125 Commits (2e42cbed06652e728c26077abccc9e5f85e56786)

Author SHA1 Message Date
FatBoy-DOTC 6e92836deb GuardCaptain aggro rules 2 years ago
FatBoy-DOTC c93f932caa fixed spelling error in MObBehaviourType enum 2 years ago
FatBoy-DOTC 1d965c0785 remove test code, added guard captain and minion behaviour flags 2 years ago
FatBoy-DOTC eb20d926e3 guard aggro logic 2 years ago
FatBoy-DOTC 0ee7507467 new chase logic for mobs 2 years ago
FatBoy-DOTC c1bba30dec cleanup old patrol code 2 years ago
FatBoy-DOTC db0e9d1847 add random 10-15 delay between patrolling for mobs 2 years ago
FatBoy-DOTC 0779fbab87 implement new patrol system 2 years ago
FatBoy-DOTC 028135f859 new mob patrolling system 2 years ago
FatBoy-DOTC cfa59d8012 pet AI implemented 2 years ago
FatBoy-DOTC ecec3833c4 added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC 98eb557c58 added none to behaviour type for mobs and defuated RS constructor for mobs 2 years ago
FatBoy-DOTC f75323e7e2 LootManager cleanup + say message for mobs calling for help 2 years ago
FatBoy-DOTC ca9a72e338 cleaned up testing code 2 years ago
FatBoy-DOTC aaff8e7d6b cleaned up some aggro rules 2 years ago
FatBoy-DOTC f9205eb4e2 added default behaviourType to "Simple" for mobs. added respawn logic 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot beff5c3e06 Refactored aggro system to use Monstertype. 2 years ago
FatBoy-DOTC a7dccb6301 chase null pointer 2 years ago
FatBoy-DOTC 460a2152c8 MobLoot usage 2 years ago
FatBoy-DOTC 13d83c0003 NPC guards no longer attack players 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot 68ae4604b0 Added max values to metrics. 2 years ago
MagicBot a4029fb6e2 Updated simulation metrics access. 2 years ago
MagicBot 3dbdad2580 Reverted changes. 2 years ago
FatBoy-DOTC 626967cd86 revert 2 years ago
FatBoy-DOTC 113d74cffe method to check if zone has players inside it 2 years ago
FatBoy-DOTC db71635f16 delay between mob actions to reduce synchronized appearance 2 years ago
MagicBot 177175cc1d Conditionals simplified and comment added to method. 2 years ago
MagicBot 5ddc40db3b Comment cleanup in method. 2 years ago
MagicBot 0039785a5a Comment cleanup in method. 2 years ago
MagicBot 867fdee328 Added sanity check for empty power list. 2 years ago
MagicBot f8d499f314 Fixed Concurrent Modification issue. 2 years ago
MagicBot 1945412f5a Remove needs an object not an index value. 2 years ago
MagicBot 16db4d15bc Reformatting of MobCast() method in manager. 2 years ago
MagicBot 7473067329 Reformatting of MobCast() method in manager. 2 years ago
FatBoy-DOTC 6fe690d592 ranged mobs now stop when in proper attacking range 2 years ago
FatBoy-DOTC ce381f612c mob ai Chase state completion 2 years ago
FatBoy-DOTC 8c919bcd2a mob ai Chase state work 2 years ago
FatBoy-DOTC 531cd52664 mob ai Chase state work 2 years ago
FatBoy-DOTC dcac0634a8 added Chase to mob ai state enum 2 years ago
FatBoy-DOTC 095aee57bc mob spell casting cleanup 2 years ago
FatBoy-DOTC b000c9b60f generic range method added, mob spell casting cleanup 2 years ago
FatBoy-DOTC e3f675a42b call for help range added (aggro range of caller) 2 years ago
FatBoy-DOTC 93a91f9d41 fixed null exception in aggro 2 years ago
FatBoy-DOTC 6da0df7eb7 duel wield attack system for mobs 2 years ago
FatBoy-DOTC cfd93f2ca0 cleanup 2 years ago
FatBoy-DOTC 5830a9ef82 damage calculations cleanup 2 years ago
FatBoy-DOTC ea4862f76e r8 mobs now have their own mele attack parameters 2 years ago