FatBoy-DOTC
|
a004c247ab
|
abstract character cleanup
|
1 year ago |
FatBoy-DOTC
|
048e90fb8f
|
NPC all apply "shopkeeper" rune
|
1 year ago |
FatBoy-DOTC
|
7654d5183a
|
region lookup and height offset for AbstractCharacters when setLoc is called
|
1 year ago |
FatBoy-DOTC
|
9b7fc0a93b
|
region height work
|
1 year ago |
FatBoy-DOTC
|
200318ddcf
|
add region height to world height in setLoc
|
1 year ago |
FatBoy-DOTC
|
bd9dbcbb42
|
NPCs load rune sets
|
1 year ago |
FatBoy-DOTC
|
f8269bb764
|
character runes moved form PlayerCharacter to AbstractCharacter
|
1 year ago |
FatBoy-DOTC
|
c215047c00
|
teleport method removed form PLayerCharacter to use AbstractCharacter.teleport instead
|
1 year ago |
FatBoy-DOTC
|
a313e3f364
|
setRegion removal
|
1 year ago |
FatBoy-DOTC
|
b34be1184e
|
null region assignment
|
1 year ago |
FatBoy-DOTC
|
e23c5527da
|
null region assignment
|
1 year ago |
FatBoy-DOTC
|
847e62dd27
|
setLoc now handles region assignment
|
1 year ago |
MagicBot
|
f5d83aa259
|
Class cleanup of bonus code and unused methods.
|
1 year ago |
MagicBot
|
4a5c0ae5a0
|
Cities don't actually have a location. They are a property of a zone. Let's start here.
|
1 year ago |
MagicBot
|
48fc5af5f7
|
Removed unused variables from class.
|
1 year ago |
MagicBot
|
3737a6eace
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
967e129724
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
e9d549377e
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
924b8af827
|
Sea level logic updated.
|
1 year ago |
MagicBot
|
045ee73b61
|
rework of world altitude calculation.
|
1 year ago |
MagicBot
|
17b7fb6999
|
Unused method
|
1 year ago |
MagicBot
|
7bf31f9a47
|
Rework of class interface.
|
1 year ago |
FatBoy-DOTC
|
003b939d33
|
Move to point message variable naming and handler cleanup
|
1 year ago |
FatBoy-DOTC
|
46e67be8ca
|
player character attacks added to city outlaws
|
1 year ago |
FatBoy-DOTC
|
cae5c36d84
|
guards will aggro siege equipment not belonging to the guild
|
1 year ago |
FatBoy-DOTC
|
1b92fa76e1
|
characters that attack city friendly buildings are added to cityOutlaws
|
1 year ago |
FatBoy-DOTC
|
d966d50bd5
|
removed duplicate variables in MobBase
|
1 year ago |
FatBoy-DOTC
|
7e20db33f2
|
final guard stat revisions
|
1 year ago |
FatBoy-DOTC
|
669ee7215b
|
added range modification for guards
|
1 year ago |
FatBoy-DOTC
|
4edf740179
|
finished modifications for guards
|
1 year ago |
FatBoy-DOTC
|
c7abb4c920
|
stance modifiers for guards
|
1 year ago |
FatBoy-DOTC
|
df3964110a
|
stances for guards
|
1 year ago |
FatBoy-DOTC
|
967303d2de
|
outlaw and hate value moved to modifyHealth
|
1 year ago |
MagicBot
|
931d1992b6
|
Patrol points are reset each patrol.
|
1 year ago |
MagicBot
|
efec1b4444
|
Load data only.
|
1 year ago |
MagicBot
|
fa7588826a
|
Pets set to not alive when dismissing.
|
1 year ago |
MagicBot
|
b8c0f997f6
|
Fix typo in thread name.
|
1 year ago |
MagicBot
|
ff36d8f3db
|
Modification to minion retaliate.
|
1 year ago |
MagicBot
|
9a6510c320
|
Minions now use copyonwrite collection. Slot agnostic.
|
1 year ago |
FatBoy-DOTC
|
d11a954b40
|
remove test block
|
1 year ago |
FatBoy-DOTC
|
f354339af1
|
null checks
|
1 year ago |
FatBoy-DOTC
|
89658bb77a
|
null checks
|
1 year ago |
FatBoy-DOTC
|
1ff0238b6e
|
skill loading bypass for guards
|
1 year ago |
FatBoy-DOTC
|
e777434d57
|
Mob specific rune skill loading
|
1 year ago |
FatBoy-DOTC
|
ee6efc30a3
|
rune skill loading broken into static method in NPCManager
|
1 year ago |
FatBoy-DOTC
|
0758bb5f38
|
SkillsBase are now cached when missing for mobs
|
1 year ago |
FatBoy-DOTC
|
299d5725a6
|
lookup using name
|
1 year ago |
FatBoy-DOTC
|
d7c9b31ec7
|
indentation and comment
|
1 year ago |
FatBoy-DOTC
|
6c78bee5c1
|
null check
|
1 year ago |
FatBoy-DOTC
|
dba0cbd5f9
|
skill type not name used
|
1 year ago |