FatBoy-DOTC
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02d524663a
|
fixed a lore issue in powers manager
|
6 months ago |
MagicBot
|
5bd85addb7
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Removed count when validating stack withdraw weight.
|
6 months ago |
FatBoy-DOTC
|
40bae67443
|
fixed mob damage defense and ATR
|
6 months ago |
FatBoy-DOTC
|
1cf1d731c4
|
added = to range checks and converted speed to float
|
6 months ago |
MagicBot
|
24215e21c9
|
Sanity check for deleted vendors
|
6 months ago |
MagicBot
|
3accd779b9
|
Sanity check for deleted vendors
|
6 months ago |
MagicBot
|
1d673ca2e5
|
Sanity check for deleted vendors
|
6 months ago |
MagicBot
|
c935ea1986
|
Project reformat.
|
6 months ago |
MagicBot
|
678ccafd3c
|
Unused variable removed.
|
6 months ago |
MagicBot
|
31292785a5
|
templateHash used in this context.
|
6 months ago |
MagicBot
|
cdc4717033
|
Update to resources message
|
6 months ago |
MagicBot
|
35c8ac0289
|
Update to resources message
|
6 months ago |
MagicBot
|
f5cc4a3290
|
Update to resource type
|
6 months ago |
FatBoy-DOTC
|
74bd7ddb8b
|
attack speed calculation handled correctly
|
6 months ago |
FatBoy-DOTC
|
4feb95131c
|
early exit for pets attacking a null target
|
6 months ago |
FatBoy-DOTC
|
d22ba7b89d
|
early exit for pets attacking a null target
|
6 months ago |
FatBoy-DOTC
|
722fd14be5
|
character should now play swing animation everytime he tried to swing regardless of early exits
|
6 months ago |
FatBoy-DOTC
|
12e73d59c7
|
apply weapon powers before early exit for defense of passives
|
6 months ago |
FatBoy-DOTC
|
5c70f15064
|
check player agro map for key before tryign to assign to it
|
6 months ago |
MagicBot
|
8ca641f353
|
Return 0 for null table entry.
|
6 months ago |
FatBoy-DOTC
|
0f9500a0d7
|
swing animation for miss
|
6 months ago |
FatBoy-DOTC
|
0d51afb737
|
pet damage adjustment
|
6 months ago |
FatBoy-DOTC
|
60e331de1a
|
animation work
|
6 months ago |
FatBoy-DOTC
|
4a554b0d61
|
animation work
|
6 months ago |
FatBoy-DOTC
|
3f3d85fb36
|
animation work
|
6 months ago |
MagicBot
|
d2d655a839
|
Null check for vendor workorder lookup.
|
6 months ago |
FatBoy-DOTC
|
0096b8051c
|
updated range chack and hitbox calculations
|
6 months ago |
FatBoy-DOTC
|
86102c8933
|
updated range chack and hitbox calculations
|
6 months ago |
FatBoy-DOTC
|
f06e2c2e5c
|
traveller open gate fix
|
6 months ago |
FatBoy-DOTC
|
74b425e567
|
casting fix for lore rulesets
|
6 months ago |
FatBoy-DOTC
|
22c8cdcf65
|
fixed pet attack and null weapon combat issue
|
6 months ago |
FatBoy-DOTC
|
7ed026f088
|
machine gun combat fixed
|
6 months ago |
FatBoy-DOTC
|
232c381e96
|
early exit for attack timer
|
6 months ago |
FatBoy-DOTC
|
69ea460d5e
|
early exit for attack timer
|
6 months ago |
FatBoy-DOTC
|
cbe9a30590
|
corrected convention for naming auto attack job
|
6 months ago |
FatBoy-DOTC
|
1bbbc396bd
|
handle destory or derank for buildings
|
6 months ago |
FatBoy-DOTC
|
8601f9fcd5
|
special animation case for Siege Bow
|
6 months ago |
FatBoy-DOTC
|
7f029fd0e2
|
invalid range check for ranged characters attacking a building
|
6 months ago |
FatBoy-DOTC
|
cc7188b404
|
invalid range check for ranged characters attacking a building
|
6 months ago |
FatBoy-DOTC
|
aa0621bb02
|
bane live processing with vulnerable buildings
|
6 months ago |
FatBoy-DOTC
|
b4ff1a3f7f
|
swing animation lookup
|
6 months ago |
FatBoy-DOTC
|
9d6b1dcf60
|
swing animation lookup
|
6 months ago |
FatBoy-DOTC
|
6e123ecb86
|
swing animation lookup
|
6 months ago |
FatBoy-DOTC
|
2b8b9464af
|
swing animation lookup
|
6 months ago |
FatBoy-DOTC
|
cd8099b42f
|
noob island guard aggro
|
6 months ago |
FatBoy-DOTC
|
2cdcba47a5
|
noob island guard aggro
|
6 months ago |
FatBoy-DOTC
|
b7b4623c75
|
noob island guard aggro
|
6 months ago |
FatBoy-DOTC
|
2d958b929d
|
noob island guard aggro
|
6 months ago |
FatBoy-DOTC
|
e8f0e9f5de
|
noob island guard aggro
|
6 months ago |
FatBoy-DOTC
|
03f0f3fcf0
|
noob island guard aggro
|
6 months ago |