update r8 mesh

This commit is contained in:
2024-02-10 21:45:57 -06:00
parent 250e3407fa
commit e95005199c
+3 -3
View File
@@ -927,10 +927,10 @@ public enum BuildingManager {
if (building.rank == -1) if (building.rank == -1)
building.protectionState = Enum.ProtectionState.NONE; building.protectionState = Enum.ProtectionState.NONE;
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8)) {
&& (building.rank == 8))
building.meshUUID = Realm.getRealmMesh(building.getCity()); building.meshUUID = Realm.getRealmMesh(building.getCity());
InterestManager.forceLoad(building);
}
// update object to clients // update object to clients
building.refresh(true); building.refresh(true);