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					@ -809,9 +809,6 @@ public enum CombatManager {
				@@ -809,9 +809,6 @@ public enum CombatManager {
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					                float damage; | 
				
			
			
		
	
		
			
				
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					                if (wb != null) | 
				
			
			
		
	
		
			
				
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					                    damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); | 
				
			
			
		
	
		
			
				
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					                else | 
				
			
			
		
	
		
			
				
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					                damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); | 
				
			
			
		
	
		
			
				
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					                if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ | 
				
			
			
		
	
	
		
			
				
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					@ -830,7 +827,7 @@ public enum CombatManager {
				@@ -830,7 +827,7 @@ public enum CombatManager {
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					                    if (tarAc.getObjectType() == GameObjectType.Mob) { | 
				
			
			
		
	
		
			
				
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					                        if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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					                            if(((Mob) tarAc).playerAgroMap.contains(ac.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
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					                            if(((Mob) tarAc).playerAgroMap.containsKey(ac.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
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					                                ((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage); | 
				
			
			
		
	
		
			
				
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					                            } else{ | 
				
			
			
		
	
		
			
				
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					                                ((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), damage); | 
				
			
			
		
	
	
		
			
				
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