@ -18,6 +18,7 @@ import engine.job.JobContainer;
				@@ -18,6 +18,7 @@ import engine.job.JobContainer;
					 
			
		
	
		
			
				
					import  engine.job.JobScheduler ;  
			
		
	
		
			
				
					import  engine.jobs.UpgradeNPCJob ;  
			
		
	
		
			
				
					import  engine.math.Bounds ;  
			
		
	
		
			
				
					import  engine.math.Quaternion ;  
			
		
	
		
			
				
					import  engine.math.Vector3f ;  
			
		
	
		
			
				
					import  engine.math.Vector3fImmutable ;  
			
		
	
		
			
				
					import  engine.net.ByteBufferWriter ;  
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -319,6 +320,7 @@ public class NPC extends AbstractCharacter {
				@@ -319,6 +320,7 @@ public class NPC extends AbstractCharacter {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							int  slot ;   
			
		
	
		
			
				
							Vector3fImmutable  slotLocation ;   
			
		
	
		
			
				
							Quaternion  slotRotation ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							if  ( ConfigManager . serverType . equals ( ServerType . LOGINSERVER ) )   
			
		
	
		
			
				
								return ;   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -358,7 +360,7 @@ public class NPC extends AbstractCharacter {
				@@ -358,7 +360,7 @@ public class NPC extends AbstractCharacter {
					 
			
		
	
		
			
				
								// Override bind and location for  this npc derived
   
			
		
	
		
			
				
								// from BuildingManager slot location data.
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								slotLocation  =  BuildingManager . getSlotLocation ( building ,  slot ) ;   
			
		
	
		
			
				
								slotLocation  =  BuildingManager . getSlotLocation ( building ,  slot ) . getLocation ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								this . bindLoc  =  building . getLoc ( ) . add ( slotLocation ) ;   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -368,6 +370,11 @@ public class NPC extends AbstractCharacter {
				@@ -368,6 +370,11 @@ public class NPC extends AbstractCharacter {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								this . loc  =  new  Vector3fImmutable ( bindLoc ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								// Rotate NPC by slot rotation
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								slotRotation  =  BuildingManager . getSlotLocation ( building ,  slot ) . getRotation ( ) ;   
			
		
	
		
			
				
								this . setRot ( new  Vector3f ( 0 ,  slotRotation . y ,  0 ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								// Configure region and floor/level for this NPC
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								this . region  =  BuildingManager . GetRegion ( this . building ,  bindLoc . x ,  bindLoc . y ,  bindLoc . z ) ;