FatBoy-DOTC
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76f3d2599b
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NPCs in buildings show correct spawn times and progress
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2 years ago |
MagicBot
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e73f4cbe63
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Placement bounds of 1.2% city zone size.
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2 years ago |
MagicBot
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ffafd44fa7
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Siege bounds related bonus code removal.
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2 years ago |
MagicBot
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a113295058
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Player zone radius now reflects 24.3 at 875.
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2 years ago |
MagicBot
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033c008263
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bugfix: bow restriction limited to attacker.
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2 years ago |
MagicBot
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7dcefdf5d7
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Contract moved to AbstractCharacter.
Arty tower restricted to a single tower captain.
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2 years ago |
MagicBot
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b8eb198b09
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Pirate name related code moved to NPCmanager.
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2 years ago |
MagicBot
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21241aa5df
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One serialization not 3.
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2 years ago |
MagicBot
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54e4f08ea2
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One serialization not 3.
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2 years ago |
MagicBot
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cfb4f38d15
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Contact npcs/mobs have derived locations. 0x0 in cache data.
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2 years ago |
MagicBot
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e554171e22
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Duplicate region field removed and inlined.
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2 years ago |
MagicBot
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0a78958e44
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Debugging region
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2 years ago |
MagicBot
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353cd0ab23
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Serialization revert.
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2 years ago |
MagicBot
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b73c8e9045
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Floor and level no longer read from db.
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2 years ago |
MagicBot
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888fa25e9a
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Blueprint support for OuterWallWithTower
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2 years ago |
MagicBot
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4adfbc0723
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Refactored to static methods.
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2 years ago |
MagicBot
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235ea84dcd
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Value is not unknown from handler context.
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2 years ago |
FatBoy-DOTC
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3e005c3a51
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NPC have names and contract names
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2 years ago |
FatBoy-DOTC
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88e09c479f
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wall archers no longer spawn minions
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2 years ago |
FatBoy-DOTC
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83eab27a90
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proper NPC names in asset management window
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2 years ago |
FatBoy-DOTC
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c02c5750c6
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proper contract names in asset management window
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2 years ago |
FatBoy-DOTC
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38e5081b0e
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moved createSiegeMob and createGuardMob to the Mob class
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2 years ago |
FatBoy-DOTC
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cfe8d20d2b
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added barracks list to city object
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2 years ago |
FatBoy-DOTC
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cfa59d8012
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pet AI implemented
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2 years ago |
FatBoy-DOTC
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98f0928a4b
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replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
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2 years ago |
FatBoy-DOTC
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07e993b0ba
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NPC and mob regions for real this time
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2 years ago |
FatBoy-DOTC
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1169f44041
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NPC and mob regions
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2 years ago |
MagicBot
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563fe8684a
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Workaround for mob region issue.
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2 years ago |
MagicBot
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a85391e5a4
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Workaround for mob region issue.
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2 years ago |
MagicBot
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f21e51f74a
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Optimized imports (getting close to release)
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2 years ago |
MagicBot
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3881c2b1d0
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Relevant methods made static and moved into NPCManager
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2 years ago |
MagicBot
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dcae131b67
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Removed Fidality garbage. Fixed mobs in buildings.
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2 years ago |
MagicBot
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f5d5dce791
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Revert "Fidality borking mobs in buildings unborked."
This reverts commit 2befa063ef .
|
2 years ago |
MagicBot
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2befa063ef
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Fidality borking mobs in buildings unborked.
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2 years ago |
MagicBot
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94b863a835
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Rework of ismacro and iscontinent.
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2 years ago |
MagicBot
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72a610fd0c
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Seconds remaining calculated only once.
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2 years ago |
MagicBot
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bbbd5f8996
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Time remaining is from now().
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2 years ago |
MagicBot
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994db1e131
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Class renamed to fix case.
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2 years ago |
MagicBot
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7a2c0d3456
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Work variable cleanup.
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2 years ago |
MagicBot
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8fde121570
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lastHotZoneUpdate instant moved to ZoneManager.
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2 years ago |
MagicBot
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6a948fbe2e
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lastChanged is unused as cannot omit mines from map.
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2 years ago |
MagicBot
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85798822cc
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Force serialize mines.
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2 years ago |
MagicBot
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dc23755081
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Use of Instant to track hotzone refresh times.
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2 years ago |
MagicBot
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8ae973f5f4
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Refactored usage of HotZone; added cycle counter.
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2 years ago |
MagicBot
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6ac1911770
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Code cleanup; reworked conditional.
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2 years ago |
MagicBot
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f723e35785
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Reformatted file.
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2 years ago |
MagicBot
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4db45a9cbf
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Handler created for cityDataMsg.java
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2 years ago |
MagicBot
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8dc647fb4f
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Bugfix: empty guild not errant
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2 years ago |
MagicBot
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2c0a46e652
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Runegates and portals now loaded from database.
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2 years ago |
MagicBot
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5cfb451041
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Realms refactored to pull map color from database not hardcoded enum.
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2 years ago |