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					@ -16,9 +16,6 @@ import engine.gameManager.SimulationManager; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.AbstractGameObject; | 
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					import engine.objects.AbstractGameObject; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.PlayerCharacter; | 
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					import engine.objects.PlayerCharacter; | 
				
			
			
		
	
		
		
			
				
					
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					import java.time.temporal.TemporalUnit; | 
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					import java.util.concurrent.TimeUnit; | 
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					public class HeartbeatCmd extends AbstractDevCmd { | 
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					public class HeartbeatCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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						public HeartbeatCmd() { | 
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						public HeartbeatCmd() { | 
				
			
			
		
	
	
		
		
			
				
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					@ -29,8 +26,11 @@ public class HeartbeatCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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						protected void _doCmd(PlayerCharacter pc, String[] words, | 
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						protected void _doCmd(PlayerCharacter pc, String[] words, | 
				
			
			
		
	
		
		
			
				
					
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								AbstractGameObject target) { | 
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								AbstractGameObject target) { | 
				
			
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.HeartbeatDelta.getNano() + "ns"); | 
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							this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.executionTime.toNanos() + "ns"); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime.getNano() + "ns"); | 
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							this.throwbackInfo(pc, "Heartbeat Max: " + SimulationManager.executionMax.toNanos() + "ns"); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime.toNanos() + "ns"); | 
				
			
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "FSM max: " + MobileFSMManager.executionMax.toNanos() + "ns"); | 
				
			
			
		
	
		
		
			
				
					
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						} | 
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						} | 
				
			
			
		
	
		
		
			
				
					
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