60 Commits (4365fafb77086d07d64e1cc75480f8830eb1c2ee)

Author SHA1 Message Date
MagicBot 4365fafb77 Tweak to name derivation in constructor 2 years ago
MagicBot a3217f44be Code bloc moved out of constructor. 2 years ago
MagicBot da62046ce0 Unused parm in method interface removed. 2 years ago
MagicBot d454878245 BuildingModelBase no longer needed. 2 years ago
MagicBot 4acc4192af Initial work on Mobile init refactor. 2 years ago
MagicBot e554171e22 Duplicate region field removed and inlined. 2 years ago
MagicBot de38c8727a Debugging region 2 years ago
MagicBot 0a78958e44 Debugging region 2 years ago
MagicBot b73c8e9045 Floor and level no longer read from db. 2 years ago
MagicBot 5729492c6a NPC derives position from slot. 2 years ago
MagicBot 0c45e6d36f Serialization update. 2 years ago
MagicBot c30ca2fb1f Comment cleanup. 2 years ago
MagicBot cd9d7f7652 Set bindloc to slot location. 2 years ago
MagicBot 84e24b4951 Set bindloc to slot location. 2 years ago
MagicBot ec10ac7ba5 Region now set in initNpc 2 years ago
MagicBot 4bbe1db54a Bindloc for non slotted npcs. 2 years ago
MagicBot 3494ae1e6b Bindloc for non slooted npc's. 2 years ago
MagicBot 123f9eb588 SetParentZone removed from NPC. 2 years ago
MagicBot 40e4770425 inBuildingLoc removed. 2 years ago
MagicBot 225e55d956 Slots will be derived not stored. 2 years ago
MagicBot 2114d9832f Redundant declaration and assignment. 2 years ago
MagicBot c60a4d8d39 Bugfix for contract-less npc owners. 2 years ago
MagicBot 320d95ae2f Default value for npc slot. 2 years ago
MagicBot 6d73e12c5c Slot added to stored procedures. 2 years ago
MagicBot d729fbb287 Captain slot issue in db rectified. 2 years ago
MagicBot 5a0136cd3d Cleanup and bonus code removal. 2 years ago
MagicBot 3419c1ceea Refactored isWallArcher(). 2 years ago
MagicBot 4adfbc0723 Refactored to static methods. 2 years ago
MagicBot 0a783f7561 pirateName and Rank added to CreateMob interface. 2 years ago
FatBoy-DOTC 3e005c3a51 NPC have names and contract names 2 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 2 years ago
FatBoy-DOTC 45ab68caa4 trebuchets now have pet AI with canRoam disabled 2 years ago
FatBoy-DOTC 0914580bea Gave Wall Archers mob AI 2 years ago
MagicBot de3818aef6 Equip lookups now use bootymap 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
FatBoy-DOTC 3f8d772f8f treb troubleshooting 2 years ago
FatBoy-DOTC 1169f44041 NPC and mob regions 2 years ago
MagicBot a85391e5a4 Workaround for mob region issue. 2 years ago
MagicBot fc6f400e09 Corner trebs go into slot 1. 2 years ago
MagicBot 4492a93df4 Clarity in naming. 2 years ago
MagicBot 65e7566d0f More slotting work. 2 years ago
MagicBot 1c496b3c98 More slotting work. 2 years ago
MagicBot ee115a473d Exclude not include noId npc's. 2 years ago
MagicBot 5a4559d7b2 ContractID for captain is 850 not 650. 2 years ago
MagicBot 3b69c8c267 Tower captains don't use slot 1. 2 years ago
MagicBot 14c4443f20 loadID is needed; different mob. 2 years ago
MagicBot a01a342fd8 Affirmatively check hireling entry instead of relying upon loadID =0 which was a side effect. 2 years ago
MagicBot 1cb103c156 Slots are slots; blueprint logic not needed on back-end. 2 years ago
MagicBot 84bae3141c Slots are slots; blueprint logic not needed on back-end. 2 years ago
MagicBot 7ef338be1d Bugfix in slotting blueprint buildings 2 years ago