|  |  | @ -625,8 +625,8 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
 |  |  |  |                 //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
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					|  |  |  |                 if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) |  |  |  | 
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					|  |  |  |                     CheckToSendMobHome(mob); |  |  |  |                 CheckToSendMobHome(mob); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |                 return; |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
	
		
		
			
				
					|  |  | @ -643,14 +643,9 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (mob.playerAgroMap.isEmpty()) { |  |  |  |             if (mob.playerAgroMap.isEmpty()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(mob.getCombatTarget() != null) |  |  |  |                 if(mob.getCombatTarget() != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mob.setCombatTarget(null); |  |  |  |                     mob.setCombatTarget(null); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(mob.isPet()) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mob.teleport(mob.getOwner().loc); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return; |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 CheckToSendMobHome(mob); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (mob.getCombatTarget() != null) { |  |  |  |             if (mob.getCombatTarget() != null) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 if (mob.getCombatTarget().isAlive() == false) { |  |  |  |                 if (mob.getCombatTarget().isAlive() == false) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -914,6 +909,11 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
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					|  |  |  |     private static void CheckToSendMobHome(Mob mob) { |  |  |  |     private static void CheckToSendMobHome(Mob mob) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 mob.teleport(mob.getOwner().loc); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (mob.BehaviourType.isAgressive) { |  |  |  |             if (mob.BehaviourType.isAgressive) { | 
			
		
	
		
		
			
				
					
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					|  |  | @ -925,9 +925,6 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f)) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return; |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (mob.isPlayerGuard() && !mob.despawned) { |  |  |  |             if (mob.isPlayerGuard() && !mob.despawned) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 City current = ZoneManager.getCityAtLocation(mob.getLoc()); |  |  |  |                 City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
			
		
	
	
		
		
			
				
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