712 Commits (99a79df02d4e36028a052b556c747fcece3836b6)

Author SHA1 Message Date
FatBoy-DOTC c215047c00 teleport method removed form PLayerCharacter to use AbstractCharacter.teleport instead 1 year ago
FatBoy-DOTC a313e3f364 setRegion removal 1 year ago
FatBoy-DOTC b34be1184e null region assignment 1 year ago
FatBoy-DOTC e23c5527da null region assignment 1 year ago
FatBoy-DOTC 847e62dd27 setLoc now handles region assignment 1 year ago
MagicBot f5d83aa259 Class cleanup of bonus code and unused methods. 1 year ago
MagicBot 4a5c0ae5a0 Cities don't actually have a location. They are a property of a zone. Let's start here. 1 year ago
MagicBot 48fc5af5f7 Removed unused variables from class. 1 year ago
MagicBot 3737a6eace Sea level logic updated. 1 year ago
MagicBot 967e129724 Sea level logic updated. 1 year ago
MagicBot e9d549377e Sea level logic updated. 1 year ago
MagicBot 924b8af827 Sea level logic updated. 1 year ago
MagicBot 045ee73b61 rework of world altitude calculation. 1 year ago
MagicBot 17b7fb6999 Unused method 1 year ago
MagicBot 7bf31f9a47 Rework of class interface. 1 year ago
FatBoy-DOTC 003b939d33 Move to point message variable naming and handler cleanup 1 year ago
FatBoy-DOTC 46e67be8ca player character attacks added to city outlaws 1 year ago
FatBoy-DOTC cae5c36d84 guards will aggro siege equipment not belonging to the guild 1 year ago
FatBoy-DOTC 1b92fa76e1 characters that attack city friendly buildings are added to cityOutlaws 1 year ago
FatBoy-DOTC d966d50bd5 removed duplicate variables in MobBase 1 year ago
FatBoy-DOTC 7e20db33f2 final guard stat revisions 1 year ago
FatBoy-DOTC 669ee7215b added range modification for guards 1 year ago
FatBoy-DOTC 4edf740179 finished modifications for guards 1 year ago
FatBoy-DOTC c7abb4c920 stance modifiers for guards 1 year ago
FatBoy-DOTC df3964110a stances for guards 1 year ago
FatBoy-DOTC 967303d2de outlaw and hate value moved to modifyHealth 1 year ago
MagicBot 931d1992b6 Patrol points are reset each patrol. 1 year ago
MagicBot efec1b4444 Load data only. 1 year ago
MagicBot fa7588826a Pets set to not alive when dismissing. 1 year ago
MagicBot b8c0f997f6 Fix typo in thread name. 1 year ago
MagicBot ff36d8f3db Modification to minion retaliate. 1 year ago
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 1 year ago
FatBoy-DOTC d11a954b40 remove test block 1 year ago
FatBoy-DOTC f354339af1 null checks 1 year ago
FatBoy-DOTC 89658bb77a null checks 1 year ago
FatBoy-DOTC 1ff0238b6e skill loading bypass for guards 1 year ago
FatBoy-DOTC e777434d57 Mob specific rune skill loading 1 year ago
FatBoy-DOTC ee6efc30a3 rune skill loading broken into static method in NPCManager 1 year ago
FatBoy-DOTC 0758bb5f38 SkillsBase are now cached when missing for mobs 1 year ago
FatBoy-DOTC 299d5725a6 lookup using name 1 year ago
FatBoy-DOTC d7c9b31ec7 indentation and comment 1 year ago
FatBoy-DOTC 6c78bee5c1 null check 1 year ago
FatBoy-DOTC dba0cbd5f9 skill type not name used 1 year ago
FatBoy-DOTC 0752e780f2 mobs load skills 1 year ago
FatBoy-DOTC 95c203b0ed load and apply mobbaseSkill 1 year ago
FatBoy-DOTC 449c5c5c77 infrastructure for mob skills loading 1 year ago
FatBoy-DOTC 9aff208403 guard captains to move tot heir first patrol point right away 1 year ago
FatBoy-DOTC 4318849127 minion relatiate handled inside retaliate function 1 year ago
FatBoy-DOTC 29e8cdf699 attacking guard minion will no longer be ignored 1 year ago
MagicBot 71eeb3f6b8 Variable hidden elevated to abschar. 1 year ago