1077 Commits (a109e9864f171ae365821d5a0a7c2a1bf8f24661)

Author SHA1 Message Date
MagicBot 12872ee51e Variable initialized. 1 year ago
MagicBot e26121177f World altitude set in setparent. 1 year ago
MagicBot e4235d4d75 Bugfix in setparent. 1 year ago
FatBoy-DOTC 3ce887cb34 NPC are immune to all 1 year ago
FatBoy-DOTC cdc1c2d776 region assignment 1 year ago
FatBoy-DOTC a004c247ab abstract character cleanup 1 year ago
FatBoy-DOTC 048e90fb8f NPC all apply "shopkeeper" rune 1 year ago
FatBoy-DOTC 7654d5183a region lookup and height offset for AbstractCharacters when setLoc is called 1 year ago
FatBoy-DOTC 9b7fc0a93b region height work 1 year ago
FatBoy-DOTC 200318ddcf add region height to world height in setLoc 1 year ago
FatBoy-DOTC bd9dbcbb42 NPCs load rune sets 1 year ago
FatBoy-DOTC f8269bb764 character runes moved form PlayerCharacter to AbstractCharacter 1 year ago
FatBoy-DOTC c215047c00 teleport method removed form PLayerCharacter to use AbstractCharacter.teleport instead 1 year ago
FatBoy-DOTC a313e3f364 setRegion removal 1 year ago
FatBoy-DOTC b34be1184e null region assignment 1 year ago
FatBoy-DOTC e23c5527da null region assignment 1 year ago
FatBoy-DOTC 847e62dd27 setLoc now handles region assignment 1 year ago
MagicBot f5d83aa259 Class cleanup of bonus code and unused methods. 1 year ago
MagicBot 4a5c0ae5a0 Cities don't actually have a location. They are a property of a zone. Let's start here. 1 year ago
MagicBot 48fc5af5f7 Removed unused variables from class. 1 year ago
MagicBot 3737a6eace Sea level logic updated. 1 year ago
MagicBot 967e129724 Sea level logic updated. 1 year ago
MagicBot e9d549377e Sea level logic updated. 1 year ago
MagicBot 924b8af827 Sea level logic updated. 1 year ago
MagicBot 045ee73b61 rework of world altitude calculation. 1 year ago
MagicBot 17b7fb6999 Unused method 1 year ago
MagicBot 7bf31f9a47 Rework of class interface. 1 year ago
FatBoy-DOTC 003b939d33 Move to point message variable naming and handler cleanup 1 year ago
FatBoy-DOTC 46e67be8ca player character attacks added to city outlaws 1 year ago
FatBoy-DOTC cae5c36d84 guards will aggro siege equipment not belonging to the guild 1 year ago
FatBoy-DOTC 1b92fa76e1 characters that attack city friendly buildings are added to cityOutlaws 1 year ago
FatBoy-DOTC d966d50bd5 removed duplicate variables in MobBase 1 year ago
FatBoy-DOTC 7e20db33f2 final guard stat revisions 1 year ago
FatBoy-DOTC 669ee7215b added range modification for guards 1 year ago
FatBoy-DOTC 4edf740179 finished modifications for guards 1 year ago
FatBoy-DOTC c7abb4c920 stance modifiers for guards 1 year ago
FatBoy-DOTC df3964110a stances for guards 1 year ago
FatBoy-DOTC 967303d2de outlaw and hate value moved to modifyHealth 1 year ago
MagicBot 931d1992b6 Patrol points are reset each patrol. 1 year ago
MagicBot efec1b4444 Load data only. 1 year ago
MagicBot fa7588826a Pets set to not alive when dismissing. 1 year ago
MagicBot b8c0f997f6 Fix typo in thread name. 1 year ago
MagicBot ff36d8f3db Modification to minion retaliate. 1 year ago
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 1 year ago
FatBoy-DOTC d11a954b40 remove test block 1 year ago
FatBoy-DOTC f354339af1 null checks 1 year ago
FatBoy-DOTC 89658bb77a null checks 1 year ago
FatBoy-DOTC 1ff0238b6e skill loading bypass for guards 1 year ago
FatBoy-DOTC e777434d57 Mob specific rune skill loading 1 year ago
FatBoy-DOTC ee6efc30a3 rune skill loading broken into static method in NPCManager 1 year ago