouse.resources.put(WarehouseManager.wormwoodIB, resourceValue - 5);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
|
||||
} else {
|
||||
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
}
|
||||
|
||||
@@ -0,0 +1,846 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||
import engine.Enum;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class WarehouseManager {
|
||||
public static ItemBase goldIB = ItemBase.getItemBase(7);
|
||||
public static ItemBase stoneIB = ItemBase.getItemBase(1580000);
|
||||
public static ItemBase truesteelIB = ItemBase.getItemBase(1580001);
|
||||
public static ItemBase ironIB = ItemBase.getItemBase(1580002);
|
||||
public static ItemBase adamantIB = ItemBase.getItemBase(1580003);
|
||||
public static ItemBase lumberIB = ItemBase.getItemBase(1580004);
|
||||
public static ItemBase oakIB = ItemBase.getItemBase(1580005);
|
||||
public static ItemBase bronzewoodIB = ItemBase.getItemBase(1580006);
|
||||
public static ItemBase mandrakeIB = ItemBase.getItemBase(1580007);
|
||||
public static ItemBase coalIB = ItemBase.getItemBase(1580008);
|
||||
public static ItemBase agateIB = ItemBase.getItemBase(1580009);
|
||||
public static ItemBase diamondIB = ItemBase.getItemBase(1580010);
|
||||
public static ItemBase onyxIB = ItemBase.getItemBase(1580011);
|
||||
public static ItemBase azothIB = ItemBase.getItemBase(1580012);
|
||||
public static ItemBase orichalkIB = ItemBase.getItemBase(1580013);
|
||||
public static ItemBase antimonyIB = ItemBase.getItemBase(1580014);
|
||||
public static ItemBase sulferIB = ItemBase.getItemBase(1580015);
|
||||
public static ItemBase quicksilverIB = ItemBase.getItemBase(1580016);
|
||||
public static ItemBase galvorIB = ItemBase.getItemBase(1580017);
|
||||
public static ItemBase wormwoodIB = ItemBase.getItemBase(1580018);
|
||||
public static ItemBase obsidianIB = ItemBase.getItemBase(1580019);
|
||||
public static ItemBase bloodstoneIB = ItemBase.getItemBase(1580020);
|
||||
public static ItemBase mithrilIB = ItemBase.getItemBase(1580021);
|
||||
public static ConcurrentHashMap<Integer, Integer> maxResources = new ConcurrentHashMap<>();
|
||||
public static ConcurrentHashMap<Integer, Warehouse> warehouseByBuildingUUID = new ConcurrentHashMap<>();
|
||||
|
||||
public static ConcurrentHashMap<Integer, Integer> getMaxResources() {
|
||||
if (maxResources.size() != 23) {
|
||||
maxResources.put(7, 100000000);
|
||||
maxResources.put(1580000, 10000);
|
||||
maxResources.put(1580001, 2000);
|
||||
maxResources.put(1580002, 2000);
|
||||
maxResources.put(1580003, 1000);
|
||||
maxResources.put(1580004, 10000);
|
||||
maxResources.put(1580005, 3000);
|
||||
maxResources.put(1580006, 3000);
|
||||
maxResources.put(1580007, 1000);
|
||||
maxResources.put(1580008, 3000);
|
||||
maxResources.put(1580009, 2000);
|
||||
maxResources.put(1580010, 2000);
|
||||
maxResources.put(1580011, 1000);
|
||||
maxResources.put(1580012, 2000);
|
||||
maxResources.put(1580013, 3000);
|
||||
maxResources.put(1580014, 1000);
|
||||
maxResources.put(1580015, 1000);
|
||||
maxResources.put(1580016, 1000);
|
||||
maxResources.put(1580017, 500);
|
||||
maxResources.put(1580018, 500);
|
||||
maxResources.put(1580019, 500);
|
||||
maxResources.put(1580020, 500);
|
||||
maxResources.put(1580021, 500);
|
||||
}
|
||||
|
||||
return maxResources;
|
||||
}
|
||||
|
||||
public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc) {
|
||||
|
||||
Building warehouseBuilding;
|
||||
Warehouse warehouse;
|
||||
int depositAmount;
|
||||
Dispatch dispatch;
|
||||
|
||||
Item resource = Item.getFromCache(msg.getItemID());
|
||||
|
||||
if (resource == null)
|
||||
return;
|
||||
|
||||
depositAmount = msg.getAmount();
|
||||
CharacterItemManager itemMan = player.getCharItemManager();
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID()))
|
||||
return;
|
||||
|
||||
warehouseBuilding = npc.getBuilding();
|
||||
|
||||
if (warehouseBuilding == null)
|
||||
return;
|
||||
|
||||
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
|
||||
|
||||
if (warehouse == null)
|
||||
return;
|
||||
|
||||
|
||||
if (!WarehouseManager.deposit(player, resource, depositAmount, true, true,warehouse)) {
|
||||
return;
|
||||
}
|
||||
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(player.getGuild());
|
||||
vrm.setWarehouseBuilding(warehouseBuilding);
|
||||
vrm.configure();
|
||||
dispatch = Dispatch.borrow(player, vrm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc) {
|
||||
|
||||
int withdrawAmount;
|
||||
Building warehouseBuilding;
|
||||
Warehouse warehouse;
|
||||
Dispatch dispatch;
|
||||
|
||||
withdrawAmount = msg.getAmount();
|
||||
warehouseBuilding = npc.getBuilding();
|
||||
|
||||
if (warehouseBuilding == null)
|
||||
return;
|
||||
|
||||
if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return;
|
||||
|
||||
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
|
||||
|
||||
if (warehouse == null)
|
||||
return;
|
||||
|
||||
int hashID = msg.getHashID();
|
||||
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
|
||||
ItemBase ib = ItemBase.getItemBase(itemBaseID);
|
||||
|
||||
if (ib == null) {
|
||||
Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isResourceLocked(warehouse, ib)) {
|
||||
ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource.");
|
||||
return;
|
||||
}
|
||||
if (!withdraw(warehouse, player, ib, withdrawAmount, true, true)) {
|
||||
ChatManager.chatGuildError(player, "Failed to withdrawl " + ib.getName() + '.');
|
||||
Logger.debug(player.getName() + " Failed to withdrawl =" + ib.getName() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(player.getGuild());
|
||||
vrm.setWarehouseBuilding(warehouseBuilding);
|
||||
vrm.configure();
|
||||
dispatch = Dispatch.borrow(player, vrm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc) {
|
||||
Building warehouse;
|
||||
int hashID;
|
||||
Dispatch dispatch;
|
||||
|
||||
hashID = msg.getHashID();
|
||||
warehouse = npc.getBuilding();
|
||||
|
||||
if (warehouse == null)
|
||||
return;
|
||||
|
||||
if (player.getGuild() != warehouse.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return;
|
||||
|
||||
Warehouse wh = warehouseByBuildingUUID.get(warehouse.getObjectUUID());
|
||||
|
||||
if (wh == null)
|
||||
return;
|
||||
|
||||
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
|
||||
ItemBase ib = ItemBase.getItemBase(itemBaseID);
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
|
||||
if (isResourceLocked(wh, ib)) {
|
||||
boolean worked;
|
||||
EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class);
|
||||
|
||||
bitSet.remove(Enum.ResourceType.resourceLookup.get(itemBaseID));
|
||||
|
||||
worked = DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong());
|
||||
|
||||
if (worked) {
|
||||
wh.lockedResourceTypes.remove(Enum.ResourceType.resourceLookup.get(itemBaseID));
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(player.getGuild());
|
||||
vrm.setWarehouseBuilding(warehouse);
|
||||
vrm.configure();
|
||||
dispatch = Dispatch.borrow(player, vrm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class);
|
||||
|
||||
bitSet.add(Enum.ResourceType.resourceLookup.get(itemBaseID));
|
||||
|
||||
if (!DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong()))
|
||||
return;
|
||||
|
||||
wh.lockedResourceTypes.add(Enum.ResourceType.resourceLookup.get(itemBaseID));
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(player.getGuild());
|
||||
vrm.setWarehouseBuilding(warehouse);
|
||||
vrm.configure();
|
||||
dispatch = Dispatch.borrow(player, vrm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
|
||||
public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) {
|
||||
|
||||
ClientConnection origin = pc.getClientConnection();
|
||||
if (origin == null)
|
||||
return false;
|
||||
|
||||
if (amount < 0) {
|
||||
Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!");
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemBase ib = resource.getItemBase();
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (itemMan.getGoldTrading() > 0) {
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 195);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID()))
|
||||
return false;
|
||||
|
||||
if (!resource.validForInventory(origin, pc, itemMan))
|
||||
return false;
|
||||
|
||||
if (resource.getNumOfItems() < amount)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > WarehouseManager.getMaxResources().get(ib.getUUID())) {
|
||||
//ChatManager.chatSystemInfo(pc, "The Warehouse is at it's maximum for this type of resource.");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (removeFromInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
|
||||
if (itemMan.getGoldInventory().getNumOfItems() - amount < 0)
|
||||
return false;
|
||||
|
||||
if (itemMan.getGoldInventory().getNumOfItems() - amount > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||
return false;
|
||||
|
||||
if (!itemMan.modifyInventoryGold(-amount)) {
|
||||
//ChatManager.chatSystemError(pc, "You do not have this Gold.");
|
||||
return false;
|
||||
}
|
||||
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
|
||||
ugm.configure();
|
||||
Dispatch dispatch = Dispatch.borrow(pc, ugm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
itemMan.updateInventory();
|
||||
|
||||
} else {
|
||||
itemMan.delete(resource);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
}
|
||||
itemMan.updateInventory();
|
||||
|
||||
if (!WarehouseManager.DepositApproved(ib,amount,warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
|
||||
Resource resourceType;
|
||||
|
||||
if (resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD))
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(resource.getItemBase().getName().toUpperCase());
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount);
|
||||
|
||||
return true;
|
||||
}
|
||||
public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) {
|
||||
|
||||
|
||||
|
||||
int oldAmount = warehouse.resources.get(resource);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > WarehouseManager.getMaxResources().get(resource.getUUID()))
|
||||
return false;
|
||||
|
||||
if (!WarehouseManager.DepositApproved(resource,amount,warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(resource, newAmount);
|
||||
Resource resourceType;
|
||||
|
||||
if (resource.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(resource.getName().toUpperCase());
|
||||
|
||||
if (mine != null)
|
||||
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean DepositApproved(ItemBase ib, int amount, Warehouse warehouse){
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > WarehouseManager.getMaxResources().get(ib.getUUID()))
|
||||
return false;
|
||||
|
||||
int itemID = ib.getUUID();
|
||||
boolean worked = false;
|
||||
|
||||
switch (itemID) {
|
||||
case 7:
|
||||
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
|
||||
break;
|
||||
case 1580000:
|
||||
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
|
||||
break;
|
||||
case 1580001:
|
||||
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
|
||||
break;
|
||||
case 1580002:
|
||||
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
|
||||
break;
|
||||
case 1580003:
|
||||
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
|
||||
break;
|
||||
case 1580004:
|
||||
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
|
||||
break;
|
||||
case 1580005:
|
||||
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
|
||||
break;
|
||||
case 1580006:
|
||||
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
|
||||
break;
|
||||
case 1580007:
|
||||
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
|
||||
break;
|
||||
case 1580008:
|
||||
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
|
||||
break;
|
||||
case 1580009:
|
||||
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
|
||||
break;
|
||||
case 1580010:
|
||||
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
|
||||
break;
|
||||
case 1580011:
|
||||
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
|
||||
break;
|
||||
case 1580012:
|
||||
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
|
||||
break;
|
||||
case 1580013:
|
||||
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
|
||||
break;
|
||||
case 1580014:
|
||||
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
|
||||
break;
|
||||
case 1580015:
|
||||
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
|
||||
break;
|
||||
case 1580016:
|
||||
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
|
||||
break;
|
||||
case 1580017:
|
||||
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
|
||||
break;
|
||||
case 1580018:
|
||||
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
|
||||
break;
|
||||
case 1580019:
|
||||
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
|
||||
break;
|
||||
case 1580020:
|
||||
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
|
||||
break;
|
||||
case 1580021:
|
||||
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
|
||||
break;
|
||||
}
|
||||
return worked;
|
||||
}
|
||||
|
||||
public static synchronized void depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount, Warehouse warehouse) {
|
||||
|
||||
if (!DepositApproved(ib,amount,warehouse))
|
||||
return;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int newAmount = oldAmount + amount;
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Resource resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase());
|
||||
|
||||
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount);
|
||||
|
||||
}
|
||||
|
||||
public static synchronized void depositProfitTax(ItemBase ib, int amount, Building building, Warehouse warehouse) {
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > getMaxResources().get(ib.getUUID()))
|
||||
return;
|
||||
|
||||
if (!DepositApproved(ib,amount,warehouse))
|
||||
return;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Resource resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase());
|
||||
|
||||
if (building != null)
|
||||
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount);
|
||||
|
||||
}
|
||||
|
||||
public static boolean WithdrawApproved(ItemBase ib, int amount, Warehouse warehouse){
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
|
||||
int hashID = ib.getHashID();
|
||||
int newAmount = oldAmount - amount;
|
||||
boolean worked = false;
|
||||
|
||||
switch (hashID) {
|
||||
case 2308551:
|
||||
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
|
||||
break;
|
||||
case 74856115:
|
||||
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
|
||||
break;
|
||||
case -317484979:
|
||||
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
|
||||
break;
|
||||
case 2504297:
|
||||
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
|
||||
break;
|
||||
case -1741189964:
|
||||
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
|
||||
break;
|
||||
case -1603256692:
|
||||
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
|
||||
break;
|
||||
case 74767:
|
||||
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
|
||||
break;
|
||||
case 1334770447:
|
||||
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
|
||||
break;
|
||||
case 1191391799:
|
||||
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
|
||||
break;
|
||||
case 2559427:
|
||||
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
|
||||
break;
|
||||
case 75173057:
|
||||
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
|
||||
break;
|
||||
case -1730704107:
|
||||
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
|
||||
break;
|
||||
case 2977263:
|
||||
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
|
||||
break;
|
||||
case 78329697:
|
||||
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
|
||||
break;
|
||||
case -2036290524:
|
||||
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
|
||||
break;
|
||||
case 452320058:
|
||||
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
|
||||
break;
|
||||
case -1586349421:
|
||||
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
|
||||
break;
|
||||
case -472884509:
|
||||
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
|
||||
break;
|
||||
case -1596311545:
|
||||
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
|
||||
break;
|
||||
case 1532478436:
|
||||
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
|
||||
break;
|
||||
case -697973233:
|
||||
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
|
||||
break;
|
||||
case -1569826353:
|
||||
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
|
||||
break;
|
||||
case -1761257186:
|
||||
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
|
||||
break;
|
||||
}
|
||||
return worked;
|
||||
}
|
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, ItemBase ib, int amount, boolean transaction) {
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
if (!WithdrawApproved(ib,amount, warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Resource resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase());
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, npc.getObjectType(), npc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static synchronized void transferResources(Warehouse warehouse, PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent) {
|
||||
|
||||
for (int ibID : realmResources) {
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(ibID);
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return;
|
||||
|
||||
int amount = (int) (warehouse.resources.get(ib) * taxPercent);
|
||||
|
||||
if (amount <= 0) {
|
||||
msg.getResources().put(ib.getHashID(), 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
if (oldAmount < amount)
|
||||
amount = oldAmount;
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
if (newAmount < amount)
|
||||
continue;
|
||||
|
||||
if (!WithdrawApproved(ib,amount,warehouse)) {
|
||||
msg.getResources().put(ib.getHashID(), 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
msg.getResources().put(ib.getHashID(), amount);
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
depositRealmTaxes(taxer, ib, amount, warehouse);
|
||||
Resource resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase());
|
||||
|
||||
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCE, resourceType, amount);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) {
|
||||
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
return false;
|
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return false;
|
||||
|
||||
if (addToInventory)
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) {
|
||||
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) {
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0)
|
||||
return false;
|
||||
}
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
|
||||
if (!WithdrawApproved(ib,amount,warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
|
||||
if (addToInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
|
||||
itemMan.addGoldToInventory(amount, false);
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
|
||||
ugm.configure();
|
||||
Dispatch dispatch = Dispatch.borrow(pc, ugm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
itemMan.updateInventory();
|
||||
} else {
|
||||
boolean itemWorked = false;
|
||||
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
|
||||
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
item.setNumOfItems(amount);
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.ADD_ITEM(item);
|
||||
itemWorked = true;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
if (itemWorked) {
|
||||
itemMan.addItemToInventory(item);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
}
|
||||
}
|
||||
Resource resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Resource.GOLD;
|
||||
else
|
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase());
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) {
|
||||
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
return false;
|
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return false;
|
||||
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) {
|
||||
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
|
||||
if (addToInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
|
||||
itemMan.addGoldToInventory(amount, false);
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
|
||||
ugm.configure();
|
||||
Dispatch dispatch = Dispatch.borrow(pc, ugm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
itemMan.updateInventory();
|
||||
} else {
|
||||
boolean itemWorked = false;
|
||||
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
|
||||
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
item.setNumOfItems(amount);
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.ADD_ITEM(item);
|
||||
itemWorked = true;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
if (itemWorked) {
|
||||
itemMan.addItemToInventory(item);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean isEmpty(Warehouse warehouse) {
|
||||
int amount = 0;
|
||||
for (ItemBase ib : ItemBase.getResourceList()) {
|
||||
if (amount > 0)
|
||||
return false;
|
||||
amount += warehouse.resources.get(ib);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void loadAllTransactions(Warehouse warehouse) {
|
||||
warehouse.transactions = DbManager.WarehouseQueries.GET_TRANSACTIONS_FOR_WAREHOUSE(warehouse.buildingUID);
|
||||
}
|
||||
|
||||
public static void AddTransactionToWarehouse(Warehouse warehouse, Enum.GameObjectType targetType, int targetUUID, Enum.TransactionType transactionType, Resource resource, int amount) {
|
||||
|
||||
|
||||
if (!DbManager.WarehouseQueries.CREATE_TRANSACTION(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now()))
|
||||
return;
|
||||
|
||||
Transaction transaction = new Transaction(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now());
|
||||
warehouse.transactions.add(transaction);
|
||||
}
|
||||
|
||||
public static boolean isAboveCap(Warehouse warehouse, ItemBase ib, int deposit) {
|
||||
int newAmount = warehouse.resources.get(ib) + deposit;
|
||||
return newAmount > getMaxResources().get(ib.getUUID());
|
||||
|
||||
}
|
||||
|
||||
public static boolean isResourceLocked(Warehouse warehouse, ItemBase itemBase) {
|
||||
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID());
|
||||
|
||||
return resourceType.elementOf(warehouse.lockedResourceTypes);
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ package engine.net.client.handlers;
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.WarehouseManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -37,7 +38,7 @@ public class ArcViewAssetTransactionsMsgHandler extends AbstractClientMsgHandler
|
||||
|
||||
msg = (ArcViewAssetTransactionsMsg) baseMsg;
|
||||
|
||||
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(msg.getWarehouseID());
|
||||
Warehouse warehouse = WarehouseManager.warehouseByBuildingUUID.get(msg.getWarehouseID());
|
||||
|
||||
if (warehouse == null)
|
||||
return true;
|
||||
|
||||
@@ -6,6 +6,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.WarehouseManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Bounds;
|
||||
import engine.net.Dispatch;
|
||||
@@ -166,12 +167,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
|
||||
Warehouse warehouse = WarehouseManager.warehouseByBuildingUUID.get(building.getObjectUUID());
|
||||
|
||||
if (warehouse == null)
|
||||
return true;
|
||||
|
||||
if (warehouse.isEmpty()) {
|
||||
if (WarehouseManager.isEmpty(warehouse)) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -437,13 +437,13 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
break;
|
||||
case 17:
|
||||
Warehouse.warehouseWithdraw(msg, player, npc, origin);
|
||||
WarehouseManager.warehouseWithdraw(msg, player, npc);
|
||||
break;
|
||||
case 18:
|
||||
Warehouse.warehouseDeposit(msg, player, npc, origin);
|
||||
WarehouseManager.warehouseDeposit(msg, player, npc);
|
||||
break;
|
||||
case 19:
|
||||
Warehouse.warehouseLock(msg, player, npc, origin);
|
||||
WarehouseManager.warehouseLock(msg, player, npc);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -98,27 +98,27 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.goldIB);
|
||||
|
||||
if (resourceValue < 5000000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
|
||||
|
||||
if (resourceValue < 8000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
|
||||
|
||||
if (resourceValue < 8000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
|
||||
|
||||
if (resourceValue < 15)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
|
||||
|
||||
if (resourceValue < 15)
|
||||
hasResources = false;
|
||||
@@ -130,51 +130,51 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Remove resources from warehouse before claiming realm
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.goldIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
|
||||
warehouse.getResources().put(Warehouse.goldIB, resourceValue - 5000000);
|
||||
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
|
||||
warehouse.resources.put(WarehouseManager.goldIB, resourceValue - 5000000);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
|
||||
} else {
|
||||
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
|
||||
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 8000);
|
||||
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
|
||||
warehouse.resources.put(WarehouseManager.stoneIB, resourceValue - 8000);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
|
||||
} else {
|
||||
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
|
||||
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 8000);
|
||||
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
|
||||
warehouse.resources.put(WarehouseManager.lumberIB, resourceValue - 8000);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
|
||||
} else {
|
||||
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
|
||||
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 15);
|
||||
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
|
||||
warehouse.resources.put(WarehouseManager.galvorIB, resourceValue - 15);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
|
||||
} else {
|
||||
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
|
||||
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 15);
|
||||
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
|
||||
warehouse.resources.put(WarehouseManager.wormwoodIB, resourceValue - 15);
|
||||
WarehouseManager.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
|
||||
} else {
|
||||
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
|
||||
@@ -1359,7 +1359,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
city.setWarehouseBuildingID(newMesh.getObjectUUID());
|
||||
Warehouse.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse);
|
||||
WarehouseManager.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -111,7 +111,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(building.getGuild());
|
||||
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
|
||||
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
|
||||
vrm.configure();
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
@@ -61,13 +61,13 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
|
||||
|
||||
public void configure() {
|
||||
|
||||
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.getBuildingUID());
|
||||
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.buildingUID);
|
||||
transactions = new ArrayList<>(50);
|
||||
|
||||
if (this.warehouse.getTransactions().size() > 150) {
|
||||
transactions.addAll(this.warehouse.getTransactions().subList(this.warehouse.getTransactions().size() - 150, this.warehouse.getTransactions().size()));
|
||||
if (this.warehouse.transactions.size() > 150) {
|
||||
transactions.addAll(this.warehouse.transactions.subList(this.warehouse.transactions.size() - 150, this.warehouse.transactions.size()));
|
||||
} else
|
||||
transactions = this.warehouse.getTransactions();
|
||||
transactions = this.warehouse.transactions;
|
||||
|
||||
}
|
||||
|
||||
@@ -78,7 +78,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
|
||||
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
|
||||
|
||||
writer.putInt(this.transactionID);
|
||||
writer.putInt(this.warehouse.getBuildingUID());
|
||||
writer.putInt(this.warehouse.buildingUID);
|
||||
writer.putInt(transactions.size()); //list Size
|
||||
|
||||
for (Transaction transaction : transactions) {
|
||||
@@ -124,7 +124,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
|
||||
writer.putInt(transaction.getTargetUUID()); //ID
|
||||
writer.putString(name); //Name of depositer/withdrawler or mine name
|
||||
writer.putInt(GameObjectType.Building.ordinal()); //Type
|
||||
writer.putInt(warehouse.getBuildingUID()); //ID
|
||||
writer.putInt(warehouse.buildingUID); //ID
|
||||
writer.putString(warehouseBuilding.getName()); //warehouse
|
||||
writer.putInt(transaction.getTransactionType().getID()); //79,80 withdrew, 81 mine produced, 82 deposit
|
||||
writer.putInt(transaction.getAmount()); //amount
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.WarehouseManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -89,26 +90,26 @@ public class ViewResourcesMessage extends ClientNetMsg {
|
||||
@Override
|
||||
protected void _serialize(ByteBufferWriter writer) {
|
||||
|
||||
writer.putInt(warehouseObject.getResources().size());
|
||||
writer.putInt(warehouseObject.resources.size());
|
||||
|
||||
for (ItemBase ib : (warehouseObject.getResources().keySet())) {
|
||||
for (ItemBase ib : (warehouseObject.resources.keySet())) {
|
||||
|
||||
writer.putInt(ib.getHashID());
|
||||
writer.putInt((warehouseObject.getResources().get(ib)));
|
||||
writer.putInt((warehouseObject.resources.get(ib)));
|
||||
|
||||
|
||||
if (warehouseObject.isResourceLocked(ib) == true)
|
||||
if (WarehouseManager.isResourceLocked(warehouseObject, ib) == true)
|
||||
writer.put((byte) 1);
|
||||
else
|
||||
writer.put((byte) 0);
|
||||
}
|
||||
|
||||
writer.putInt(warehouseObject.getResources().size());
|
||||
writer.putInt(warehouseObject.resources.size());
|
||||
|
||||
for (ItemBase ib : warehouseObject.getResources().keySet()) {
|
||||
for (ItemBase ib : warehouseObject.resources.keySet()) {
|
||||
writer.putInt(ib.getHashID());
|
||||
writer.putInt(0); //available?
|
||||
writer.putInt(Warehouse.getMaxResources().get(ib.getUUID())); //max?
|
||||
writer.putInt(WarehouseManager.getMaxResources().get(ib.getUUID())); //max?
|
||||
}
|
||||
GuildTag._serializeForDisplay(guild.getGuildTag(), writer);
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@ import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.WarehouseManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -1429,18 +1430,18 @@ public class Building extends AbstractWorldObject {
|
||||
if (this.getCity().getWarehouse() == null)
|
||||
return amount;
|
||||
|
||||
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) >= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
|
||||
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) >= WarehouseManager.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
|
||||
return amount;
|
||||
|
||||
int profitAmount = (int) (amount * (taxAmount * .01f));
|
||||
|
||||
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) + profitAmount <= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
|
||||
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this);
|
||||
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) + profitAmount <= WarehouseManager.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
|
||||
WarehouseManager.depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this,this.getCity().getWarehouse());
|
||||
return amount - profitAmount;
|
||||
}
|
||||
//overDrafting
|
||||
int warehouseDeposit = Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase());
|
||||
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this);
|
||||
int warehouseDeposit = WarehouseManager.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase());
|
||||
WarehouseManager.depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this,this.getCity().getWarehouse());
|
||||
return amount - warehouseDeposit;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,10 +12,7 @@ package engine.objects;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -345,13 +342,13 @@ public class CharacterItemManager {
|
||||
Warehouse warehouse = (Warehouse) object;
|
||||
|
||||
if (amount < 0) {
|
||||
if (!warehouse.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true)) {
|
||||
if (!WarehouseManager.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true,warehouse)) {
|
||||
|
||||
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (!warehouse.withdraw((PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
|
||||
if (!WarehouseManager.withdraw(warehouse, (PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
|
||||
|
||||
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
|
||||
return false;
|
||||
|
||||
@@ -875,7 +875,7 @@ public class City extends AbstractWorldObject {
|
||||
if (this.warehouseBuildingID == 0)
|
||||
return null;
|
||||
|
||||
return Warehouse.warehouseByBuildingUUID.get(this.warehouseBuildingID);
|
||||
return WarehouseManager.warehouseByBuildingUUID.get(this.warehouseBuildingID);
|
||||
}
|
||||
|
||||
public Realm getRealm() {
|
||||
@@ -1358,7 +1358,7 @@ public class City extends AbstractWorldObject {
|
||||
ItemBase ib = ItemBase.getItemBase(itemBaseID);
|
||||
if (ib == null)
|
||||
continue;
|
||||
if (ruledWarehouse.isAboveCap(ib, (int) (city.getWarehouse().getResources().get(ib) * taxPercent))) {
|
||||
if (WarehouseManager.isAboveCap(ruledWarehouse, ib, (int) (city.getWarehouse().resources.get(ib) * taxPercent))) {
|
||||
ErrorPopupMsg.sendErrorMsg(player, "You're warehouse has enough " + ib.getName() + " already!");
|
||||
return true;
|
||||
}
|
||||
@@ -1371,7 +1371,7 @@ public class City extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
try {
|
||||
city.getWarehouse().transferResources(player, msg, resources, taxPercent, ruledWarehouse);
|
||||
WarehouseManager.transferResources(city.getWarehouse(), player, msg, resources, taxPercent);
|
||||
} catch (Exception e) {
|
||||
Logger.info(e.getMessage());
|
||||
}
|
||||
@@ -1380,7 +1380,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
|
||||
vrm.setGuild(building.getGuild());
|
||||
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
|
||||
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
|
||||
vrm.configure();
|
||||
Dispatch dispatch = Dispatch.borrow(player, vrm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
@@ -119,7 +119,7 @@ public class ItemFactory {
|
||||
// ROLL BANE SCROLL.
|
||||
|
||||
if (ib.getUUID() > 910010 && ib.getUUID() < 910019) {
|
||||
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.getResources();
|
||||
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
|
||||
|
||||
|
||||
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, ib.getBaseValue());
|
||||
@@ -131,7 +131,7 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + " " + ib.getName());
|
||||
return null;
|
||||
@@ -167,9 +167,9 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (overdraft > 0)
|
||||
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -263,13 +263,13 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (galvorAmount > 0) {
|
||||
if (cityWarehouse.isResourceLocked(galvor)) {
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, galvor)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
|
||||
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
|
||||
return null;
|
||||
@@ -277,13 +277,13 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (wormwoodAmount > 0) {
|
||||
if (cityWarehouse.isResourceLocked(wormwood)) {
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, wormwood)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Wormwood is locked." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
|
||||
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Wormwood in warehouse to roll this item." + ib.getName());
|
||||
return null;
|
||||
@@ -320,20 +320,20 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
prefixResourceCosts = prefix.getResourcesForEffect();
|
||||
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
|
||||
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
|
||||
int warehouseAmount = cityWarehouse.resources.get(ibResources);
|
||||
int creationAmount = prefixResourceCosts.get(ibResources);
|
||||
//ChatManager.chatInfoError(pc, "Prefix : " + ibResources.getName() + " / " + creationAmount);
|
||||
if (warehouseAmount < creationAmount) {
|
||||
@@ -374,13 +374,13 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
|
||||
return null;
|
||||
@@ -388,7 +388,7 @@ public class ItemFactory {
|
||||
|
||||
|
||||
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
|
||||
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
|
||||
int warehouseAmount = cityWarehouse.resources.get(ibResources);
|
||||
int creationAmount = suffixResourceCosts.get(ibResources);
|
||||
if (warehouseAmount < creationAmount) {
|
||||
// if (pc != null)
|
||||
@@ -414,13 +414,13 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && useWarehouse && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && useWarehouse && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
|
||||
return null;
|
||||
@@ -440,7 +440,7 @@ public class ItemFactory {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
|
||||
return null;
|
||||
} else {
|
||||
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
@@ -448,9 +448,9 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (overdraft > 0 && useWarehouse)
|
||||
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -467,18 +467,18 @@ public class ItemFactory {
|
||||
|
||||
int creationAmount = prefixResourceCosts.get(ibResources);
|
||||
|
||||
if (cityWarehouse.isResourceLocked(ibResources) == true)
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, ibResources) == true)
|
||||
return null;
|
||||
|
||||
int oldAmount = cityWarehouse.getResources().get(ibResources);
|
||||
int oldAmount = cityWarehouse.resources.get(ibResources);
|
||||
int amount = creationAmount;
|
||||
|
||||
if (oldAmount < amount)
|
||||
amount = oldAmount;
|
||||
|
||||
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -489,18 +489,18 @@ public class ItemFactory {
|
||||
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
|
||||
int creationAmount = suffixResourceCosts.get(ibResources);
|
||||
|
||||
if (cityWarehouse.isResourceLocked(ibResources) == true) {
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, ibResources) == true) {
|
||||
ChatManager.chatSystemError(pc, ibResources.getName() + " is locked!" + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
int oldAmount = cityWarehouse.getResources().get(ibResources);
|
||||
int oldAmount = cityWarehouse.resources.get(ibResources);
|
||||
int amount = creationAmount;
|
||||
if (oldAmount < amount)
|
||||
amount = oldAmount;
|
||||
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -522,14 +522,14 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
|
||||
@@ -544,7 +544,7 @@ public class ItemFactory {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
|
||||
return null;
|
||||
} else {
|
||||
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
@@ -552,16 +552,16 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (overdraft > 0)
|
||||
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
// ChatManager.chatGuildInfo(pc, "Gold Cost = " + total);
|
||||
|
||||
if (galvorAmount > 0) {
|
||||
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
@@ -569,7 +569,7 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (wormwoodAmount > 0) {
|
||||
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse!" + ib.getName());
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
@@ -815,7 +815,7 @@ public class ItemFactory {
|
||||
ConcurrentHashMap<ItemBase, Integer> resources = null;
|
||||
|
||||
if (useWarehouse)
|
||||
resources = cityWarehouse.getResources();
|
||||
resources = cityWarehouse.resources;
|
||||
|
||||
int galvorAmount = 0;
|
||||
int wormwoodAmount = 0;
|
||||
@@ -852,24 +852,24 @@ public class ItemFactory {
|
||||
return null;
|
||||
|
||||
if (galvorAmount > 0) {
|
||||
if (cityWarehouse.isResourceLocked(galvor)) {
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, galvor)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
|
||||
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if (wormwoodAmount > 0) {
|
||||
if (cityWarehouse.isResourceLocked(wormwood)) {
|
||||
if (WarehouseManager.isResourceLocked(cityWarehouse, wormwood)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
|
||||
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
|
||||
return null;
|
||||
}
|
||||
@@ -908,7 +908,7 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
@@ -936,12 +936,12 @@ public class ItemFactory {
|
||||
// there was an overdraft, withdraw the rest from warehouse.
|
||||
if (overdraft > 0) {
|
||||
if (pc != null) {
|
||||
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
@@ -959,7 +959,7 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > 0 && WarehouseManager.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
|
||||
return null;
|
||||
@@ -987,12 +987,12 @@ public class ItemFactory {
|
||||
if (overdraft > 0 && useWarehouse) {
|
||||
|
||||
if (pc != null) {
|
||||
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
@@ -1002,7 +1002,7 @@ public class ItemFactory {
|
||||
|
||||
if (galvorAmount > 0 && useWarehouse) {
|
||||
//ChatManager.chatGuildInfo(pc, "Withdrawing " + galvorAmount + " galvor from warehouse");
|
||||
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
@@ -1011,7 +1011,7 @@ public class ItemFactory {
|
||||
|
||||
if (wormwoodAmount > 0 && useWarehouse) {
|
||||
//ChatManager.chatGuildInfo(pc, "Withdrawing " + wormwoodAmount + " wormwood from warehouse");
|
||||
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
|
||||
if (!WarehouseManager.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse for " + ib.getName());
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
|
||||
|
||||
@@ -11,10 +11,7 @@ package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -483,7 +480,7 @@ public class Mine extends AbstractGameObject {
|
||||
return false;
|
||||
|
||||
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
|
||||
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
|
||||
return WarehouseManager.depositFromMine(this, resourceIB, this.getModifiedProductionAmount(),this.owningGuild.getOwnedCity().getWarehouse());
|
||||
}
|
||||
|
||||
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
|
||||
|
||||
+31
-1261
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user