Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.DispatchChannel;
import engine.devcmd.AbstractDevCmd;
import engine.net.DispatchMessage;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class SetHealthCmd extends AbstractDevCmd {
public SetHealthCmd() {
super("setHealth");
this.addCmdString("health");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
// Arg Count Check
if (words.length != 1) {
this.sendUsage(pc);
return;
}
float amount = 0.0f;
try {
amount = Float.parseFloat(words[0]);
pc.modifyHealth(amount, pc, false);
this.setTarget(pc); //for logging
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(pc);
DispatchMessage.dispatchMsgToInterestArea(pc, cmm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
} catch (NumberFormatException e) {
this.throwbackError(pc, "Supplied data: " + words[0]
+ " failed to parse to a Float.");
} catch (Exception e) {
this.throwbackError(pc,
"An unknown exception occurred while attempting to setHealth to "
+ words[0]);
}
}
@Override
protected String _getHelpString() {
return "Sets your character's health to 'amount'";
}
@Override
protected String _getUsageString() {
return "' /setHealth amount'";
}
}