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					@ -890,16 +890,12 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.building != null) { | 
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					        if (this.building != null) { | 
				
			
			
		
	
		
		
			
				
					
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					            // Siege mobiles don't have contracts.
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					            if (this.contract == null) { | 
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					            // Mobiles inside buildings are offset from it not the zone
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					            // Mobiles inside buildings are offset from it not the zone
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					            this.bindLoc = new Vector3fImmutable(this.statLat, this.statAlt, this.statLon); | 
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					            this.bindLoc = new Vector3fImmutable(this.statLat, this.statAlt, this.statLon); | 
				
			
			
		
	
		
		
			
				
					
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					            this.bindLoc = this.building.getLoc().add(this.bindLoc); | 
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					            this.bindLoc = this.building.getLoc().add(this.bindLoc); | 
				
			
			
		
	
		
		
			
				
					
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					            } else | 
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					            if (this.contract != null || this.isSiege) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                NPCManager.slotCharacterInBuilding(this); | 
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					                NPCManager.slotCharacterInBuilding(this); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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