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Optimization moved to method

combat-2
MagicBot 8 months ago
parent
commit
dd84615ca1
  1. 5
      src/engine/Enum.java
  2. 2
      src/engine/objects/ItemTemplate.java

5
src/engine/Enum.java

@ -40,6 +40,11 @@ public class Enum {
EnumSet<E> enumSet = EnumSet.noneOf(enumClass); EnumSet<E> enumSet = EnumSet.noneOf(enumClass);
// Early exit if empty set
if (bitVector == 0)
return enumSet;
for (E enumValue : enumClass.getEnumConstants()) { for (E enumValue : enumClass.getEnumConstants()) {
if ((bitVector & (1L << enumValue.ordinal())) != 0) { if ((bitVector & (1L << enumValue.ordinal())) != 0) {
enumSet.add(enumValue); enumSet.add(enumValue);

2
src/engine/objects/ItemTemplate.java

@ -497,12 +497,10 @@ public class ItemTemplate {
int group_tactics_bitvector = ((Long) jsonObject.get("rune_group_tactics")).intValue(); int group_tactics_bitvector = ((Long) jsonObject.get("rune_group_tactics")).intValue();
if (group_tactics_bitvector != 0)
rune_group_tactics.addAll(Enum.fromLong(group_tactics_bitvector, Enum.MobBehaviourType.class)); rune_group_tactics.addAll(Enum.fromLong(group_tactics_bitvector, Enum.MobBehaviourType.class));
int group_role_bitvector = ((Long) jsonObject.get("rune_group_role_set")).intValue(); int group_role_bitvector = ((Long) jsonObject.get("rune_group_role_set")).intValue();
if (group_role_bitvector != 0)
rune_group_role_set.addAll(Enum.fromLong(group_role_bitvector, Enum.MobBehaviourType.class)); rune_group_role_set.addAll(Enum.fromLong(group_role_bitvector, Enum.MobBehaviourType.class));
JSONArray enemy_types_json = (JSONArray) jsonObject.get("rune_enemy_monster_types"); JSONArray enemy_types_json = (JSONArray) jsonObject.get("rune_enemy_monster_types");

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