24 Commits (6fb1e2e5f1e2aa6447628831ecf5d73e1d81393f)

Author SHA1 Message Date
MagicBot 838776c471 Method made static and moved to manager. 1 year ago
MagicBot 44743b772b Every building does not need a rebuild mine method. 1 year ago
MagicBot 88f67efd51 Want to fail fast here 1 year ago
MagicBot a04bdc147f Parent zone set 1 year ago
MagicBot 145d9bafa0 Removed unused methods 1 year ago
MagicBot d2c00cce70 Removed unused methods 1 year ago
MagicBot 602f8bc843 Cleanup building initialization 1 year ago
MagicBot 0d75e6db9b Start terrain refactor 1 year ago
MagicBot be107c0858 class and table schema now conform to JSON 1 year ago
MagicBot e0387dce00 class and table schema now conform to JSON 1 year ago
MagicBot 46b3db033b Inlined empty getters 1 year ago
MagicBot 8ece4caf1c value is halfExtent 1 year ago
FatBoy-DOTC cae5c36d84 guards will aggro siege equipment not belonging to the guild 1 year ago
FatBoy-DOTC 1b92fa76e1 characters that attack city friendly buildings are added to cityOutlaws 1 year ago
MagicBot 5899bb535b Stuck location rotated properly. 1 year ago
MagicBot 9bbdef224d Project cleanup pre merge. 1 year ago
MagicBot e4ddcdeeca Building offset added to loc. 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
MagicBot 10a6eec3da more Bonus Code removal. 2 years ago
MagicBot 715abf1444 Building Location rotations are now a quaternion. 2 years ago
MagicBot d454878245 BuildingModelBase no longer needed. 2 years ago
FatBoy-DOTC cfe8d20d2b added barracks list to city object 2 years ago
MagicBot bbdbead1ff Fidaltiy garbage removed from NPC class. 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago