More effectmod parser work.

This commit is contained in:
2024-08-11 17:07:56 -04:00
parent cb1a7f014d
commit f36c980eb9
2 changed files with 3 additions and 3 deletions
@@ -7,7 +7,7 @@ public class EffectModifier {
public int min;
public int max;
public float scale;
public mbEnums.CompoundCurveType slopeType;
public mbEnums.CompoundCurveType compoundCurveType;
public String arg1; // ItemName "Masterwork" ""
public String arg2; // ItemName "" "of the Defender"
+2 -2
View File
@@ -142,7 +142,7 @@ public class EffectsParser {
case ArmorPiercing:
effectModifier.min = Integer.parseInt(modValues.get(1).trim());
effectModifier.scale = Float.parseFloat(modValues.get(2).trim());
effectModifier.slopeType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
break;
case ItemName:
effectModifier.arg1 = modValues.get(1).trim();
@@ -151,7 +151,7 @@ public class EffectsParser {
case Skill:
effectModifier.min = Integer.parseInt(modValues.get(1).trim());
effectModifier.max = Integer.parseInt(modValues.get(2).trim());
effectModifier.slopeType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
effectModifier.arg1 = modValues.get(4).trim();
break;
default: