MagicBot
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943d274e5f
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Project reformat.
|
8 months ago |
MagicBot
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b2f3e7a635
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Building set on load
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8 months ago |
MagicBot
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b76a384e1f
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Refactor warehouse part two.
|
8 months ago |
MagicBot
|
789e177d67
|
More itembase refactor work
|
8 months ago |
MagicBot
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a489aecb86
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More refactor itembase out of warehouse
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8 months ago |
MagicBot
|
92f53b00b8
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Unused variables removed
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8 months ago |
MagicBot
|
d9775dbf4e
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Refactor itembase.name to template.
|
9 months ago |
FatBoy-DOTC
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c80b9013d2
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Lore Rules
|
9 months ago |
FatBoy-DOTC
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c0ee8b82f8
|
Warehosue cleanup
|
10 months ago |
FatBoy-DOTC
|
cc1e0d8986
|
Warehosue cleanup
|
10 months ago |
MagicBot
|
7ce94a5166
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should never pull directly form cache
|
1 year ago |
MagicBot
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5858fa4de4
|
R8 bonus application moved to City
|
1 year ago |
MagicBot
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9392ceda61
|
Comment cleanup
|
1 year ago |
MagicBot
|
694b10d3b2
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Begin refactor of cities
|
1 year ago |
MagicBot
|
4b62517d99
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Partial refactor.
|
1 year ago |
MagicBot
|
0d75e6db9b
|
Start terrain refactor
|
1 year ago |
MagicBot
|
be107c0858
|
class and table schema now conform to JSON
|
1 year ago |
MagicBot
|
e0387dce00
|
class and table schema now conform to JSON
|
1 year ago |
MagicBot
|
46b3db033b
|
Inlined empty getters
|
1 year ago |
MagicBot
|
8ece4caf1c
|
value is halfExtent
|
1 year ago |
MagicBot
|
f5d83aa259
|
Class cleanup of bonus code and unused methods.
|
1 year ago |
MagicBot
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4a5c0ae5a0
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Cities don't actually have a location. They are a property of a zone. Let's start here.
|
1 year ago |
MagicBot
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48fc5af5f7
|
Removed unused variables from class.
|
1 year ago |
MagicBot
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17b7fb6999
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Unused method
|
1 year ago |
MagicBot
|
b8c0f997f6
|
Fix typo in thread name.
|
1 year ago |
MagicBot
|
9bbdef224d
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Project cleanup pre merge.
|
1 year ago |
MagicBot
|
b9db6e8dc6
|
Members moved to WorldServer.
Root object no longer read from config.
|
1 year ago |
MagicBot
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4d08857de1
|
Refactor to remove abstraction
|
2 years ago |
MagicBot
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e203945ea3
|
Static method moved to manager singleton.
|
2 years ago |
FatBoy-DOTC
|
932daa730a
|
guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep
|
2 years ago |
FatBoy-DOTC
|
526fe799f6
|
remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
|
0c9bb0d948
|
initialize cityOutlaws
|
2 years ago |
FatBoy-DOTC
|
e838bb641b
|
mobs use hate value to hot swap targets
|
2 years ago |
MagicBot
|
a113295058
|
Player zone radius now reflects 24.3 at 875.
|
2 years ago |
FatBoy-DOTC
|
cfe8d20d2b
|
added barracks list to city object
|
2 years ago |
FatBoy-DOTC
|
77b3213e79
|
spire effects extend to siege bounds
|
2 years ago |
MagicBot
|
825f41e469
|
rename method to isEmptyGuild() so as not to confuse with GuildState.
|
2 years ago |
FatBoy-DOTC
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4812068982
|
changed onEnter for city to refernce siege bounds
|
2 years ago |
FatBoy-DOTC
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cd55105b28
|
spire effects extend to siege bounds
|
2 years ago |
FatBoy-DOTC
|
8665011457
|
can no longer delete building during active bane
|
2 years ago |
MagicBot
|
18bf19502f
|
Spire effects reach to siege bounds.
|
2 years ago |
MagicBot
|
bbfdde57a3
|
Initial Repository Push
|
3 years ago |